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Twine/src/main/java/com/thebrokenrail/twine/mixin/MixinServerPlayNetworkHandl...

27 lines
1.2 KiB
Java

package com.thebrokenrail.twine.mixin;
import com.thebrokenrail.twine.util.boat.BoatChestModes;
import com.thebrokenrail.twine.util.boat.BoatUtil;
import net.minecraft.entity.vehicle.BoatEntity;
import net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayNetworkHandler.class)
public class MixinServerPlayNetworkHandler {
@Shadow
public ServerPlayerEntity player;
@Inject(at = @At("TAIL"), method = "onClientCommand")
public void onClientCommand(ClientCommandC2SPacket packet, CallbackInfo info) {
if (packet.getMode() == ClientCommandC2SPacket.Mode.OPEN_INVENTORY && player.hasVehicle() && player.getVehicle() instanceof BoatEntity && ((BoatUtil) player.getVehicle()).getChestMode() != BoatChestModes.NONE) {
((BoatUtil) player.getVehicle()).openInventory(player);
}
}
}