package com.thebrokenrail.twine.util; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.util.Hand; public class BackpackInventory extends ItemInventory { private final Hand hand; public BackpackInventory(int size, PlayerEntity player, Hand hand) { super(size, player.getStackInHand(hand)); this.hand = hand; } @Override public boolean canPlayerUse(PlayerEntity player) { return player.getStackInHand(hand) == getHolder(); } }