package com.thebrokenrail.twine.mixin; import com.thebrokenrail.twine.util.BoatChestMode; import com.thebrokenrail.twine.util.BoatUtil; import net.minecraft.entity.vehicle.BoatEntity; import net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket; import net.minecraft.server.network.ServerPlayNetworkHandler; import net.minecraft.server.network.ServerPlayerEntity; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(ServerPlayNetworkHandler.class) public class MixinServerPlayNetworkHandler { @Shadow public ServerPlayerEntity player; @Inject(at = @At("TAIL"), method = "onClientCommand") public void onClientCommand(ClientCommandC2SPacket packet, CallbackInfo info) { if (packet.getMode() == ClientCommandC2SPacket.Mode.OPEN_INVENTORY && player.hasVehicle() && player.getVehicle() instanceof BoatEntity && ((BoatUtil) player.getVehicle()).getChestMode() != BoatChestMode.NONE) { ((BoatUtil) player.getVehicle()).openInventory(player); } } }