Mobs Flee From End Rods; Add Creative Item Spawner; Improve Diviner Texture
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TheBrokenRail 2020-06-15 16:05:35 -04:00
parent cdf0910a27
commit 3ade8dd72f
17 changed files with 274 additions and 15 deletions

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@ -49,9 +49,13 @@ Each player has a "personal" stage of an area, the highest online player's diffi
- Neural Mobs Are Always Hostile
### Stage 6
- Mobs No Longer Burn In Sunlight
### Technical Details
Each player has a 6-element long list in their data. Each element in the list has a chunk position and time value. Every tick the player will first, find the stage element its current position is in, and increase the time value of that stage element. If the time value when increased is over 24,000 ticks the next stage element will have its chunk set to the players current position, have its time value reset, the old stage element will have the next stage element's old chunk, and have its time value reset. To determine if a player is in a stage element, it checks if the player is within 16 chunks of the stage element's chunk, it starts searching at the last element, ending at the first. The "effective" stage element of a chunk can be found by searching every **online** player for their stage element for the chunk and then picking the highest value.
## End Rods
Most hostile mobs are afraid of End Rods.
## Credits
Thanks to ```sirikaros``` for the backpack textures!

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@ -3,7 +3,7 @@ org.gradle.jvmargs = -Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version = 1.16-pre5
minecraft_version = 1.16-pre6
yarn_build = 1
fabric_loader_version = 0.8.7+build.201
@ -13,5 +13,4 @@ org.gradle.jvmargs = -Xmx1G
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_api_version = 0.12.1+build.361-1.16
cardinal_components_version = 2.4.0-nightly.1.16-pre4
fabric_api_version = 0.12.2+build.362-1.16

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@ -2,6 +2,7 @@ package com.thebrokenrail.twine;
import com.thebrokenrail.twine.advancement.ChestBoatCriterion;
import com.thebrokenrail.twine.advancement.EnderChestBoatCriterion;
import com.thebrokenrail.twine.block.CreativeItemSpawnerBlock;
import com.thebrokenrail.twine.block.GlowingObsidianBlock;
import com.thebrokenrail.twine.item.BackpackItem;
import com.thebrokenrail.twine.item.DivinerItem;
@ -11,10 +12,7 @@ import net.fabricmc.fabric.api.client.itemgroup.FabricItemGroupBuilder;
import net.fabricmc.fabric.api.container.ContainerProviderRegistry;
import net.fabricmc.fabric.api.tag.TagRegistry;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.item.*;
import net.minecraft.screen.GenericContainerScreenHandler;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.tag.Tag;
@ -27,6 +25,8 @@ public class Twine implements ModInitializer {
public static final GlowingObsidianBlock GLOWING_OBSIDIAN = new GlowingObsidianBlock();
public static final CreativeItemSpawnerBlock CREATIVE_ITEM_SPAWNER_BLOCK = new CreativeItemSpawnerBlock();
public static final ItemGroup ITEM_GROUP = FabricItemGroupBuilder.build(new Identifier(NAMESPACE, "item_group"), () -> new ItemStack(GLOWING_OBSIDIAN));
public static final Identifier BACKPACK_SCREEN = new Identifier(NAMESPACE, "backpack");
@ -59,5 +59,8 @@ public class Twine implements ModInitializer {
Registry.register(Registry.BLOCK, new Identifier(NAMESPACE, "glowing_obsidian"), GLOWING_OBSIDIAN);
Registry.register(Registry.ITEM, new Identifier(NAMESPACE, "glowing_obsidian"), new BlockItem(GLOWING_OBSIDIAN, new Item.Settings().group(ITEM_GROUP)));
Registry.register(Registry.BLOCK, new Identifier(NAMESPACE, "creative_item_spawner"), CREATIVE_ITEM_SPAWNER_BLOCK);
Registry.register(Registry.ITEM, new Identifier(NAMESPACE, "creative_item_spawner"), new BlockItem(CREATIVE_ITEM_SPAWNER_BLOCK, new Item.Settings().group(ITEM_GROUP)));
}
}

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@ -0,0 +1,94 @@
package com.thebrokenrail.twine.block;
import net.minecraft.block.*;
import net.minecraft.block.dispenser.DispenserBehavior;
import net.minecraft.block.dispenser.ItemDispenserBehavior;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPointer;
import net.minecraft.util.math.BlockPointerImpl;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import java.util.Random;
@SuppressWarnings("deprecation")
public class CreativeItemSpawnerBlock extends Block {
public static final DirectionProperty FACING = DispenserBlock.FACING;
public static final BooleanProperty TRIGGERED = Properties.TRIGGERED;
public CreativeItemSpawnerBlock() {
super(Settings.of(Material.STONE).strength(-1.0F, 3600000.0F).dropsNothing());
setDefaultState(stateManager.getDefaultState().with(FACING, Direction.SOUTH).with(TRIGGERED, false));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING, TRIGGERED);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(FACING, rotation.rotate(state.get(FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.rotate(mirror.getRotation(state.get(FACING)));
}
@Override
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify) {
boolean bl = world.isReceivingRedstonePower(pos) || world.isReceivingRedstonePower(pos.up());
boolean bl2 = state.get(TRIGGERED);
if (bl && !bl2) {
world.getBlockTickScheduler().schedule(pos, this, 4);
world.setBlockState(pos, state.with(TRIGGERED, true), 4);
} else if (!bl && bl2) {
world.setBlockState(pos, state.with(TRIGGERED, false), 4);
}
}
@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
dispense(world, pos, state);
}
private void dispense(World world, BlockPos pos, BlockState state) {
DispenserBehavior behavior = new ItemDispenserBehavior() {
@Override
protected void playSound(BlockPointer pointer) {
pointer.getWorld().playSound(null, pointer.getBlockPos(), SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.BLOCKS, 1f, 1f);
}
};
BlockPos invPos = pos.offset(state.get(FACING).getOpposite());
BlockEntity entity = world.getBlockEntity(invPos);
if (entity instanceof Inventory) {
BlockPointerImpl blockPointerImpl = new BlockPointerImpl(world, pos);
int size = ((Inventory) entity).size();
for (int i = 0; i < size; i++) {
ItemStack stack = ((Inventory) entity).getStack(i).copy();
while (!stack.isEmpty()) {
stack = behavior.dispense(blockPointerImpl, stack);
}
}
}
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return getDefaultState().with(FACING, ctx.getSide());
}
}

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@ -20,7 +20,7 @@ public class GlowingObsidianBlock extends Block {
public void onSteppedOn(World world, BlockPos pos, Entity entity) {
super.onSteppedOn(world, pos, entity);
if (entity instanceof LivingEntity && entity.age % 5 == 0) {
final float amount = 1f;
final float amount = 2f;
if (entity instanceof Monster) {
((LivingEntity) entity).heal(amount);
} else {

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@ -0,0 +1,108 @@
package com.thebrokenrail.twine.entity;
import net.minecraft.block.Blocks;
import net.minecraft.entity.ai.TargetFinder;
import net.minecraft.entity.ai.goal.Goal;
import net.minecraft.entity.ai.pathing.Path;
import net.minecraft.entity.mob.MobEntityWithAi;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.WorldView;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkStatus;
public class FleeEndRodGoal extends Goal {
private final MobEntityWithAi mob;
private Vec3d targetPos;
private Path fleePath;
private static final int RANGE = 16;
private static final int MAX_Y_DIFFERENCE = 7;
public FleeEndRodGoal(MobEntityWithAi mob) {
super();
this.mob = mob;
}
boolean isTargetPos(WorldView world, BlockPos pos) {
Chunk chunk = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.FULL, false);
if (chunk == null) {
return false;
} else {
return chunk.getBlockState(pos).isOf(Blocks.END_ROD);
}
}
private boolean findTargetPos() {
BlockPos blockPos = mob.getBlockPos();
BlockPos.Mutable mutable = new BlockPos.Mutable();
for (int k = 0; k <= MAX_Y_DIFFERENCE; k = k > 0 ? -k : 1 - k) {
for (int l = 0; l < RANGE; ++l) {
for (int m = 0; m <= l; m = m > 0 ? -m : 1 - m) {
for (int n = m < l && m > -l ? l : 0; n <= l; n = n > 0 ? -n : 1 - n) {
mutable.set(blockPos, m, k - 1, n);
if (mob.isInWalkTargetRange(mutable) && isTargetPos(mob.world, mutable)) {
targetPos = new Vec3d(mutable.getX() + 0.5d, mutable.getY(), mutable.getZ() + 0.5d);
return true;
}
}
}
}
}
return false;
}
private double squaredDistanceTo(Vec3d vector) {
double d = targetPos.x - vector.x;
double e = targetPos.y - vector.y;
double f = targetPos.z - vector.z;
return d * d + e * e + f * f;
}
@Override
public boolean canStart() {
if (findTargetPos()) {
Vec3d vec3d = TargetFinder.findTargetAwayFrom(mob, RANGE * 2, MAX_Y_DIFFERENCE * 2, targetPos);
if (vec3d == null) {
return false;
} else if (squaredDistanceTo(vec3d) < mob.squaredDistanceTo(targetPos)) {
return false;
} else {
fleePath = mob.getNavigation().findPathTo(vec3d.x, vec3d.y, vec3d.z, 0);
return fleePath != null;
}
} else {
return false;
}
}
@Override
public boolean shouldContinue() {
return !mob.getNavigation().isIdle();
}
@Override
public void start() {
mob.getNavigation().startMovingAlong(fleePath, SLOW_SPEED);
}
@Override
public void stop() {
targetPos = null;
}
private static final float SLOW_SPEED = 1.25f;
private static final float FAST_SPEED = 1.5f;
@Override
public void tick() {
if (squaredDistanceTo(mob.getPos()) < (RANGE / 2d)) {
mob.getNavigation().setSpeed(FAST_SPEED);
} else {
mob.getNavigation().setSpeed(SLOW_SPEED);
}
}
}

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@ -2,6 +2,7 @@ package com.thebrokenrail.twine.mixin;
import com.thebrokenrail.twine.component.StageDataComponent;
import com.thebrokenrail.twine.entity.ExplodeArtificialBlockGoal;
import com.thebrokenrail.twine.entity.FleeEndRodGoal;
import com.thebrokenrail.twine.entity.FollowPassiveEntityGoal;
import com.thebrokenrail.twine.entity.StandOnGlowingObsidian;
import net.minecraft.entity.EntityType;
@ -19,6 +20,7 @@ import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@SuppressWarnings("ConstantConditions")
@Mixin(MobEntity.class)
@ -37,6 +39,7 @@ public class MixinMobEntity {
if (this instanceof Monster) {
if ((Object) this instanceof MobEntityWithAi) {
goalSelector.add(1, new StandOnGlowingObsidian((MobEntityWithAi) (Object) this));
goalSelector.add(3, new FleeEndRodGoal((MobEntityWithAi) (Object) this));
if ((Object) this instanceof CreeperEntity) {
goalSelector.add(3, new ExplodeArtificialBlockGoal((MobEntityWithAi) (Object) this));
}
@ -53,4 +56,14 @@ public class MixinMobEntity {
}
}
}
@Inject(at = @At("HEAD"), method = "isInDaylight", cancellable = true)
public void isInDaylight(CallbackInfoReturnable<Boolean> info) {
StageDataComponent component = StageDataComponent.getFromWorld((ServerWorld) ((ZombieEntity) (Object) this).getEntityWorld());
ChunkPos chunkPos = new ChunkPos(((ZombieEntity) (Object) this).getBlockPos());
int stage = component.findEffectiveStageOfChunk((ServerWorld) ((ZombieEntity) (Object) this).getEntityWorld(), chunkPos);
if (stage >= 5) {
info.setReturnValue(false);
}
}
}

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@ -0,0 +1,27 @@
{
"variants": {
"facing=down": {
"model": "twine:block/creative_item_spawner",
"x": 90
},
"facing=east": {
"model": "twine:block/creative_item_spawner",
"y": 90
},
"facing=north": {
"model": "twine:block/creative_item_spawner"
},
"facing=south": {
"model": "twine:block/creative_item_spawner",
"y": 180
},
"facing=up": {
"model": "twine:block/creative_item_spawner",
"x": 270
},
"facing=west": {
"model": "twine:block/creative_item_spawner",
"y": 270
}
}
}

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@ -6,6 +6,8 @@
"block.twine.glowing_obsidian": "Glowing Obsidian",
"block.twine.creative_item_spawner": "Creative Item Spawner",
"advancements.twine.root.title": "Twine",
"advancements.twine.root.description": "A simple survival mod for Minecraft encouraging a nomadic lifestyle",

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@ -0,0 +1,12 @@
{
"parent": "minecraft:block/cube",
"textures": {
"particle": "twine:block/creative_item_spawner_side",
"down": "twine:block/creative_item_spawner_side",
"up": "twine:block/creative_item_spawner_side",
"north": "twine:block/creative_item_spawner_front",
"east": "twine:block/creative_item_spawner_side",
"south": "twine:block/creative_item_spawner_back",
"west": "twine:block/creative_item_spawner_side"
}
}

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@ -0,0 +1,3 @@
{
"parent": "twine:block/creative_item_spawner"
}

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@ -1,6 +0,0 @@
{
"animation": {
"interpolate": true,
"frametime": 64
}
}

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@ -14,7 +14,7 @@
}
},
"result": {
"item": "twine:small_diviner",
"item": "twine:diviner",
"count": 1
}
}