# Entry-Points To add an entry-point to your mod create a class implementing ```ScriptCraftEntryPoint``` and override the method ```getEntryPoint()``` to return your entry-point. Then, add your new class to the ```scriptcraft``` entry-point in ```fabric.mod.json```. ## Example ```java import com.thebrokenrail.scriptcraft.core.util.ScriptCraftEntryPoint; public class ExampleMod implements ScriptCraftEntryPoint { @Override public String getEntryPoint() { return "example-mod"; } } ``` ```json { "entrypoints": { "scriptcraft": [ ".ExampleMod" ] } } ``` This will run ```import `example-mod`;``` on initialization.