# Use An Event ## Example ```javascript import { Events } from 'minecraft'; Events.WORLD_TICK.addListener(e => { // Use e.getWorld() }); ``` ## All Events | Name | Description | Input Type | Output Type | | --- | --- | --- | --- | | ```WORLD_TICK``` | Triggered on every world tick. | ```WorldEvent``` | None | | ```ATTACK_BLOCK``` | Triggered when breaking a block. | ```BlockEvent``` | ```ActionResult``` | | ```USE_BLOCK``` | Triggered when using a block. | ```BlockEvent``` | ```ActionResult``` | | ```USE_ITEM``` | Triggered when using an item. | ```ItemEvent``` | ```ActionResult``` | ## Manually Trigger An Event ```javascript import { Events } from 'minecraft'; const result = Events..trigger(); ```