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@ -7,7 +7,7 @@ import { ActionResult, ItemSettings, CustomItem } from 'minecraft';
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class MyItem extends CustomItem {
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constructor() {
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super(new ItemSettings().setItemGroup('building_blocks').setMaxCount(128));
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super(new ItemSettings().setItemGroup('building_blocks').setMaxCount(16));
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}
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onUse(world, player, hand) {
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@ -27,13 +27,13 @@ class MyItem extends CustomItem {
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}
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```
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JavaScript:
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TypeScript:
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```typescript
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import { ActionResult, World, Pos, Hand, PlayerEntity, ItemSettings, CustomItem, Direction, LivingEntity } from 'minecraft';
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class MyItem extends CustomItem {
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constructor() {
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super(new ItemSettings().setItemGroup('building_blocks').setMaxCount(128));
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super(new ItemSettings().setItemGroup('building_blocks').setMaxCount(18));
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}
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onUse(world: World, player: PlayerEntity, hand: Hand): ActionResult {
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@ -1,26 +1,18 @@
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import { BlockSettings, Identifier, Registry, BlockState, ActionResult, BlockItem, ItemSettings, BuiltinRegistry } from 'minecraft';
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import { BlockSettings, Identifier, Registry, BlockState, ActionResult, BlockItem, ItemSettings, BuiltinRegistry, CustomBlock } from 'minecraft';
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console.log('hello');
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const ironBlock = BuiltinRegistry.BLOCK.get(new Identifier('minecraft:iron_block'));
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class MyBlock extends CustomBlockWithEntity {
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class MyBlock extends CustomBlock {
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constructor() {
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super(new BlockSettings(ironBlock.getMaterial(), ironBlock.getMaterialColor()));
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}
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onUse(world, blockState, blockPos, side, player, hand) {
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const entity = world.getCustomBlockEntity(blockPos);
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if (entity instanceof MyBlockEntity) {
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console.log('Ticks: ' + entity.ticks);
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}
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world.setBlockState(blockPos.offset(side), BlockState.getDefaultState(new Identifier('minecraft:stone')));
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console.log('Block Used!');
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return ActionResult.SUCCESS;
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}
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createBlockEntity() {
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return new MyBlockEntity();
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}
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}
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Registry.register(Registry.BLOCK, new Identifier('modid', 'my_block'), new MyBlock());
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@ -1,26 +1,18 @@
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import { BlockSettings, Identifier, Registry, BlockState, ActionResult, World, Pos, Hand, PlayerEntity, BlockItem, ItemSettings, Direction, BuiltinRegistry } from 'minecraft';
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import { BlockSettings, Identifier, Registry, BlockState, ActionResult, World, Pos, Hand, PlayerEntity, BlockItem, ItemSettings, Direction, BuiltinRegistry, CustomBlock } from 'minecraft';
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console.log('hello');
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const ironBlock = BuiltinRegistry.BLOCK.get(new Identifier('minecraft:iron_block'));
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class MyBlock extends CustomBlockWithEntity {
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class MyBlock extends CustomBlock {
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constructor() {
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super(new BlockSettings(ironBlock.getMaterial(), ironBlock.getMaterialColor()));
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}
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onUse(world: World, blockState: BlockState, blockPos: Pos, side: Direction, player: PlayerEntity, hand: Hand): ActionResult {
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const entity = world.getCustomBlockEntity(blockPos);
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if (entity instanceof MyBlockEntity) {
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console.log('Ticks: ' + entity.ticks);
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}
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world.setBlockState(blockPos.offset(side), BlockState.getDefaultState(new Identifier('minecraft:stone')));
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console.log('Block Used!');
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return ActionResult.SUCCESS;
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}
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createBlockEntity(): CustomBlockEntity {
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return new MyBlockEntity();
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}
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}
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Registry.register(Registry.BLOCK, new Identifier('modid', 'my_block'), new MyBlock());
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