package com.thebrokenrail.gulliverreloaded; import net.minecraft.entity.effect.StatusEffect; import net.minecraft.potion.Potion; public class CustomPotion { private StatusEffect statusEffect; private Potion potion; private Potion longPotion; private Potion strongPotion; public CustomPotion(StatusEffect statusEffect, Potion potion, Potion longPotion, Potion strongPotion) { this.statusEffect = statusEffect; this.potion = potion; this.longPotion = longPotion; this.strongPotion = strongPotion; } public StatusEffect getStatusEffect() { return statusEffect; } public Potion getPotion() { return potion; } public Potion getLongPotion() { return longPotion; } public Potion getStrongPotion() { return strongPotion; } }