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Gestus/FILE_FORMAT.md

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File Format

  • All emotes are stored in data/<namespace>/emotes/<path>.emote
  • All lines that start with # are comments
  • Every non-comment line represents a frame of animation
  • In ideal conditions emotes run at 20FPS
  • All frames are made up of part rotations separated by spaces
  • Parts can only be specified once in a frame
  • If a line is maintain, it will copy the previous frame

Part Rotation Format

<part> <yaw> <pitch> <roll>

Available Parts

  • left_leg
  • right_leg
  • left_arm
  • right_arm
  • body