TheBrokenRail
2e4104b38c
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57 lines
2.2 KiB
Java
57 lines
2.2 KiB
Java
package com.thebrokenrail.energonrelics.block.structure;
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import com.thebrokenrail.energonrelics.block.entity.structure.StructureGeneratorBlockEntity;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.structure.StructurePiece;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockBox;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.StructureAccessor;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import java.util.Random;
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class StructureGeneratorPiece extends StructurePiece {
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private final StructureGeneratorBlock block;
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private final BlockRotation rotation;
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private final BlockPos pos;
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StructureGeneratorPiece(StructureGeneratorBlock block, BlockRotation rotation, BlockPos pos) {
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super(block.piece, 0);
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this.block = block;
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this.rotation = rotation;
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this.pos = pos;
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boundingBox = BlockBox.create(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1);
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}
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StructureGeneratorPiece(StructureGeneratorBlock block, CompoundTag tag) {
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this(block, BlockRotation.valueOf(tag.getString("Rot")), new BlockPos(tag.getInt("X"), tag.getInt("Y"), tag.getInt("Z")));
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}
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@Override
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protected void toNbt(CompoundTag tag) {
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tag.putString("Rot", rotation.name());
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tag.putInt("X", pos.getX());
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tag.putInt("Y", pos.getY());
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tag.putInt("Z", pos.getZ());
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}
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@Override
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public boolean generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos blockPos) {
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BlockState state = block.getDefaultState().rotate(rotation);
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world.setBlockState(pos, state, 3);
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BlockEntity entity = world.getBlockEntity(pos);
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if (entity instanceof StructureGeneratorBlockEntity) {
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((StructureGeneratorBlockEntity) entity).setSeed(random.nextLong());
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}
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block.schedule(world.toServerWorld(), pos);
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return true;
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}
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}
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