package com.thebrokenrail.energonrelics.block.portal; import com.thebrokenrail.energonrelics.EnergonRelics; import com.thebrokenrail.energonrelics.api.block.SimpleBlock; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.item.Item; import net.minecraft.item.Items; import net.minecraft.state.property.Properties; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.world.BlockView; import net.minecraft.world.WorldAccess; public class EnergizedObsidianBlock extends SimpleBlock { public EnergizedObsidianBlock() { super(FabricBlockSettings.copy(Blocks.OBSIDIAN).emissiveLighting((state, world, pos) -> true).nonOpaque().lightLevel(state -> 10)); } @Override public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) { return true; } @Override protected boolean registerItem() { return false; } @Override public Item asItem() { return Items.OBSIDIAN; } private static boolean faces(WorldAccess world, BlockPos targetPos, BlockPos pos) { BlockState state = world.getBlockState(targetPos); if ((state.getBlock() == EnergonRelics.Blocks.ENERGY_BEAM || state.getBlock() == EnergonRelics.Blocks.ENERGY_PROJECTOR) && state.contains(Properties.FACING)) { Direction facing = state.get(Properties.FACING); for (Direction side : Direction.values()) { if (targetPos.offset(side).equals(pos)) { return facing == side; } } } return false; } @SuppressWarnings("deprecation") @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) { boolean valid = false; for (Direction dir : Direction.values()) { if (faces(world, pos.offset(dir), pos)) { valid = true; break; } } if (valid) { return super.getStateForNeighborUpdate(state, direction, newState, world, pos, posFrom); } else { return Blocks.OBSIDIAN.getDefaultState(); } } }