Improve Switch Textures
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Update To 20w28a
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@ -3,7 +3,7 @@ org.gradle.jvmargs = -Xmx1G
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# Fabric Properties
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# check these on https://fabricmc.net/use
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minecraft_version = 1.16.1
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minecraft_version = 20w28a
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yarn_build = 20
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fabric_loader_version = 0.8.9+build.203
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@ -13,4 +13,4 @@ org.gradle.jvmargs = -Xmx1G
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# Dependencies
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# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
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fabric_api_version = 0.14.1+build.372-1.16
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fabric_api_version = 0.14.5+build.376-1.16
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@ -34,9 +34,9 @@ public class NetworkComponent extends PersistentState {
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networks.clear();
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Tag list = tag.get("Networks");
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if (list instanceof ListTag) {
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ListTag networks = (ListTag) list;
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for (int i = 0; i < networks.size(); i++) {
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this.networks.add(getEntry(networks.getCompound(i)));
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ListTag networksTag = (ListTag) list;
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for (int i = 0; i < networksTag.size(); i++) {
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networks.add(getEntry(networksTag.getCompound(i)));
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}
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}
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}
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@ -84,6 +84,7 @@ public class NetworkComponent extends PersistentState {
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}
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private Entry getOrCreate(int id) {
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markDirty();
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for (Entry entry : networks) {
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if (entry.id == id) {
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return entry;
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@ -93,7 +94,6 @@ public class NetworkComponent extends PersistentState {
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entry.id = id;
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entry.sources.clear();
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networks.add(entry);
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markDirty();
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return entry;
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}
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