Add Holographic Sky Block
EnergonRelics/pipeline/head This commit looks good Details

This commit is contained in:
TheBrokenRail 2020-07-26 12:14:51 -04:00
parent 30fdf38525
commit d7ea198cad
14 changed files with 342 additions and 4 deletions

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@ -3,6 +3,7 @@ package com.thebrokenrail.energonrelics;
import com.thebrokenrail.energonrelics.block.BlockBreakerBlock;
import com.thebrokenrail.energonrelics.block.CreativeEnergySourceBlock;
import com.thebrokenrail.energonrelics.block.DefensiveLaserBlock;
import com.thebrokenrail.energonrelics.block.HolographicSkyBlock;
import com.thebrokenrail.energonrelics.block.LightningRodBlock;
import com.thebrokenrail.energonrelics.block.VeridiumBlockBlock;
import com.thebrokenrail.energonrelics.block.forcefield.ForcefieldBlock;
@ -92,6 +93,8 @@ public class EnergonRelics implements ModInitializer {
public static final CreativeEnergySourceBlock CREATIVE_ENERGY_SOURCE_BLOCK = new CreativeEnergySourceBlock();
public static final HolographicSkyBlock HOLOGRAPHIC_SKY_BLOCK = new HolographicSkyBlock();
@Override
public void onInitialize() {
NETWORK_CHIP_ITEM = Registry.register(Registry.ITEM, new Identifier(NAMESPACE, "network_chip"), new NetworkChipItem());
@ -139,6 +142,8 @@ public class EnergonRelics implements ModInitializer {
Registry.register(Registry.SOUND_EVENT, BEEP_SOUND_ID, BEEP_SOUND_EVENT);
CREATIVE_ENERGY_SOURCE_BLOCK.register("creative_energy_source");
HOLOGRAPHIC_SKY_BLOCK.register("holographic_sky");
}
public static void playBeep(World world, BlockPos pos) {

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@ -0,0 +1,71 @@
package com.thebrokenrail.energonrelics.block;
import com.thebrokenrail.energonrelics.block.entity.HolographicSkyBlockEntity;
import com.thebrokenrail.energonrelics.block.util.energy.EnergyProviderBlock;
import com.thebrokenrail.energonrelics.client.block.entity.render.DefensiveLaserBlockEntityRenderer;
import com.thebrokenrail.energonrelics.client.block.entity.render.HolographicSkyBlockEntityRenderer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.IntProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import java.util.function.Function;
@SuppressWarnings("deprecation")
public class HolographicSkyBlock extends EnergyProviderBlock {
public static final BooleanProperty POWERED = Properties.POWERED;
public static final IntProperty LIGHT_LEVEL = IntProperty.of("light_level", 0, 15);
public HolographicSkyBlock() {
super(FabricBlockSettings.copy(Blocks.OBSIDIAN).sounds(BlockSoundGroup.GLASS).nonOpaque().allowsSpawning((state, world, pos, type) -> !state.get(POWERED)).solidBlock((state, world, pos) -> !state.get(POWERED)).suffocates((state, world, pos) -> !state.get(POWERED)).lightLevel(state -> state.get(POWERED) ? 7 : 0).blockVision((state, world, pos) -> !state.get(POWERED)));
setDefaultState(getDefaultState().with(POWERED, false).with(LIGHT_LEVEL, 0));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(POWERED, LIGHT_LEVEL);
}
@Override
public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
return true;
}
@Override
public VoxelShape getVisualShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return VoxelShapes.empty();
}
@Override
public BlockRenderType getRenderType(BlockState state) {
return state.get(POWERED) ? BlockRenderType.ENTITYBLOCK_ANIMATED : BlockRenderType.MODEL;
}
@Override
protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
return HolographicSkyBlockEntity::new;
}
@Override
@Environment(EnvType.CLIENT)
protected Function<BlockEntityRenderDispatcher, BlockEntityRenderer<BlockEntity>> getRenderer() {
return HolographicSkyBlockEntityRenderer::new;
}
}

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@ -0,0 +1,48 @@
package com.thebrokenrail.energonrelics.block.entity;
import com.thebrokenrail.energonrelics.block.HolographicSkyBlock;
import com.thebrokenrail.energonrelics.config.HardcodedConfig;
import com.thebrokenrail.energonrelics.energy.core.EnergyReceiverBlockEntity;
import com.thebrokenrail.energonrelics.energy.core.util.Action;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.Block;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.LightType;
public class HolographicSkyBlockEntity extends EnergyReceiverBlockEntity {
public HolographicSkyBlockEntity(BlockEntityType<?> type) {
super(type);
}
@Override
protected void tickEnergy() {
addAction(Action.createBlockStatePropertyAction(HardcodedConfig.HOLOGRAPHIC_SKY_ENERGY_REQUIRED, HolographicSkyBlock.POWERED, true, false));
assert getWorld() != null;
int newLightLevel;
if (getCachedState().get(HolographicSkyBlock.POWERED)) {
newLightLevel = getWorld().getLightLevel(LightType.SKY, new BlockPos(getPos().getX(), 1024, getPos().getZ())) - getWorld().getAmbientDarkness();
} else {
newLightLevel = 0;
}
int oldLightLevel = getCachedState().get(HolographicSkyBlock.LIGHT_LEVEL);
if (oldLightLevel != newLightLevel) {
getWorld().setBlockState(getPos(), getCachedState().with(HolographicSkyBlock.LIGHT_LEVEL, newLightLevel));
}
}
@Environment(EnvType.CLIENT)
public boolean shouldDrawSide(Direction direction) {
if (getWorld() != null) {
return Block.shouldDrawSide(getCachedState(), getWorld(), getPos(), direction);
} else {
return true;
}
}
}

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@ -0,0 +1,105 @@
package com.thebrokenrail.energonrelics.client.block.entity.render;
import com.mojang.blaze3d.systems.RenderSystem;
import com.thebrokenrail.energonrelics.EnergonRelics;
import com.thebrokenrail.energonrelics.block.HolographicSkyBlock;
import com.thebrokenrail.energonrelics.block.entity.HolographicSkyBlockEntity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.RenderPhase;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Matrix4f;
@Environment(EnvType.CLIENT)
public class HolographicSkyBlockEntityRenderer extends HighlightBlockEntityRenderer {
@SuppressWarnings("deprecation")
private static final RenderPhase.Target SKY_TARGET = new RenderPhase.Target("fasterthanc_sky_target", () -> {
RenderSystem.pushMatrix();
RenderSystem.enableTexture();
WorldWithSky worldWithSky = (WorldWithSky) MinecraftClient.getInstance().worldRenderer;
worldWithSky.getSky().beginRead();
}, () -> {
WorldWithSky worldWithSky = (WorldWithSky) MinecraftClient.getInstance().worldRenderer;
worldWithSky.getSky().endRead();
RenderSystem.popMatrix();
});
@SuppressWarnings("deprecation")
private static final RenderPhase.Texturing SKY_TEXTURING = new RenderPhase.Texturing("fasterthanc_sky_texturing", () -> {
RenderSystem.pushMatrix();
RenderSystem.matrixMode(5890);
RenderSystem.pushMatrix();
RenderSystem.loadIdentity();
RenderSystem.translatef(0.5F, 0.5F, 0.0F);
RenderSystem.scalef(0.5F, 0.5F, 1.0F);
RenderSystem.mulTextureByProjModelView();
RenderSystem.matrixMode(5888);
RenderSystem.setupEndPortalTexGen();
}, () -> {
RenderSystem.matrixMode(5890);
RenderSystem.popMatrix();
RenderSystem.matrixMode(5888);
RenderSystem.clearTexGen();
RenderSystem.popMatrix();
});
public interface WorldWithSky {
Framebuffer getSky();
}
public HolographicSkyBlockEntityRenderer(BlockEntityRenderDispatcher dispatcher) {
super(dispatcher);
}
private static RenderLayer getLayer() {
return RenderLayer.of(EnergonRelics.NAMESPACE + ":holographic_sky", VertexFormats.POSITION_COLOR, 7, 256, false, true, RenderLayer.MultiPhaseParameters.builder().target(SKY_TARGET).texturing(SKY_TEXTURING).build(false));
}
private static final RenderLayer LAYER = getLayer();
@Override
public void render(BlockEntity entity, float f, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int i, int j) {
if (entity instanceof HolographicSkyBlockEntity && entity.getCachedState().get(HolographicSkyBlock.POWERED)) {
matrixStack.push();
float g = getHeight();
Matrix4f matrix4f = matrixStack.peek().getModel();
renderLayer((HolographicSkyBlockEntity) entity, g, matrix4f, vertexConsumerProvider.getBuffer(LAYER));
matrixStack.pop();
}
super.render(entity, f, matrixStack, vertexConsumerProvider, i, j);
}
private void renderLayer(HolographicSkyBlockEntity entity, float f, Matrix4f matrix4f, VertexConsumer vertexConsumer) {
float h = 1f;
float i = 1f;
float j = 1f;
renderSide(entity, matrix4f, vertexConsumer, 0.0F, 1.0F, 0.0F, 1.0F, 1.0F, 1.0F, 1.0F, 1.0F, h, i, j, Direction.SOUTH);
renderSide(entity, matrix4f, vertexConsumer, 0.0F, 1.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, h, i, j, Direction.NORTH);
renderSide(entity, matrix4f, vertexConsumer, 1.0F, 1.0F, 1.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.0F, h, i, j, Direction.EAST);
renderSide(entity, matrix4f, vertexConsumer, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 1.0F, 1.0F, 0.0F, h, i, j, Direction.WEST);
renderSide(entity, matrix4f, vertexConsumer, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 1.0F, h, i, j, Direction.DOWN);
renderSide(entity, matrix4f, vertexConsumer, 0.0F, 1.0F, f, f, 1.0F, 1.0F, 0.0F, 0.0F, h, i, j, Direction.UP);
}
private void renderSide(HolographicSkyBlockEntity entity, Matrix4f matrix4f, VertexConsumer vertexConsumer, float f, float g, float h, float i, float j, float k, float l, float m, float n, float o, float p, Direction side) {
if (entity.shouldDrawSide(side)) {
vertexConsumer.vertex(matrix4f, f, h, j).color(n, o, p, 1.0F).next();
vertexConsumer.vertex(matrix4f, g, h, k).color(n, o, p, 1.0F).next();
vertexConsumer.vertex(matrix4f, g, i, l).color(n, o, p, 1.0F).next();
vertexConsumer.vertex(matrix4f, f, i, m).color(n, o, p, 1.0F).next();
}
}
protected float getHeight() {
return 1f;
}
}

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@ -30,4 +30,6 @@ public class HardcodedConfig {
public static final long FORCEFIELD_PROJECTOR_ENERGY_REQUIRED = 64;
public static final int FORCEFIELD_MAX_SIZE = 12;
public static final long HOLOGRAPHIC_SKY_ENERGY_REQUIRED = 15;
}

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@ -0,0 +1,61 @@
package com.thebrokenrail.energonrelics.mixin;
import com.thebrokenrail.energonrelics.client.block.entity.render.HolographicSkyBlockEntityRenderer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.render.Camera;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.render.LightmapTextureManager;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Matrix4f;
import org.lwjgl.opengl.GL30;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Environment(EnvType.CLIENT)
@Mixin(WorldRenderer.class)
public class MixinWorldRenderer implements HolographicSkyBlockEntityRenderer.WorldWithSky {
@Shadow
@Final
private MinecraftClient client;
@Unique
private Framebuffer sky;
@Override
public Framebuffer getSky() {
return sky;
}
@Inject(at = @At(value = "INVOKE_STRING", target = "Lnet/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", args = "ldc=fog"), method = "render", allow = 1)
public void render(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo info) {
Framebuffer mcFb = client.getFramebuffer();
if (sky == null) {
sky = new Framebuffer(mcFb.viewportWidth, mcFb.viewportHeight, true, true);
} else if (sky.viewportWidth != mcFb.viewportWidth || sky.viewportHeight != mcFb.viewportHeight) {
sky.initFbo(mcFb.viewportWidth, mcFb.viewportHeight, true);
}
blit(mcFb, sky);
mcFb.beginWrite(false);
}
@Unique
private void blit(Framebuffer from, Framebuffer into) {
GL30.glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, from.fbo);
GL30.glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, into.fbo);
GL30.glBlitFramebuffer(0, 0, from.viewportWidth, from.viewportHeight, 0, 0, into.viewportWidth, into.viewportHeight, GL30.GL_COLOR_BUFFER_BIT | GL30.GL_DEPTH_BUFFER_BIT | GL30.GL_STENCIL_BUFFER_BIT, GL30.GL_NEAREST);
GL30.glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, 0);
GL30.glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, 0);
}
}

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@ -0,0 +1,10 @@
{
"variants": {
"powered=false": {
"model": "energonrelics:block/holographic_sky_off"
},
"powered=true": {
"model": "energonrelics:block/holographic_sky_on"
}
}
}

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@ -37,5 +37,6 @@
"block.energonrelics.lightning_rod": "Lightning Rod",
"block.energonrelics.forcefield": "Forcefield",
"block.energonrelics.forcefield_projector": "Forcefield Projector",
"block.energonrelics.creative_energy_source": "Creative Energy Source"
"block.energonrelics.creative_energy_source": "Creative Energy Source",
"block.energonrelics.holographic_sky": "Holographic Sky"
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:block/cube_all",
"textures": {
"all": "energonrelics:block/holographic_sky_off"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:block/cube_all",
"textures": {
"particle": "energonrelics:block/holographic_sky_off"
}
}

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@ -0,0 +1,3 @@
{
"parent": "energonrelics:block/holographic_sky_off"
}

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@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "energonrelics:holographic_sky"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

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@ -3,15 +3,16 @@
"package": "com.thebrokenrail.energonrelics.mixin",
"compatibilityLevel": "JAVA_8",
"client": [
"MixinAbstractFileResourcePack"
"MixinAbstractFileResourcePack",
"MixinWorldRenderer",
"RenderPhaseAccessor"
],
"mixins": [
"BrewingRecipeRegistryAccessor",
"DamageSourceAccessor",
"MixinDefaultBiomeFeatures",
"MixinLivingEntity",
"MixinWorld",
"RenderPhaseAccessor"
"MixinWorld"
],
"injectors": {
"defaultRequire": 1