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@ -1,6 +1,7 @@
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package com.thebrokenrail.energonrelics.block.forcefield;
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package com.thebrokenrail.energonrelics.block.forcefield;
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import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.block.entity.forcefield.ForcefieldProjectorBlockEntity;
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import com.thebrokenrail.energonrelics.block.util.SimpleBlock;
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import com.thebrokenrail.energonrelics.block.util.SimpleBlock;
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import com.thebrokenrail.energonrelics.config.HardcodedConfig;
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import com.thebrokenrail.energonrelics.config.HardcodedConfig;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.EnvType;
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@ -9,6 +10,7 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.StateManager;
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@ -61,12 +63,9 @@ public class ForcefieldBlock extends SimpleBlock {
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return false;
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return false;
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}
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}
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@Override
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public ForcefieldProjectorBlockEntity findProjector(BlockView world, BlockPos pos, BlockState state) {
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) {
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BlockState defaultState = super.getStateForNeighborUpdate(state, direction, newState, world, pos, posFrom);
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Direction facing = state.get(FACING).getOpposite();
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Direction facing = state.get(FACING).getOpposite();
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if (direction.equals(facing)) {
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ForcefieldProjectorBlockEntity found = null;
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boolean found = false;
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for (int i = 0; i < HardcodedConfig.FORCEFIELD_MAX_SIZE + 1; i++) {
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for (int i = 0; i < HardcodedConfig.FORCEFIELD_MAX_SIZE + 1; i++) {
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BlockPos targetPos = pos.offset(facing, i);
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BlockPos targetPos = pos.offset(facing, i);
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BlockState targetState = world.getBlockState(targetPos);
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BlockState targetState = world.getBlockState(targetPos);
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@ -76,14 +75,25 @@ public class ForcefieldBlock extends SimpleBlock {
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}
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}
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} else if (targetState.getBlock() == EnergonRelics.FORCEFIELD_PROJECTOR_BLOCK) {
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} else if (targetState.getBlock() == EnergonRelics.FORCEFIELD_PROJECTOR_BLOCK) {
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if (facing.equals(targetState.get(FACING).getOpposite()) && targetState.get(ForcefieldProjectorBlock.POWERED)) {
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if (facing.equals(targetState.get(FACING).getOpposite()) && targetState.get(ForcefieldProjectorBlock.POWERED)) {
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found = true;
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BlockEntity entity = world.getBlockEntity(targetPos);
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if (entity instanceof ForcefieldProjectorBlockEntity) {
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found = (ForcefieldProjectorBlockEntity) entity;
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}
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}
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}
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break;
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break;
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} else {
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} else {
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break;
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break;
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}
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}
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}
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}
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return found ? defaultState : Blocks.AIR.getDefaultState();
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return found;
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}
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) {
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BlockState defaultState = super.getStateForNeighborUpdate(state, direction, newState, world, pos, posFrom);
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Direction facing = state.get(FACING).getOpposite();
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if (direction.equals(facing)) {
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return findProjector(world, pos, state) != null ? defaultState : Blocks.AIR.getDefaultState();
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} else {
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} else {
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return defaultState;
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return defaultState;
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}
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}
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