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@ -1,5 +1,8 @@
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# Changelog
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**Beta 0.1.7**
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* Improve Industrial Laser Fire
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**Beta 0.1.6**
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* Improve Energy Teleporter Reliability
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@ -10,7 +10,7 @@ org.gradle.jvmargs = -Xmx1G
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fabric_loader_version = 0.9.0+build.204
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# Mod Properties
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mod_version = 0.1.6
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mod_version = 0.1.7
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maven_group = com.thebrokenrail
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# Dependencies
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@ -12,6 +12,7 @@ import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.mob.CreeperEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.projectile.SmallFireballEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.util.math.BlockPos;
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@ -50,10 +51,7 @@ public class IndustrialLaserBlock extends AbstractFieldBlock {
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((CreeperEntity) entity).ignite();
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} else if (entity instanceof LivingEntity) {
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if (!entity.isFireImmune()) {
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entity.setFireTicks(entity.getFireTicks() + 1);
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if (entity.getFireTicks() == 0) {
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entity.setOnFireFor(8);
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}
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entity.setOnFireFor(8);
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entity.damage(DAMAGE_SOURCE, HardcodedConfig.INDUSTRIAL_LASER_BEAM_DAMAGE);
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}
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