1.0.2
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TheBrokenRail 2020-08-31 19:19:54 -04:00
parent e5135deef1
commit 643e287e23
3 changed files with 24 additions and 10 deletions

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@ -1,5 +1,8 @@
# Changelog
**1.0.2**
* Attempt To Fix Structure Generation Crash
**1.0.1**
* Add Advancements
* Industrial Laser Can Smelt Nether Gold Ore

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@ -10,7 +10,7 @@ org.gradle.jvmargs = -Xmx1G
fabric_loader_version = 0.9.2+build.206
# Mod Properties
mod_version = 1.0.1
mod_version = 1.0.2
maven_group = com.thebrokenrail
# Dependencies

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@ -19,17 +19,23 @@ class StructureGeneratorPiece extends StructurePiece {
private final StructureGeneratorBlock block;
private final BlockRotation rotation;
private final BlockPos pos;
private boolean placed;
StructureGeneratorPiece(StructureGeneratorBlock block, BlockRotation rotation, BlockPos pos) {
private StructureGeneratorPiece(StructureGeneratorBlock block, BlockRotation rotation, BlockPos pos, boolean placed) {
super(block.piece, 0);
this.block = block;
this.rotation = rotation;
this.pos = pos;
this.placed = placed;
boundingBox = BlockBox.create(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1);
}
StructureGeneratorPiece(StructureGeneratorBlock block, BlockRotation rotation, BlockPos pos) {
this(block, rotation, pos, false);
}
StructureGeneratorPiece(StructureGeneratorBlock block, CompoundTag tag) {
this(block, BlockRotation.valueOf(tag.getString("Rot")), new BlockPos(tag.getInt("X"), tag.getInt("Y"), tag.getInt("Z")));
this(block, BlockRotation.valueOf(tag.getString("Rot")), new BlockPos(tag.getInt("X"), tag.getInt("Y"), tag.getInt("Z")), tag.getBoolean("Placed"));
}
@Override
@ -38,10 +44,12 @@ class StructureGeneratorPiece extends StructurePiece {
tag.putInt("X", pos.getX());
tag.putInt("Y", pos.getY());
tag.putInt("Z", pos.getZ());
tag.putBoolean("Placed", placed);
}
@Override
public boolean generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos blockPos) {
if (!placed) {
BlockState state = block.getDefaultState().rotate(rotation);
world.setBlockState(pos, state, 3);
@ -51,6 +59,9 @@ class StructureGeneratorPiece extends StructurePiece {
}
block.schedule(world, pos);
placed = true;
}
return true;
}
}