Lasers Render Correctly
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@ -13,47 +13,38 @@ import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.world.BlockView;
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import net.minecraft.util.math.Direction;
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import java.util.function.Function;
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import java.util.function.Function;
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@SuppressWarnings("deprecation")
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public class DefensiveLaserBlock extends EnergyProviderBlock {
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public class DefensiveLaserBlock extends EnergyProviderBlock {
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public static final BooleanProperty POWERED = Properties.POWERED;
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public static final BooleanProperty POWERED = Properties.POWERED;
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public static final DirectionProperty FACING = Properties.FACING;
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public DefensiveLaserBlock() {
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public DefensiveLaserBlock() {
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super(FabricBlockSettings.of(Material.GLASS).sounds(BlockSoundGroup.GLASS).nonOpaque().lightLevel(state -> state.get(POWERED) ? 15 : 0).strength(0.3f));
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super(FabricBlockSettings.of(Material.GLASS).sounds(BlockSoundGroup.GLASS).nonOpaque().strength(0.3f).allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false));
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setDefaultState(getDefaultState().with(POWERED, false).with(FACING, Direction.NORTH));
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setDefaultState(getDefaultState().with(POWERED, false));
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}
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}
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@Override
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(POWERED);
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builder.add(POWERED);
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builder.add(FACING);
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}
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}
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@Override
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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@SuppressWarnings("deprecation")
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return state.with(FACING, rotation.rotate(state.get(FACING)));
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@Environment(EnvType.CLIENT)
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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return 1.0F;
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}
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}
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@Override
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
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return state.rotate(mirror.getRotation(state.get(FACING)));
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return true;
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return getDefaultState().with(FACING, ctx.getSide().getOpposite());
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}
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}
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@Override
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@Override
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@ -5,6 +5,7 @@ import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.block.DefensiveLaserBlock;
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import com.thebrokenrail.energonrelics.block.DefensiveLaserBlock;
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import com.thebrokenrail.energonrelics.energy.core.EnergyReceiverBlockEntity;
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import com.thebrokenrail.energonrelics.energy.core.EnergyReceiverBlockEntity;
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import com.thebrokenrail.energonrelics.energy.core.util.Action;
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import com.thebrokenrail.energonrelics.energy.core.util.Action;
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import com.thebrokenrail.energonrelics.util.MissingCaseException;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.LivingEntity;
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@ -24,8 +25,8 @@ import java.util.Optional;
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import java.util.function.Predicate;
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import java.util.function.Predicate;
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public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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private static final float MAX_PITCH = 60;
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private static final float MAX_PITCH = 0;
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private static final float MIN_PITCH = -20;
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private static final float MIN_PITCH = -70;
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private static final float ROTATION_INCREMENT = 2;
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private static final float ROTATION_INCREMENT = 2;
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@ -59,86 +60,6 @@ public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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}
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}
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}
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}
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private interface SwapFunction {
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class SwapData {
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private final float yaw;
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private final float pitch;
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public SwapData(float yaw, float pitch) {
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this.yaw = yaw;
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this.pitch = pitch;
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}
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}
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Vec3d swap(SwapData data);
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SwapData line(Vec3d data);
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static SwapFunction upDown(boolean up) {
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return new SwapFunction() {
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@Override
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public Vec3d swap(SwapData data) {
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return new Vec3d(-data.yaw, data.pitch, 0);
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}
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private SwapData reverseSwap(Vec3d data) {
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return new SwapData((float) -data.getX(), (float) data.getY());
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}
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@Override
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public SwapData line(Vec3d data) {
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SwapData reverse = reverseSwap(data);
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return new SwapData(-reverse.yaw, reverse.pitch);
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}
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};
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}
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static SwapFunction northSouth(boolean north) {
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return new SwapFunction() {
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@Override
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public Vec3d swap(SwapData data) {
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if (north) {
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return new Vec3d(0, data.pitch, data.yaw);
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} else {
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return new Vec3d(0, -data.pitch, data.yaw);
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}
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}
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private SwapData reverseSwap(Vec3d data) {
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if (north) {
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return new SwapData((float) data.getZ(), (float) data.getY());
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} else {
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return new SwapData((float) data.getZ(), (float) -data.getY());
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}
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}
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@Override
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public SwapData line(Vec3d data) {
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SwapData reverse = reverseSwap(data);
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if (north) {
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return new SwapData(reverse.pitch + 90, reverse.yaw + 90);
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} else {
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return new SwapData(reverse.pitch - 180, reverse.yaw - 90);
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}
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}
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};
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}
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SwapFunction SWAP_PITCH_ROLL = new SwapFunction() {
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@Override
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public Vec3d swap(SwapData data) {
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return new Vec3d(data.yaw, data.pitch, 0);
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}
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private SwapData reverseSwap(Vec3d data) {
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return new SwapData((float) data.getX(), (float) data.getY());
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}
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@Override
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public SwapData line(Vec3d data) {
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SwapData reverse = reverseSwap(data);
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return new SwapData(-reverse.pitch, reverse.yaw);
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}
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};
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}
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public class Rotation {
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public class Rotation {
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private float yaw = 0;
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private float yaw = 0;
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private float pitch = 0;
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private float pitch = 0;
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@ -161,11 +82,6 @@ public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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tag.put(key, rotation);
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tag.put(key, rotation);
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}
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}
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private void change(float yaw, float pitch) {
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setRaw(this.yaw + yaw, this.pitch + pitch);
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markDirty();
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}
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private void setRaw(float yaw, float pitch) {
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private void setRaw(float yaw, float pitch) {
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setYaw(yaw);
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setYaw(yaw);
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setPitch(pitch);
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setPitch(pitch);
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@ -176,82 +92,25 @@ public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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}
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}
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private void setPitch(float pitch) {
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private void setPitch(float pitch) {
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this.pitch = Math.max(MIN_PITCH, Math.min(MAX_PITCH, pitch % 360));
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this.pitch = pitch % 360;
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}
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}
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public float getYaw(boolean display) {
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public float getYaw() {
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return (float) getBaseVector(display).getX();
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return yaw;
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}
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}
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public float getPitch(boolean display) {
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public float getPitch() {
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return (float) getBaseVector(display).getY();
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return pitch;
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}
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}
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public float getRoll(boolean display) {
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private void change(float diffYaw, float diffPitch) {
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return (float) getBaseVector(display).getZ();
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setRaw(yaw + diffYaw, pitch + diffPitch);
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}
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markDirty();
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private Vec3d getBaseModifier() {
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Direction facing = getCachedState().get(DefensiveLaserBlock.FACING);
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switch (facing) {
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case DOWN: {
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return new Vec3d(0, 0, 0);
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}
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case UP: {
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return new Vec3d(0, 180, 0);
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}
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case NORTH: {
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return new Vec3d(0, 0, 90);
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}
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case SOUTH: {
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return new Vec3d(180, 90, 90);
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}
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case EAST: {
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return new Vec3d(180, 0, 90);
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}
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case WEST: {
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return new Vec3d(0, 0, -90);
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}
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default: {
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throw new UnsupportedOperationException();
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}
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}
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}
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public SwapFunction getSwapFunction() {
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Direction facing = getCachedState().get(DefensiveLaserBlock.FACING);
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switch (facing) {
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case DOWN: {
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return SwapFunction.upDown(false);
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}
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case UP: {
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return SwapFunction.upDown(true);
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}
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case EAST:
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case WEST: {
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return SwapFunction.SWAP_PITCH_ROLL;
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}
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case NORTH: {
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return SwapFunction.northSouth(true);
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}
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case SOUTH: {
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return SwapFunction.northSouth(false);
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}
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default: {
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throw new UnsupportedOperationException();
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}
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}
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}
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private Vec3d getBaseVector(boolean display) {
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Vec3d modifier = getBaseModifier();
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return getSwapFunction().swap(new SwapFunction.SwapData(yaw, -(pitch - (display ? 45 : 0)))).add(modifier);
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}
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}
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private Vec3d getRayVector() {
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private Vec3d getRayVector() {
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SwapFunction.SwapData data = getSwapFunction().line(getBaseVector(false));
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float pitch = this.pitch * (float) DEG2RAD;
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float pitch = data.pitch * (float) DEG2RAD;
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float yaw = this.yaw * (float) DEG2RAD;
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float yaw = data.yaw * (float) DEG2RAD;
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float cosYaw = MathHelper.cos(yaw);
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float cosYaw = MathHelper.cos(yaw);
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float sinYaw = MathHelper.sin(yaw);
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float sinYaw = MathHelper.sin(yaw);
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float cosPitch = MathHelper.cos(pitch);
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float cosPitch = MathHelper.cos(pitch);
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@ -265,11 +124,8 @@ public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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}
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}
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private void target(float targetYaw, float targetPitch) {
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private void target(float targetYaw, float targetPitch) {
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SwapFunction function = getSwapFunction();
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float yawChange = getAngleChange(yaw, targetYaw);
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SwapFunction.SwapData data = function.line(getBaseVector(false));
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float pitchChange = getAngleChange(pitch, targetPitch);
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Vec3d vec = new Vec3d(targetYaw, targetPitch, 0);
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float yawChange = getAngleChange(data.yaw, (float) vec.getX());
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float pitchChange = getAngleChange(data.pitch, (float) vec.getY());
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change(yawChange, pitchChange);
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change(yawChange, pitchChange);
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}
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}
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}
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}
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@ -303,7 +159,6 @@ public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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Vec3d vec = rotation.getRayVector().add(getPosVec());
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Vec3d vec = rotation.getRayVector().add(getPosVec());
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((ServerWorld) getWorld()).spawnParticles(ParticleTypes.END_ROD, vec.getX(), vec.getY(), vec.getZ(), 1, 0, 0, 0, 0);
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((ServerWorld) getWorld()).spawnParticles(ParticleTypes.END_ROD, vec.getX(), vec.getY(), vec.getZ(), 1, 0, 0, 0, 0);
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addAction(Action.createBlockStatePropertyAction(Config.DEFENSIVE_LASER_IDLE_ENERGY_REQUIRED, DefensiveLaserBlock.POWERED, true, false));
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addAction(Action.createBlockStatePropertyAction(Config.DEFENSIVE_LASER_IDLE_ENERGY_REQUIRED, DefensiveLaserBlock.POWERED, true, false));
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rotation.target(45, 45);
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if (getCachedState().get(DefensiveLaserBlock.POWERED)) {
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if (getCachedState().get(DefensiveLaserBlock.POWERED)) {
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if (countdown > 0) {
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if (countdown > 0) {
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countdown--;
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countdown--;
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@ -1,14 +1,18 @@
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package com.thebrokenrail.energonrelics.client;
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package com.thebrokenrail.energonrelics.client;
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import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.block.util.EnergyProviderBlock;
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import com.thebrokenrail.energonrelics.block.util.EnergyProviderBlock;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
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import net.minecraft.client.render.RenderLayer;
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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public class EnergonRelicsClient implements ClientModInitializer {
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public class EnergonRelicsClient implements ClientModInitializer {
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@Override
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@Override
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public void onInitializeClient() {
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public void onInitializeClient() {
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EnergyProviderBlock.initRenderer();
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EnergyProviderBlock.initRenderer();
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BlockRenderLayerMap.INSTANCE.putBlock(EnergonRelics.DEFENSIVE_LASER_BLOCK, RenderLayer.getCutout());
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}
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}
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}
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}
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@ -6,6 +6,8 @@ import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.entity.feature.HeadFeatureRenderer;
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import net.minecraft.client.render.entity.feature.ShulkerHeadFeatureRenderer;
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import net.minecraft.client.render.model.json.ModelTransformation;
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import net.minecraft.client.render.model.json.ModelTransformation;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.client.util.math.Vector3f;
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@ -18,28 +20,27 @@ public class DefensiveLaserBlockEntityRenderer extends HighlightBlockEntityRende
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@Override
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@Override
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public void render(BlockEntity entity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
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public void render(BlockEntity entity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
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super.render(entity, tickDelta, matrices, vertexConsumers, light, overlay);
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matrices.push();
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matrices.push();
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matrices.translate(0.5d, 0.5d, 0.5d);
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matrices.translate(0.5d, 0.5d, 0.5d);
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matrices.scale(0.6f, 0.6f, 0.6f);
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if (entity instanceof DefensiveLaserBlockEntity) {
|
if (entity instanceof DefensiveLaserBlockEntity) {
|
||||||
DefensiveLaserBlockEntity laser = (DefensiveLaserBlockEntity) entity;
|
DefensiveLaserBlockEntity laser = (DefensiveLaserBlockEntity) entity;
|
||||||
|
|
||||||
float roll = (float) (laser.rotation.getRoll(true) * DefensiveLaserBlockEntity.DEG2RAD);
|
float yaw = (float) ((laser.rotation.getYaw()) * DefensiveLaserBlockEntity.DEG2RAD);
|
||||||
if (roll != 0) {
|
|
||||||
matrices.multiply(Vector3f.POSITIVE_Z.getRadialQuaternion(roll));
|
|
||||||
}
|
|
||||||
float yaw = (float) (laser.rotation.getYaw(true) * DefensiveLaserBlockEntity.DEG2RAD);
|
|
||||||
if (yaw != 0) {
|
if (yaw != 0) {
|
||||||
matrices.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion(yaw));
|
matrices.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion(yaw));
|
||||||
}
|
}
|
||||||
float pitch = (float) (laser.rotation.getPitch(true) * DefensiveLaserBlockEntity.DEG2RAD);
|
|
||||||
|
float pitch = (float) ((laser.rotation.getPitch() + 45) * DefensiveLaserBlockEntity.DEG2RAD);
|
||||||
if (pitch != 0) {
|
if (pitch != 0) {
|
||||||
matrices.multiply(Vector3f.POSITIVE_X.getRadialQuaternion(pitch));
|
matrices.multiply(Vector3f.POSITIVE_X.getRadialQuaternion(pitch));
|
||||||
}
|
}
|
||||||
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(90));
|
|
||||||
|
|
||||||
MinecraftClient.getInstance().getItemRenderer().renderItem(new ItemStack(EnergonRelics.DEFENSIVE_LASER_CORE_ITEM), ModelTransformation.Mode.GROUND, light, overlay, matrices, vertexConsumers);
|
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(-90));
|
||||||
|
|
||||||
|
MinecraftClient.getInstance().getItemRenderer().renderItem(new ItemStack(EnergonRelics.DEFENSIVE_LASER_CORE_ITEM), ModelTransformation.Mode.FIXED, light, overlay, matrices, vertexConsumers);
|
||||||
}
|
}
|
||||||
matrices.pop();
|
matrices.pop();
|
||||||
super.render(entity, tickDelta, matrices, vertexConsumers, light, overlay);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,7 @@
|
|||||||
|
package com.thebrokenrail.energonrelics.util;
|
||||||
|
|
||||||
|
public class MissingCaseException extends RuntimeException {
|
||||||
|
public MissingCaseException(Enum<?> value) {
|
||||||
|
super(value.name());
|
||||||
|
}
|
||||||
|
}
|
@ -1,31 +1,7 @@
|
|||||||
{
|
{
|
||||||
"variants": {
|
"variants": {
|
||||||
"facing=down": {
|
"": {
|
||||||
"model": "energonrelics:block/defensive_laser"
|
"model": "energonrelics:block/defensive_laser"
|
||||||
},
|
|
||||||
"facing=east": {
|
|
||||||
"model": "energonrelics:block/defensive_laser",
|
|
||||||
"x": 90,
|
|
||||||
"y": 270
|
|
||||||
},
|
|
||||||
"facing=north": {
|
|
||||||
"model": "energonrelics:block/defensive_laser",
|
|
||||||
"x": 90,
|
|
||||||
"y": 180
|
|
||||||
},
|
|
||||||
"facing=south": {
|
|
||||||
"model": "energonrelics:block/defensive_laser",
|
|
||||||
"y": 180,
|
|
||||||
"x": 270
|
|
||||||
},
|
|
||||||
"facing=up": {
|
|
||||||
"model": "energonrelics:block/defensive_laser",
|
|
||||||
"x": 180
|
|
||||||
},
|
|
||||||
"facing=west": {
|
|
||||||
"model": "energonrelics:block/defensive_laser",
|
|
||||||
"y": 90,
|
|
||||||
"x": 90
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,33 +1,6 @@
|
|||||||
{
|
{
|
||||||
"parent": "minecraft:block/block",
|
"parent": "minecraft:block/cube_all",
|
||||||
"textures": {
|
"textures": {
|
||||||
"0": "energonrelics:block/defensive_laser_base",
|
"all": "energonrelics:block/defensive_laser_base"
|
||||||
"particle": "energonrelics:block/defensive_laser_base"
|
|
||||||
},
|
|
||||||
"elements": [
|
|
||||||
{
|
|
||||||
"from": [0, 0, 0],
|
|
||||||
"to": [16, 4, 16],
|
|
||||||
"faces": {
|
|
||||||
"north": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
|
||||||
"east": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
|
||||||
"south": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
|
||||||
"west": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
|
||||||
"up": {"uv": [0, 0, 16, 16], "texture": "#0"},
|
|
||||||
"down": {"uv": [0, 0, 16, 16], "texture": "#0"}
|
|
||||||
}
|
}
|
||||||
},
|
|
||||||
{
|
|
||||||
"from": [7, 4, 7],
|
|
||||||
"to": [9, 8, 9],
|
|
||||||
"faces": {
|
|
||||||
"north": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
|
||||||
"east": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
|
||||||
"south": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
|
||||||
"west": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
|
||||||
"up": {"uv": [7, 7, 9, 9], "texture": "#0"},
|
|
||||||
"down": {"uv": [7, 7, 9, 9], "texture": "#0"}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
}
|
@ -1,3 +1,3 @@
|
|||||||
{
|
{
|
||||||
"parent": "minecraft:builtin/entity"
|
"parent": "energonrelics:block/defensive_laser"
|
||||||
}
|
}
|
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Reference in New Issue
Block a user