Make Industrial Laser Set On Fire
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@ -3,6 +3,7 @@ package com.thebrokenrail.energonrelics.block.forcefield.laser;
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import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.block.forcefield.util.AbstractFieldBlock;
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import com.thebrokenrail.energonrelics.block.forcefield.util.AbstractFieldBlock;
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import com.thebrokenrail.energonrelics.config.HardcodedConfig;
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import com.thebrokenrail.energonrelics.config.HardcodedConfig;
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import net.minecraft.block.AbstractFireBlock;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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@ -10,6 +11,7 @@ import net.minecraft.entity.ItemEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.mob.CreeperEntity;
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import net.minecraft.entity.mob.CreeperEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.Items;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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@ -47,7 +49,14 @@ public class IndustrialLaserBlock extends AbstractFieldBlock {
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if (entity instanceof CreeperEntity) {
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if (entity instanceof CreeperEntity) {
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((CreeperEntity) entity).ignite();
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((CreeperEntity) entity).ignite();
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} else if (entity instanceof LivingEntity) {
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} else if (entity instanceof LivingEntity) {
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entity.damage(DAMAGE_SOURCE, HardcodedConfig.INDUSTRIAL_LASER_BEAM_DAMAGE);
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if (!entity.isFireImmune()) {
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entity.setFireTicks(entity.getFireTicks() + 1);
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if (entity.getFireTicks() == 0) {
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entity.setOnFireFor(8);
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}
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entity.damage(DAMAGE_SOURCE, HardcodedConfig.INDUSTRIAL_LASER_BEAM_DAMAGE);
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}
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} else if (entity instanceof ItemEntity) {
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} else if (entity instanceof ItemEntity) {
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ItemStack stack = ((ItemEntity) entity).getStack();
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ItemStack stack = ((ItemEntity) entity).getStack();
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if (stack.getItem() == Items.GUNPOWDER) {
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if (stack.getItem() == Items.GUNPOWDER) {
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