Fix Transparent Blocks
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@ -9,6 +9,7 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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@ -18,15 +19,18 @@ import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.BlockView;
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import java.util.function.Function;
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import java.util.function.Function;
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@SuppressWarnings("deprecation")
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public class DefensiveLaserBlock extends EnergyProviderBlock {
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public class DefensiveLaserBlock extends EnergyProviderBlock {
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public static final BooleanProperty POWERED = Properties.POWERED;
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public static final BooleanProperty POWERED = Properties.POWERED;
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public DefensiveLaserBlock() {
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public DefensiveLaserBlock() {
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super(FabricBlockSettings.copy(Blocks.OBSIDIAN).sounds(BlockSoundGroup.GLASS).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).lightLevel(state -> state.get(POWERED) ? 7 : 0));
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super(FabricBlockSettings.copy(Blocks.OBSIDIAN).sounds(BlockSoundGroup.GLASS).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).lightLevel(state -> state.get(POWERED) ? 7 : 0).blockVision((state, world, pos) -> false));
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setDefaultState(getDefaultState().with(POWERED, false));
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setDefaultState(getDefaultState().with(POWERED, false));
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}
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}
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@ -36,7 +40,6 @@ public class DefensiveLaserBlock extends EnergyProviderBlock {
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}
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}
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@Override
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@Override
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@SuppressWarnings("deprecation")
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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return 1f;
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return 1f;
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@ -47,6 +50,11 @@ public class DefensiveLaserBlock extends EnergyProviderBlock {
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return true;
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return true;
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}
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}
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@Override
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public VoxelShape getVisualShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return VoxelShapes.empty();
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}
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@Override
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@Override
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protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
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protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
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return DefensiveLaserBlockEntity::new;
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return DefensiveLaserBlockEntity::new;
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@ -18,13 +18,13 @@ import net.minecraft.world.BlockView;
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import java.util.function.Function;
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import java.util.function.Function;
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@SuppressWarnings("deprecation")
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public class LightningRodBlock extends EnergyProviderBlock {
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public class LightningRodBlock extends EnergyProviderBlock {
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public LightningRodBlock() {
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public LightningRodBlock() {
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super(FabricBlockSettings.of(Material.STONE, MaterialColor.BLUE_TERRACOTTA).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).emissiveLighting((state, world, pos) -> true).lightLevel(10).requiresTool().strength(1.5f, 6.0f));
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super(FabricBlockSettings.of(Material.STONE, MaterialColor.BLUE_TERRACOTTA).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).emissiveLighting((state, world, pos) -> true).lightLevel(10).requiresTool().strength(1.5f, 6.0f).blockVision((state, world, pos) -> false));
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}
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}
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@Override
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@Override
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@SuppressWarnings("deprecation")
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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return 1f;
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return 1f;
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@ -35,6 +35,11 @@ public class LightningRodBlock extends EnergyProviderBlock {
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return true;
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return true;
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}
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}
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@Override
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public VoxelShape getVisualShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return VoxelShapes.empty();
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}
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@Override
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@Override
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protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
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protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
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return LightningRodBlockEntity::new;
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return LightningRodBlockEntity::new;
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@ -42,7 +47,6 @@ public class LightningRodBlock extends EnergyProviderBlock {
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private static final VoxelShape SHAPE = VoxelShapes.union(createCuboidShape(3d, 0d, 3d, 13d, 2d, 13d), createCuboidShape(7.5d, 2d, 7.5d, 8.5d, 26d, 8.5d));
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private static final VoxelShape SHAPE = VoxelShapes.union(createCuboidShape(3d, 0d, 3d, 13d, 2d, 13d), createCuboidShape(7.5d, 2d, 7.5d, 8.5d, 26d, 8.5d));
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@SuppressWarnings("deprecation")
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@Override
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return SHAPE;
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return SHAPE;
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@ -7,17 +7,20 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.block.Material;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.BlockView;
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@SuppressWarnings("deprecation")
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public class ThermalGlassBlock extends SimpleBlock {
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public class ThermalGlassBlock extends SimpleBlock {
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public ThermalGlassBlock() {
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public ThermalGlassBlock() {
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super(FabricBlockSettings.of(Material.STONE, MaterialColor.YELLOW_TERRACOTTA).sounds(BlockSoundGroup.GLASS).requiresTool().strength(1.5f, 6.0f).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false));
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super(FabricBlockSettings.of(Material.STONE, MaterialColor.YELLOW_TERRACOTTA).sounds(BlockSoundGroup.GLASS).requiresTool().strength(1.5f, 6.0f).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).blockVision((state, world, pos) -> false));
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}
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}
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@Override
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@Override
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@SuppressWarnings("deprecation")
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
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return 1f;
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return 1f;
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@ -27,4 +30,9 @@ public class ThermalGlassBlock extends SimpleBlock {
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public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
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public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
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return true;
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return true;
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}
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}
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@Override
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public VoxelShape getVisualShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return VoxelShapes.empty();
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}
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}
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}
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@ -10,6 +10,7 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.BlockSoundGroup;
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@ -20,6 +21,8 @@ import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldAccess;
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@ -28,7 +31,7 @@ public class ForcefieldBlock extends SimpleBlock {
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public static final DirectionProperty FACING = Properties.FACING;
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public static final DirectionProperty FACING = Properties.FACING;
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public ForcefieldBlock() {
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public ForcefieldBlock() {
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super(FabricBlockSettings.copy(Blocks.BARRIER).dropsNothing().lightLevel(state -> 4).emissiveLighting((state, world, pos) -> true).nonOpaque().sounds(BlockSoundGroup.GLASS).allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false));
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super(FabricBlockSettings.copy(Blocks.BARRIER).dropsNothing().lightLevel(state -> 4).emissiveLighting((state, world, pos) -> true).nonOpaque().sounds(BlockSoundGroup.GLASS).allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).blockVision((state, world, pos) -> false));
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setDefaultState(getDefaultState().with(FACING, Direction.NORTH));
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setDefaultState(getDefaultState().with(FACING, Direction.NORTH));
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}
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}
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@ -58,6 +61,11 @@ public class ForcefieldBlock extends SimpleBlock {
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return true;
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return true;
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}
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}
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@Override
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public VoxelShape getVisualShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return VoxelShapes.empty();
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}
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@Override
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@Override
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protected boolean registerItem() {
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protected boolean registerItem() {
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return false;
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return false;
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