Tweak
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@ -54,7 +54,7 @@ public class IndustrialLaserBlockEntity extends FieldProjectorBlockEntity {
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} else {
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Vec3d vec = Vec3d.ofCenter(targetPos);
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((ServerWorld) getWorld()).spawnParticles(ParticleTypes.FLAME, vec.getX(), vec.getY(), vec.getZ(), 1, 0.4f, 0.4f, 0.4f, 0f);
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((ServerWorld) getWorld()).spawnParticles(ParticleTypes.FLAME, vec.getX(), vec.getY(), vec.getZ(), 1, 0.3f, 0.3f, 0.3f, 0f);
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progress++;
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}
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