2020-07-30 02:51:29 +00:00
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package com.thebrokenrail.energonrelics.block;
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import com.thebrokenrail.energonrelics.block.entity.infuser.InfuserBlockEntity;
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2020-08-04 17:06:11 +00:00
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import com.thebrokenrail.energonrelics.api.block.energy.EnergyBlock;
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2020-07-30 02:51:29 +00:00
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import java.util.function.Function;
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public class InfuserBlock extends EnergyBlock {
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public static final BooleanProperty POWERED = Properties.POWERED;
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public InfuserBlock() {
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super(FabricBlockSettings.copy(Blocks.GOLD_BLOCK).nonOpaque().lightLevel(state -> state.get(POWERED) ? 7 : 0).emissiveLighting((state, world, pos) -> state.get(POWERED)));
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setDefaultState(getDefaultState().with(POWERED, false));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder);
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builder.add(POWERED);
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}
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@Override
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protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
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return InfuserBlockEntity::new;
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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boolean success;
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BlockEntity entity = world.getBlockEntity(pos);
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if (entity instanceof InfuserBlockEntity) {
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ItemStack stack = player.getStackInHand(hand);
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if (((InfuserBlockEntity) entity).insert(stack.getItem())) {
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if (!player.isCreative()) {
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stack.decrement(1);
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}
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success = true;
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} else {
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success = false;
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}
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} else {
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success = false;
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}
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if (success) {
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return ActionResult.SUCCESS;
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} else {
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return super.onUse(state, world, pos, player, hand, hit);
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}
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}
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@Override
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public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
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super.onBreak(world, pos, state, player);
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BlockEntity entity = world.getBlockEntity(pos);
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if (entity instanceof InfuserBlockEntity) {
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((InfuserBlockEntity) entity).onBreak();
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}
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}
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}
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