122 lines
3.2 KiB
C++
122 lines
3.2 KiB
C++
#include <cstdlib>
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#include <cstdio>
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#include <unistd.h>
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#include <ctime>
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#include <cstring>
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#include <cerrno>
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#include <sys/stat.h>
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#include "stb_image.h"
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#include "stb_image_write.h"
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#include <libreborn/libreborn.h>
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#include <GLES/gl.h>
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#include <symbols/minecraft.h>
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#include <mods/screenshot/screenshot.h>
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#include <mods/home/home.h>
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#include <mods/misc/misc.h>
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#include <mods/input/input.h>
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#include <mods/init/init.h>
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#include <mods/feature/feature.h>
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// Ensure Screenshots Folder Exists
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static std::string get_screenshot_dir() {
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std::string dir = std::string(home_get()) + "/screenshots";
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ensure_directory(dir.c_str());
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return dir;
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}
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static std::string get_screenshot(const std::string &filename) {
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return get_screenshot_dir() + '/' + filename;
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}
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// Take Screenshot
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static int save_png(const char *filename, unsigned char *pixels, int line_size, int width, int height) {
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// Setup
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stbi_flip_vertically_on_write(1);
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// Write Image
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return !stbi_write_png(filename, width, height, 4, pixels, line_size);
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}
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void screenshot_take(Gui *gui) {
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// Check
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if (reborn_is_headless()) {
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IMPOSSIBLE();
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}
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// Get Timestamp
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time_t raw_time;
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time(&raw_time);
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const tm *time_info = localtime(&raw_time);
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char time[512];
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strftime(time, 512, "%Y-%m-%d_%H.%M.%S", time_info);
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// Prevent Overwriting Screenshots
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int num = 0;
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std::string filename;
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do {
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filename = std::string(time);
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if (num > 0) {
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filename += '-' + std::to_string(num);
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}
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filename += ".png";
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num++;
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} while (access(get_screenshot(filename).c_str(), F_OK) != -1);
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const std::string file = get_screenshot(filename);
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// Get Image Size
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GLint viewport[4];
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glGetIntegerv(GL_VIEWPORT, viewport);
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const int x = viewport[0];
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const int y = viewport[1];
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const int width = viewport[2];
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const int height = viewport[3];
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// Get Line Size
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int line_size = width * 4;
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{
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// Handle Alignment
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int alignment;
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glGetIntegerv(GL_PACK_ALIGNMENT, &alignment);
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// Round
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line_size = ALIGN_UP(line_size, alignment);
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}
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const int size = height * line_size;
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// Read Pixels
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unsigned char *pixels = (unsigned char *) malloc(size);
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ALLOC_CHECK(pixels);
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glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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// Save Image
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if (save_png(file.c_str(), pixels, line_size, width, height)) {
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WARN("Screenshot Failed: %s", file.c_str());
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} else {
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INFO("Screenshot Saved: %s", file.c_str());
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if (gui) {
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std::string chat_msg = "Saved screenshot as ";
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chat_msg += filename;
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gui->addMessage(chat_msg);
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}
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}
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// Free
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free(pixels);
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}
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// Init
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void init_screenshot() {
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if (feature_has("Screenshot Support", server_disabled)) {
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// Create Directory
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get_screenshot_dir();
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// Take Screenshot On F2
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misc_run_on_key_press([](Minecraft *mc, int key) {
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if (key == MC_KEY_F2) {
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screenshot_take(&mc->gui);
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return true;
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} else {
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return false;
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}
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});
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}
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} |