629 lines
21 KiB
C++
629 lines
21 KiB
C++
#include <string>
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#include <cstdint>
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#include <ctime>
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#include <cstdio>
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#include <fstream>
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#include <vector>
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#include <sys/ioctl.h>
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#include <pthread.h>
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#include <unistd.h>
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#include <SDL/SDL.h>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <mods/server/server.h>
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#include <mods/init/init.h>
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#include <mods/home/home.h>
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#include <mods/compat/compat.h>
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#include <mods/misc/misc.h>
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#include <mods/game-mode/game-mode.h>
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// --only-generate: Ony Generate World And Then Exit
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static bool only_generate = false;
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__attribute__((constructor)) static void _init_only_generate() {
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only_generate = getenv(_MCPI_ONLY_GENERATE_ENV) != nullptr;
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}
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// Server Properties
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ServerProperties &get_server_properties() {
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static ServerProperties properties;
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return properties;
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}
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// Default Server Properties
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struct ServerPropertyTypes {
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const ServerProperty message_of_the_day = ServerProperty("motd", "Minecraft Server", "Message Of The Day");
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const ServerProperty show_minecon_badge = ServerProperty("show-minecon-badge", "false", "Show The MineCon Badge Next To MOTD In Server List");
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const ServerProperty game_mode = ServerProperty("game-mode", "0", "Game Mode (0 = Survival, 1 = Creative)");
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const ServerProperty port = ServerProperty("port", "19132", "Port");
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const ServerProperty seed = ServerProperty("seed", "", "World Seed (Blank = Random Seed)");
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const ServerProperty force_mob_spawning = ServerProperty("force-mob-spawning", "false", "Force Mob Spawning (false = Disabled, true = Enabled)");
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const ServerProperty peaceful_mode = ServerProperty("peaceful-mode", "false", "Peaceful Mode (false = Disabled, true = Enabled)");
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const ServerProperty world_name = ServerProperty("world-name", "world", "World To Select");
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const ServerProperty max_players = ServerProperty("max-players", "4", "Maximum Player Count");
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const ServerProperty enable_whitelist = ServerProperty("whitelist", "false", "Enable Whitelist");
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const ServerProperty enable_death_messages = ServerProperty("death-messages", "true", "Enable Death Messages");
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const ServerProperty enable_cave_generation = ServerProperty("generate-caves", "true", "Generate Caves");
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};
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static ServerPropertyTypes &get_property_types() {
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static ServerPropertyTypes types;
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return types;
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}
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// Get World Name
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static std::string get_world_name() {
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const std::string name = get_server_properties().get_string(get_property_types().world_name);
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char *safe_name_c = to_cp437(name.c_str());
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std::string safe_name = safe_name_c;
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free(safe_name_c);
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return safe_name;
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}
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// Create/Start World
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static void start_world(Minecraft *minecraft) {
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// Get World Name
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std::string world_name = get_world_name();
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// Log
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INFO("Loading World: %s", world_name.c_str());
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// Peaceful Mode
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Options *options = &minecraft->options;
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options->game_difficulty = get_server_properties().get_bool(get_property_types().peaceful_mode) ? 0 : 2;
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// Specify Level Settings
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LevelSettings settings;
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settings.game_type = get_server_properties().get_int(get_property_types().game_mode);
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const std::string seed_str = get_server_properties().get_string(get_property_types().seed);
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const int32_t seed = get_seed_from_string(seed_str);
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settings.seed = seed;
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// Select Level
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minecraft->selectLevel(world_name, world_name, settings);
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// Don't Open Port When Using --only-generate
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if (!only_generate) {
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// Open Port
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const int port = get_server_properties().get_int(get_property_types().port);
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INFO("Listening On: %i", port);
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minecraft->hostMultiplayer(port);
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}
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// Open ProgressScreen
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ProgressScreen *screen = ProgressScreen::allocate();
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ALLOC_CHECK(screen);
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screen = screen->constructor();
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minecraft->setScreen((Screen *) screen);
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}
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// Check If Running In Whitelist Mode
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static bool is_whitelist() {
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return get_server_properties().get_bool(get_property_types().enable_whitelist);
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}
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// Get Path Of Blacklist (Or Whitelist) File
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static std::string get_blacklist_file() {
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std::string file(home_get());
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file.append(is_whitelist() ? "/whitelist.txt" : "/blacklist.txt");
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return file;
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}
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// Get Vector Of Players In Level
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static std::vector<Player *> get_players_in_level(Level *level) {
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return level->players;
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}
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// Get Player's Username
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static std::string get_player_username(Player *player) {
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const std::string *username = &player->username;
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char *safe_username_c = from_cp437(username->c_str());
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std::string safe_username = safe_username_c;
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free(safe_username_c);
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return safe_username;
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}
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// Get Level From Minecraft
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static Level *get_level(const Minecraft *minecraft) {
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return minecraft->level;
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}
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// Find Players With Username And Run Callback
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typedef void (*player_callback_t)(Minecraft *minecraft, const std::string &username, Player *player);
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static void find_players(Minecraft *minecraft, const std::string &target_username, const player_callback_t callback, const bool all_players) {
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Level *level = get_level(minecraft);
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const std::vector<Player *> players = get_players_in_level(level);
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bool found_player = false;
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for (std::size_t i = 0; i < players.size(); i++) {
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// Iterate Players
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Player *player = players[i];
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std::string username = get_player_username(player);
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if (all_players || username == target_username) {
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// Run Callback
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callback(minecraft, username, player);
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found_player = true;
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}
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}
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if (!all_players && !found_player) {
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INFO("Invalid Player: %s", target_username.c_str());
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}
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}
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// Get RakNet Objects
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static RakNet_RakNetGUID get_rak_net_guid(Player *player) {
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return ((ServerPlayer *) player)->guid;
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}
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static RakNet_SystemAddress get_system_address(RakNet_RakPeer *rak_peer, RakNet_RakNetGUID guid) {
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// Get SystemAddress
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return rak_peer->GetSystemAddressFromGuid(guid);
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}
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static RakNet_RakPeer *get_rak_peer(const Minecraft *minecraft) {
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return minecraft->rak_net_instance->peer;
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}
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static char *get_rak_net_guid_ip(RakNet_RakPeer *rak_peer, const RakNet_RakNetGUID &guid) {
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RakNet_SystemAddress address = get_system_address(rak_peer, guid);
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// Get IP
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return address.ToString(false, '|');
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}
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// Get IP From Player
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static char *get_player_ip(const Minecraft *minecraft, Player *player) {
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RakNet_RakPeer *rak_peer = get_rak_peer(minecraft);
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const RakNet_RakNetGUID guid = get_rak_net_guid(player);
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// Return
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return get_rak_net_guid_ip(rak_peer, guid);
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}
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// Ban Player
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static bool is_ip_in_blacklist(const char *ip);
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static void ban_callback(Minecraft *minecraft, const std::string &username, Player *player) {
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// Get IP
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char *ip = get_player_ip(minecraft, player);
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// Ban Player
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INFO("Banned: %s (%s)", username.c_str(), ip);
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// Write To File
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std::ofstream blacklist_output(get_blacklist_file(), std::ios_base::app);
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if (blacklist_output) {
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if (blacklist_output.good()) {
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blacklist_output << "# " << username << '\n' << ip << '\n';
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}
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if (blacklist_output.is_open()) {
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blacklist_output.close();
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}
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}
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// Reload
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is_ip_in_blacklist(nullptr);
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}
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// Kill Player
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static void kill_callback(__attribute__((unused)) Minecraft *minecraft, __attribute__((unused)) const std::string &username, Player *player) {
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player->hurt(nullptr, INT32_MAX);
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INFO("Killed: %s", username.c_str());
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}
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// List Player
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static void list_callback(Minecraft *minecraft, const std::string &username, Player *player) {
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INFO(" - %s (%s)", username.c_str(), get_player_ip(minecraft, player));
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}
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// Track TPS
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#define NANOSECONDS_IN_SECOND 1000000000ll
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static long long int get_time() {
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timespec ts = {};
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clock_gettime(CLOCK_MONOTONIC_RAW, &ts);
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const long long int a = (long long int) ts.tv_nsec;
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const long long int b = ((long long int) ts.tv_sec) * NANOSECONDS_IN_SECOND;
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return a + b;
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}
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static bool is_last_tick_time_set = false;
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static long long int last_tick_time;
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static double tps = 0;
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static void Minecraft_tick_injection(__attribute__((unused)) const Minecraft *minecraft) {
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const long long int time = get_time();
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if (is_last_tick_time_set) {
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const long long int tick_time = time - last_tick_time;
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tps = ((double) NANOSECONDS_IN_SECOND) / ((double) tick_time);
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} else {
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is_last_tick_time_set = true;
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}
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last_tick_time = time;
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}
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// Get ServerSideNetworkHandler From Minecraft
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static ServerSideNetworkHandler *get_server_side_network_handler(const Minecraft *minecraft) {
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return (ServerSideNetworkHandler *) minecraft->network_handler;
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}
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// Read STDIN Thread
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static pthread_t read_stdin_thread_obj;
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static volatile bool stdin_line_ready = false;
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static std::string stdin_line;
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static void *read_stdin_thread(__attribute__((unused)) void *data) {
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// Loop
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char *line = nullptr;
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size_t len = 0;
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while (getline(&line, &len, stdin) != -1) {
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stdin_line = line;
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stdin_line_ready = true;
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// Wait For Line To Be Read
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while (stdin_line_ready) {}
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}
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free(line);
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return nullptr;
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}
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// Handle Server Stop
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static void handle_server_stop(Minecraft *minecraft) {
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if (compat_check_exit_requested()) {
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INFO("Stopping Server");
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// Save And Exit
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Level *level = get_level(minecraft);
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if (level != nullptr) {
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level->saveLevelData();
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}
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minecraft->leaveGame(false);
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// Kill Reader Thread
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pthread_cancel(read_stdin_thread_obj);
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pthread_join(read_stdin_thread_obj, nullptr);
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stdin_line_ready = false;
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// Stop Game
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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}
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}
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// Handle Commands
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bool ServerCommand::has_args() const {
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return name[name.length() - 1] == ' ';
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}
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std::string ServerCommand::get_lhs_help() const {
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std::string out;
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out.append(4, ' ');
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out += name;
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if (has_args()) {
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out += "<Arguments>";
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}
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return out;
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}
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std::string ServerCommand::get_full_help(const int max_lhs_length) const {
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std::string out = get_lhs_help();
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out.append(max_lhs_length - out.length(), ' ');
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out += " - ";
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out += comment;
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return out;
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}
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std::vector<ServerCommand> *server_get_commands(Minecraft *minecraft, ServerSideNetworkHandler *server_side_network_handler) {
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std::vector<ServerCommand> *commands = new std::vector<ServerCommand>;
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// Ban Player
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if (!is_whitelist()) {
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commands->push_back({
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.name = "ban ",
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.comment = "IP-Ban All Players With Specified Username",
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.callback = [minecraft](const std::string &cmd) {
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find_players(minecraft, cmd, ban_callback, false);
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}
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});
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}
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// Reload White/Blacklist
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commands->push_back({
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.name = "reload",
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.comment = std::string("Reload The ") + (is_whitelist() ? "Whitelist" : "Blacklist"),
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.callback = [](__attribute__((unused)) const std::string &cmd) {
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INFO("Reloading %s", is_whitelist() ? "Whitelist" : "Blacklist");
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is_ip_in_blacklist(nullptr);
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}
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});
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// Kill Player
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commands->push_back({
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.name = "kill ",
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.comment = "Kill All Players With Specified Username",
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.callback = [minecraft](const std::string &cmd) {
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find_players(minecraft, cmd, kill_callback, false);
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}
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});
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// Post Message
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commands->push_back({
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.name = "say ",
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.comment = "Print Specified Message To Chat",
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.callback = [server_side_network_handler](const std::string &cmd) {
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// Format Message
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const std::string message = "[Server] " + cmd;
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char *safe_message = to_cp437(message.c_str());
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std::string cpp_string = safe_message;
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// Post Message To Chat
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server_side_network_handler->displayGameMessage(cpp_string);
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// Free
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free(safe_message);
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}
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});
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// List Players
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commands->push_back({
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.name = "list",
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.comment = "List All Players",
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.callback = [minecraft](__attribute__((unused)) const std::string &cmd) {
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INFO("All Players:");
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find_players(minecraft, "", list_callback, true);
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}
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});
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// Ticks-Per-Second
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commands->push_back({
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.name = "tps",
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.comment = "Print TPS",
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.callback = [](__attribute__((unused)) const std::string &cmd) {
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INFO("TPS: %f", tps);
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}
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});
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// Stop
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commands->push_back({
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.name = "stop",
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.comment = "Stop Server",
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.callback = [](__attribute__((unused)) const std::string &cmd) {
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compat_request_exit();
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}
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});
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// Help Page
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commands->push_back({
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.name = "help",
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.comment = "Print This Message",
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.callback = [commands](__attribute__((unused)) const std::string &cmd) {
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INFO("All Commands:");
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int max_lhs_length = 0;
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for (ServerCommand command : *commands) {
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const int lhs_length = command.get_lhs_help().length();
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if (lhs_length > max_lhs_length) {
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max_lhs_length = lhs_length;
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}
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}
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for (ServerCommand command : *commands) {
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INFO("%s", command.get_full_help(max_lhs_length).c_str());
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}
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}
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});
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// Return
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return commands;
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}
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static void handle_commands(Minecraft *minecraft) {
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// Check If Level Is Generated
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if (minecraft->isLevelGenerated() && stdin_line_ready) {
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// Read Line
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std::string data = std::move(stdin_line);
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data.pop_back(); // Remove Newline
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stdin_line_ready = false;
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// Command Ready; Run It
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ServerSideNetworkHandler *server_side_network_handler = get_server_side_network_handler(minecraft);
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if (server_side_network_handler != nullptr) {
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// Generate Command List
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std::vector<ServerCommand> *commands = server_get_commands(minecraft, server_side_network_handler);
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// Run
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bool success = false;
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for (ServerCommand command : *commands) {
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const bool valid = command.has_args() ? data.rfind(command.name, 0) == 0 : data == command.name;
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if (valid) {
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command.callback(data.substr(command.name.length()));
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success = true;
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break;
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}
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}
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if (!success) {
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INFO("Invalid Command: %s", data.c_str());
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}
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// Free
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delete commands;
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}
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}
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}
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// Runs Every Tick
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static bool loaded = false;
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static void Minecraft_update_injection(Minecraft *minecraft) {
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// Create/Start World
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if (!loaded) {
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start_world(minecraft);
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loaded = true;
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}
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// Handle --only-generate
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if (only_generate && minecraft->isLevelGenerated()) {
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// Request Exit
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compat_request_exit();
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// Disable Special Behavior After Requesting Exit
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only_generate = false;
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}
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// Handle Commands
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handle_commands(minecraft);
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// Server Stop
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handle_server_stop(minecraft);
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}
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// Check Blacklist/Whitelist
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static bool is_ip_in_blacklist(const char *ip) {
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static std::vector<std::string> ips;
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if (ip == nullptr) {
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// Reload
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ips.clear();
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// Check banned-ips.txt
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const std::string blacklist_file_path = get_blacklist_file();
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std::ifstream blacklist_file(blacklist_file_path);
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if (blacklist_file) {
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if (blacklist_file.good()) {
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std::string line;
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while (std::getline(blacklist_file, line)) {
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// Check Line
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if (line.length() > 0 && line[0] != '#') {
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ips.push_back(line);
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}
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}
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}
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if (blacklist_file.is_open()) {
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blacklist_file.close();
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}
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} else {
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ERR("Unable To Read Blacklist/Whitelist");
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}
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return false;
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} else {
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// Check List
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for (std::string &x : ips) {
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if (x == ip) {
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return true;
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}
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}
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return false;
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}
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}
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// Ban Players
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static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) RakNet_RakPeer_IsBanned_t original, __attribute__((unused)) RakNet_RakPeer *rakpeer, const char *ip) {
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// Check List
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const bool ret = is_ip_in_blacklist(ip);
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if (is_whitelist()) {
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return !ret;
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} else {
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return ret;
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}
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}
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// Log IPs
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static Player *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection(ServerSideNetworkHandler *server_side_network_handler, const RakNet_RakNetGUID &guid) {
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// Call Original Method
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Player *player = server_side_network_handler->popPendingPlayer(guid);
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// Check If Player Is Null
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if (player != nullptr) {
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// Get Data
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const std::string *username = &player->username;
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const Minecraft *minecraft = server_side_network_handler->minecraft;
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RakNet_RakPeer *rak_peer = get_rak_peer(minecraft);
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char *ip = get_rak_net_guid_ip(rak_peer, guid);
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// Log
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INFO("%s Has Joined (IP: %s)", username->c_str(), ip);
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}
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// Return
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return player;
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}
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// Get MOTD
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static std::string get_motd() {
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std::string motd(get_server_properties().get_string(get_property_types().message_of_the_day));
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return motd;
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}
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|
|
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// Get Feature Flags
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static bool loaded_features = false;
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static const char *get_features() {
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static std::string features;
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if (!loaded_features) {
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loaded_features = true;
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|
|
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features.clear();
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if (get_server_properties().get_bool(get_property_types().force_mob_spawning)) {
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features += "Force Mob Spawning|";
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}
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if (get_server_properties().get_bool(get_property_types().enable_death_messages)) {
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features += "Implement Death Messages|";
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}
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if (get_server_properties().get_bool(get_property_types().enable_cave_generation)) {
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features += "Generate Caves|";
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}
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}
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|
return features.c_str();
|
|
}
|
|
|
|
// Get Max Players
|
|
static unsigned char get_max_players() {
|
|
int val = get_server_properties().get_int(get_property_types().max_players);
|
|
if (val < 0) {
|
|
val = 0;
|
|
}
|
|
if (val > 255) {
|
|
val = 255;
|
|
}
|
|
return (unsigned char) val;
|
|
}
|
|
|
|
// Real Init Server
|
|
static void server_init() {
|
|
// Open Properties File
|
|
std::string file(home_get());
|
|
file.append("/server.properties");
|
|
std::ifstream properties_file(file);
|
|
|
|
// Check Properties File
|
|
if (!properties_file.good()) {
|
|
// Write Defaults
|
|
std::ofstream properties_file_output(file);
|
|
get_property_types();
|
|
for (const ServerProperty *property : ServerProperty::get_all()) {
|
|
properties_file_output << "# " << property->comment << '\n';
|
|
properties_file_output << property->key << '=' << property->def << '\n';
|
|
}
|
|
properties_file_output.close();
|
|
// Re-Open File
|
|
properties_file = std::ifstream(file);
|
|
}
|
|
|
|
// Check Properties File
|
|
if (!properties_file.is_open()) {
|
|
ERR("Unable To Open %s", file.c_str());
|
|
}
|
|
// Load Properties
|
|
get_server_properties().load(properties_file);
|
|
// Close Properties File
|
|
properties_file.close();
|
|
|
|
// Create Empty Blacklist/Whitelist File
|
|
std::string blacklist_file_path = get_blacklist_file();
|
|
std::ifstream blacklist_file(blacklist_file_path);
|
|
if (!blacklist_file.good()) {
|
|
// Write Default
|
|
std::ofstream blacklist_output(blacklist_file_path);
|
|
blacklist_output << "# Blacklist/Whitelist; Each Line Is One IP Address\n";
|
|
blacklist_output.close();
|
|
}
|
|
if (blacklist_file.is_open()) {
|
|
blacklist_file.close();
|
|
}
|
|
// Load Blacklist/Whitelist
|
|
is_ip_in_blacklist(nullptr);
|
|
|
|
// Prevent Main Player From Loading
|
|
unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0"
|
|
patch((void *) 0x1685c, player_patch);
|
|
// Start World On Launch
|
|
misc_run_on_update(Minecraft_update_injection);
|
|
// Set Max Players
|
|
unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS"
|
|
patch((void *) 0x166d0, max_players_patch);
|
|
// Custom Banned IP List
|
|
overwrite_calls(RakNet_RakPeer_IsBanned, RakNet_RakPeer_IsBanned_injection);
|
|
|
|
// Show The MineCon Icon Next To MOTD In Server List
|
|
if (get_server_properties().get_bool(get_property_types().show_minecon_badge)) {
|
|
unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]"
|
|
patch((void *) 0x737e4, minecon_badge_patch);
|
|
}
|
|
|
|
// Log IPs
|
|
overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection);
|
|
|
|
// Track TPS
|
|
misc_run_on_tick(Minecraft_tick_injection);
|
|
|
|
// Start Reading STDIN
|
|
pthread_create(&read_stdin_thread_obj, nullptr, read_stdin_thread, nullptr);
|
|
}
|
|
|
|
// Init Server
|
|
void init_server() {
|
|
server_init();
|
|
set_and_print_env(MCPI_FEATURE_FLAGS_ENV, get_features());
|
|
set_and_print_env(MCPI_RENDER_DISTANCE_ENV, "Tiny");
|
|
set_and_print_env(MCPI_USERNAME_ENV, get_motd().c_str());
|
|
}
|