100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
#include <string>
|
|
|
|
#include <libreborn/libreborn.h>
|
|
#include <symbols/minecraft.h>
|
|
|
|
#include "misc-internal.h"
|
|
#include <mods/misc/misc.h>
|
|
|
|
// Print Chat To Log
|
|
static bool Gui_addMessage_recursing = false;
|
|
static void Gui_addMessage_injection(unsigned char *gui, std::string const& text) {
|
|
// Sanitize Message
|
|
char *new_message = strdup(text.c_str());
|
|
ALLOC_CHECK(new_message);
|
|
sanitize_string(&new_message, -1, 1);
|
|
|
|
// Process Message
|
|
if (!Gui_addMessage_recursing) {
|
|
// Start Recursing
|
|
Gui_addMessage_recursing = true;
|
|
|
|
// Print Log Message
|
|
fprintf(stderr, "[CHAT]: %s\n", new_message);
|
|
|
|
// Call Original Method
|
|
(*Gui_addMessage)(gui, std::string(new_message));
|
|
|
|
// End Recursing
|
|
Gui_addMessage_recursing = false;
|
|
} else {
|
|
// Call Original Method
|
|
(*Gui_addMessage)(gui, std::string(new_message));
|
|
}
|
|
|
|
// Free
|
|
free(new_message);
|
|
}
|
|
void misc_add_message(unsigned char *gui, const char *text) {
|
|
Gui_addMessage_injection(gui, text);
|
|
}
|
|
|
|
// Print Progress Reports
|
|
static int last_progress = -1;
|
|
static const char *last_message = NULL;
|
|
static void print_progress(unsigned char *minecraft) {
|
|
const char *message = (*Minecraft_getProgressMessage)(minecraft);
|
|
int32_t progress = *(int32_t *) (minecraft + Minecraft_progress_property_offset);
|
|
if ((*Minecraft_isLevelGenerated)(minecraft)) {
|
|
message = "Ready";
|
|
progress = -1;
|
|
}
|
|
if (message != NULL) {
|
|
bool message_different = message != last_message;
|
|
bool progress_significant = is_progress_difference_significant(progress, last_progress);
|
|
if (message_different || progress_significant) {
|
|
if (progress != -1) {
|
|
INFO("Status: %s: %i%%", message, progress);
|
|
} else {
|
|
INFO("Status: %s", message);
|
|
}
|
|
if (message_different) {
|
|
last_message = message;
|
|
}
|
|
if (progress_significant) {
|
|
last_progress = progress;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Print Progress Reports Regularly
|
|
static void Minecraft_update_injection(unsigned char *minecraft) {
|
|
// Print Progress Reports
|
|
print_progress(minecraft);
|
|
}
|
|
|
|
// Log When Game Is Saved
|
|
void Level_saveLevelData_injection(unsigned char *level) {
|
|
// Print Log Message
|
|
DEBUG("Saving Game");
|
|
|
|
// Call Original Method
|
|
(*Level_saveLevelData)(level);
|
|
}
|
|
|
|
// Init
|
|
void _init_misc_logging() {
|
|
// Print Chat To Log
|
|
overwrite_calls((void *) Gui_addMessage, (void *) Gui_addMessage_injection);
|
|
|
|
// Print Progress Reports
|
|
misc_run_on_update(Minecraft_update_injection);
|
|
|
|
// Print Log On Game Save
|
|
overwrite_calls((void *) Level_saveLevelData, (void *) Level_saveLevelData_injection);
|
|
|
|
// Disable stdout Buffering
|
|
setvbuf(stdout, NULL, _IONBF, 0);
|
|
}
|