33 lines
919 B
C++

#include <vector>
#include <libreborn/patch.h>
#include <symbols/minecraft.h>
#include <mods/init/init.h>
#include <mods/feature/feature.h>
#include <mods/sign/sign.h>
// Open Sign Screen
static void LocalPlayer_openTextEdit_injection(__attribute__((unused)) LocalPlayer_openTextEdit_t original, LocalPlayer *local_player, TileEntity *sign) {
if (sign->type == 4) {
Minecraft *minecraft = local_player->minecraft;
TextEditScreen *screen = TextEditScreen::allocate();
screen = screen->constructor((SignTileEntity *) sign);
minecraft->setScreen((Screen *) screen);
}
}
// Store Text Input
void sign_key_press(const char key) {
Keyboard::_inputText.push_back(key);
}
// Init
void init_sign() {
if (feature_has("Fix Sign Placement", server_disabled)) {
// Fix Signs
overwrite_calls(LocalPlayer_openTextEdit, LocalPlayer_openTextEdit_injection);
}
}