minecraft-pi-reborn/mods/src/screenshot/screenshot.cpp
2024-05-15 05:06:36 -04:00

107 lines
2.9 KiB
C++

#include <cstdlib>
#include <cstdio>
#include <unistd.h>
#include <ctime>
#include <cstring>
#include <cerrno>
#include <sys/stat.h>
#include "stb_image.h"
#include "stb_image_write.h"
#include <libreborn/libreborn.h>
#include <GLES/gl.h>
#include <mods/screenshot/screenshot.h>
// Ensure Screenshots Folder Exists
static void ensure_screenshots_folder(char *screenshots) {
// Check Screenshots Folder
struct stat obj = {};
if (stat(screenshots, &obj) != 0 || !S_ISDIR(obj.st_mode)) {
// Create Screenshots Folder
int ret = mkdir(screenshots, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
if (ret != 0) {
// Unable To Create Folder
ERR("Error Creating Directory: %s: %s", screenshots, strerror(errno));
}
}
}
// 4 (Year) + 1 (Hyphen) + 2 (Month) + 1 (Hyphen) + 2 (Day) + 1 (Underscore) + 2 (Hour) + 1 (Period) + 2 (Minute) + 1 (Period) + 2 (Second) + 1 (Null Terminator)
#define TIME_SIZE 20
// Take Screenshot
static int save_png(const char *filename, unsigned char *pixels, int line_size, int width, int height) {
// Setup
stbi_flip_vertically_on_write(1);
// Write Image
return !stbi_write_png(filename, width, height, 4, pixels, line_size);
}
void screenshot_take(char *home) {
// Get Directory
char *screenshots = nullptr;
safe_asprintf(&screenshots, "%s/screenshots", home);
// Get Timestamp
time_t rawtime;
tm *timeinfo = {};
time(&rawtime);
timeinfo = localtime(&rawtime);
char time[TIME_SIZE];
strftime(time, TIME_SIZE, "%Y-%m-%d_%H.%M.%S", timeinfo);
// Ensure Screenshots Folder Exists
ensure_screenshots_folder(screenshots);
// Prevent Overwriting Screenshots
int num = 1;
char *file = nullptr;
safe_asprintf(&file, "%s/%s.png", screenshots, time);
while (access(file, F_OK) != -1) {
free(file);
file = nullptr;
safe_asprintf(&file, "%s/%s-%i.png", screenshots, time, num);
num++;
}
// Get Image Size
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
int x = viewport[0];
int y = viewport[1];
int width = viewport[2];
int height = viewport[3];
// Get Line Size
int line_size = width * 4;
{
// Handle Alignment
int alignment;
glGetIntegerv(GL_PACK_ALIGNMENT, &alignment);
// Round
int diff = line_size % alignment;
if (diff > 0) {
line_size = line_size + (alignment - diff);
}
}
int size = height * line_size;
// Read Pixels
unsigned char *pixels = (unsigned char *) malloc(size);
ALLOC_CHECK(pixels);
glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
// Save Image
if (save_png(file, pixels, line_size, width, height)) {
WARN("Screenshot Failed: %s", file);
} else {
INFO("Screenshot Saved: %s", file);
}
// Free
free(file);
free(screenshots);
free(pixels);
}