34 lines
853 B
C++
34 lines
853 B
C++
#include <cerrno>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <mods/home/home.h>
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#include <mods/init/init.h>
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// Get MCPI Home Directory
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char *home_get() {
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static char *dir = nullptr;
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// Load
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if (dir == nullptr) {
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safe_asprintf(&dir, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA, getenv("HOME"));
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}
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// Return
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return dir;
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}
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// Free
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__attribute__((destructor)) static void _free_home() {
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free(home_get());
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}
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// Init
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void init_home() {
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// Store Data In ~/.minecraft-pi Instead Of ~/.minecraft
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patch_address((void *) &Strings::default_path, (void *) HOME_SUBDIRECTORY_FOR_GAME_DATA);
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// The override code resolves assets manually,
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// making changing directory redundant.
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unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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patch((void *) 0xe0ac, nop_patch);
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}
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