#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // --only-generate: Ony Generate World And Then Exit static bool only_generate = false; __attribute__((constructor)) static void _init_only_generate() { only_generate = getenv("_MCPI_ONLY_GENERATE") != nullptr; } // Server Properties ServerProperties &get_server_properties() { static ServerProperties properties; return properties; } // Default Server Properties #define DEFAULT_MOTD "Minecraft Server" #define DEFAULT_SHOW_MINECON_BADGE "false" #define DEFAULT_GAME_MODE "0" #define DEFAULT_PORT "19132" #define DEFAULT_SEED "" #define DEFAULT_FORCE_MOB_SPAWNING "false" #define DEFAULT_PEACEFUL_MODE "false" #define DEFAULT_WORLD_NAME "world" #define DEFAULT_MAX_PLAYERS "4" #define DEFAULT_WHITELIST "false" #define DEFAULT_DEATH_MESSAGES "true" #define DEFAULT_GENERATE_CAVES "true" // Get World Name static std::string get_world_name() { std::string name = get_server_properties().get_string("world-name", DEFAULT_WORLD_NAME); char *safe_name_c = to_cp437(name.c_str()); std::string safe_name = safe_name_c; free(safe_name_c); return safe_name; } // Create/Start World static void start_world(Minecraft *minecraft) { // Get World Name std::string world_name = get_world_name(); // Log INFO("Loading World: %s", world_name.c_str()); // Peaceful Mode Options *options = &minecraft->options; options->game_difficulty = get_server_properties().get_bool("peaceful-mode", DEFAULT_PEACEFUL_MODE) ? 0 : 2; // Specify Level Settings LevelSettings settings; settings.game_type = get_server_properties().get_int("game-mode", DEFAULT_GAME_MODE); const std::string seed_str = get_server_properties().get_string("seed", DEFAULT_SEED); const int32_t seed = get_seed_from_string(seed_str); settings.seed = seed; // Select Level minecraft->selectLevel(&world_name, &world_name, &settings); // Don't Open Port When Using --only-generate if (!only_generate) { // Open Port const int port = get_server_properties().get_int("port", DEFAULT_PORT); INFO("Listening On: %i", port); minecraft->hostMultiplayer(port); } // Open ProgressScreen ProgressScreen *screen = new ProgressScreen; ALLOC_CHECK(screen); screen = screen->constructor(); minecraft->setScreen((Screen *) screen); } // Check If Running In Whitelist Mode static bool is_whitelist() { return get_server_properties().get_bool("whitelist", DEFAULT_WHITELIST); } // Get Path Of Blacklist (Or Whitelist) File static std::string get_blacklist_file() { std::string file(home_get()); file.append(is_whitelist() ? "/whitelist.txt" : "/blacklist.txt"); return file; } // Get Vector Of Players In Level static std::vector get_players_in_level(Level *level) { return level->players; } // Get Player's Username static std::string get_player_username(Player *player) { std::string *username = &player->username; char *safe_username_c = from_cp437(username->c_str()); std::string safe_username = safe_username_c; free(safe_username_c); return safe_username; } // Get Level From Minecraft static Level *get_level(Minecraft *minecraft) { return minecraft->level; } // Find Players With Username And Run Callback typedef void (*player_callback_t)(Minecraft *minecraft, const std::string &username, Player *player); static void find_players(Minecraft *minecraft, const std::string &target_username, player_callback_t callback, bool all_players) { Level *level = get_level(minecraft); std::vector players = get_players_in_level(level); bool found_player = false; for (std::size_t i = 0; i < players.size(); i++) { // Iterate Players Player *player = players[i]; std::string username = get_player_username(player); if (all_players || username == target_username) { // Run Callback callback(minecraft, username, player); found_player = true; } } if (!all_players && !found_player) { INFO("Invalid Player: %s", target_username.c_str()); } } // Get RakNet Objects static RakNet_RakNetGUID get_rak_net_guid(Player *player) { return ((ServerPlayer *) player)->guid; } static RakNet_SystemAddress get_system_address(RakNet_RakPeer *rak_peer, RakNet_RakNetGUID guid) { // Get SystemAddress return rak_peer->GetSystemAddressFromGuid(guid); } static RakNet_RakPeer *get_rak_peer(Minecraft *minecraft) { return minecraft->rak_net_instance->peer; } static char *get_rak_net_guid_ip(RakNet_RakPeer *rak_peer, RakNet_RakNetGUID guid) { RakNet_SystemAddress address = get_system_address(rak_peer, guid); // Get IP return address.ToString(false, '|'); } // Get IP From Player static char *get_player_ip(Minecraft *minecraft, Player *player) { RakNet_RakPeer *rak_peer = get_rak_peer(minecraft); RakNet_RakNetGUID guid = get_rak_net_guid(player); // Return return get_rak_net_guid_ip(rak_peer, guid); } // Ban Player static bool is_ip_in_blacklist(const char *ip); static void ban_callback(Minecraft *minecraft, const std::string &username, Player *player) { // Get IP char *ip = get_player_ip(minecraft, player); // Ban Player INFO("Banned: %s (%s)", username.c_str(), ip); // Write To File std::ofstream blacklist_output(get_blacklist_file(), std::ios_base::app); if (blacklist_output) { if (blacklist_output.good()) { blacklist_output << "# " << username << '\n' << ip << '\n'; } if (blacklist_output.is_open()) { blacklist_output.close(); } } // Reload is_ip_in_blacklist(nullptr); } // Kill Player static void kill_callback(__attribute__((unused)) Minecraft *minecraft, __attribute__((unused)) const std::string &username, Player *player) { player->hurt(nullptr, INT32_MAX); INFO("Killed: %s", username.c_str()); } // List Player static void list_callback(Minecraft *minecraft, const std::string &username, Player *player) { INFO(" - %s (%s)", username.c_str(), get_player_ip(minecraft, player)); } // Handle Server Stop static void handle_server_stop(Minecraft *minecraft) { if (compat_check_exit_requested()) { INFO("Stopping Server"); // Save And Exit Level *level = get_level(minecraft); if (level != nullptr) { level->saveLevelData(); } minecraft->leaveGame(false); // Stop Game SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } } // Track TPS #define NANOSECONDS_IN_SECOND 1000000000ll static long long int get_time() { timespec ts = {}; clock_gettime(CLOCK_MONOTONIC_RAW, &ts); long long int a = (long long int) ts.tv_nsec; long long int b = ((long long int) ts.tv_sec) * NANOSECONDS_IN_SECOND; return a + b; } static bool is_last_tick_time_set = false; static long long int last_tick_time; static double tps = 0; static void Minecraft_tick_injection(__attribute__((unused)) Minecraft *minecraft) { long long int time = get_time(); if (is_last_tick_time_set) { long long int tick_time = time - last_tick_time; tps = ((double) NANOSECONDS_IN_SECOND) / ((double) tick_time); } else { is_last_tick_time_set = true; } last_tick_time = time; } // Get ServerSideNetworkHandler From Minecraft static ServerSideNetworkHandler *get_server_side_network_handler(Minecraft *minecraft) { return (ServerSideNetworkHandler *) minecraft->network_handler; } // Read STDIN Thread static volatile bool stdin_buffer_complete = false; static volatile char *stdin_buffer = nullptr; static void *read_stdin_thread(__attribute__((unused)) void *data) { // Loop while (true) { int bytes_available; if (ioctl(fileno(stdin), FIONREAD, &bytes_available) == -1) { bytes_available = 0; } char buffer[bytes_available]; bytes_available = read(fileno(stdin), (void *) buffer, bytes_available); for (int i = 0; i < bytes_available; i++) { if (!stdin_buffer_complete) { // Read Data char x = buffer[i]; if (x == '\n') { if (stdin_buffer == nullptr) { stdin_buffer = (volatile char *) malloc(1); stdin_buffer[0] = '\0'; } stdin_buffer_complete = true; } else { string_append((char **) &stdin_buffer, "%c", (char) x); } } } } return nullptr; } __attribute__((destructor)) static void _free_stdin_buffer() { if (stdin_buffer != nullptr) { free((void *) stdin_buffer); stdin_buffer = nullptr; } } // Handle Commands static void handle_commands(Minecraft *minecraft) { // Check If Level Is Generated if (minecraft->isLevelGenerated() && stdin_buffer_complete) { // Command Ready; Run It if (stdin_buffer != nullptr) { ServerSideNetworkHandler *server_side_network_handler = get_server_side_network_handler(minecraft); if (server_side_network_handler != nullptr) { std::string data((char *) stdin_buffer); static std::string ban_command("ban "); static std::string say_command("say "); static std::string kill_command("kill "); static std::string list_command("list"); static std::string reload_command("reload"); static std::string tps_command("tps"); static std::string stop_command("stop"); static std::string help_command("help"); if (!is_whitelist() && data.rfind(ban_command, 0) == 0) { // IP-Ban Target Username std::string ban_username = data.substr(ban_command.length()); find_players(minecraft, ban_username, ban_callback, false); } else if (data == reload_command) { INFO("Reloading %s", is_whitelist() ? "Whitelist" : "Blacklist"); is_ip_in_blacklist(nullptr); } else if (data.rfind(kill_command, 0) == 0) { // Kill Target Username std::string kill_username = data.substr(kill_command.length()); find_players(minecraft, kill_username, kill_callback, false); } else if (data.rfind(say_command, 0) == 0) { // Format Message std::string message = "[Server] " + data.substr(say_command.length()); char *safe_message = to_cp437(message.c_str()); std::string cpp_string = safe_message; // Post Message To Chat server_side_network_handler->displayGameMessage(&cpp_string); // Free free(safe_message); } else if (data == list_command) { // List Players INFO("All Players:"); find_players(minecraft, "", list_callback, true); } else if (data == tps_command) { // Print TPS INFO("TPS: %f", tps); } else if (data == stop_command) { // Stop Server compat_request_exit(); } else if (data == help_command) { INFO("All Commands:"); if (!is_whitelist()) { INFO(" ban - IP-Ban All Players With Specifed Username"); } INFO(" reload - Reload The %s", is_whitelist() ? "Whitelist" : "Blacklist"); INFO(" kill - Kill All Players With Specifed Username"); INFO(" say - Print Specified Message To Chat"); INFO(" list - List All Players"); INFO(" tps - Print TPS"); INFO(" stop - Stop Server"); INFO(" help - Print This Message"); } else { INFO("Invalid Command: %s", data.c_str()); } } // Free free((void *) stdin_buffer); stdin_buffer = nullptr; } stdin_buffer_complete = false; } } // Runs Every Tick static bool loaded = false; static void Minecraft_update_injection(Minecraft *minecraft) { // Create/Start World if (!loaded) { start_world(minecraft); loaded = true; } // Handle --only-generate if (only_generate && minecraft->isLevelGenerated()) { // Request Exit compat_request_exit(); // Disable Special Behavior After Requesting Exit only_generate = false; } // Handle Commands handle_commands(minecraft); // Server Stop handle_server_stop(minecraft); } // Check Blacklist/Whitelist static bool is_ip_in_blacklist(const char *ip) { static std::vector ips; if (ip == nullptr) { // Reload ips.clear(); // Check banned-ips.txt std::string blacklist_file_path = get_blacklist_file(); std::ifstream blacklist_file(blacklist_file_path); if (blacklist_file) { if (blacklist_file.good()) { std::string line; while (std::getline(blacklist_file, line)) { // Check Line if (line.length() > 0 && line[0] != '#') { ips.push_back(line); } } } if (blacklist_file.is_open()) { blacklist_file.close(); } } else { ERR("Unable To Read Blacklist/Whitelist"); } return false; } else { // Check List for (std::string &x : ips) { if (x == ip) { return true; } } return false; } } // Ban Players static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) RakNet_RakPeer_IsBanned_t original, __attribute__((unused)) RakNet_RakPeer *rakpeer, const char *ip) { // Check List bool ret = is_ip_in_blacklist(ip); if (is_whitelist()) { return !ret; } else { return ret; } } // Log IPs static Player *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection(ServerSideNetworkHandler *server_side_network_handler, RakNet_RakNetGUID *guid) { // Call Original Method Player *player = server_side_network_handler->popPendingPlayer(guid); // Check If Player Is Null if (player != nullptr) { // Get Data std::string *username = &player->username; Minecraft *minecraft = server_side_network_handler->minecraft; RakNet_RakPeer *rak_peer = get_rak_peer(minecraft); char *ip = get_rak_net_guid_ip(rak_peer, *guid); // Log INFO("%s Has Joined (IP: %s)", username->c_str(), ip); } // Return return player; } // Get MOTD static std::string get_motd() { std::string motd(get_server_properties().get_string("motd", DEFAULT_MOTD)); return motd; } // Get Feature Flags static bool loaded_features = false; static const char *get_features() { static std::string features; if (!loaded_features) { loaded_features = true; features.clear(); if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) { features += "Force Mob Spawning|"; } if (get_server_properties().get_bool("death-messages", DEFAULT_DEATH_MESSAGES)) { features += "Implement Death Messages|"; } if (get_server_properties().get_bool("generate-caves", DEFAULT_GENERATE_CAVES)) { features += "Generate Caves|"; } } return features.c_str(); } // Get Max Players static unsigned char get_max_players() { int val = get_server_properties().get_int("max-players", DEFAULT_MAX_PLAYERS); if (val < 0) { val = 0; } if (val > 255) { val = 255; } return (unsigned char) val; } // Real Init Server static void server_init() { // Open Properties File std::string file(home_get()); file.append("/server.properties"); std::ifstream properties_file(file); // Check Properties File if (!properties_file.good()) { // Write Defaults std::ofstream properties_file_output(file); properties_file_output << "# Message Of The Day\n"; properties_file_output << "motd=" DEFAULT_MOTD "\n"; properties_file_output << "# Show The MineCon Badge Next To MOTD In Server List\n"; properties_file_output << "show-minecon-badge=" DEFAULT_SHOW_MINECON_BADGE "\n"; properties_file_output << "# Game Mode (0 = Survival, 1 = Creative)\n"; properties_file_output << "game-mode=" DEFAULT_GAME_MODE "\n"; properties_file_output << "# Port\n"; properties_file_output << "port=" DEFAULT_PORT "\n"; properties_file_output << "# World Seed (Blank = Random Seed)\n"; properties_file_output << "seed=" DEFAULT_SEED "\n"; properties_file_output << "# Force Mob Spawning (false = Disabled, true = Enabled)\n"; properties_file_output << "force-mob-spawning=" DEFAULT_FORCE_MOB_SPAWNING "\n"; properties_file_output << "# Peaceful Mode (false = Disabled, true = Enabled)\n"; properties_file_output << "peaceful-mode=" DEFAULT_PEACEFUL_MODE "\n"; properties_file_output << "# World To Select\n"; properties_file_output << "world-name=" DEFAULT_WORLD_NAME "\n"; properties_file_output << "# Maximum Player Count\n"; properties_file_output << "max-players=" DEFAULT_MAX_PLAYERS "\n"; properties_file_output << "# Enable Whitelist\n"; properties_file_output << "whitelist=" DEFAULT_WHITELIST "\n"; properties_file_output << "# Enable Death Messages\n"; properties_file_output << "death-messages=" DEFAULT_DEATH_MESSAGES "\n"; properties_file_output << "# Generate Caves\n"; properties_file_output << "generate-caves=" DEFAULT_GENERATE_CAVES "\n"; properties_file_output.close(); // Re-Open File properties_file = std::ifstream(file); } // Check Properties File if (!properties_file.is_open()) { ERR("Unable To Open %s", file.c_str()); } // Load Properties get_server_properties().load(properties_file); // Close Properties File properties_file.close(); // Create Empty Blacklist/Whitelist File std::string blacklist_file_path = get_blacklist_file(); std::ifstream blacklist_file(blacklist_file_path); if (!blacklist_file.good()) { // Write Default std::ofstream blacklist_output(blacklist_file_path); blacklist_output << "# Blacklist/Whitelist; Each Line Is One IP Address\n"; blacklist_output.close(); } if (blacklist_file.is_open()) { blacklist_file.close(); } // Load Blacklist/Whitelist is_ip_in_blacklist(nullptr); // Prevent Main Player From Loading unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0" patch((void *) 0x1685c, player_patch); // Start World On Launch misc_run_on_update(Minecraft_update_injection); // Set Max Players unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS" patch((void *) 0x166d0, max_players_patch); // Custom Banned IP List overwrite_calls(RakNet_RakPeer_IsBanned, RakNet_RakPeer_IsBanned_injection); // Show The MineCon Icon Next To MOTD In Server List if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) { unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]" patch((void *) 0x737e4, minecon_badge_patch); } // Log IPs overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection); // Track TPS misc_run_on_tick(Minecraft_tick_injection); // Start Reading STDIN pthread_t read_stdin_thread_obj; pthread_create(&read_stdin_thread_obj, nullptr, read_stdin_thread, nullptr); } // Init Server void init_server() { server_init(); set_and_print_env("MCPI_FEATURE_FLAGS", get_features()); set_and_print_env("MCPI_RENDER_DISTANCE", "Tiny"); set_and_print_env("MCPI_USERNAME", get_motd().c_str()); }