# Changelog **3.0.0** * Modding API Revamped * `*(unsigned char **)` Is Dead! * Now C++ Only * Add Peaceful Mode To Options Screen * Proper Create New World Screen * Proper Chat Screen * New Feature Flags * New Functionality * `Animated Lava` (Enabled By Default) * `Animated Fire` (Enabled By Default) * `Add Cake` (Enabled By Default) * `Use Java Beta 1.3 Light Ramp` (Enabled By Default) * `Send Full Level When Hosting Game` (Enabled By Default) * `Food Overlay` (Disabled By Default) * `Add Splashes` (Enabled By Default) * `Display Date In Select World Screen` (Enabled By Default) * `Optimized Chunk Sorting` (Enabled By Default) * `Fix Held Item Caching` (Enabled By Default) * `Add Reborn Info To Options` (Enabled By Default) * `Log FPS` (Disabled By Default) * `Add Welcome Screen` (Enabled By Default) * `F3 Debug Information` (Enabled By Default) * `Multidraw Rendering` (Enabled By Default) * `Add Missing Language Strings` (Enabled By Default) * `Fix Pigmen Burning In The Sun` (Enabled By Default) * `Fix Carried Grass's Bottom Texture` (Enabled By Default) * `Hide Crosshair In Third-Person` (Enabled By Default) * `Fix Camera Legs` (Enabled By Default) * `Implement Crafting Remainders` (Enabled By Default) * `Fix Door Duplication` (Enabled By Default) * `Fix Cobweb Lighting` (Enabled By Default) * `Fix Sneaking Syncing` (Enabled By Default) * `Fix Fire Immunity` (Enabled By Default) * `Fix Fire Syncing` (Enabled By Default) * `Fix Sunlight Not Properly Setting Mobs On Fire` (Enabled By Default) * `Stop Creative Players From Burning` (Enabled By Default) * `Render Fire In Third-Person` (Enabled By Default) * `Improved Water Rendering` (Enabled By Default) * `Classic Item Count UI` (Enabled By Default) * `Allow High-Resolution Title` (Enabled By Default) * `Improved Classic Title Positioning` (Enabled By Default) * `Use Updated Title` (Enabled By Default) * `Hide Block Outline When GUI Is Hidden` (Enabled By Default) * `Fix Crash When Generating Certain Seeds` (Enabled By Default) * `Click Buttons On Mouse Down` (Enabled By Default) * `3D Dropped Items` (Enabled By Default) * `Render Entity Shadows` (Enabled By Default) * `Render Vignette` (Enabled By Default) * `Increase Render Chunk Size` (Enabled By Default) * `Proper Entity Shading` (Enabled By Default) * `Fix Sugar Position In Hand` (Enabled By Default) * `Fix Reloading Textures On Resize` (Enabled By Default) * Existing Functionality (All Enabled By Default) * `Fix Screen Rendering When Hiding HUD` * `Sanitize Usernames` * `Patch RakNet Security Bug` * `Log RakNet Startup Errors` * `Prevent Unnecessary Server Pinging` * `Proper OpenGL Buffer Generation` * `Fix Furnace Screen Visual Bug` * `Fix Text Wrapping` * `Fullscreen Support` * `Always Save Chest Tile Entities` * `Fix Transferring Durability When Using Items` * `Fix Switching Perspective While Sneaking` * `Log Chat Messages` * `Log Game Status` * `Screenshot Support` * `Fix Camera Functionality` * `Property Scale Animated Textures` * `Enable Text Input` * `Update Default Options` * `Fix options.txt Loading/Saving` * `Extend Supported Keycodes` * Split Up `Remove Creative Mode Restrictions` Feature Flag * `Remove Creative Mode Restrictions` (Disabled By Default) * `Display Slot Count In Creative Mode` (Disabled By Default) * `Force Survival Mode Inventory UI` (Disabled By Default) * `Force Survival Mode Inventory Behavior` (Disabled By Default) * `Maximize Creative Mode Inventory Stack Size` (Disabled By Default) * Split Up `Miscellaneous Input Fixes` Feature Flag * `Fix Escape Key Handling` (Enabled By Default) * `Stop Locked Mouse From Interacting With HUD` (Enabled By Default) * Rename Feature Flags * `Disable Buggy Held Item Caching` To `Fix Held Item Caching` * `Disable 'gui_blocks' Atlas` To `Regenerate "gui_blocks" Atlas` * `Fix Sign Placement` To `Enable Sign Screen` * `Force Touch GUI Inventory` To `Force Touch UI Inventory` * `Full Touch GUI` To `Full Touch UI` * `Force Touch GUI Button Behavior` To `Force Touch UI Button Behavior` * `Remove Forced GUI Lag (Can Break Joining Servers)` To `Remove Forced UI Lag (Can Break Joining Servers)` * `Hide Block Outline When GUI Is Hidden` To `Hide Block Outline When UI Is Hidden` * `Fix Camera Functionality` To `Add Camera Functionality` * `Fix Camera Rendering` To `Enable Camera Rendering` * `Fix Camera Legs` To `Render Camera Legs` * Add Milk Buckets * Included In The `Add Buckets` Feature Flag * Removed `Property Scale Animated Textures` Feature Flag * Removed `Remove Invalid Item Background` Feature Flag * Improve Death Messages * Massive Build System Improvements * Fix Item Dropping When Killing Players From The Server Console * Fix Furnace Visual Bug When Using Lava Bucket As Fuel * `overwrite_calls` Now Scans VTables * Unify Server/Client Builds * Controller Support Removed **2.5.3** * Add `Replace Block Highlight With Outline` Feature Flag (Enabled By Default) * By Default, The Outline Width Is Set Using The GUI Scale * This Can Be Overridden Using The `MCPI_BLOCK_OUTLINE_WIDTH` Environmental Variable * Added `overwrite_calls_within` Function **2.5.2** * Add `3D Chest Model` Feature Flag (Enabled By Default) * Stop Using Jenkins * Replace `iconv` * Replace LibPNG **2.5.1** * Allow Overriding Custom Skin Server Using `MCPI_SKIN_SERVER` Environmental Variable * Fix Bug With SDK Generation **2.5.0** * [Custom skin support](CUSTOM_SKINS.md)! * Add `Load Custom Skins` Feature Flag (Enabled By Default) **2.4.9** * Allow Overriding GUI Scale With `MCPI_GUI_SCALE` Environmental Variable * Add `Disable Block Tinting` Feature Flag (Disabled By Default) * Add `Disable Hostile AI In Creative Mode` Feature Flag (Enabled By Default) * Allow Accessing Configuration At Runtime (Useful For Mods That Need To Support Multiple Versions) **2.4.8** * Fix Bug In `extract_from_bl_instruction` * Update LIEF And GLFW * Allow Mods To Access The Original GLFW Keycode For Key Events (But Better) * More Accurate Sound **2.4.7** * Improve Server Performance * Add `Add Biome Colors To Grass` Feature Flag (Disabled By Default) * Add `Generate Caves` Feature Flag (Enabled By Default) * Allow Mods To Access The Original GLFW Keycode For Key Events **2.4.6** * [Minimal Controller Support](CONTROLS.md) * Fix Holding Left-Click When Attacking * Fix Crashing On ARMHF * Heavily Improved Crash Report Dialog **2.4.5** * Bundle QEMU **2.4.4** * Cache Previous Launcher Configuration * Add `MCPI_API_PORT` Environmental Variable * Fix Particles In Front-Facing View * Fixed Launch Crash On Ubuntu ARM64 * PatchELF Replaced With LIEF * Moved `3D Anaglyph` Feature Flag To Options Screen * Add `Improved Classic Title Screen` Feature Flag (Enabled By Default) * Add Quit button * Add Options Button (Moved From `Fix Options Screen` Feature Flag) * Add `Disable Speed Bridging` Feature Flag (Disabled By Default) * Add `Disable Creative Mode Mining Delay` Feature Flag (Disabled By Default) * Improved Feature Flag Names * Miscellaneous Bug Fixes * Improved Build System **2.4.3** * Fix Signs With CP-437 **2.4.2** * Fix Picking Up Lava * Fix Wayland App ID **2.4.1** * Allow More Characters In Usernames And Chat * Fix Running On ARMHF Debian Buster **2.4.0** * [Modding SDK](../example-mods/README.md) * Cache Blacklist/Whitelist * More Reliable AppImages * CMake Refactors * Disable Broken Touchscreen-Specific Block Outline Behavior * Add `Remove Forced GUI Lag (Can Break Joining Servers)` Feature Flag (Disabled By Default) * Add `Add Buckets` Feature Flag (Enabled By Default) * Add `Classic HUD` Feature Flag (Enabled By Default) * Add `Translucent Toolbar` Feature Flag (Enabled By Default) * Add `Force EGL` Feature Flag (Disabled By Default) * Fix Sound Pitch/Volume/Attenuation * Fix Holding Left-Click When Attacking * Don't Force EGL (Should Fix Some NVIDIA Systems) * Performance Fixes **2.3.13** * Fix Texture Bug **2.3.12** * Media Layer Proxy Optimizations * Bug Fixes **2.3.11** * `--version` Command Line Option * TPS Measured In Benchmark & Server * Front-Facing Third-Person * GLESv1 Comparability Layer * Miscellaneous Bug Fixes **2.3.10** * Add Crash Report Dialog * Disable V-Sync By Default * Refactor Child Process Management * Improve Build System * Support For Building On Ubuntu 22.04 **2.3.9** * Bundle An ARM Sysroot * Not Used On ARM32 Systems * Based On Debian Bullseye * Colored Log Output **2.3.8** * Switch Up Mod Loading Order **2.3.7** * Don't Append Hyphens To New World Name, Only Folder Names **2.3.6** * Fix `Invert Y-axis` Option Name * Improve Touch GUI Inventory In Non-Touch GUI * New Create World Dialog * Controlled By `Implement Create World Dialog` Feature Flag (Enabled By Default) * Custom World Names * Game-Mode Selection * Custom Seeds **2.3.5** * Renamed Some Feature Flags * Add `Improved Title Background` Feature Flag (Enabled By Default) * Non-Touch GUI Rework * Make `Full Touch GUI` Feature Flag Disabled By Default * Add `Force Touch GUI Button Behavior` Feature Flag (Enabled By Default) * Add `Improved Button Hover Behavior` Feature Flag (Enabled By Default) **2.3.4** * AppImage Fixes * Make Death Messages Customizable Server-Side * Fix Q-Key Behavior Behavior When Editing Signs * Add `Force Touch Inventory` Feature Flag (Disabled By Default) * Add `Fix Pause Menu` Feature Flag (Enabled By Default) * Enables Server Visibility Toggle Button * Options Changes (Not Supported On Legacy) * Add `Fix Options Screen` Feature Flag (Enabled By Default) * Adds Options Button To Classic UI Start Screen * Removes Useless Options Toggles * Fixes Options Toggles' Default Position * Store Multiple Settings In `options.txt` * `Peaceful Mode` Feature Flag Moved To `game_difficulty` * `Smooth Lighting` Feature Flag Moved To `gfx_ao` * `Fancy Graphics` Feature Flag Moved To `gfx_fancygraphics` * `Disable Hosting LAN Worlds` Feature Flag Moved To `mp_server_visible_default` **2.3.3** * Add More Blocks To Expanded Creative Inventory * Add AppStream Metadata **2.3.2** * Simplify Launch Sequence * Add More Blocks To Expanded Creative Inventory * Fix Nether Reactor With Creative Restrictions Disabled * Alphabetize Feature Flags * Add `Disable V-Sync` Feature Flag (Disabled By Default) **2.3.1** * Internal Refactor Of `libreborn` * Remove Use Of `/bin/sh` * Load Custom Mods First * Use Zenity Dark Mode * Add `Improved Cursor Rendering` Feature Flag (Enabled By Default) **2.3.0** * Switch To AppImage For Packaging * Prevent OpenAL From Crashing When Out Of Memory * Vendor GLFW & Zenity * Seamless Wayland Support * Add `MCPI_DEBUG` Environmental Variable * Add `Disable Hosting LAN Worlds` Feature Flag (Disabled By Default) * Add `Fix Furnace Not Checking Item Auxiliary` Feature Flag (Enabled By Default) * Add `Disable Raw Mouse Motion (Not Recommended)` Feature Flag (Disabled By Default) For Broken X11 Setups * Added Back `~/.minecraft-pi/mods` * Improve Build System * Improve Documentation **2.2.11** * Add `Close Current Screen On Death` Feature Flag (Enabled By Default) To Prevent Bugs * Fix More Furnace UI Bugs When Using `Disable 'gui_blocks' Atlas` **2.2.10** * Fix Bug With Picking Up Items In "Remove Creative Mode Restrictions" Mode **2.2.9** * Fix String Sanitization * Store Files In `/usr/lib` **2.2.8** * Add `Hide Chat Messages` Optional Feature Flag * Add `Remove Creative Mode Restrictions` Optional Feature Flag * Improve GLFW->SDL Mouse Motion Event Conversion * Performance Optimizations * Make Majority Of Server-Specific Logging Code Also Apply To The Client * Simple Benchmark Mode * Fix Typo When Audio Source File Doesn't Exist * Improve Build System **2.2.7** * Fix Crash When OpenAL Is Unavailable * Fix Command Input In Server **2.2.5** * Fix Bug In Texture Scaling Code **2.2.5** * Scale Animated Textures * Add More Blocks To Expanded Creative Inventory * Reduce Unnecessary Logging * Log IPs In Server Mode **2.2.4** * Instead Of Crashing, Disable Polling Block Hits In Survival Mode Using The API **2.2.3** * Fix Crash When Taking Odd-Sized Screenshots **2.2.2** * Add More Missing Sound Events * Make Missing Sound Event Cause Warning Rather Than Crash **2.2.1** * Prevent `random.burp` Sound From Crashing Game * Always Cleanup Media Layer, Even On Crash * Resolve All Sounds On Startup **2.2.0** * Sound Support * Split Off `Allow Joining Survival Servers` From Game-Mode Mod * Separate Headless Code From Server Code * Fix Bug Where `RakNetInstance` Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened * Clean-Up Code * Remove Support For Debian Buster **2.1.8** * Fix Crash On ARM Systems **2.1.7** * Fix On 64-Bit ARM Systems **2.1.6** * Optimize Media Layer Proxy **2.1.5** * Print Error Message If RakNet Fails To Start **2.1.4** * Fix `RakNet::RakString` Security Bug **2.1.3** * Workaround Broken Library Search Path On Some ARM 32-Bit Systems **2.1.2** * Fix Library Loading On ARM 32-Bit Systems **2.1.1** * Fix Symlink Code **2.1.0** * Allow Binding `Q` Key To Item Dropping * Expose More Feature Flags * Replace `Mob Spawning` Feature Flag With `Force Mob Spawning` * Fix `ESC` Key In Options Menu When `Miscellaneous Input Fixes` Is Enabled **2.0.9** * Fix Translucent Preview Items In Furnace UI Being Fully Opaque When The `gui_blocks` Atlas Is Disabled **2.0.8** * Use Default Port In `servers.txt` If Not Specified **2.0.7** * Fix Sign Text Not Updating In Multiplayer When Exiting Editing UI Using Escape Button * Fix Item Dropping Not Working **2.0.6** * Fix Toolbar Size In Normal GUI **2.0.5** * Show Reborn Version In Start Screen * External Server Support **2.0.4** * Optimize Media Layer Proxy **2.0.3** * Make `kill` Admin Command Print Death Message **2.0.2** * Fix Mouse Cursor Bugs **2.0.1** * Fix Blank Screen On Twister OS **2.0.0** * Major Rewrite