#include #include #include #include #include #include #include // The Actual Mod HOOK(chat_handle_packet_send, void, (const Minecraft *minecraft, ChatPacket *packet)) { // Get Message const char *message = packet->message.c_str(); if (message[0] == '/') { // API Command Minecraft *mc = (Minecraft *) minecraft; Gui *gui = &mc->gui; std::string out = chat_send_api_command(mc, (char *) &message[1]); if (out.length() > 0 && out[out.length() - 1] == '\n') { out[out.length() - 1] = '\0'; } std::string cp437_out = to_cp437(out); gui->addMessage(cp437_out); } else { // Call Original Method real_chat_handle_packet_send()(minecraft, packet); } } // Add Server Command HOOK(server_get_commands, std::vector *, (Minecraft *minecraft, ServerSideNetworkHandler *server_side_network_handler)) { // Call Original Method std::vector *commands = real_server_get_commands()(minecraft, server_side_network_handler); // Add Command commands->push_back({ .name = "greet", .comment = "Example Custom Command", .callback = [](__attribute__((unused)) const std::string &cmd) { INFO("Hello World!"); } }); // Return return commands; }