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26
.gitignore
vendored
26
.gitignore
vendored
@ -1,13 +1,15 @@
|
||||
out
|
||||
debian/tmp
|
||||
.vscode
|
||||
build
|
||||
CMakeLists.txt.user
|
||||
/out
|
||||
/debian/tmp
|
||||
/.vscode
|
||||
/build*
|
||||
/CMakeLists.txt.user
|
||||
*.autosave
|
||||
AppImageBuilder.yml
|
||||
appimage-builder-cache
|
||||
appimage-build
|
||||
AppDir
|
||||
*.zsync
|
||||
core*
|
||||
qemu_*
|
||||
/AppImageBuilder.yml
|
||||
/appimage-builder-cache
|
||||
/appimage-build
|
||||
/AppDir
|
||||
/*.zsync
|
||||
/*.AppImage
|
||||
/core*
|
||||
/qemu_*
|
||||
/cmake/.prebuilt-armhf-toolchain
|
||||
|
7
.gitmodules
vendored
7
.gitmodules
vendored
@ -2,11 +2,14 @@
|
||||
path = dependencies/libpng/src
|
||||
url = https://github.com/glennrp/libpng.git
|
||||
[submodule "dependencies/zlib/src"]
|
||||
path = dependencies/zlib/src
|
||||
path = dependencies/libpng/zlib/src
|
||||
url = https://github.com/madler/zlib.git
|
||||
[submodule "dependencies/glfw/src"]
|
||||
path = dependencies/glfw/src
|
||||
path = media-layer/core/dependencies/glfw/src
|
||||
url = https://github.com/glfw/glfw.git
|
||||
[submodule "dependencies/zenity/src"]
|
||||
path = dependencies/zenity/src
|
||||
url = https://gitea.thebrokenrail.com/TheBrokenRail/zenity.git
|
||||
[submodule "launcher/dependencies/patchelf/src"]
|
||||
path = launcher/dependencies/patchelf/src
|
||||
url = https://github.com/NixOS/patchelf.git
|
||||
|
199
CMakeLists.txt
199
CMakeLists.txt
@ -1,126 +1,162 @@
|
||||
cmake_minimum_required(VERSION 3.13.0)
|
||||
cmake_minimum_required(VERSION 3.16.0)
|
||||
|
||||
# Specify Options
|
||||
option(MCPI_IS_MIXED_BUILD "Whether The Architecture-Independent And ARM Code Are Different Architecture" FALSE)
|
||||
option(MCPI_BUNDLE_ARMHF_SYSROOT "Whether To Include An ARMHF Sysroot" ${MCPI_IS_MIXED_BUILD})
|
||||
option(MCPI_SERVER_MODE "Server Mode" FALSE)
|
||||
option(MCPI_HEADLESS_MODE "Headless Mode" ${MCPI_SERVER_MODE})
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
option(MCPI_USE_MEDIA_LAYER_PROXY "Whether To Enable The Media Layer Proxy" ${MCPI_IS_MIXED_BUILD})
|
||||
option(MCPI_USE_GLES1_COMPATIBILITY_LAYER "Whether To Enable The GLESv1_CM Compatibility Layer" TRUE)
|
||||
else()
|
||||
set(MCPI_USE_MEDIA_LAYER_PROXY FALSE)
|
||||
set(MCPI_USE_GLES1_COMPATIBILITY_LAYER FALSE)
|
||||
endif()
|
||||
set(MCPI_BUILD_MODE "both" CACHE STRING "\"arm\" = Build Only Code That Must Be ARM; \"native\" = Build Architecture-Independent Code; \"both\" = Build All Code As ARM")
|
||||
set_property(CACHE MCPI_BUILD_MODE PROPERTY STRINGS "both" "arm" "native")
|
||||
option(MCPI_OPEN_SOURCE_ONLY "Only Install Open-Source Code (Will Result In Broken Install)" FALSE)
|
||||
option(MCPI_IS_APPIMAGE_BUILD "AppImage Build" FALSE)
|
||||
|
||||
# Configure Build Mode
|
||||
# Build Mode
|
||||
set(MCPI_BUILD_MODE "native" CACHE STRING "\"arm\" = Build Only Code That Must Be ARM; \"native\" = Build Architecture-Independent Code")
|
||||
set_property(CACHE MCPI_BUILD_MODE PROPERTY STRINGS "arm" "native")
|
||||
if(MCPI_BUILD_MODE STREQUAL "arm")
|
||||
set(USE_ARM32_TOOLCHAIN TRUE)
|
||||
set(BUILD_ARM_COMPONENTS TRUE)
|
||||
set(BUILD_NATIVE_COMPONENTS FALSE)
|
||||
elseif(MCPI_BUILD_MODE STREQUAL "native")
|
||||
set(USE_ARM32_TOOLCHAIN FALSE)
|
||||
set(BUILD_ARM_COMPONENTS FALSE)
|
||||
set(BUILD_NATIVE_COMPONENTS TRUE)
|
||||
elseif(MCPI_BUILD_MODE STREQUAL "both")
|
||||
set(USE_ARM32_TOOLCHAIN TRUE)
|
||||
set(BUILD_ARM_COMPONENTS TRUE)
|
||||
set(BUILD_NATIVE_COMPONENTS TRUE)
|
||||
else()
|
||||
message(FATAL_ERROR "Invalid Mode")
|
||||
endif()
|
||||
|
||||
# Utility Functions
|
||||
include(cmake/util.cmake)
|
||||
# Specify Options
|
||||
option(MCPI_IS_MIXED_BUILD "Whether The Architecture-Independent And ARM Code Are Different Architecture" FALSE)
|
||||
option(MCPI_OPEN_SOURCE_ONLY "Only Install Open-Source Code (Will Result In Broken Install)" FALSE)
|
||||
option(MCPI_IS_APPIMAGE_BUILD "AppImage Build" FALSE)
|
||||
|
||||
# Server/Headless Builds
|
||||
option(MCPI_SERVER_MODE "Server Mode" FALSE)
|
||||
option(MCPI_HEADLESS_MODE "Headless Mode" ${MCPI_SERVER_MODE})
|
||||
|
||||
# Media Layer
|
||||
if(MCPI_HEADLESS_MODE)
|
||||
set(DEFAULT_USE_MEDIA_LAYER_PROXY FALSE)
|
||||
else()
|
||||
set(DEFAULT_USE_MEDIA_LAYER_PROXY ${MCPI_IS_MIXED_BUILD})
|
||||
endif()
|
||||
option(MCPI_USE_MEDIA_LAYER_PROXY "Whether To Enable The Media Layer Proxy" ${DEFAULT_USE_MEDIA_LAYER_PROXY})
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
option(MCPI_USE_GLES1_COMPATIBILITY_LAYER "Whether To Enable The GLESv1_CM Compatibility Layer" TRUE)
|
||||
endif()
|
||||
|
||||
# App ID
|
||||
set(DEFAULT_APP_ID "com.thebrokenrail.MCPIReborn")
|
||||
if(MCPI_SERVER_MODE)
|
||||
string(APPEND DEFAULT_APP_ID "Server")
|
||||
else()
|
||||
string(APPEND DEFAULT_APP_ID "Client")
|
||||
endif()
|
||||
set(MCPI_APP_ID "${DEFAULT_APP_ID}" CACHE STRING "App ID")
|
||||
|
||||
# App Title
|
||||
set(DEFAULT_APP_TITLE "Minecraft: Pi Edition: Reborn")
|
||||
if(MCPI_SERVER_MODE)
|
||||
string(APPEND DEFAULT_APP_TITLE " (Server)")
|
||||
else()
|
||||
string(APPEND DEFAULT_APP_TITLE " (Client)")
|
||||
endif()
|
||||
set(MCPI_APP_TITLE "${DEFAULT_APP_TITLE}" CACHE STRING "App Title")
|
||||
|
||||
# Specify Variant Name
|
||||
set(MCPI_VARIANT_NAME "minecraft-pi-reborn")
|
||||
if(MCPI_SERVER_MODE)
|
||||
set(MCPI_VARIANT_NAME "${MCPI_VARIANT_NAME}-server")
|
||||
string(APPEND MCPI_VARIANT_NAME "-server")
|
||||
else()
|
||||
set(MCPI_VARIANT_NAME "${MCPI_VARIANT_NAME}-client")
|
||||
string(APPEND MCPI_VARIANT_NAME "-client")
|
||||
endif()
|
||||
|
||||
# Specify Installation Paths
|
||||
set(MCPI_INSTALL_DIR "lib/${MCPI_VARIANT_NAME}")
|
||||
set(MCPI_LIB_DIR "${MCPI_INSTALL_DIR}/lib")
|
||||
set(MCPI_BIN_DIR "${MCPI_INSTALL_DIR}/bin")
|
||||
set(MCPI_LEGAL_DIR "${MCPI_INSTALL_DIR}/legal") # For Software Licenses
|
||||
set(MCPI_SDK_DIR "${MCPI_INSTALL_DIR}/sdk")
|
||||
set(MCPI_SDK_LIB_DIR "${MCPI_SDK_DIR}/lib")
|
||||
set(MCPI_SDK_INCLUDE_DIR "${MCPI_SDK_DIR}/include")
|
||||
|
||||
# Library Directory
|
||||
set(MCPI_LIB_DIR "${MCPI_INSTALL_DIR}/lib")
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
string(APPEND MCPI_LIB_DIR "/arm")
|
||||
elseif(BUILD_NATIVE_COMPONENTS)
|
||||
string(APPEND MCPI_LIB_DIR "/native")
|
||||
endif()
|
||||
|
||||
# Share Directory
|
||||
set(MCPI_SHARE_DIR "share")
|
||||
if(MCPI_IS_APPIMAGE_BUILD)
|
||||
string(PREPEND MCPI_SHARE_DIR "usr/")
|
||||
endif()
|
||||
|
||||
# Build Mode
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
endif()
|
||||
|
||||
# Prebuilt ARMHF Toolchain
|
||||
option(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN "Whether To Use A Prebuilt ARMHF Toolchain For Building ARM Components" ${MCPI_IS_MIXED_BUILD})
|
||||
if(BUILD_ARM_COMPONENTS AND MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
|
||||
include(cmake/prebuilt-armhf-toolchain.cmake)
|
||||
endif()
|
||||
|
||||
# Start Project
|
||||
project(minecraft-pi-reborn)
|
||||
|
||||
# Sanity Check
|
||||
# Utility Functions
|
||||
include(cmake/util.cmake)
|
||||
|
||||
# Sanity Checks
|
||||
if(BUILD_NATIVE_COMPONENTS AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm" AND NOT MCPI_IS_MIXED_BUILD)
|
||||
message(FATAL_ERROR "Project is configured as a mixed-buld, but MCPI_IS_MIXED_BUILD is disabled.")
|
||||
endif()
|
||||
|
||||
# Require ARM Compilation
|
||||
if(USE_ARM32_TOOLCHAIN AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm")
|
||||
if(BUILD_ARM_COMPONENTS AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm")
|
||||
message(FATAL_ERROR "ARM-Targeting Compiler Required")
|
||||
endif()
|
||||
|
||||
# Specify Default Installation Prefix
|
||||
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
|
||||
set(CMAKE_INSTALL_PREFIX "/usr" CACHE PATH "" FORCE)
|
||||
set(DEFAULT_PREFIX "/usr")
|
||||
if(MCPI_IS_APPIMAGE_BUILD)
|
||||
set(DEFAULT_PREFIX "/")
|
||||
endif()
|
||||
set(CMAKE_INSTALL_PREFIX "${DEFAULT_PREFIX}" CACHE PATH "" FORCE)
|
||||
endif()
|
||||
|
||||
# Optimizations
|
||||
if(CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
add_compile_options(-O3)
|
||||
else()
|
||||
add_compile_options(-g)
|
||||
endif()
|
||||
# Required Compile Flags
|
||||
string(CONCAT COMPILE_FLAGS_SETUP
|
||||
# Optimizations
|
||||
"if(CMAKE_BUILD_TYPE STREQUAL \"Release\")\n"
|
||||
" add_compile_options(-O3 -s)\n"
|
||||
"else()\n"
|
||||
" add_compile_options(-g)\n"
|
||||
"endif()\n"
|
||||
|
||||
# Use LLD When Using Clang
|
||||
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
|
||||
add_link_options("-fuse-ld=lld")
|
||||
endif()
|
||||
# PIC
|
||||
"set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)\n"
|
||||
|
||||
# PIC
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
|
||||
# Warnings
|
||||
"add_link_options(-Wl,--no-undefined)\n"
|
||||
|
||||
# C Standard
|
||||
"add_definitions(-D_GNU_SOURCE)\n"
|
||||
"set(CMAKE_C_STANDARD 99)\n"
|
||||
"set(CMAKE_CXX_STANDARD 11)\n"
|
||||
|
||||
# Skip RPath
|
||||
"set(CMAKE_SKIP_BUILD_RPATH TRUE)"
|
||||
)
|
||||
cmake_language(EVAL CODE "${COMPILE_FLAGS_SETUP}")
|
||||
|
||||
# Fast Math
|
||||
add_compile_options(-ffast-math)
|
||||
|
||||
# Buld Dependencies
|
||||
add_subdirectory(dependencies)
|
||||
|
||||
# Warnings
|
||||
add_compile_options(-Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference)
|
||||
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 10.0)
|
||||
if(CMAKE_C_COMPILER_ID STREQUAL \"GNU\")
|
||||
# Prevents False Positives
|
||||
add_compile_options(-Wno-stringop-overflow)
|
||||
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 10.0)
|
||||
add_compile_options(-Wno-stringop-overflow)
|
||||
endif()
|
||||
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 11.0)
|
||||
add_compile_options(-Wno-array-bounds -Wno-stringop-overread)
|
||||
endif()
|
||||
endif()
|
||||
add_link_options(-Wl,--no-undefined)
|
||||
add_definitions(-D_GNU_SOURCE)
|
||||
set(CMAKE_C_STANDARD 99)
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# Specify Constants
|
||||
if(MCPI_SERVER_MODE)
|
||||
add_definitions(-DMCPI_SERVER_MODE)
|
||||
endif()
|
||||
if(MCPI_HEADLESS_MODE)
|
||||
add_definitions(-DMCPI_HEADLESS_MODE)
|
||||
endif()
|
||||
if(MCPI_IS_APPIMAGE_BUILD)
|
||||
add_definitions(-DMCPI_IS_APPIMAGE_BUILD)
|
||||
endif()
|
||||
if(MCPI_BUNDLE_ARMHF_SYSROOT)
|
||||
add_definitions(-DMCPI_BUNDLE_ARMHF_SYSROOT)
|
||||
endif()
|
||||
if(MCPI_USE_GLES1_COMPATIBILITY_LAYER)
|
||||
add_definitions(-DMCPI_USE_GLES1_COMPATIBILITY_LAYER)
|
||||
endif()
|
||||
# Buld Dependencies
|
||||
add_subdirectory(dependencies)
|
||||
|
||||
# Version
|
||||
set_property(
|
||||
@ -128,8 +164,8 @@ set_property(
|
||||
APPEND
|
||||
PROPERTY CMAKE_CONFIGURE_DEPENDS VERSION
|
||||
)
|
||||
file(STRINGS VERSION VERSION)
|
||||
add_definitions(-DVERSION="${VERSION}")
|
||||
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" MCPI_VERSION)
|
||||
file(TIMESTAMP "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" MCPI_VERSION_DATE "%Y-%m-%d" UTC)
|
||||
|
||||
# Build libreborn
|
||||
add_subdirectory(libreborn)
|
||||
@ -156,3 +192,18 @@ endif()
|
||||
if(BUILD_NATIVE_COMPONENTS)
|
||||
add_subdirectory(images)
|
||||
endif()
|
||||
|
||||
# Install SDK
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" FILE "sdk-targets.cmake" EXPORT_LINK_INTERFACE_LIBRARIES)
|
||||
string(CONCAT SDK_SETUP
|
||||
# Compile Flags
|
||||
"${COMPILE_FLAGS_SETUP}\n"
|
||||
# Log
|
||||
"message(STATUS \"Using Reborn SDK v${MCPI_VERSION}\")\n"
|
||||
# Include Targets
|
||||
"include(\"\${CMAKE_CURRENT_LIST_DIR}/sdk-targets.cmake\")\n"
|
||||
)
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake" "${SDK_SETUP}")
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake" DESTINATION "${MCPI_SDK_DIR}")
|
||||
endif()
|
||||
|
20
Dockerfile
20
Dockerfile
@ -3,24 +3,12 @@ FROM debian:bullseye-slim
|
||||
# Install
|
||||
RUN \
|
||||
apt-get update && \
|
||||
apt-get install -y tini sed && \
|
||||
apt-get install -y tini qemu-user && \
|
||||
apt-get --fix-broken install -y && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# Copy AppImage
|
||||
RUN mkdir /app
|
||||
ADD ./out/minecraft-pi-reborn-server-*-amd64.AppImage /app
|
||||
|
||||
# Extract AppImage
|
||||
WORKDIR /app
|
||||
RUN \
|
||||
sed -i '0,/AI\x02/{s|AI\x02|\x00\x00\x00|}' ./*.AppImage && \
|
||||
./*.AppImage --appimage-extract && \
|
||||
rm -f ./*.AppImage
|
||||
|
||||
# Setup AppImage
|
||||
ENV OWD=/data
|
||||
ENV APPDIR=/app/squashfs-root
|
||||
# Copy
|
||||
ADD ./out/server-amd64 /app
|
||||
|
||||
# Setup Working Directory
|
||||
RUN mkdir /data
|
||||
@ -28,4 +16,4 @@ WORKDIR /data
|
||||
|
||||
# Setup Entrypoint
|
||||
ENTRYPOINT ["/usr/bin/tini", "--"]
|
||||
CMD ["/app/squashfs-root/AppRun"]
|
||||
CMD ["/app/usr/bin/minecraft-pi-reborn-server"]
|
||||
|
6
Jenkinsfile
vendored
6
Jenkinsfile
vendored
@ -1,11 +1,11 @@
|
||||
pipeline {
|
||||
agent none
|
||||
stages {
|
||||
stage('Debian Bullseye') {
|
||||
stage('Debian Buster') {
|
||||
agent {
|
||||
dockerfile {
|
||||
filename 'scripts/ci/Dockerfile'
|
||||
args '-v /var/run/docker.sock:/var/run/docker.sock'
|
||||
args '-v /var/run/docker.sock:/var/run/docker.sock --network host'
|
||||
}
|
||||
}
|
||||
stages {
|
||||
@ -22,6 +22,8 @@ pipeline {
|
||||
stage('Publish') {
|
||||
steps {
|
||||
sh 'apt-get update && apt-get install -y docker.io'
|
||||
sh 'rm -rf ./out/server-amd64'
|
||||
sh './scripts/build.sh server amd64'
|
||||
sh 'docker build --no-cache --tag thebrokenrail/minecraft-pi-reborn-server .'
|
||||
withCredentials([usernamePassword(credentialsId: 'docker_hub_login', usernameVariable: 'DOCKER_HUB_USERNAME', passwordVariable: 'DOCKER_HUB_PASSWORD')]) {
|
||||
sh 'docker login -u "${DOCKER_HUB_USERNAME}" -p "${DOCKER_HUB_PASSWORD}"'
|
||||
|
@ -1,11 +0,0 @@
|
||||
# Setup Toolchain
|
||||
macro(setup_toolchain target)
|
||||
# Use ARM Cross-Compiler
|
||||
set(CMAKE_C_COMPILER "${target}-gcc")
|
||||
set(CMAKE_CXX_COMPILER "${target}-g++")
|
||||
set(CMAKE_FIND_ROOT_PATH "/usr/${target}" "/usr/lib/${target}")
|
||||
# Extra
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
# pkg-config
|
||||
set(ENV{PKG_CONFIG_LIBDIR} "/usr/lib/${target}/pkgconfig:/usr/${target}/lib/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig")
|
||||
endmacro()
|
84
cmake/prebuilt-armhf-toolchain.cmake
Normal file
84
cmake/prebuilt-armhf-toolchain.cmake
Normal file
@ -0,0 +1,84 @@
|
||||
# Locations
|
||||
set(toolchain_dir "${CMAKE_CURRENT_LIST_DIR}/.prebuilt-armhf-toolchain")
|
||||
set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot")
|
||||
|
||||
# Force Toolchain
|
||||
set(CMAKE_C_COMPILER "${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc")
|
||||
set(CMAKE_CXX_COMPILER "${toolchain_dir}/bin/arm-none-linux-gnueabihf-g++")
|
||||
set(CMAKE_SYSTEM_NAME "Linux")
|
||||
set(CMAKE_SYSTEM_PROCESSOR "arm")
|
||||
unset(CMAKE_TOOLCHAIN_FILE CACHE)
|
||||
|
||||
# Download If Needed
|
||||
if(NOT EXISTS "${CMAKE_C_COMPILER}")
|
||||
# Pick URL
|
||||
execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(arch STREQUAL "x86_64")
|
||||
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf.tar.xz")
|
||||
set(toolchain_sha256 "aa074fa8371a4f73fecbd16bd62c8b1945f23289e26414794f130d6ccdf8e39c")
|
||||
elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l")
|
||||
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-aarch64-arm-none-linux-gnueabihf.tar.xz")
|
||||
set(toolchain_sha256 "fccd7af76988da2b077f939eb2a78baa9935810918d2bf3f837bc74f52efa825")
|
||||
else()
|
||||
message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain")
|
||||
endif()
|
||||
|
||||
# Download
|
||||
message(STATUS "Downloading Prebuilt ARMHF Toolchain...")
|
||||
file(REMOVE_RECURSE "${toolchain_dir}")
|
||||
include(FetchContent)
|
||||
set(FETCHCONTENT_QUIET FALSE)
|
||||
FetchContent_Declare(
|
||||
prebuilt-armhf-toolchain
|
||||
URL "${toolchain_url}"
|
||||
URL_HASH "SHA256=${toolchain_sha256}"
|
||||
SOURCE_DIR "${toolchain_dir}"
|
||||
)
|
||||
FetchContent_Populate(prebuilt-armhf-toolchain)
|
||||
|
||||
# Force Sysroot Rebuild
|
||||
file(REMOVE_RECURSE "${sysroot_dir}")
|
||||
endif()
|
||||
|
||||
# Build Sysroot
|
||||
if(NOT EXISTS "${sysroot_dir}")
|
||||
# Create Directory
|
||||
file(MAKE_DIRECTORY "${sysroot_dir}")
|
||||
|
||||
# Copy Files From Toolchain
|
||||
file(
|
||||
COPY "${toolchain_dir}/arm-none-linux-gnueabihf/libc/"
|
||||
DESTINATION "${sysroot_dir}"
|
||||
USE_SOURCE_PERMISSIONS
|
||||
FILES_MATCHING
|
||||
PATTERN "*.so*"
|
||||
)
|
||||
|
||||
# Delete Unneeded Files
|
||||
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/audit")
|
||||
|
||||
# Strip Files
|
||||
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE "${sysroot_dir}/*")
|
||||
foreach(file IN LISTS files)
|
||||
execute_process(COMMAND "${toolchain_dir}/bin/arm-none-linux-gnueabihf-strip" "${file}" RESULT_VARIABLE ret)
|
||||
# Check Result
|
||||
if(NOT ret EQUAL 0)
|
||||
# Delete Invalid Files
|
||||
file(REMOVE "${file}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Setup gconv
|
||||
file(
|
||||
COPY "${toolchain_dir}/arm-none-linux-gnueabihf/libc/usr/lib/gconv/gconv-modules"
|
||||
DESTINATION "${sysroot_dir}/usr/lib/gconv"
|
||||
USE_SOURCE_PERMISSIONS
|
||||
)
|
||||
endif()
|
||||
|
||||
# Install Sysroot (Skipping Empty Directories)
|
||||
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE RELATIVE "${sysroot_dir}" "${sysroot_dir}/*")
|
||||
foreach(file IN LISTS files)
|
||||
get_filename_component(parent "${file}" DIRECTORY)
|
||||
install(PROGRAMS "${sysroot_dir}/${file}" DESTINATION "${MCPI_INSTALL_DIR}/sysroot/${parent}")
|
||||
endforeach()
|
38
cmake/toolchain/base-toolchain.cmake
Normal file
38
cmake/toolchain/base-toolchain.cmake
Normal file
@ -0,0 +1,38 @@
|
||||
# Setup Toolchain
|
||||
macro(setup_toolchain target)
|
||||
# Target Variants
|
||||
set(target_variants "${target}")
|
||||
macro(add_target_variant value)
|
||||
string(REPLACE "-linux" "-${value}-linux" target_variant "${target}")
|
||||
list(APPEND target_variants "${target_variant}")
|
||||
endmacro()
|
||||
add_target_variant(unknown)
|
||||
add_target_variant(none)
|
||||
add_target_variant(pc)
|
||||
# Find Compiler
|
||||
macro(find_compiler output name)
|
||||
set(possible_names "")
|
||||
foreach(possible_target IN LISTS target_variants)
|
||||
list(APPEND possible_names "${possible_target}-${name}")
|
||||
endforeach()
|
||||
find_program(
|
||||
"${output}"
|
||||
NAMES ${possible_names}
|
||||
NO_CACHE
|
||||
)
|
||||
if("${${output}}" STREQUAL "${output}-NOTFOUND")
|
||||
message(FATAL_ERROR "Unable To Find ${name}")
|
||||
endif()
|
||||
endmacro()
|
||||
find_compiler(CMAKE_C_COMPILER "gcc")
|
||||
find_compiler(CMAKE_CXX_COMPILER "g++")
|
||||
# Extra
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
# Custom Search Paths
|
||||
if(NOT DEFINED ENV{MCPI_TOOLCHAIN_USE_DEFAULT_SEARCH_PATHS})
|
||||
# Find Root
|
||||
set(CMAKE_FIND_ROOT_PATH "/usr/${target}" "/usr/lib/${target}" "/usr")
|
||||
# pkg-config
|
||||
set(ENV{PKG_CONFIG_LIBDIR} "/usr/lib/${target}/pkgconfig:/usr/${target}/lib/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig")
|
||||
endif()
|
||||
endmacro()
|
@ -1,19 +1,31 @@
|
||||
# Symlink Function
|
||||
function(install_symlink target link)
|
||||
install(CODE "\
|
||||
# Prepare\n \
|
||||
set(file \"\$ENV{DESTDIR}\${CMAKE_INSTALL_PREFIX}/${link}\")\n \
|
||||
\
|
||||
# Create Directory\n \
|
||||
get_filename_component(dir \"\${file}\" DIRECTORY)\n \
|
||||
file(MAKE_DIRECTORY \${dir})\n \
|
||||
\
|
||||
# Create Symlink\n \
|
||||
if(NOT EXISTS \"\${file}\")\n \
|
||||
execute_process(COMMAND \${CMAKE_COMMAND} -E create_symlink ${target} \"\${file}\")\n \
|
||||
message(\"-- Installing: \${file}\")\n \
|
||||
else()\n \
|
||||
message(\"-- Up-to-date: \${file}\")\n \
|
||||
endif() \
|
||||
")
|
||||
get_filename_component(parent "${link}" DIRECTORY)
|
||||
if(parent STREQUAL "")
|
||||
set(parent ".")
|
||||
endif()
|
||||
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/symlink/${parent}")
|
||||
file(CREATE_LINK "${target}" "${CMAKE_BINARY_DIR}/symlink/${link}" SYMBOLIC)
|
||||
install(FILES "${CMAKE_BINARY_DIR}/symlink/${link}" DESTINATION "${parent}")
|
||||
endfunction()
|
||||
|
||||
# Embed Resources
|
||||
function(embed_resource target file)
|
||||
# Read Hex Data
|
||||
file(READ "${file}" data HEX)
|
||||
# Convert Hex Data For C Compatibility
|
||||
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," data "${data}")
|
||||
# Get C Name
|
||||
get_filename_component(name "${file}" NAME)
|
||||
string(MAKE_C_IDENTIFIER "${name}" name)
|
||||
# Write Data
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/${name}.c" "#include <stddef.h>\nconst unsigned char ${name}[] = {${data}};\nconst size_t ${name}_len = sizeof (${name});\n")
|
||||
# Add To Target
|
||||
target_sources("${target}" PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${name}.c")
|
||||
# Mark Dependency
|
||||
set_property(
|
||||
DIRECTORY
|
||||
APPEND
|
||||
PROPERTY CMAKE_CONFIGURE_DEPENDS "${file}"
|
||||
)
|
||||
endfunction()
|
||||
|
14
dependencies/CMakeLists.txt
vendored
14
dependencies/CMakeLists.txt
vendored
@ -1,9 +1,5 @@
|
||||
project(dependencies)
|
||||
|
||||
# ZLib
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
add_subdirectory(zlib)
|
||||
endif()
|
||||
# LibPNG
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
add_subdirectory(libpng)
|
||||
@ -12,15 +8,7 @@ endif()
|
||||
if(BUILD_ARM_COMPONENTS AND NOT MCPI_OPEN_SOURCE_ONLY)
|
||||
add_subdirectory(minecraft-pi)
|
||||
endif()
|
||||
# GLFW
|
||||
if(BUILD_NATIVE_COMPONENTS AND NOT MCPI_HEADLESS_MODE)
|
||||
add_subdirectory(glfw)
|
||||
endif()
|
||||
# Zenity (Minimal Build)
|
||||
if(BUILD_NATIVE_COMPONENTS AND NOT MCPI_HEADLESS_MODE)
|
||||
if(BUILD_NATIVE_COMPONENTS AND NOT MCPI_SERVER_MODE)
|
||||
add_subdirectory(zenity)
|
||||
endif()
|
||||
# Sysroot
|
||||
if(BUILD_ARM_COMPONENTS AND MCPI_BUNDLE_ARMHF_SYSROOT)
|
||||
add_subdirectory(armhf-sysroot)
|
||||
endif()
|
||||
|
114
dependencies/armhf-sysroot/CMakeLists.txt
vendored
114
dependencies/armhf-sysroot/CMakeLists.txt
vendored
@ -1,114 +0,0 @@
|
||||
project(armhf-sysroot)
|
||||
|
||||
# Allow Custom Sysroot
|
||||
set(MCPI_CUSTOM_BUNDLED_ARMHF_SYSROOT "" CACHE PATH "Custom Bundled ARMHF Sysroot")
|
||||
if(MCPI_CUSTOM_BUNDLED_ARMHF_SYSROOT)
|
||||
# Custom Sysroot
|
||||
set(SYSROOT_DIR "${MCPI_CUSTOM_BUNDLED_ARMHF_SYSROOT}")
|
||||
else()
|
||||
# Download From APT
|
||||
set(APT_PACKAGES "libc6" "libstdc++6")
|
||||
|
||||
# Copy To Binary Directory
|
||||
set(APT_DIR "${CMAKE_CURRENT_BINARY_DIR}/apt")
|
||||
file(REMOVE_RECURSE "${APT_DIR}")
|
||||
file(MAKE_DIRECTORY "${APT_DIR}")
|
||||
# Make Directories
|
||||
file(MAKE_DIRECTORY "${APT_DIR}/apt.conf.d")
|
||||
file(MAKE_DIRECTORY "${APT_DIR}/preferences.d")
|
||||
file(MAKE_DIRECTORY "${APT_DIR}/keys")
|
||||
file(MAKE_DIRECTORY "${APT_DIR}/dpkg")
|
||||
file(TOUCH "${APT_DIR}/dpkg/status")
|
||||
|
||||
# Create APT Sources
|
||||
execute_process(
|
||||
COMMAND "${CMAKE_SOURCE_DIR}/scripts/tools/get-apt-sources.sh"
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
OUTPUT_VARIABLE APT_SOURCES
|
||||
RESULT_VARIABLE APT_SOURCES_RESULT
|
||||
)
|
||||
if(NOT APT_SOURCES_RESULT EQUAL 0)
|
||||
message(FATAL_ERROR "Unable To Get APT Sources For ARMHF Sysroot")
|
||||
endif()
|
||||
file(WRITE "${APT_DIR}/sources.list" "${APT_SOURCES}")
|
||||
|
||||
# Create APT Config
|
||||
string(CONCAT APT_CONFIG
|
||||
"Dir \"${APT_DIR}\";\n"
|
||||
"Dir::State \"${APT_DIR}\";\n"
|
||||
"Dir::Cache \"${APT_DIR}\";\n"
|
||||
"Dir::Etc::Main \"${APT_DIR}/apt.conf\";\n"
|
||||
"Dir::Etc::Parts \"${APT_DIR}/apt.conf.d\";\n"
|
||||
"Dir::Etc::SourceList \"${APT_DIR}/sources.list\";\n"
|
||||
"Dir::Etc::SourceListParts \"${APT_DIR}/sources.list.d\";\n"
|
||||
"Dir::Etc::PreferencesParts \"${APT_DIR}/preferences.d\";\n"
|
||||
"Dir::Etc::TrustedParts \"${APT_DIR}/keys\";\n"
|
||||
"Dir::State::status \"${APT_DIR}/dpkg/status\";\n"
|
||||
"Dir::Ignore-Files-Silently \"False\";\n"
|
||||
"APT::Install-Recommends \"False\";\n"
|
||||
"APT::Install-Suggests \"False\";\n"
|
||||
"APT::Immediate-Configure \"False\";\n"
|
||||
"APT::Architecture \"armhf\";\n"
|
||||
"APT::Architectures { \"armhf\"; }\n"
|
||||
"Acquire::Languages \"none\";\n"
|
||||
"APT::Get::AllowUnauthenticated \"True\";\n"
|
||||
"Acquire::AllowInsecureRepositories \"True\";\n"
|
||||
)
|
||||
file(WRITE "${APT_DIR}/apt.conf" "${APT_CONFIG}")
|
||||
|
||||
# Environment
|
||||
set(APT_ENV
|
||||
"${CMAKE_COMMAND}"
|
||||
-E env
|
||||
"DEBIAN_FRONTEND=noninteractive"
|
||||
"APT_CONFIG=${APT_DIR}/apt.conf"
|
||||
)
|
||||
|
||||
# Create Sysroot Directory
|
||||
set(SYSROOT_DIR "${CMAKE_CURRENT_BINARY_DIR}/sysroot")
|
||||
file(REMOVE_RECURSE "${SYSROOT_DIR}")
|
||||
file(MAKE_DIRECTORY "${SYSROOT_DIR}")
|
||||
|
||||
# Download
|
||||
add_custom_command(
|
||||
OUTPUT "${APT_DIR}/.update-stamp"
|
||||
COMMAND ${APT_ENV} apt-get update
|
||||
COMMAND "${CMAKE_COMMAND}" -E touch "${APT_DIR}/.update-stamp"
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_command(
|
||||
OUTPUT "${APT_DIR}/.download-stamp"
|
||||
DEPENDS "${APT_DIR}/.update-stamp"
|
||||
COMMAND ${APT_ENV} apt-get install -y --no-install-recommends --download-only ${APT_PACKAGES}
|
||||
COMMAND "${CMAKE_COMMAND}" -E touch "${APT_DIR}/.download-stamp"
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_command(
|
||||
OUTPUT "${APT_DIR}/.extract-stamp"
|
||||
DEPENDS "${APT_DIR}/.download-stamp"
|
||||
COMMAND ${APT_ENV} find "${APT_DIR}/archives" -maxdepth 1 -type f -name "*.deb" -exec dpkg -x {} "${SYSROOT_DIR}" ";"
|
||||
COMMAND "${CMAKE_COMMAND}" -E touch "${APT_DIR}/.extract-stamp"
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(armhf-sysroot ALL DEPENDS "${APT_DIR}/.extract-stamp")
|
||||
endif()
|
||||
|
||||
# Install
|
||||
install(
|
||||
DIRECTORY "${SYSROOT_DIR}/"
|
||||
DESTINATION "${MCPI_INSTALL_DIR}/sysroot"
|
||||
USE_SOURCE_PERMISSIONS
|
||||
REGEX "usr/lib/arm-linux-gnueabihf/gconv" EXCLUDE
|
||||
REGEX "usr/lib/arm-linux-gnueabihf/audit" EXCLUDE
|
||||
REGEX "usr/share/man" EXCLUDE
|
||||
REGEX "usr/share/doc/.*/README\..*" EXCLUDE
|
||||
REGEX "usr/share/doc/.*/changelog\..*" EXCLUDE
|
||||
REGEX "usr/share/doc/.*/NEWS\..*" EXCLUDE
|
||||
REGEX "usr/share/doc/.*/TODO\..*" EXCLUDE
|
||||
REGEX "usr/share/lintian" EXCLUDE
|
||||
REGEX "usr/share/gcc" EXCLUDE
|
||||
REGEX "usr/share/gdb" EXCLUDE
|
||||
REGEX "usr/share/locale" EXCLUDE
|
||||
REGEX "usr/share/help" EXCLUDE
|
||||
REGEX "etc" EXCLUDE
|
||||
)
|
22
dependencies/glfw/CMakeLists.txt
vendored
22
dependencies/glfw/CMakeLists.txt
vendored
@ -1,22 +0,0 @@
|
||||
project(glfw)
|
||||
|
||||
# Silence Warnings
|
||||
add_compile_options(-w)
|
||||
|
||||
## GLFW
|
||||
|
||||
# Download
|
||||
set(BUILD_SHARED_LIBS FALSE)
|
||||
set(GLFW_BUILD_EXAMPLES FALSE)
|
||||
set(GLFW_BUILD_TESTS FALSE)
|
||||
set(GLFW_BUILD_DOCS FALSE)
|
||||
set(GLFW_INSTALL FALSE)
|
||||
set(GLFW_BUILD_WIN32 FALSE)
|
||||
set(GLFW_BUILD_COCOA FALSE)
|
||||
set(GLFW_BUILD_X11 TRUE)
|
||||
set(GLFW_BUILD_WAYLAND TRUE)
|
||||
set(GLFW_LIBRARY_TYPE "STATIC")
|
||||
add_subdirectory(src EXCLUDE_FROM_ALL)
|
||||
|
||||
# Ensure Build
|
||||
add_custom_target(glfw-build ALL DEPENDS glfw)
|
1
dependencies/glfw/src
vendored
1
dependencies/glfw/src
vendored
@ -1 +0,0 @@
|
||||
Subproject commit 62e175ef9fae75335575964c845a302447c012c7
|
26
dependencies/libpng/CMakeLists.txt
vendored
26
dependencies/libpng/CMakeLists.txt
vendored
@ -1,20 +1,44 @@
|
||||
project(libpng)
|
||||
|
||||
# ZLib (Needed By libpng)
|
||||
add_subdirectory(zlib)
|
||||
|
||||
# Silence Warnings
|
||||
add_compile_options(-w)
|
||||
|
||||
## LibPNG
|
||||
|
||||
# Options
|
||||
set(PNG_TESTS FALSE CACHE BOOL "" FORCE)
|
||||
set(PNG_NO_STDIO FALSE CACHE BOOL "" FORCE)
|
||||
set(PNG_STATIC FALSE CACHE BOOL "" FORCE)
|
||||
set(PNG_SHARED TRUE CACHE BOOL "" FORCE)
|
||||
|
||||
# Download
|
||||
set(ZLIB_LIBRARY zlibstatic)
|
||||
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../zlib/src" "${CMAKE_CURRENT_BINARY_DIR}/../zlib/src")
|
||||
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib/src")
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0054 OLD) # Silence Warning
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0003 NEW) # Silence Warning
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0022 NEW) # Fix Error
|
||||
set(M_LIBRARY m) # No Full Paths!
|
||||
add_subdirectory(src EXCLUDE_FROM_ALL)
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0054 NEW) # Re-Enable New Behavior
|
||||
|
||||
# Setup Target
|
||||
set_target_properties(png12 PROPERTIES LINK_OPTIONS "LINKER:--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers") # Use Symbol Versioning
|
||||
set_target_properties(png12 PROPERTIES DEBUG_POSTFIX "") # Fix LibPNG Suffix In Debug Mode
|
||||
target_include_directories(png12 PUBLIC "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>")
|
||||
foreach(zlib_include_dir IN ITEMS "${ZLIB_INCLUDE_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/zlib/src")
|
||||
target_include_directories(png12 PUBLIC "$<BUILD_INTERFACE:${zlib_include_dir}>")
|
||||
endforeach()
|
||||
|
||||
# Ensure Build
|
||||
add_custom_target(png12-build ALL DEPENDS png12)
|
||||
# Install
|
||||
install(TARGETS png12 DESTINATION "${MCPI_LIB_DIR}")
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install(TARGETS png12 zlibstatic EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
endif()
|
||||
|
||||
# License
|
||||
install(FILES src/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/libpng")
|
||||
|
@ -6,7 +6,11 @@ add_compile_options(-w)
|
||||
## zlib
|
||||
|
||||
# Download
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0022 NEW) # Fix Error
|
||||
add_subdirectory(src EXCLUDE_FROM_ALL)
|
||||
|
||||
# Ensure Build
|
||||
add_custom_target(zlib-build ALL DEPENDS zlibstatic)
|
||||
|
||||
# License
|
||||
install(FILES src/README DESTINATION "${MCPI_LEGAL_DIR}/zlib")
|
3
dependencies/minecraft-pi/CMakeLists.txt
vendored
3
dependencies/minecraft-pi/CMakeLists.txt
vendored
@ -14,7 +14,8 @@ FetchContent_Populate(minecraft-pi)
|
||||
# Install
|
||||
install(
|
||||
DIRECTORY "${minecraft-pi_SOURCE_DIR}/"
|
||||
DESTINATION "${MCPI_INSTALL_DIR}"
|
||||
DESTINATION "${MCPI_INSTALL_DIR}/game"
|
||||
USE_SOURCE_PERMISSIONS
|
||||
REGEX "api" EXCLUDE
|
||||
)
|
||||
install_symlink("game/minecraft-pi" "${MCPI_INSTALL_DIR}/minecraft-pi")
|
||||
|
3
dependencies/zenity/CMakeLists.txt
vendored
3
dependencies/zenity/CMakeLists.txt
vendored
@ -13,3 +13,6 @@ add_custom_target(zenity-build ALL DEPENDS zenity)
|
||||
|
||||
# Install
|
||||
install(TARGETS zenity DESTINATION "${MCPI_BIN_DIR}")
|
||||
|
||||
# License
|
||||
install(FILES src/COPYING DESTINATION "${MCPI_LEGAL_DIR}/zenity")
|
||||
|
@ -2,6 +2,11 @@
|
||||
|
||||
## Launch Sequence
|
||||
|
||||
### Common
|
||||
1. The launcher forks itself
|
||||
1. The child process continues the launch sequence.
|
||||
2. The original process monitors the child process for crashes.
|
||||
|
||||
### Client
|
||||
1. The launcher is started by the user
|
||||
1. The launcher starts several Zenity dialogs to configure MCPI-Reborn
|
||||
@ -34,12 +39,11 @@ The Media Layer handles MCPI's graphics calls and user input. It replaces MCPI's
|
||||
This sub-component re-implements a subset of SDL 1.2 calls with GLFW. It also provides a few utility functions that are used internally by MCPI-Reborn.
|
||||
|
||||
The utility functions include:
|
||||
* Taking Screenshots
|
||||
* Fullscreen
|
||||
* Audio
|
||||
* Etc
|
||||
|
||||
This is always compiled for the host system's architecture.
|
||||
This is always compiled for the host system's architecture unless the Media Layer Proxy is disabled.
|
||||
|
||||
This was created because SDL 1.2 has numerous bugs and is in-general unsupported.
|
||||
|
||||
@ -60,21 +64,13 @@ It is made of two parts:
|
||||
|
||||
While proxying all Media Layer Core API calls across UNIX pipes does hurt performance, it is better than emulating the entire graphics stack.
|
||||
|
||||
Using this in server-mode is redundant (and disallowed).
|
||||
Using this in server-mode is redundant.
|
||||
|
||||
#### Extras
|
||||
This sub-component contains code that must always be linked directly to MCPI.
|
||||
|
||||
This is always compiled for ARM.
|
||||
|
||||
#### Stubs
|
||||
This sub-component implements stubs for various redundant libraries used by MCPI to silence linker errors.
|
||||
|
||||
This is always compiled for ARM.
|
||||
|
||||
##### What To Stub And What To Patch?
|
||||
Most libraries (like ``bcm_host``) can just be replaced with stubs, because they don't need to do anything and aren't used by anything else. However, some libraries (like EGL and X11) might be used by some of MCPI-Reborn's dependencies (like GLFW) so instead of being replaced by a stub, each call is manually patched out from MCPI. A stub is still generated just in case that library isn't present on the system to silence linker errors, but it is only loaded if no other version is available.
|
||||
|
||||
#### Headers
|
||||
This sub-component includes headers for SDL, GLES, and EGL allowing easy (cross-)compilation.
|
||||
|
||||
@ -98,12 +94,11 @@ This component contains all MCPI symbols.
|
||||
## Dependencies
|
||||
MCPI-Reborn has several dependencies:
|
||||
* MCPI (Bundled)
|
||||
* GLFW (Only In Client Mode)
|
||||
* Open GL ES 1.1
|
||||
* GLFW (Only In Client Mode; Bundled)
|
||||
* Open GL ES 2.0
|
||||
* EGL
|
||||
* OpenAL (Only In Client Mode)
|
||||
* ZLib (Required By LibPNG; Bundled)
|
||||
* LibPNG (Bundled)
|
||||
* FreeImage (Only In Client Mode)
|
||||
* QEMU User Mode (Only On Non-ARM Hosts; Runtime Only)
|
||||
* Zenity (Only In Client Mode; Runtime Only)
|
||||
* Zenity (Only In Client Mode; Runtime Only; Bundled)
|
||||
|
@ -1,26 +1,11 @@
|
||||
# Building
|
||||
|
||||
## Build Dependencies
|
||||
* Common
|
||||
* ARM Compiler
|
||||
* Host Compiler (Clang)
|
||||
* CMake
|
||||
* Host Architecture Dependencies
|
||||
* Client Mode Only
|
||||
* GLFW
|
||||
* FreeImage
|
||||
* OpenAL
|
||||
## Dependencies
|
||||
|
||||
## Runtime Dependencies
|
||||
* Non-ARM Host Architectures
|
||||
* QEMU User-Mode
|
||||
* Host Architecture Dependencies
|
||||
* Client Mode Only
|
||||
* OpenGL ES 1.1
|
||||
* GLFW
|
||||
* FreeImage
|
||||
* OpenAL
|
||||
* Zenity
|
||||
### Debian/Ubuntu
|
||||
```sh
|
||||
./scripts/install-dependencies.sh
|
||||
```
|
||||
|
||||
## Instructions
|
||||
```sh
|
||||
@ -32,3 +17,6 @@
|
||||
./scripts/setup.sh <client|server> <armhf|arm64|i686|amd64> <Custom CMake Arguments>
|
||||
./scripts/build.sh <client|server> <armhf|arm64|i686|amd64>
|
||||
```
|
||||
|
||||
### Environment Variables
|
||||
* ``MCPI_TOOLCHAIN_USE_DEFAULT_SEARCH_PATHS``: Use Default CMake Search Paths Rather Than Guessing
|
||||
|
@ -1,5 +1,32 @@
|
||||
# Changelog
|
||||
|
||||
**2.4.3**
|
||||
* Fix Signs With CP-437
|
||||
|
||||
**2.4.2**
|
||||
* Fix Picking Up Lava
|
||||
* Fix Wayland App ID
|
||||
|
||||
**2.4.1**
|
||||
* Allow More Characters In Usernames And Chat
|
||||
* Fix Running On ARMHF Debian Buster
|
||||
|
||||
**2.4.0**
|
||||
* [Modding SDK](../example-mods/README.md)
|
||||
* Cache Blacklist/Whitelist
|
||||
* More Reliable AppImages
|
||||
* CMake Refactors
|
||||
* Disable Broken Touchscreen-Specific Block Outline Behavior
|
||||
* Add ``Remove Forced GUI Lag (Can Break Joining Servers)`` Feature Flag (Disabled By Default)
|
||||
* Add ``Add Buckets`` Feature Flag (Enabled By Default)
|
||||
* Add ``Classic HUD`` Feature Flag (Enabled By Default)
|
||||
* Add ``Translucent Toolbar`` Feature Flag (Enabled By Default)
|
||||
* Add ``Force EGL`` Feature Flag (Disabled By Default)
|
||||
* Fix Sound Pitch/Volume/Attenuation
|
||||
* Fix Holding Left-Click When Attacking
|
||||
* Don't Force EGL (Should Fix Some NVIDIA Systems)
|
||||
* Performance Fixes
|
||||
|
||||
**2.3.13**
|
||||
* Fix Texture Bug
|
||||
|
||||
|
@ -14,6 +14,9 @@ TRUE This Flag Is On By Default
|
||||
FALSE This Flag Is Off By Default
|
||||
```
|
||||
|
||||
### ``--default`` (Client Mode Only)
|
||||
If you run MCPI-Reborn with ``--default``, it will skip the startup configuration dialogs and just use the default values.
|
||||
|
||||
### ``--only-generate`` (Server Mode Only)
|
||||
If you run MCPI-Reborn with ``--only-generate``, it will immediately exit once world generation has completed. This is mainly used for automatically testing MCPI-Reborn.
|
||||
|
||||
@ -25,18 +28,18 @@ The world used will always be re-created on start and uses a hard-coded seed.
|
||||
## Environmental Variables
|
||||
|
||||
### ``MCPI_DEBUG``
|
||||
This enables debug logging if you set it to any non-zero-length value.
|
||||
This enables debug logging if it is set.
|
||||
|
||||
### Client Mode Only
|
||||
If a value isn't set for any of the following variables, a GUI will open that allows you to select one.
|
||||
If any of the following variables aren't set, one configuration dialog will open on startup for each unset variable.
|
||||
|
||||
### ``MCPI_FEATURE_FLAGS``
|
||||
#### ``MCPI_FEATURE_FLAGS``
|
||||
This corresponds to ``--print-available-feature-flags``. This is just a list of all enabled feature flags separated by ``|``.
|
||||
|
||||
For instance, the string ``Feature A|Feature B`` would enable both ``Feature A`` and ``Feature B`` and *disable every other available feature flag*.
|
||||
|
||||
### ``MCPI_RENDER_DISTANCE``
|
||||
#### ``MCPI_RENDER_DISTANCE``
|
||||
This is the render distance. The possible values are: ``Far``, ``Normal``, ``Short``, and ``Tiny``.
|
||||
|
||||
### ``MCPI_USERNAME``
|
||||
#### ``MCPI_USERNAME``
|
||||
This is the username.
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Dedicated Server
|
||||
The dedicated server is a version of Minecraft: Pi Edition modified to run in a headless environment. It loads settings from a ``server.properties`` file.
|
||||
|
||||
This server is also compatible with MCPE Alpha v0.6.1.
|
||||
This server is also compatible with MCPE Alpha v0.6.1[^1].
|
||||
|
||||
## Setup
|
||||
|
||||
@ -15,3 +15,5 @@ An official Docker image is also provided: [thebrokenrail/minecraft-pi-reborn-se
|
||||
* Player data is not saved because of limitations with MCPE LAN worlds
|
||||
* An easy workaround is to place your inventory in a chest before logging off
|
||||
* Survival Mode servers are incompatible with unmodded MCPI
|
||||
|
||||
[^1]: The exception to this is buckets, those will crash MCPE players.
|
||||
|
@ -1,21 +1,27 @@
|
||||
# Installation
|
||||
|
||||
## AppImage
|
||||
Download packages [here](https://jenkins.thebrokenrail.com/job/minecraft-pi-reborn/job/master/lastSuccessfulBuild/artifact/out/).
|
||||
|
||||
## Picking A Package
|
||||
### System Requirements
|
||||
* Debian Buster/Ubuntu 18.04 Or Higher
|
||||
* QEMU User-Mode
|
||||
* Debian/Ubuntu: ``sudo apt install qemu-user``
|
||||
* Arch: ``sudo pacman -Sy qemu-user``
|
||||
* Client-Only Dependencies
|
||||
* Graphics Drivers
|
||||
* GTK+ 3
|
||||
* Debian/Ubuntu: ``sudo apt install libgtk-3-0``
|
||||
* Arch: ``sudo pacman -Sy gtk3``
|
||||
* OpenAL
|
||||
* Debian/Ubuntu: ``sudo apt install libopenal1``
|
||||
* Arch: ``sudo pacman -Sy openal``
|
||||
|
||||
### Name Format
|
||||
```
|
||||
minecraft-pi-reborn-<Variant>_X.Y.Z_<Architecture>
|
||||
```
|
||||
|
||||
### Picking A Variant
|
||||
* ``client``: Client mode, use this if you want to play MCPI.
|
||||
* ``server``: Server mode, use this if you want to host a dedicated MCPI server.
|
||||
|
||||
### Picking An Architecture
|
||||
* ``amd64``: x86_64, use this if you are using a device with an AMD or Intel processor.
|
||||
* ``armhf``: ARM 32-Bit, use this if you are using an ARM device (like a Raspberry Pi).
|
||||
* ``arm64``: ARM 64-Bit, ``armhf`` but for 64-bit devices.
|
||||
|
||||
## Running
|
||||
### Running
|
||||
Follow [these](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage) instructions.
|
||||
|
||||
## Flatpak
|
||||
<a href="https://flathub.org/apps/details/com.thebrokenrail.MCPIReborn"><img width="240" alt="Download On Flathub" src="https://flathub.org/assets/badges/flathub-badge-en.svg" /></a>
|
||||
|
||||
### Note
|
||||
Game data is stored in ``~/.var/app/com.thebrokenrail.MCPIReborn/.minecraft-pi`` instead of ``~/.minecraft-pi``.
|
||||
|
19
example-mods/README.md
Normal file
19
example-mods/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
# Example Mods
|
||||
This is an example of a mod that can be built using the modding SDK.
|
||||
|
||||
* **Expanded Creative Mod**: This specific mod adds even more items and blocks to the Creative Inventory. It was originally by [@Bigjango13](https://github.com/bigjango13).
|
||||
* **Chat Commands Mod**: This specific mod makes an chat message starting with a ``/`` handled by the MCPI API.
|
||||
* **Recipes Mod**: This specific mod demos custom recipes.
|
||||
|
||||
## The SDK
|
||||
The modding SDK is a collection of exported CMake targets that allows anyone to create their own MCPI mod!
|
||||
|
||||
The SDK is copied to ``~/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake`` whenever MCPI-Reborn is started.
|
||||
|
||||
## How do I use this?
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ..
|
||||
cp libexpanded-creative.so ~/.minecraft-pi/mods
|
||||
```
|
15
example-mods/chat-commands/.gitignore
vendored
Normal file
15
example-mods/chat-commands/.gitignore
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
/out
|
||||
/debian/tmp
|
||||
/.vscode
|
||||
/build*
|
||||
/CMakeLists.txt.user
|
||||
*.autosave
|
||||
/AppImageBuilder.yml
|
||||
/appimage-builder-cache
|
||||
/appimage-build
|
||||
/AppDir
|
||||
/*.zsync
|
||||
/*.AppImage
|
||||
/core*
|
||||
/qemu_*
|
||||
/cmake/.prebuilt-armhf-toolchain
|
15
example-mods/chat-commands/CMakeLists.txt
Normal file
15
example-mods/chat-commands/CMakeLists.txt
Normal file
@ -0,0 +1,15 @@
|
||||
cmake_minimum_required(VERSION 3.16.0)
|
||||
|
||||
# Build For ARM
|
||||
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
|
||||
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
|
||||
|
||||
# Start Project
|
||||
project(chat-commands)
|
||||
|
||||
# Include SDK
|
||||
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake")
|
||||
|
||||
# Build
|
||||
add_library(chat-commands SHARED chat-commands.cpp)
|
||||
target_link_libraries(chat-commands mods-headers reborn-patch symbols chat misc)
|
25
example-mods/chat-commands/chat-commands.cpp
Normal file
25
example-mods/chat-commands/chat-commands.cpp
Normal file
@ -0,0 +1,25 @@
|
||||
// Headers
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
#include <symbols/minecraft.h>
|
||||
#include <mods/chat/chat.h>
|
||||
#include <mods/misc/misc.h>
|
||||
|
||||
// The Actual Mod
|
||||
HOOK(chat_handle_packet_send, void, (unsigned char *minecraft, unsigned char *packet)) {
|
||||
// Get Message
|
||||
char *message = *(char **) (packet + ChatPacket_message_property_offset);
|
||||
if (message[0] == '/') {
|
||||
// API Command
|
||||
unsigned char *gui = minecraft + Minecraft_gui_property_offset;
|
||||
std::string out = chat_send_api_command(minecraft, &message[1]);
|
||||
if (out.length() > 0 && out[out.length() - 1] == '\n') {
|
||||
out[out.length() - 1] = '\0';
|
||||
}
|
||||
misc_add_message(gui, out.c_str());
|
||||
} else {
|
||||
// Call Original Method
|
||||
ensure_chat_handle_packet_send();
|
||||
(*real_chat_handle_packet_send)(minecraft, packet);
|
||||
}
|
||||
}
|
15
example-mods/expanded-creative/.gitignore
vendored
Normal file
15
example-mods/expanded-creative/.gitignore
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
/out
|
||||
/debian/tmp
|
||||
/.vscode
|
||||
/build*
|
||||
/CMakeLists.txt.user
|
||||
*.autosave
|
||||
/AppImageBuilder.yml
|
||||
/appimage-builder-cache
|
||||
/appimage-build
|
||||
/AppDir
|
||||
/*.zsync
|
||||
/*.AppImage
|
||||
/core*
|
||||
/qemu_*
|
||||
/cmake/.prebuilt-armhf-toolchain
|
15
example-mods/expanded-creative/CMakeLists.txt
Normal file
15
example-mods/expanded-creative/CMakeLists.txt
Normal file
@ -0,0 +1,15 @@
|
||||
cmake_minimum_required(VERSION 3.16.0)
|
||||
|
||||
# Build For ARM
|
||||
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
|
||||
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
|
||||
|
||||
# Start Project
|
||||
project(expanded-creative)
|
||||
|
||||
# Include SDK
|
||||
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake")
|
||||
|
||||
# Build
|
||||
add_library(expanded-creative SHARED expanded-creative.cpp)
|
||||
target_link_libraries(expanded-creative mods-headers reborn-patch symbols misc)
|
638
example-mods/expanded-creative/expanded-creative.cpp
Normal file
638
example-mods/expanded-creative/expanded-creative.cpp
Normal file
@ -0,0 +1,638 @@
|
||||
// Headers
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
#include <symbols/minecraft.h>
|
||||
#include <mods/misc/misc.h>
|
||||
|
||||
// The Actual Mod
|
||||
|
||||
static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsigned char *filling_container) {
|
||||
ItemInstance *fire_instance = new ItemInstance;
|
||||
ALLOC_CHECK(fire_instance);
|
||||
fire_instance->count = 255;
|
||||
fire_instance->auxiliary = 0;
|
||||
fire_instance->id = 51;
|
||||
(*FillingContainer_addItem)(filling_container, fire_instance);
|
||||
|
||||
ItemInstance *mushroomStew_instance = new ItemInstance;
|
||||
ALLOC_CHECK(mushroomStew_instance);
|
||||
mushroomStew_instance->count = 255;
|
||||
mushroomStew_instance->auxiliary = 0;
|
||||
mushroomStew_instance->id = 282;
|
||||
(*FillingContainer_addItem)(filling_container, mushroomStew_instance);
|
||||
|
||||
ItemInstance *steak_instance = new ItemInstance;
|
||||
ALLOC_CHECK(steak_instance);
|
||||
steak_instance->count = 255;
|
||||
steak_instance->auxiliary = 0;
|
||||
steak_instance->id = 364;
|
||||
(*FillingContainer_addItem)(filling_container, steak_instance);
|
||||
|
||||
ItemInstance *cookedChicken_instance = new ItemInstance;
|
||||
ALLOC_CHECK(cookedChicken_instance);
|
||||
cookedChicken_instance->count = 255;
|
||||
cookedChicken_instance->auxiliary = 0;
|
||||
cookedChicken_instance->id = 366;
|
||||
(*FillingContainer_addItem)(filling_container, cookedChicken_instance);
|
||||
|
||||
ItemInstance *porkCooked_instance = new ItemInstance;
|
||||
ALLOC_CHECK(porkCooked_instance);
|
||||
porkCooked_instance->count = 255;
|
||||
porkCooked_instance->auxiliary = 0;
|
||||
porkCooked_instance->id = 320;
|
||||
(*FillingContainer_addItem)(filling_container, porkCooked_instance);
|
||||
|
||||
ItemInstance *apple_instance = new ItemInstance;
|
||||
ALLOC_CHECK(apple_instance);
|
||||
apple_instance->count = 255;
|
||||
apple_instance->auxiliary = 0;
|
||||
apple_instance->id = 260;
|
||||
(*FillingContainer_addItem)(filling_container, apple_instance);
|
||||
|
||||
ItemInstance *tallGrass_instance = new ItemInstance;
|
||||
ALLOC_CHECK(tallGrass_instance);
|
||||
tallGrass_instance->count = 255;
|
||||
tallGrass_instance->auxiliary = 0;
|
||||
tallGrass_instance->id = 31;
|
||||
(*FillingContainer_addItem)(filling_container, tallGrass_instance);
|
||||
|
||||
ItemInstance *crops_instance = new ItemInstance;
|
||||
ALLOC_CHECK(crops_instance);
|
||||
crops_instance->count = 255;
|
||||
crops_instance->auxiliary = 0;
|
||||
crops_instance->id = 59;
|
||||
(*FillingContainer_addItem)(filling_container, crops_instance);
|
||||
|
||||
ItemInstance *farmland_instance = new ItemInstance;
|
||||
ALLOC_CHECK(farmland_instance);
|
||||
farmland_instance->count = 255;
|
||||
farmland_instance->auxiliary = 0;
|
||||
farmland_instance->id = 60;
|
||||
(*FillingContainer_addItem)(filling_container, farmland_instance);
|
||||
|
||||
ItemInstance *activeFurnace_instance = new ItemInstance;
|
||||
ALLOC_CHECK(activeFurnace_instance);
|
||||
activeFurnace_instance->count = 255;
|
||||
activeFurnace_instance->auxiliary = 0;
|
||||
activeFurnace_instance->id = 62;
|
||||
(*FillingContainer_addItem)(filling_container, activeFurnace_instance);
|
||||
|
||||
ItemInstance *ironDoor_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironDoor_instance);
|
||||
ironDoor_instance->count = 255;
|
||||
ironDoor_instance->auxiliary = 0;
|
||||
ironDoor_instance->id = 330;
|
||||
(*FillingContainer_addItem)(filling_container, ironDoor_instance);
|
||||
|
||||
ItemInstance *activeRedstoneOre_instance = new ItemInstance;
|
||||
ALLOC_CHECK(activeRedstoneOre_instance);
|
||||
activeRedstoneOre_instance->count = 255;
|
||||
activeRedstoneOre_instance->auxiliary = 0;
|
||||
activeRedstoneOre_instance->id = 74;
|
||||
(*FillingContainer_addItem)(filling_container, activeRedstoneOre_instance);
|
||||
|
||||
ItemInstance *pumkinStem_instance = new ItemInstance;
|
||||
ALLOC_CHECK(pumkinStem_instance);
|
||||
pumkinStem_instance->count = 255;
|
||||
pumkinStem_instance->auxiliary = 0;
|
||||
pumkinStem_instance->id = 105;
|
||||
(*FillingContainer_addItem)(filling_container, pumkinStem_instance);
|
||||
|
||||
ItemInstance *newGrass_instance = new ItemInstance;
|
||||
ALLOC_CHECK(newGrass_instance);
|
||||
newGrass_instance->count = 255;
|
||||
newGrass_instance->auxiliary = 0;
|
||||
newGrass_instance->id = 253;
|
||||
(*FillingContainer_addItem)(filling_container, newGrass_instance);
|
||||
|
||||
ItemInstance *reserved6_instance = new ItemInstance;
|
||||
ALLOC_CHECK(reserved6_instance);
|
||||
reserved6_instance->count = 255;
|
||||
reserved6_instance->auxiliary = 0;
|
||||
reserved6_instance->id = 1;
|
||||
(*FillingContainer_addItem)(filling_container, reserved6_instance);
|
||||
|
||||
ItemInstance *doubleStoneSlab_instance = new ItemInstance;
|
||||
ALLOC_CHECK(doubleStoneSlab_instance);
|
||||
doubleStoneSlab_instance->count = 255;
|
||||
doubleStoneSlab_instance->auxiliary = 0;
|
||||
doubleStoneSlab_instance->id = 43;
|
||||
(*FillingContainer_addItem)(filling_container, doubleStoneSlab_instance);
|
||||
|
||||
ItemInstance *arrow_instance = new ItemInstance;
|
||||
ALLOC_CHECK(arrow_instance);
|
||||
arrow_instance->count = 255;
|
||||
arrow_instance->auxiliary = 0;
|
||||
arrow_instance->id = 262;
|
||||
(*FillingContainer_addItem)(filling_container, arrow_instance);
|
||||
|
||||
ItemInstance *coal_instance = new ItemInstance;
|
||||
ALLOC_CHECK(coal_instance);
|
||||
coal_instance->count = 255;
|
||||
coal_instance->auxiliary = 0;
|
||||
coal_instance->id = 263;
|
||||
(*FillingContainer_addItem)(filling_container, coal_instance);
|
||||
|
||||
ItemInstance *diamond_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamond_instance);
|
||||
diamond_instance->count = 255;
|
||||
diamond_instance->auxiliary = 0;
|
||||
diamond_instance->id = 264;
|
||||
(*FillingContainer_addItem)(filling_container, diamond_instance);
|
||||
|
||||
ItemInstance *ironIngot_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironIngot_instance);
|
||||
ironIngot_instance->count = 255;
|
||||
ironIngot_instance->auxiliary = 0;
|
||||
ironIngot_instance->id = 265;
|
||||
(*FillingContainer_addItem)(filling_container, ironIngot_instance);
|
||||
|
||||
ItemInstance *goldIngot_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldIngot_instance);
|
||||
goldIngot_instance->count = 255;
|
||||
goldIngot_instance->auxiliary = 0;
|
||||
goldIngot_instance->id = 266;
|
||||
(*FillingContainer_addItem)(filling_container, goldIngot_instance);
|
||||
|
||||
ItemInstance *woodSword_instance = new ItemInstance;
|
||||
ALLOC_CHECK(woodSword_instance);
|
||||
woodSword_instance->count = 255;
|
||||
woodSword_instance->auxiliary = 0;
|
||||
woodSword_instance->id = 268;
|
||||
(*FillingContainer_addItem)(filling_container, woodSword_instance);
|
||||
|
||||
ItemInstance *woodShovel_instance = new ItemInstance;
|
||||
ALLOC_CHECK(woodShovel_instance);
|
||||
woodShovel_instance->count = 255;
|
||||
woodShovel_instance->auxiliary = 0;
|
||||
woodShovel_instance->id = 269;
|
||||
(*FillingContainer_addItem)(filling_container, woodShovel_instance);
|
||||
|
||||
ItemInstance *woodPickaxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(woodPickaxe_instance);
|
||||
woodPickaxe_instance->count = 255;
|
||||
woodPickaxe_instance->auxiliary = 0;
|
||||
woodPickaxe_instance->id = 270;
|
||||
(*FillingContainer_addItem)(filling_container, woodPickaxe_instance);
|
||||
|
||||
ItemInstance *woodAxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(woodAxe_instance);
|
||||
woodAxe_instance->count = 255;
|
||||
woodAxe_instance->auxiliary = 0;
|
||||
woodAxe_instance->id = 271;
|
||||
(*FillingContainer_addItem)(filling_container, woodAxe_instance);
|
||||
|
||||
ItemInstance *stoneSword_instance = new ItemInstance;
|
||||
ALLOC_CHECK(stoneSword_instance);
|
||||
stoneSword_instance->count = 255;
|
||||
stoneSword_instance->auxiliary = 0;
|
||||
stoneSword_instance->id = 272;
|
||||
(*FillingContainer_addItem)(filling_container, stoneSword_instance);
|
||||
|
||||
ItemInstance *stoneShovel_instance = new ItemInstance;
|
||||
ALLOC_CHECK(stoneShovel_instance);
|
||||
stoneShovel_instance->count = 255;
|
||||
stoneShovel_instance->auxiliary = 0;
|
||||
stoneShovel_instance->id = 273;
|
||||
(*FillingContainer_addItem)(filling_container, stoneShovel_instance);
|
||||
|
||||
ItemInstance *stonePickaxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(stonePickaxe_instance);
|
||||
stonePickaxe_instance->count = 255;
|
||||
stonePickaxe_instance->auxiliary = 0;
|
||||
stonePickaxe_instance->id = 274;
|
||||
(*FillingContainer_addItem)(filling_container, stonePickaxe_instance);
|
||||
|
||||
ItemInstance *stoneAxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(stoneAxe_instance);
|
||||
stoneAxe_instance->count = 255;
|
||||
stoneAxe_instance->auxiliary = 0;
|
||||
stoneAxe_instance->id = 275;
|
||||
(*FillingContainer_addItem)(filling_container, stoneAxe_instance);
|
||||
|
||||
ItemInstance *shovelIron_instance = new ItemInstance;
|
||||
ALLOC_CHECK(shovelIron_instance);
|
||||
shovelIron_instance->count = 255;
|
||||
shovelIron_instance->auxiliary = 0;
|
||||
shovelIron_instance->id = 256;
|
||||
(*FillingContainer_addItem)(filling_container, shovelIron_instance);
|
||||
|
||||
ItemInstance *ironPick_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironPick_instance);
|
||||
ironPick_instance->count = 255;
|
||||
ironPick_instance->auxiliary = 0;
|
||||
ironPick_instance->id = 257;
|
||||
(*FillingContainer_addItem)(filling_container, ironPick_instance);
|
||||
|
||||
ItemInstance *ironAxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironAxe_instance);
|
||||
ironAxe_instance->count = 255;
|
||||
ironAxe_instance->auxiliary = 0;
|
||||
ironAxe_instance->id = 258;
|
||||
(*FillingContainer_addItem)(filling_container, ironAxe_instance);
|
||||
|
||||
ItemInstance *diamondSword_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondSword_instance);
|
||||
diamondSword_instance->count = 255;
|
||||
diamondSword_instance->auxiliary = 0;
|
||||
diamondSword_instance->id = 276;
|
||||
(*FillingContainer_addItem)(filling_container, diamondSword_instance);
|
||||
|
||||
ItemInstance *diamondShovel_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondShovel_instance);
|
||||
diamondShovel_instance->count = 255;
|
||||
diamondShovel_instance->auxiliary = 0;
|
||||
diamondShovel_instance->id = 277;
|
||||
(*FillingContainer_addItem)(filling_container, diamondShovel_instance);
|
||||
|
||||
ItemInstance *diamondPickaxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondPickaxe_instance);
|
||||
diamondPickaxe_instance->count = 255;
|
||||
diamondPickaxe_instance->auxiliary = 0;
|
||||
diamondPickaxe_instance->id = 278;
|
||||
(*FillingContainer_addItem)(filling_container, diamondPickaxe_instance);
|
||||
|
||||
ItemInstance *diamondAxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondAxe_instance);
|
||||
diamondAxe_instance->count = 255;
|
||||
diamondAxe_instance->auxiliary = 0;
|
||||
diamondAxe_instance->id = 279;
|
||||
(*FillingContainer_addItem)(filling_container, diamondAxe_instance);
|
||||
|
||||
ItemInstance *magicWand_instance = new ItemInstance;
|
||||
ALLOC_CHECK(magicWand_instance);
|
||||
magicWand_instance->count = 255;
|
||||
magicWand_instance->auxiliary = 0;
|
||||
magicWand_instance->id = 280;
|
||||
(*FillingContainer_addItem)(filling_container, magicWand_instance);
|
||||
|
||||
ItemInstance *bowl_instance = new ItemInstance;
|
||||
ALLOC_CHECK(bowl_instance);
|
||||
bowl_instance->count = 255;
|
||||
bowl_instance->auxiliary = 0;
|
||||
bowl_instance->id = 281;
|
||||
(*FillingContainer_addItem)(filling_container, bowl_instance);
|
||||
|
||||
ItemInstance *goldSword_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldSword_instance);
|
||||
goldSword_instance->count = 255;
|
||||
goldSword_instance->auxiliary = 0;
|
||||
goldSword_instance->id = 283;
|
||||
(*FillingContainer_addItem)(filling_container, goldSword_instance);
|
||||
|
||||
ItemInstance *goldShovel_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldShovel_instance);
|
||||
goldShovel_instance->count = 255;
|
||||
goldShovel_instance->auxiliary = 0;
|
||||
goldShovel_instance->id = 284;
|
||||
(*FillingContainer_addItem)(filling_container, goldShovel_instance);
|
||||
|
||||
ItemInstance *goldPickaxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldPickaxe_instance);
|
||||
goldPickaxe_instance->count = 255;
|
||||
goldPickaxe_instance->auxiliary = 0;
|
||||
goldPickaxe_instance->id = 285;
|
||||
(*FillingContainer_addItem)(filling_container, goldPickaxe_instance);
|
||||
|
||||
ItemInstance *goldAxe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldAxe_instance);
|
||||
goldAxe_instance->count = 255;
|
||||
goldAxe_instance->auxiliary = 0;
|
||||
goldAxe_instance->id = 286;
|
||||
(*FillingContainer_addItem)(filling_container, goldAxe_instance);
|
||||
|
||||
ItemInstance *string_instance = new ItemInstance;
|
||||
ALLOC_CHECK(string_instance);
|
||||
string_instance->count = 255;
|
||||
string_instance->auxiliary = 0;
|
||||
string_instance->id = 287;
|
||||
(*FillingContainer_addItem)(filling_container, string_instance);
|
||||
|
||||
ItemInstance *feather_instance = new ItemInstance;
|
||||
ALLOC_CHECK(feather_instance);
|
||||
feather_instance->count = 255;
|
||||
feather_instance->auxiliary = 0;
|
||||
feather_instance->id = 288;
|
||||
(*FillingContainer_addItem)(filling_container, feather_instance);
|
||||
|
||||
ItemInstance *gunpowder_instance = new ItemInstance;
|
||||
ALLOC_CHECK(gunpowder_instance);
|
||||
gunpowder_instance->count = 255;
|
||||
gunpowder_instance->auxiliary = 0;
|
||||
gunpowder_instance->id = 289;
|
||||
(*FillingContainer_addItem)(filling_container, gunpowder_instance);
|
||||
|
||||
ItemInstance *woodHoe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(woodHoe_instance);
|
||||
woodHoe_instance->count = 255;
|
||||
woodHoe_instance->auxiliary = 0;
|
||||
woodHoe_instance->id = 290;
|
||||
(*FillingContainer_addItem)(filling_container, woodHoe_instance);
|
||||
|
||||
ItemInstance *stoneHoe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(stoneHoe_instance);
|
||||
stoneHoe_instance->count = 255;
|
||||
stoneHoe_instance->auxiliary = 0;
|
||||
stoneHoe_instance->id = 291;
|
||||
(*FillingContainer_addItem)(filling_container, stoneHoe_instance);
|
||||
|
||||
ItemInstance *flint1_instance = new ItemInstance;
|
||||
ALLOC_CHECK(flint1_instance);
|
||||
flint1_instance->count = 255;
|
||||
flint1_instance->auxiliary = 0;
|
||||
flint1_instance->id = 292;
|
||||
(*FillingContainer_addItem)(filling_container, flint1_instance);
|
||||
|
||||
ItemInstance *diamondHoe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondHoe_instance);
|
||||
diamondHoe_instance->count = 255;
|
||||
diamondHoe_instance->auxiliary = 0;
|
||||
diamondHoe_instance->id = 293;
|
||||
(*FillingContainer_addItem)(filling_container, diamondHoe_instance);
|
||||
|
||||
ItemInstance *goldHoe_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldHoe_instance);
|
||||
goldHoe_instance->count = 255;
|
||||
goldHoe_instance->auxiliary = 0;
|
||||
goldHoe_instance->id = 294;
|
||||
(*FillingContainer_addItem)(filling_container, goldHoe_instance);
|
||||
|
||||
ItemInstance *seeds_instance = new ItemInstance;
|
||||
ALLOC_CHECK(seeds_instance);
|
||||
seeds_instance->count = 255;
|
||||
seeds_instance->auxiliary = 0;
|
||||
seeds_instance->id = 295;
|
||||
(*FillingContainer_addItem)(filling_container, seeds_instance);
|
||||
|
||||
ItemInstance *wheat_instance = new ItemInstance;
|
||||
ALLOC_CHECK(wheat_instance);
|
||||
wheat_instance->count = 255;
|
||||
wheat_instance->auxiliary = 0;
|
||||
wheat_instance->id = 296;
|
||||
(*FillingContainer_addItem)(filling_container, wheat_instance);
|
||||
|
||||
ItemInstance *bread_instance = new ItemInstance;
|
||||
ALLOC_CHECK(bread_instance);
|
||||
bread_instance->count = 255;
|
||||
bread_instance->auxiliary = 0;
|
||||
bread_instance->id = 297;
|
||||
(*FillingContainer_addItem)(filling_container, bread_instance);
|
||||
|
||||
ItemInstance *diamondHelm_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondHelm_instance);
|
||||
diamondHelm_instance->count = 255;
|
||||
diamondHelm_instance->auxiliary = 0;
|
||||
diamondHelm_instance->id = 310;
|
||||
(*FillingContainer_addItem)(filling_container, diamondHelm_instance);
|
||||
|
||||
ItemInstance *diamondChest_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondChest_instance);
|
||||
diamondChest_instance->count = 255;
|
||||
diamondChest_instance->auxiliary = 0;
|
||||
diamondChest_instance->id = 311;
|
||||
(*FillingContainer_addItem)(filling_container, diamondChest_instance);
|
||||
|
||||
ItemInstance *diamondLeg_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondLeg_instance);
|
||||
diamondLeg_instance->count = 255;
|
||||
diamondLeg_instance->auxiliary = 0;
|
||||
diamondLeg_instance->id = 312;
|
||||
(*FillingContainer_addItem)(filling_container, diamondLeg_instance);
|
||||
|
||||
ItemInstance *diamondBoot_instance = new ItemInstance;
|
||||
ALLOC_CHECK(diamondBoot_instance);
|
||||
diamondBoot_instance->count = 255;
|
||||
diamondBoot_instance->auxiliary = 0;
|
||||
diamondBoot_instance->id = 313;
|
||||
(*FillingContainer_addItem)(filling_container, diamondBoot_instance);
|
||||
|
||||
ItemInstance *leatherCap_instance = new ItemInstance;
|
||||
ALLOC_CHECK(leatherCap_instance);
|
||||
leatherCap_instance->count = 255;
|
||||
leatherCap_instance->auxiliary = 0;
|
||||
leatherCap_instance->id = 298;
|
||||
(*FillingContainer_addItem)(filling_container, leatherCap_instance);
|
||||
|
||||
ItemInstance *leatherShirt_instance = new ItemInstance;
|
||||
ALLOC_CHECK(leatherShirt_instance);
|
||||
leatherShirt_instance->count = 255;
|
||||
leatherShirt_instance->auxiliary = 0;
|
||||
leatherShirt_instance->id = 299;
|
||||
(*FillingContainer_addItem)(filling_container, leatherShirt_instance);
|
||||
|
||||
ItemInstance *leatherPants_instance = new ItemInstance;
|
||||
ALLOC_CHECK(leatherPants_instance);
|
||||
leatherPants_instance->count = 255;
|
||||
leatherPants_instance->auxiliary = 0;
|
||||
leatherPants_instance->id = 300;
|
||||
(*FillingContainer_addItem)(filling_container, leatherPants_instance);
|
||||
|
||||
ItemInstance *leatherBoots_instance = new ItemInstance;
|
||||
ALLOC_CHECK(leatherBoots_instance);
|
||||
leatherBoots_instance->count = 255;
|
||||
leatherBoots_instance->auxiliary = 0;
|
||||
leatherBoots_instance->id = 301;
|
||||
(*FillingContainer_addItem)(filling_container, leatherBoots_instance);
|
||||
|
||||
ItemInstance *chainHelm_instance = new ItemInstance;
|
||||
ALLOC_CHECK(chainHelm_instance);
|
||||
chainHelm_instance->count = 255;
|
||||
chainHelm_instance->auxiliary = 0;
|
||||
chainHelm_instance->id = 302;
|
||||
(*FillingContainer_addItem)(filling_container, chainHelm_instance);
|
||||
|
||||
ItemInstance *chainShirt_instance = new ItemInstance;
|
||||
ALLOC_CHECK(chainShirt_instance);
|
||||
chainShirt_instance->count = 255;
|
||||
chainShirt_instance->auxiliary = 0;
|
||||
chainShirt_instance->id = 303;
|
||||
(*FillingContainer_addItem)(filling_container, chainShirt_instance);
|
||||
|
||||
ItemInstance *chainLegs_instance = new ItemInstance;
|
||||
ALLOC_CHECK(chainLegs_instance);
|
||||
chainLegs_instance->count = 255;
|
||||
chainLegs_instance->auxiliary = 0;
|
||||
chainLegs_instance->id = 304;
|
||||
(*FillingContainer_addItem)(filling_container, chainLegs_instance);
|
||||
|
||||
ItemInstance *chainBoots_instance = new ItemInstance;
|
||||
ALLOC_CHECK(chainBoots_instance);
|
||||
chainBoots_instance->count = 255;
|
||||
chainBoots_instance->auxiliary = 0;
|
||||
chainBoots_instance->id = 305;
|
||||
(*FillingContainer_addItem)(filling_container, chainBoots_instance);
|
||||
|
||||
ItemInstance *goldHelm_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldHelm_instance);
|
||||
goldHelm_instance->count = 255;
|
||||
goldHelm_instance->auxiliary = 0;
|
||||
goldHelm_instance->id = 314;
|
||||
(*FillingContainer_addItem)(filling_container, goldHelm_instance);
|
||||
|
||||
ItemInstance *goldChest_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldChest_instance);
|
||||
goldChest_instance->count = 255;
|
||||
goldChest_instance->auxiliary = 0;
|
||||
goldChest_instance->id = 315;
|
||||
(*FillingContainer_addItem)(filling_container, goldChest_instance);
|
||||
|
||||
ItemInstance *goldLegs_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldLegs_instance);
|
||||
goldLegs_instance->count = 255;
|
||||
goldLegs_instance->auxiliary = 0;
|
||||
goldLegs_instance->id = 316;
|
||||
(*FillingContainer_addItem)(filling_container, goldLegs_instance);
|
||||
|
||||
ItemInstance *goldBoots_instance = new ItemInstance;
|
||||
ALLOC_CHECK(goldBoots_instance);
|
||||
goldBoots_instance->count = 255;
|
||||
goldBoots_instance->auxiliary = 0;
|
||||
goldBoots_instance->id = 317;
|
||||
(*FillingContainer_addItem)(filling_container, goldBoots_instance);
|
||||
|
||||
ItemInstance *ironHelm_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironHelm_instance);
|
||||
ironHelm_instance->count = 255;
|
||||
ironHelm_instance->auxiliary = 0;
|
||||
ironHelm_instance->id = 306;
|
||||
(*FillingContainer_addItem)(filling_container, ironHelm_instance);
|
||||
|
||||
ItemInstance *ironChest_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironChest_instance);
|
||||
ironChest_instance->count = 255;
|
||||
ironChest_instance->auxiliary = 0;
|
||||
ironChest_instance->id = 307;
|
||||
(*FillingContainer_addItem)(filling_container, ironChest_instance);
|
||||
|
||||
ItemInstance *ironLegs_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironLegs_instance);
|
||||
ironLegs_instance->count = 255;
|
||||
ironLegs_instance->auxiliary = 0;
|
||||
ironLegs_instance->id = 308;
|
||||
(*FillingContainer_addItem)(filling_container, ironLegs_instance);
|
||||
|
||||
ItemInstance *ironBoots_instance = new ItemInstance;
|
||||
ALLOC_CHECK(ironBoots_instance);
|
||||
ironBoots_instance->count = 255;
|
||||
ironBoots_instance->auxiliary = 0;
|
||||
ironBoots_instance->id = 309;
|
||||
(*FillingContainer_addItem)(filling_container, ironBoots_instance);
|
||||
|
||||
ItemInstance *flint2_instance = new ItemInstance;
|
||||
ALLOC_CHECK(flint2_instance);
|
||||
flint2_instance->count = 255;
|
||||
flint2_instance->auxiliary = 0;
|
||||
flint2_instance->id = 318;
|
||||
(*FillingContainer_addItem)(filling_container, flint2_instance);
|
||||
|
||||
ItemInstance *porkRaw_instance = new ItemInstance;
|
||||
ALLOC_CHECK(porkRaw_instance);
|
||||
porkRaw_instance->count = 255;
|
||||
porkRaw_instance->auxiliary = 0;
|
||||
porkRaw_instance->id = 319;
|
||||
(*FillingContainer_addItem)(filling_container, porkRaw_instance);
|
||||
|
||||
ItemInstance *leather_instance = new ItemInstance;
|
||||
ALLOC_CHECK(leather_instance);
|
||||
leather_instance->count = 255;
|
||||
leather_instance->auxiliary = 0;
|
||||
leather_instance->id = 334;
|
||||
(*FillingContainer_addItem)(filling_container, leather_instance);
|
||||
|
||||
ItemInstance *clayBrick_instance = new ItemInstance;
|
||||
ALLOC_CHECK(clayBrick_instance);
|
||||
clayBrick_instance->count = 255;
|
||||
clayBrick_instance->auxiliary = 0;
|
||||
clayBrick_instance->id = 336;
|
||||
(*FillingContainer_addItem)(filling_container, clayBrick_instance);
|
||||
|
||||
ItemInstance *clay_instance = new ItemInstance;
|
||||
ALLOC_CHECK(clay_instance);
|
||||
clay_instance->count = 255;
|
||||
clay_instance->auxiliary = 0;
|
||||
clay_instance->id = 337;
|
||||
(*FillingContainer_addItem)(filling_container, clay_instance);
|
||||
|
||||
ItemInstance *notepad_instance = new ItemInstance;
|
||||
ALLOC_CHECK(notepad_instance);
|
||||
notepad_instance->count = 255;
|
||||
notepad_instance->auxiliary = 0;
|
||||
notepad_instance->id = 339;
|
||||
(*FillingContainer_addItem)(filling_container, notepad_instance);
|
||||
|
||||
ItemInstance *book_instance = new ItemInstance;
|
||||
ALLOC_CHECK(book_instance);
|
||||
book_instance->count = 255;
|
||||
book_instance->auxiliary = 0;
|
||||
book_instance->id = 340;
|
||||
(*FillingContainer_addItem)(filling_container, book_instance);
|
||||
|
||||
ItemInstance *slimeball_instance = new ItemInstance;
|
||||
ALLOC_CHECK(slimeball_instance);
|
||||
slimeball_instance->count = 255;
|
||||
slimeball_instance->auxiliary = 0;
|
||||
slimeball_instance->id = 341;
|
||||
(*FillingContainer_addItem)(filling_container, slimeball_instance);
|
||||
|
||||
ItemInstance *compass_instance = new ItemInstance;
|
||||
ALLOC_CHECK(compass_instance);
|
||||
compass_instance->count = 255;
|
||||
compass_instance->auxiliary = 0;
|
||||
compass_instance->id = 345;
|
||||
(*FillingContainer_addItem)(filling_container, compass_instance);
|
||||
|
||||
ItemInstance *clock_instance = new ItemInstance;
|
||||
ALLOC_CHECK(clock_instance);
|
||||
clock_instance->count = 255;
|
||||
clock_instance->auxiliary = 0;
|
||||
clock_instance->id = 347;
|
||||
(*FillingContainer_addItem)(filling_container, clock_instance);
|
||||
|
||||
ItemInstance *glowDust_instance = new ItemInstance;
|
||||
ALLOC_CHECK(glowDust_instance);
|
||||
glowDust_instance->count = 255;
|
||||
glowDust_instance->auxiliary = 0;
|
||||
glowDust_instance->id = 348;
|
||||
(*FillingContainer_addItem)(filling_container, glowDust_instance);
|
||||
|
||||
ItemInstance *bone_instance = new ItemInstance;
|
||||
ALLOC_CHECK(bone_instance);
|
||||
bone_instance->count = 255;
|
||||
bone_instance->auxiliary = 0;
|
||||
bone_instance->id = 352;
|
||||
(*FillingContainer_addItem)(filling_container, bone_instance);
|
||||
|
||||
ItemInstance *sugar_instance = new ItemInstance;
|
||||
ALLOC_CHECK(sugar_instance);
|
||||
sugar_instance->count = 255;
|
||||
sugar_instance->auxiliary = 0;
|
||||
sugar_instance->id = 353;
|
||||
(*FillingContainer_addItem)(filling_container, sugar_instance);
|
||||
|
||||
ItemInstance *melon_instance = new ItemInstance;
|
||||
ALLOC_CHECK(melon_instance);
|
||||
melon_instance->count = 255;
|
||||
melon_instance->auxiliary = 0;
|
||||
melon_instance->id = 360;
|
||||
(*FillingContainer_addItem)(filling_container, melon_instance);
|
||||
|
||||
ItemInstance *beefRaw_instance = new ItemInstance;
|
||||
ALLOC_CHECK(beefRaw_instance);
|
||||
beefRaw_instance->count = 255;
|
||||
beefRaw_instance->auxiliary = 0;
|
||||
beefRaw_instance->id = 363;
|
||||
(*FillingContainer_addItem)(filling_container, beefRaw_instance);
|
||||
|
||||
ItemInstance *chickenRaw_instance = new ItemInstance;
|
||||
ALLOC_CHECK(chickenRaw_instance);
|
||||
chickenRaw_instance->count = 255;
|
||||
chickenRaw_instance->auxiliary = 0;
|
||||
chickenRaw_instance->id = 365;
|
||||
(*FillingContainer_addItem)(filling_container, chickenRaw_instance);
|
||||
}
|
||||
|
||||
// Init
|
||||
__attribute__((constructor)) static void init_expanded_creative() {
|
||||
INFO("Loading Expanded Creative Mod");
|
||||
misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection);
|
||||
}
|
15
example-mods/recipes/.gitignore
vendored
Normal file
15
example-mods/recipes/.gitignore
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
/out
|
||||
/debian/tmp
|
||||
/.vscode
|
||||
/build*
|
||||
/CMakeLists.txt.user
|
||||
*.autosave
|
||||
/AppImageBuilder.yml
|
||||
/appimage-builder-cache
|
||||
/appimage-build
|
||||
/AppDir
|
||||
/*.zsync
|
||||
/*.AppImage
|
||||
/core*
|
||||
/qemu_*
|
||||
/cmake/.prebuilt-armhf-toolchain
|
15
example-mods/recipes/CMakeLists.txt
Normal file
15
example-mods/recipes/CMakeLists.txt
Normal file
@ -0,0 +1,15 @@
|
||||
cmake_minimum_required(VERSION 3.16.0)
|
||||
|
||||
# Build For ARM
|
||||
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
|
||||
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
|
||||
|
||||
# Start Project
|
||||
project(recipes)
|
||||
|
||||
# Include SDK
|
||||
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake")
|
||||
|
||||
# Build
|
||||
add_library(recipes SHARED recipes.cpp)
|
||||
target_link_libraries(recipes mods-headers reborn-util symbols misc)
|
52
example-mods/recipes/recipes.cpp
Normal file
52
example-mods/recipes/recipes.cpp
Normal file
@ -0,0 +1,52 @@
|
||||
// Headers
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
#include <symbols/minecraft.h>
|
||||
#include <mods/misc/misc.h>
|
||||
|
||||
// Custom Crafting Recipes
|
||||
static void Recipes_injection(unsigned char *recipes) {
|
||||
// Add
|
||||
Recipes_Type type1 = {
|
||||
.item = 0,
|
||||
.tile = 0,
|
||||
.instance = {
|
||||
.count = 1,
|
||||
.id = 12,
|
||||
.auxiliary = 0
|
||||
},
|
||||
.letter = 'a'
|
||||
};
|
||||
Recipes_Type type2 = {
|
||||
.item = 0,
|
||||
.tile = 0,
|
||||
.instance = {
|
||||
.count = 1,
|
||||
.id = 13,
|
||||
.auxiliary = 0
|
||||
},
|
||||
.letter = 'b'
|
||||
};
|
||||
ItemInstance result = {
|
||||
.count = 1,
|
||||
.id = 344,
|
||||
.auxiliary = 0
|
||||
};
|
||||
(*Recipes_addShapelessRecipe)(recipes, result, {type1, type2});
|
||||
}
|
||||
|
||||
// Custom Furnace Recipes
|
||||
static void FurnaceRecipes_injection(unsigned char *recipes) {
|
||||
// Add
|
||||
(*FurnaceRecipes_addFurnaceRecipe)(recipes, 49, {.count = 1, .id = 246, .auxiliary = 0});
|
||||
}
|
||||
|
||||
// Init
|
||||
__attribute__((constructor)) static void init_recipes() {
|
||||
// Log
|
||||
INFO("Loading Custom Recipes");
|
||||
|
||||
// Setup
|
||||
misc_run_on_recipes_setup(Recipes_injection);
|
||||
misc_run_on_furnace_recipes_setup(FurnaceRecipes_injection);
|
||||
}
|
@ -1,10 +1,23 @@
|
||||
project(images)
|
||||
|
||||
# Title Background
|
||||
if(NOT MCPI_SERVER_MODE)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
install(
|
||||
FILES "background.png"
|
||||
DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui"
|
||||
RENAME "titleBG.png"
|
||||
)
|
||||
endif()
|
||||
|
||||
# Icon
|
||||
install(
|
||||
FILES "icon.png"
|
||||
DESTINATION "${MCPI_SHARE_DIR}/icons/hicolor/scalable/apps"
|
||||
RENAME "${MCPI_APP_ID}.png"
|
||||
)
|
||||
|
||||
# AppImage
|
||||
if(MCPI_IS_APPIMAGE_BUILD)
|
||||
install_symlink("${MCPI_SHARE_DIR}/icons/hicolor/scalable/apps/${MCPI_APP_ID}.png" "${MCPI_APP_ID}.png")
|
||||
install_symlink("${MCPI_APP_ID}.png" ".DirIcon")
|
||||
endif()
|
||||
|
BIN
images/icon.png
Normal file
BIN
images/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 117 KiB |
BIN
images/start.png
BIN
images/start.png
Binary file not shown.
Before Width: | Height: | Size: 154 KiB After Width: | Height: | Size: 155 KiB |
@ -1,32 +1,117 @@
|
||||
project(launcher)
|
||||
|
||||
# Dependencies
|
||||
add_subdirectory(dependencies)
|
||||
|
||||
# Launcher
|
||||
if(BUILD_NATIVE_COMPONENTS)
|
||||
add_executable(launcher src/bootstrap.c src/patchelf.c src/crash-report.c)
|
||||
if(MCPI_SERVER_MODE)
|
||||
target_sources(launcher PRIVATE src/server/launcher.c)
|
||||
else()
|
||||
target_sources(launcher PRIVATE src/client/launcher.cpp)
|
||||
endif()
|
||||
target_link_libraries(launcher reborn-util)
|
||||
# Install
|
||||
install(TARGETS launcher DESTINATION "${MCPI_INSTALL_DIR}")
|
||||
install_symlink("../${MCPI_INSTALL_DIR}/launcher" "bin/${MCPI_VARIANT_NAME}")
|
||||
set(ICON_PATH "data/com.thebrokenrail.MCPIReborn.png")
|
||||
set(ICON_TARGET_PATH "share/icons/hicolor/scalable/apps")
|
||||
if(NOT MCPI_SERVER_MODE)
|
||||
install(DIRECTORY "data/client/" DESTINATION ".")
|
||||
install(
|
||||
FILES "${ICON_PATH}"
|
||||
DESTINATION "${ICON_TARGET_PATH}"
|
||||
RENAME "com.thebrokenrail.MCPIRebornClient.png"
|
||||
)
|
||||
else()
|
||||
install(DIRECTORY "data/server/" DESTINATION ".")
|
||||
install(
|
||||
FILES "${ICON_PATH}"
|
||||
DESTINATION "${ICON_TARGET_PATH}"
|
||||
RENAME "com.thebrokenrail.MCPIRebornServer.png"
|
||||
)
|
||||
endif()
|
||||
add_executable(launcher src/bootstrap.c src/patchelf.c src/crash-report.c)
|
||||
if(MCPI_SERVER_MODE)
|
||||
target_sources(launcher PRIVATE src/server/launcher.c)
|
||||
else()
|
||||
embed_resource(launcher src/client/available-feature-flags)
|
||||
target_sources(launcher PRIVATE src/client/launcher.cpp)
|
||||
endif()
|
||||
target_link_libraries(launcher reborn-util)
|
||||
# RPath
|
||||
set_target_properties(launcher PROPERTIES INSTALL_RPATH "$ORIGIN/lib/native")
|
||||
|
||||
# Install
|
||||
install(TARGETS launcher DESTINATION "${MCPI_INSTALL_DIR}")
|
||||
install_symlink("../${MCPI_INSTALL_DIR}/launcher" "bin/${MCPI_VARIANT_NAME}")
|
||||
|
||||
# Install Desktop Entry
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
|
||||
"[Desktop Entry]\n"
|
||||
"Name=${MCPI_APP_TITLE}\n"
|
||||
"Comment=Fun with Blocks\n"
|
||||
"Icon=${MCPI_APP_ID}\n"
|
||||
"Exec=${MCPI_VARIANT_NAME}\n"
|
||||
"Type=Application\n"
|
||||
"Categories=Game;\n"
|
||||
)
|
||||
if(MCPI_HEADLESS_MODE)
|
||||
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
|
||||
"Terminal=true\n"
|
||||
"NoDisplay=true\n"
|
||||
)
|
||||
else()
|
||||
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
|
||||
"Terminal=false\n"
|
||||
"StartupNotify=false\n"
|
||||
"StartupWMClass=${MCPI_APP_ID}\n"
|
||||
)
|
||||
endif()
|
||||
install(
|
||||
FILES "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
|
||||
DESTINATION "${MCPI_SHARE_DIR}/applications"
|
||||
RENAME "${MCPI_APP_ID}.desktop"
|
||||
)
|
||||
|
||||
# Install AppStream Metadata
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
|
||||
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
|
||||
"<component type=\"desktop\">\n"
|
||||
" <id>${MCPI_APP_ID}</id>\n"
|
||||
" <name>${MCPI_APP_TITLE}</name>\n"
|
||||
" <metadata_license>CC0-1.0</metadata_license>\n"
|
||||
" <summary>Fun with Blocks</summary>\n"
|
||||
" <description>\n"
|
||||
" <p>Minecraft: Pi Edition Modding Project.</p>\n"
|
||||
" <p>NOTE: This is not verified by, affiliated with, or supported by Mojang or Microsoft.</p>\n"
|
||||
" </description>\n"
|
||||
" <url type=\"homepage\">https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn</url>\n"
|
||||
" <launchable type=\"desktop-id\">${MCPI_APP_ID}.desktop</launchable>\n"
|
||||
" <provides>\n"
|
||||
" <id>com.thebrokenrail.MCPIRebornClient.desktop</id>\n"
|
||||
" </provides>\n"
|
||||
" <project_license>LicenseRef-proprietary</project_license>\n"
|
||||
" <developer_name>TheBrokenRail & Mojang AB</developer_name>\n"
|
||||
" <content_rating type=\"oars-1.0\">\n"
|
||||
" <content_attribute id=\"violence-cartoon\">moderate</content_attribute>\n"
|
||||
" <content_attribute id=\"violence-fantasy\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"violence-realistic\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"violence-bloodshed\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"violence-sexual\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"drugs-alcohol\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"drugs-narcotics\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"drugs-tobacco\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"sex-nudity\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"sex-themes\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"language-profanity\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"language-humor\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"language-discrimination\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"social-chat\">intense</content_attribute>\n"
|
||||
" <content_attribute id=\"social-info\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"social-audio\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"social-location\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"social-contacts\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"money-purchasing\">none</content_attribute>\n"
|
||||
" <content_attribute id=\"money-gambling\">none</content_attribute>\n"
|
||||
" </content_rating>\n"
|
||||
" <releases>\n"
|
||||
" <release version=\"${MCPI_VERSION}\" date=\"${MCPI_VERSION_DATE}\"></release>\n"
|
||||
" </releases>\n"
|
||||
)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
|
||||
" <screenshots>\n"
|
||||
" <screenshot type=\"default\">\n"
|
||||
" <image>https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn/raw/branch/master/images/start.png</image>\n"
|
||||
" </screenshot>\n"
|
||||
" </screenshots>\n"
|
||||
)
|
||||
endif()
|
||||
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
|
||||
"</component>\n"
|
||||
)
|
||||
install(
|
||||
FILES "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
|
||||
DESTINATION "${MCPI_SHARE_DIR}/metainfo"
|
||||
RENAME "${MCPI_APP_ID}.appdata.xml"
|
||||
)
|
||||
|
||||
# AppImage
|
||||
if(MCPI_IS_APPIMAGE_BUILD)
|
||||
install_symlink("bin/${MCPI_VARIANT_NAME}" "AppRun")
|
||||
install_symlink("${MCPI_SHARE_DIR}/applications/${MCPI_APP_ID}.desktop" "${MCPI_APP_ID}.desktop")
|
||||
endif()
|
||||
|
@ -1,10 +0,0 @@
|
||||
[Desktop Entry]
|
||||
Name=Minecraft: Pi Edition: Reborn (Client)
|
||||
Comment=Fun with Blocks
|
||||
Icon=com.thebrokenrail.MCPIRebornClient
|
||||
StartupNotify=false
|
||||
StartupWMClass=Minecraft: Pi Edition: Reborn
|
||||
Exec=minecraft-pi-reborn-client
|
||||
Terminal=false
|
||||
Type=Application
|
||||
Categories=Game;
|
@ -1,43 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop">
|
||||
<id>com.thebrokenrail.MCPIRebornClient</id>
|
||||
<name>Minecraft: Pi Edition: Reborn (Client)</name>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<summary>Fun with Blocks</summary>
|
||||
<description><p>Minecraft: Pi Edition Modding Project.</p><p>NOTE: This is not verified by, affiliated with, or supported by Mojang or Microsoft.</p></description>
|
||||
<url type="homepage">https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn</url>
|
||||
<screenshots>
|
||||
<screenshot type="default">
|
||||
<image>https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn/raw/branch/master/images/start.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
<launchable type="desktop-id">com.thebrokenrail.MCPIRebornClient.desktop</launchable>
|
||||
<provides>
|
||||
<id>com.thebrokenrail.MCPIRebornClient.desktop</id>
|
||||
</provides>
|
||||
<project_license>LicenseRef-proprietary</project_license>
|
||||
<developer_name>TheBrokenRail & Mojang AB</developer_name>
|
||||
<content_rating type="oars-1.0">
|
||||
<content_attribute id="violence-cartoon">moderate</content_attribute>
|
||||
<content_attribute id="violence-fantasy">none</content_attribute>
|
||||
<content_attribute id="violence-realistic">none</content_attribute>
|
||||
<content_attribute id="violence-bloodshed">none</content_attribute>
|
||||
<content_attribute id="violence-sexual">none</content_attribute>
|
||||
<content_attribute id="drugs-alcohol">none</content_attribute>
|
||||
<content_attribute id="drugs-narcotics">none</content_attribute>
|
||||
<content_attribute id="drugs-tobacco">none</content_attribute>
|
||||
<content_attribute id="sex-nudity">none</content_attribute>
|
||||
<content_attribute id="sex-themes">none</content_attribute>
|
||||
<content_attribute id="language-profanity">none</content_attribute>
|
||||
<content_attribute id="language-humor">none</content_attribute>
|
||||
<content_attribute id="language-discrimination">none</content_attribute>
|
||||
<content_attribute id="social-chat">intense</content_attribute>
|
||||
<content_attribute id="social-info">none</content_attribute>
|
||||
<content_attribute id="social-audio">none</content_attribute>
|
||||
<content_attribute id="social-location">none</content_attribute>
|
||||
<content_attribute id="social-contacts">none</content_attribute>
|
||||
<content_attribute id="money-purchasing">none</content_attribute>
|
||||
<content_attribute id="money-gambling">none</content_attribute>
|
||||
</content_rating>
|
||||
</component>
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 100 KiB |
@ -1,9 +0,0 @@
|
||||
[Desktop Entry]
|
||||
Name=Minecraft: Pi Edition: Reborn (Server)
|
||||
Comment=Fun with Blocks
|
||||
Icon=com.thebrokenrail.MCPIRebornServer
|
||||
Exec=minecraft-pi-reborn-server
|
||||
Terminal=true
|
||||
Type=Application
|
||||
Categories=Game;
|
||||
NoDisplay=true
|
@ -1,38 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop">
|
||||
<id>com.thebrokenrail.MCPIRebornServer</id>
|
||||
<name>Minecraft: Pi Edition: Reborn (Server)</name>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<summary>Fun with Blocks</summary>
|
||||
<description><p>Minecraft: Pi Edition Modding Project.</p><p>NOTE: This is not verified by, affiliated with, or supported by Mojang or Microsoft.</p></description>
|
||||
<url type="homepage">https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn</url>
|
||||
<launchable type="desktop-id">com.thebrokenrail.MCPIRebornServer.desktop</launchable>
|
||||
<provides>
|
||||
<id>com.thebrokenrail.MCPIRebornServer.desktop</id>
|
||||
</provides>
|
||||
<project_license>LicenseRef-proprietary</project_license>
|
||||
<developer_name>TheBrokenRail & Mojang AB</developer_name>
|
||||
<content_rating type="oars-1.0">
|
||||
<content_attribute id="violence-cartoon">moderate</content_attribute>
|
||||
<content_attribute id="violence-fantasy">none</content_attribute>
|
||||
<content_attribute id="violence-realistic">none</content_attribute>
|
||||
<content_attribute id="violence-bloodshed">none</content_attribute>
|
||||
<content_attribute id="violence-sexual">none</content_attribute>
|
||||
<content_attribute id="drugs-alcohol">none</content_attribute>
|
||||
<content_attribute id="drugs-narcotics">none</content_attribute>
|
||||
<content_attribute id="drugs-tobacco">none</content_attribute>
|
||||
<content_attribute id="sex-nudity">none</content_attribute>
|
||||
<content_attribute id="sex-themes">none</content_attribute>
|
||||
<content_attribute id="language-profanity">none</content_attribute>
|
||||
<content_attribute id="language-humor">none</content_attribute>
|
||||
<content_attribute id="language-discrimination">none</content_attribute>
|
||||
<content_attribute id="social-chat">intense</content_attribute>
|
||||
<content_attribute id="social-info">none</content_attribute>
|
||||
<content_attribute id="social-audio">none</content_attribute>
|
||||
<content_attribute id="social-location">none</content_attribute>
|
||||
<content_attribute id="social-contacts">none</content_attribute>
|
||||
<content_attribute id="money-purchasing">none</content_attribute>
|
||||
<content_attribute id="money-gambling">none</content_attribute>
|
||||
</content_rating>
|
||||
</component>
|
||||
|
4
launcher/dependencies/CMakeLists.txt
Normal file
4
launcher/dependencies/CMakeLists.txt
Normal file
@ -0,0 +1,4 @@
|
||||
project(launcher-dependencies)
|
||||
|
||||
# PatchELF
|
||||
add_subdirectory(patchelf)
|
17
launcher/dependencies/patchelf/CMakeLists.txt
Normal file
17
launcher/dependencies/patchelf/CMakeLists.txt
Normal file
@ -0,0 +1,17 @@
|
||||
project(patchelf)
|
||||
|
||||
# Silence Warnings
|
||||
add_compile_options(-w)
|
||||
|
||||
## PatchELF
|
||||
|
||||
# Build
|
||||
add_executable(patchelf src/src/patchelf.cc)
|
||||
target_compile_definitions(patchelf PRIVATE -D_FILE_OFFSET_BITS=64)
|
||||
set_target_properties(patchelf PROPERTIES CXX_STANDARD 17)
|
||||
|
||||
# Install
|
||||
install(TARGETS patchelf DESTINATION "${MCPI_BIN_DIR}")
|
||||
|
||||
# License
|
||||
install(FILES src/COPYING DESTINATION "${MCPI_LEGAL_DIR}/patchelf")
|
1
launcher/dependencies/patchelf/src
Submodule
1
launcher/dependencies/patchelf/src
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 734daa3d0f79cf1a0c81f927d846ace5d6a2c8e1
|
@ -14,58 +14,6 @@
|
||||
#include "patchelf.h"
|
||||
#include "crash-report.h"
|
||||
|
||||
// Set Environmental Variable
|
||||
#define PRESERVE_ENVIRONMENTAL_VARIABLE(name) \
|
||||
{ \
|
||||
char *original_env_value = getenv(name); \
|
||||
if (original_env_value != NULL) { \
|
||||
setenv("ORIGINAL_" name, original_env_value, 1); \
|
||||
} \
|
||||
}
|
||||
static void trim(char **value) {
|
||||
// Remove Trailing Colon
|
||||
int length = strlen(*value);
|
||||
if ((*value)[length - 1] == ':') {
|
||||
(*value)[length - 1] = '\0';
|
||||
}
|
||||
if ((*value)[0] == ':') {
|
||||
*value = &(*value)[1];
|
||||
}
|
||||
}
|
||||
void set_and_print_env(const char *name, char *value) {
|
||||
// Set Variable With No Trailing Colon
|
||||
static const char *unmodified_name_prefix = "MCPI_";
|
||||
if (!starts_with(name, unmodified_name_prefix)) {
|
||||
trim(&value);
|
||||
}
|
||||
|
||||
// Print New Value
|
||||
DEBUG("Set %s = %s", name, value);
|
||||
|
||||
// Set The Value
|
||||
setenv(name, value, 1);
|
||||
}
|
||||
#ifndef __ARM_ARCH
|
||||
#define PASS_ENVIRONMENTAL_VARIABLE_TO_QEMU(name) \
|
||||
{ \
|
||||
char *old_value = getenv("QEMU_SET_ENV"); \
|
||||
char *new_value = NULL; \
|
||||
/* Pass Variable */ \
|
||||
safe_asprintf(&new_value, "%s%s%s=%s", old_value == NULL ? "" : old_value, old_value == NULL ? "" : ",", name, getenv(name)); \
|
||||
setenv("QEMU_SET_ENV", new_value, 1); \
|
||||
free(new_value); \
|
||||
/* Reset Variable */ \
|
||||
RESET_ENVIRONMENTAL_VARIABLE(name); \
|
||||
}
|
||||
#endif
|
||||
|
||||
// Get Environmental Variable
|
||||
static char *get_env_safe(const char *name) {
|
||||
// Get Variable Or Blank String If Not Set
|
||||
char *ret = getenv(name);
|
||||
return ret != NULL ? ret : "";
|
||||
}
|
||||
|
||||
// Get All Mods In Folder
|
||||
static void load(char **ld_preload, char *folder) {
|
||||
int folder_name_length = strlen(folder);
|
||||
@ -98,14 +46,14 @@ static void load(char **ld_preload, char *folder) {
|
||||
// Add Terminator
|
||||
name[total_length] = '\0';
|
||||
|
||||
// Check If File Is Executable
|
||||
// Check If File Is Accessible
|
||||
int result = access(name, R_OK);
|
||||
if (result == 0) {
|
||||
// Add To LD_PRELOAD
|
||||
string_append(ld_preload, ":%s", name);
|
||||
string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
|
||||
} else if (result == -1 && errno != 0) {
|
||||
// Fail
|
||||
INFO("Unable To Acesss: %s: %s", name, strerror(errno));
|
||||
WARN("Unable To Access: %s: %s", name, strerror(errno));
|
||||
errno = 0;
|
||||
}
|
||||
}
|
||||
@ -153,11 +101,15 @@ void pre_bootstrap(int argc, char *argv[]) {
|
||||
// Disable stdout Buffering
|
||||
setvbuf(stdout, NULL, _IONBF, 0);
|
||||
|
||||
// Set Default Native Component Environment
|
||||
#define set_variable_default(name) set_and_print_env("MCPI_NATIVE_" name, getenv(name));
|
||||
for_each_special_environmental_variable(set_variable_default);
|
||||
|
||||
// Print Version
|
||||
for (int i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "-v") == 0) {
|
||||
// Print
|
||||
printf("Reborn v%s\n", VERSION);
|
||||
printf("Reborn v%s\n", MCPI_VERSION);
|
||||
fflush(stdout);
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
@ -169,12 +121,14 @@ void pre_bootstrap(int argc, char *argv[]) {
|
||||
#endif
|
||||
|
||||
// Debug Zenity
|
||||
#ifndef MCPI_SERVER_MODE
|
||||
{
|
||||
const char *is_debug = getenv("MCPI_DEBUG");
|
||||
if (is_debug != NULL && strlen(is_debug) > 0) {
|
||||
set_and_print_env("ZENITY_DEBUG", "1");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// AppImage
|
||||
#ifdef MCPI_IS_APPIMAGE_BUILD
|
||||
@ -192,12 +146,12 @@ void pre_bootstrap(int argc, char *argv[]) {
|
||||
// Configure PATH
|
||||
{
|
||||
// Add Library Directory
|
||||
char *new_path;
|
||||
char *new_path = NULL;
|
||||
safe_asprintf(&new_path, "%s/bin", binary_directory);
|
||||
// Add Existing PATH
|
||||
{
|
||||
char *value = get_env_safe("PATH");
|
||||
if (strlen(value) > 0) {
|
||||
char *value = getenv("PATH");
|
||||
if (value != NULL && strlen(value) > 0) {
|
||||
string_append(&new_path, ":%s", value);
|
||||
}
|
||||
}
|
||||
@ -225,6 +179,48 @@ void pre_bootstrap(int argc, char *argv[]) {
|
||||
sigaction(SIGTERM, &act_sigterm, NULL);
|
||||
}
|
||||
|
||||
// Copy SDK Into ~/.minecraft-pi
|
||||
static void run_simple_command(const char *const command[], const char *error) {
|
||||
int status = 0;
|
||||
char *output = run_command(command, &status);
|
||||
if (output != NULL) {
|
||||
free(output);
|
||||
}
|
||||
if (!is_exit_status_success(status)) {
|
||||
ERR("%s", error);
|
||||
}
|
||||
}
|
||||
static void copy_sdk(char *binary_directory) {
|
||||
// Output Directory
|
||||
char *output = NULL;
|
||||
safe_asprintf(&output, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/sdk/" MCPI_SDK_DIR, getenv("HOME"));
|
||||
// Source Directory
|
||||
char *source = NULL;
|
||||
safe_asprintf(&source, "%s/sdk/.", binary_directory);
|
||||
|
||||
// Clean
|
||||
{
|
||||
const char *const command[] = {"rm", "-rf", output, NULL};
|
||||
run_simple_command(command, "Unable To Clean SDK Output Directory");
|
||||
}
|
||||
|
||||
// Make Directory
|
||||
{
|
||||
const char *const command[] = {"mkdir", "-p", output, NULL};
|
||||
run_simple_command(command, "Unable To Create SDK Output Directory");
|
||||
}
|
||||
|
||||
// Copy
|
||||
{
|
||||
const char *const command[] = {"cp", "-ar", source, output, NULL};
|
||||
run_simple_command(command, "Unable To Copy SDK");
|
||||
}
|
||||
|
||||
// Free
|
||||
free(output);
|
||||
free(source);
|
||||
}
|
||||
|
||||
// Bootstrap
|
||||
void bootstrap(int argc, char *argv[]) {
|
||||
INFO("Configuring Game...");
|
||||
@ -232,6 +228,9 @@ void bootstrap(int argc, char *argv[]) {
|
||||
// Get Binary Directory
|
||||
char *binary_directory = get_binary_directory();
|
||||
|
||||
// Copy SDK
|
||||
copy_sdk(binary_directory);
|
||||
|
||||
// Set MCPI_REBORN_ASSETS_PATH
|
||||
{
|
||||
char *assets_path = realpath("/proc/self/exe", NULL);
|
||||
@ -265,7 +264,7 @@ void bootstrap(int argc, char *argv[]) {
|
||||
// Find Linker
|
||||
char *linker = NULL;
|
||||
// Select Linker
|
||||
#ifdef MCPI_BUNDLE_ARMHF_SYSROOT
|
||||
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
|
||||
// Use ARM Sysroot Linker
|
||||
safe_asprintf(&linker, "%s/sysroot/lib/ld-linux-armhf.so.3", binary_directory);
|
||||
#else
|
||||
@ -303,78 +302,122 @@ void bootstrap(int argc, char *argv[]) {
|
||||
// Free Resolved Path
|
||||
free(resolved_path);
|
||||
|
||||
// Configure LD_LIBRARY_PATH
|
||||
// Configure Library Search Path
|
||||
{
|
||||
// Log
|
||||
DEBUG("Setting Linker Search Paths...");
|
||||
|
||||
// Preserve
|
||||
PRESERVE_ENVIRONMENTAL_VARIABLE("LD_LIBRARY_PATH");
|
||||
char *new_ld_path = NULL;
|
||||
// Prepare
|
||||
char *transitive_ld_path = NULL;
|
||||
char *mcpi_ld_path = NULL;
|
||||
|
||||
// Add Library Directory
|
||||
safe_asprintf(&new_ld_path, "%s/lib", binary_directory);
|
||||
|
||||
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
|
||||
#ifdef MCPI_BUNDLE_ARMHF_SYSROOT
|
||||
string_append(&new_ld_path, ":%s/sysroot/lib:%s/sysroot/lib/arm-linux-gnueabihf:%s/sysroot/usr/lib:%s/sysroot/usr/lib/arm-linux-gnueabihf", binary_directory, binary_directory, binary_directory, binary_directory);
|
||||
#endif
|
||||
|
||||
// Add LD_LIBRARY_PATH
|
||||
// Library Search Path For Native Components
|
||||
{
|
||||
char *value = get_env_safe("LD_LIBRARY_PATH");
|
||||
if (strlen(value) > 0) {
|
||||
string_append(&new_ld_path, ":%s", value);
|
||||
// Add Native Library Directory
|
||||
safe_asprintf(&transitive_ld_path, "%s/lib/native", binary_directory);
|
||||
|
||||
// Add Host LD_LIBRARY_PATH
|
||||
{
|
||||
char *value = getenv("LD_LIBRARY_PATH");
|
||||
if (value != NULL && strlen(value) > 0) {
|
||||
string_append(&transitive_ld_path, ":%s", value);
|
||||
}
|
||||
}
|
||||
|
||||
// Set
|
||||
set_and_print_env("MCPI_NATIVE_LD_LIBRARY_PATH", transitive_ld_path);
|
||||
free(transitive_ld_path);
|
||||
}
|
||||
|
||||
// Set And Free
|
||||
set_and_print_env("LD_LIBRARY_PATH", new_ld_path);
|
||||
free(new_ld_path);
|
||||
// Library Search Path For ARM Components
|
||||
{
|
||||
// Add ARM Library Directory
|
||||
safe_asprintf(&mcpi_ld_path, "%s/lib/arm", binary_directory);
|
||||
|
||||
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
|
||||
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
|
||||
string_append(&mcpi_ld_path, ":%s/sysroot/lib:%s/sysroot/lib/arm-linux-gnueabihf:%s/sysroot/usr/lib:%s/sysroot/usr/lib/arm-linux-gnueabihf", binary_directory, binary_directory, binary_directory, binary_directory);
|
||||
#endif
|
||||
|
||||
// Add Host LD_LIBRARY_PATH
|
||||
{
|
||||
char *value = getenv("LD_LIBRARY_PATH");
|
||||
if (value != NULL && strlen(value) > 0) {
|
||||
string_append(&mcpi_ld_path, ":%s", value);
|
||||
}
|
||||
}
|
||||
|
||||
// Set
|
||||
set_and_print_env("MCPI_ARM_LD_LIBRARY_PATH", mcpi_ld_path);
|
||||
free(mcpi_ld_path);
|
||||
}
|
||||
|
||||
// Setup iconv
|
||||
{
|
||||
// Native Components
|
||||
char *host_gconv_path = getenv("GCONV_PATH");
|
||||
set_and_print_env("MCPI_NATIVE_GCONV_PATH", host_gconv_path);
|
||||
|
||||
// ARM Components
|
||||
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
|
||||
char *gconv_path = NULL;
|
||||
safe_asprintf(&gconv_path, "%s/sysroot/usr/lib/gconv", binary_directory);
|
||||
set_and_print_env("MCPI_ARM_GCONV_PATH", gconv_path);
|
||||
free(gconv_path);
|
||||
#else
|
||||
set_and_print_env("MCPI_ARM_GCONV_PATH", host_gconv_path);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// Configure LD_PRELOAD
|
||||
// Configure Preloaded Objects
|
||||
{
|
||||
// Log
|
||||
DEBUG("Locating Mods...");
|
||||
|
||||
// Preserve
|
||||
PRESERVE_ENVIRONMENTAL_VARIABLE("LD_PRELOAD");
|
||||
char *new_ld_preload = NULL;
|
||||
// Native Components
|
||||
char *host_ld_preload = getenv("LD_PRELOAD");
|
||||
set_and_print_env("MCPI_NATIVE_LD_PRELOAD", host_ld_preload);
|
||||
|
||||
// ~/.minecraft-pi/mods
|
||||
// ARM Components
|
||||
{
|
||||
// Get Mods Folder
|
||||
char *mods_folder = NULL;
|
||||
safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
|
||||
// Load Mods From ./mods
|
||||
load(&new_ld_preload, mods_folder);
|
||||
// Free Mods Folder
|
||||
free(mods_folder);
|
||||
}
|
||||
// Prepare
|
||||
char *preload = NULL;
|
||||
|
||||
// Built-In Mods
|
||||
{
|
||||
// Get Mods Folder
|
||||
char *mods_folder = NULL;
|
||||
safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
|
||||
// Load Mods From ./mods
|
||||
load(&new_ld_preload, mods_folder);
|
||||
// Free Mods Folder
|
||||
free(mods_folder);
|
||||
}
|
||||
|
||||
// Add LD_PRELOAD
|
||||
{
|
||||
char *value = get_env_safe("LD_PRELOAD");
|
||||
if (strlen(value) > 0) {
|
||||
string_append(&new_ld_preload, ":%s", value);
|
||||
// ~/.minecraft-pi/mods
|
||||
{
|
||||
// Get Mods Folder
|
||||
char *mods_folder = NULL;
|
||||
safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
|
||||
// Load Mods From ./mods
|
||||
load(&preload, mods_folder);
|
||||
// Free Mods Folder
|
||||
free(mods_folder);
|
||||
}
|
||||
}
|
||||
|
||||
// Set LD_PRELOAD
|
||||
set_and_print_env("LD_PRELOAD", new_ld_preload);
|
||||
free(new_ld_preload);
|
||||
// Built-In Mods
|
||||
{
|
||||
// Get Mods Folder
|
||||
char *mods_folder = NULL;
|
||||
safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
|
||||
// Load Mods From ./mods
|
||||
load(&preload, mods_folder);
|
||||
// Free Mods Folder
|
||||
free(mods_folder);
|
||||
}
|
||||
|
||||
// Add LD_PRELOAD
|
||||
{
|
||||
char *value = getenv("LD_PRELOAD");
|
||||
if (value != NULL && strlen(value) > 0) {
|
||||
string_append(&preload, ":%s", value);
|
||||
}
|
||||
}
|
||||
|
||||
// Set
|
||||
set_and_print_env("MCPI_ARM_LD_PRELOAD", preload);
|
||||
free(preload);
|
||||
}
|
||||
}
|
||||
|
||||
// Free Binary Directory
|
||||
@ -401,10 +444,20 @@ void bootstrap(int argc, char *argv[]) {
|
||||
#ifndef __ARM_ARCH
|
||||
argv_start--;
|
||||
new_args[argv_start] = QEMU_BINARY;
|
||||
#endif
|
||||
|
||||
// Prevent QEMU From Being Modded
|
||||
PASS_ENVIRONMENTAL_VARIABLE_TO_QEMU("LD_LIBRARY_PATH");
|
||||
PASS_ENVIRONMENTAL_VARIABLE_TO_QEMU("LD_PRELOAD");
|
||||
// Setup Environment
|
||||
setup_exec_environment(1);
|
||||
|
||||
// Pass LD_* Variables Through QEMU
|
||||
#ifndef __ARM_ARCH
|
||||
char *qemu_set_env = NULL;
|
||||
#define pass_variable_through_qemu(name) string_append(&qemu_set_env, "%s%s=%s", qemu_set_env == NULL ? "" : ",", name, getenv(name));
|
||||
for_each_special_environmental_variable(pass_variable_through_qemu);
|
||||
set_and_print_env("QEMU_SET_ENV", qemu_set_env);
|
||||
free(qemu_set_env);
|
||||
// Treat QEMU Itself As A Native Component
|
||||
setup_exec_environment(0);
|
||||
#endif
|
||||
|
||||
// Run
|
||||
|
@ -4,8 +4,6 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void set_and_print_env(const char *name, char *value);
|
||||
|
||||
void pre_bootstrap(int argc, char *argv[]);
|
||||
void bootstrap(int argc, char *argv[]);
|
||||
|
||||
|
@ -37,3 +37,8 @@ TRUE Improved Title Background
|
||||
TRUE Force Touch GUI Button Behavior
|
||||
TRUE Improved Button Hover Behavior
|
||||
TRUE Implement Create World Dialog
|
||||
FALSE Remove Forced GUI Lag (Can Break Joining Servers)
|
||||
TRUE Add Buckets
|
||||
TRUE Classic HUD
|
||||
TRUE Translucent Toolbar
|
||||
FALSE Force EGL
|
@ -1,4 +1,4 @@
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <cstring>
|
||||
#include <cerrno>
|
||||
#include <sys/wait.h>
|
||||
@ -36,46 +36,44 @@ static std::string strip_feature_flag_default(std::string flag, bool *default_re
|
||||
}
|
||||
|
||||
// Load Available Feature Flags
|
||||
extern unsigned char available_feature_flags[];
|
||||
extern size_t available_feature_flags_len;
|
||||
static void load_available_feature_flags(std::function<void(std::string)> callback) {
|
||||
// Get Path
|
||||
char *binary_directory = get_binary_directory();
|
||||
std::string path = std::string(binary_directory) + "/available-feature-flags";
|
||||
free(binary_directory);
|
||||
// Load File
|
||||
std::ifstream stream(path);
|
||||
if (stream && stream.good()) {
|
||||
std::vector<std::string> lines;
|
||||
// Read File
|
||||
{
|
||||
std::string line;
|
||||
while (std::getline(stream, line)) {
|
||||
if (line.length() > 0) {
|
||||
// Verify Line
|
||||
if (line.find('|') == std::string::npos) {
|
||||
lines.push_back(line);
|
||||
} else {
|
||||
// Invalid Line
|
||||
ERR("Feature Flag Contains Invalid '|'");
|
||||
}
|
||||
std::string data(available_feature_flags, available_feature_flags + available_feature_flags_len);
|
||||
std::stringstream stream(data);
|
||||
// Store Lines
|
||||
std::vector<std::string> lines;
|
||||
// Read File
|
||||
{
|
||||
std::string line;
|
||||
while (std::getline(stream, line)) {
|
||||
if (line.length() > 0) {
|
||||
// Verify Line
|
||||
if (line.find('|') == std::string::npos) {
|
||||
lines.push_back(line);
|
||||
} else {
|
||||
// Invalid Line
|
||||
ERR("Feature Flag Contains Invalid '|'");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Sort
|
||||
std::sort(lines.begin(), lines.end(), [](std::string a, std::string b) {
|
||||
// Strip Defaults
|
||||
std::string stripped_a = strip_feature_flag_default(a, NULL);
|
||||
std::string stripped_b = strip_feature_flag_default(b, NULL);
|
||||
// Sort
|
||||
std::sort(lines.begin(), lines.end(), [](std::string a, std::string b) {
|
||||
// Strip Defaults
|
||||
std::string stripped_a = strip_feature_flag_default(a, NULL);
|
||||
std::string stripped_b = strip_feature_flag_default(b, NULL);
|
||||
// Sort
|
||||
return stripped_a < stripped_b;
|
||||
});
|
||||
// Run Callbacks
|
||||
for (std::string line : lines) {
|
||||
callback(line);
|
||||
}
|
||||
// Close File
|
||||
stream.close();
|
||||
} else {
|
||||
ERR("Unable To Load Available Feature Flags");
|
||||
return stripped_a < stripped_b;
|
||||
});
|
||||
// Run Callbacks
|
||||
for (std::string &line : lines) {
|
||||
callback(line);
|
||||
}
|
||||
}
|
||||
|
||||
@ -106,12 +104,15 @@ static void run_command_and_set_env(const char *env_name, const char *command[])
|
||||
}
|
||||
|
||||
// Use Zenity To Set Environmental Variable
|
||||
#define DIALOG_TITLE "Launcher"
|
||||
static void run_zenity_and_set_env(const char *env_name, std::vector<std::string> command) {
|
||||
// Create Full Command
|
||||
std::vector<std::string> full_command;
|
||||
full_command.push_back("zenity");
|
||||
full_command.push_back("--title");
|
||||
full_command.push_back(DIALOG_TITLE);
|
||||
full_command.push_back("--name");
|
||||
full_command.push_back(GUI_TITLE);
|
||||
full_command.push_back(MCPI_APP_ID);
|
||||
full_command.insert(full_command.end(), command.begin(), command.end());
|
||||
// Convert To C Array
|
||||
const char *full_command_array[full_command.size() + 1];
|
||||
@ -123,9 +124,28 @@ static void run_zenity_and_set_env(const char *env_name, std::vector<std::string
|
||||
run_command_and_set_env(env_name, full_command_array);
|
||||
}
|
||||
|
||||
// Set Variable If Not Already Set
|
||||
static void set_env_if_unset(const char *env_name, std::function<std::string()> callback) {
|
||||
if (getenv(env_name) == NULL) {
|
||||
char *value = strdup(callback().c_str());
|
||||
ALLOC_CHECK(value);
|
||||
set_and_print_env(env_name, value);
|
||||
free(value);
|
||||
}
|
||||
}
|
||||
|
||||
// Defaults
|
||||
#define DEFAULT_USERNAME "StevePi"
|
||||
#define DEFAULT_RENDER_DISTANCE "Short"
|
||||
|
||||
// Launch
|
||||
#define LIST_DIALOG_SIZE "400"
|
||||
int main(int argc, char *argv[]) {
|
||||
// Don't Run As Root
|
||||
if (getenv("_MCPI_SKIP_ROOT_CHECK") == NULL && (getuid() == 0 || geteuid() == 0)) {
|
||||
ERR("Don't Run As Root");
|
||||
}
|
||||
|
||||
// Pre-Bootstrap
|
||||
pre_bootstrap(argc, argv);
|
||||
|
||||
@ -141,6 +161,37 @@ int main(int argc, char *argv[]) {
|
||||
}
|
||||
}
|
||||
|
||||
// --default
|
||||
for (int i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "--default") == 0) {
|
||||
// Use Default Feature Flags
|
||||
set_env_if_unset("MCPI_FEATURE_FLAGS", []() {
|
||||
std::string feature_flags = "";
|
||||
load_available_feature_flags([&feature_flags](std::string flag) {
|
||||
bool default_value;
|
||||
// Strip Default Value
|
||||
std::string stripped_flag = strip_feature_flag_default(flag, &default_value);
|
||||
// Specify Default Value
|
||||
if (default_value) {
|
||||
// Enabled By Default
|
||||
feature_flags += stripped_flag + '|';
|
||||
}
|
||||
});
|
||||
if (feature_flags.length() > 0 && feature_flags[feature_flags.length() - 1] == '|') {
|
||||
feature_flags.pop_back();
|
||||
}
|
||||
return feature_flags;
|
||||
});
|
||||
set_env_if_unset("MCPI_RENDER_DISTANCE", []() {
|
||||
return DEFAULT_RENDER_DISTANCE;
|
||||
});
|
||||
set_env_if_unset("MCPI_USERNAME", []() {
|
||||
return DEFAULT_USERNAME;
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Create ~/.minecraft-pi If Needed
|
||||
// Minecraft Folder
|
||||
{
|
||||
@ -207,14 +258,11 @@ int main(int argc, char *argv[]) {
|
||||
command.push_back("Selected");
|
||||
command.push_back("--column");
|
||||
command.push_back("Name");
|
||||
command.push_back("FALSE");
|
||||
command.push_back("Far");
|
||||
command.push_back("FALSE");
|
||||
command.push_back("Normal");
|
||||
command.push_back("TRUE");
|
||||
command.push_back("Short");
|
||||
command.push_back("FALSE");
|
||||
command.push_back("Tiny");
|
||||
std::string render_distances[] = {"Far", "Normal", "Short", "Tiny"};
|
||||
for (std::string &render_distance : render_distances) {
|
||||
command.push_back(render_distance.compare(DEFAULT_RENDER_DISTANCE) == 0 ? "TRUE" : "FALSE");
|
||||
command.push_back(render_distance);
|
||||
}
|
||||
// Run
|
||||
run_zenity_and_set_env("MCPI_RENDER_DISTANCE", command);
|
||||
}
|
||||
@ -225,7 +273,7 @@ int main(int argc, char *argv[]) {
|
||||
command.push_back("--text");
|
||||
command.push_back("Enter Minecraft Username:");
|
||||
command.push_back("--entry-text");
|
||||
command.push_back("StevePi");
|
||||
command.push_back(DEFAULT_USERNAME);
|
||||
// Run
|
||||
run_zenity_and_set_env("MCPI_USERNAME", command);
|
||||
}
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <signal.h>
|
||||
#include <poll.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
|
||||
@ -21,7 +22,7 @@ static void show_report(const char *log_filename) {
|
||||
const char *command[] = {
|
||||
"zenity",
|
||||
"--title", DIALOG_TITLE,
|
||||
"--name", GUI_TITLE,
|
||||
"--name", MCPI_APP_ID,
|
||||
"--width", CRASH_REPORT_DIALOG_WIDTH,
|
||||
"--height", CRASH_REPORT_DIALOG_HEIGHT,
|
||||
"--text-info",
|
||||
@ -44,6 +45,7 @@ static void exit_handler(__attribute__((unused)) int signal) {
|
||||
// Setup
|
||||
#define PIPE_READ 0
|
||||
#define PIPE_WRITE 1
|
||||
#define MCPI_LOGS_DIR "/tmp/.minecraft-pi-logs"
|
||||
void setup_crash_report() {
|
||||
// Store Output
|
||||
int output_pipe[2];
|
||||
@ -100,8 +102,21 @@ void setup_crash_report() {
|
||||
#define BUFFER_SIZE 1024
|
||||
char buf[BUFFER_SIZE];
|
||||
|
||||
// Ensure Temporary Directory
|
||||
{
|
||||
// Check If It Exists
|
||||
struct stat tmp_stat;
|
||||
int exists = stat(MCPI_LOGS_DIR, &tmp_stat) != 0 ? 0 : S_ISDIR(tmp_stat.st_mode);
|
||||
if (!exists) {
|
||||
// Doesn't Exist
|
||||
if (mkdir(MCPI_LOGS_DIR, S_IRUSR | S_IWUSR | S_IXUSR) != 0) {
|
||||
ERR("Unable To Create Temporary Folder: %s", strerror(errno));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create Temporary File
|
||||
char log_filename[] = "/tmp/.minecraft-pi-log-XXXXXX";
|
||||
char log_filename[] = MCPI_LOGS_DIR "/XXXXXX";
|
||||
int log_file_fd = mkstemp(log_filename);
|
||||
if (log_file_fd == -1) {
|
||||
ERR("Unable To Create Log File: %s", strerror(errno));
|
||||
|
@ -72,7 +72,9 @@ static void duplicate_mcpi_executable(const char *original_path, char *new_path)
|
||||
"--remove-needed", "libbcm_host.so", \
|
||||
"--remove-needed", "libX11.so.6", \
|
||||
"--remove-needed", "libEGL.so", \
|
||||
"--replace-needed", "libGLESv2.so", "libGLESv1_CM.so.1", \
|
||||
"--remove-needed", "libGLESv2.so", \
|
||||
"--remove-needed", "libSDL-1.2.so.0", \
|
||||
"--add-needed", "libmedia-layer-core.so", \
|
||||
new_path, \
|
||||
NULL \
|
||||
}; \
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
|
||||
#include "../bootstrap.h"
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
|
@ -1,12 +1,34 @@
|
||||
project(libreborn)
|
||||
|
||||
add_library(reborn-util STATIC src/util/elf.c src/util/exec.c src/util/string.c src/util/util.c)
|
||||
target_include_directories(reborn-util PUBLIC include)
|
||||
# Config
|
||||
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include/libreborn")
|
||||
configure_file(include/libreborn/config.h.in "${CMAKE_CURRENT_BINARY_DIR}/include/libreborn/config.h" ESCAPE_QUOTES @ONLY)
|
||||
|
||||
# Util
|
||||
add_library(reborn-util SHARED src/util/elf.c src/util/exec.c src/util/string.c src/util/util.c)
|
||||
target_include_directories(
|
||||
reborn-util
|
||||
PUBLIC
|
||||
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
|
||||
"$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${MCPI_SDK_INCLUDE_DIR}/libreborn>"
|
||||
)
|
||||
# Install
|
||||
install(TARGETS reborn-util DESTINATION "${MCPI_LIB_DIR}")
|
||||
# SDK
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install(TARGETS reborn-util EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
install(DIRECTORY "include/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/libreborn")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/libreborn")
|
||||
endif()
|
||||
|
||||
# Patch
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
add_library(reborn-patch SHARED src/patch/patch.c)
|
||||
target_link_libraries(reborn-patch dl pthread reborn-util)
|
||||
target_compile_definitions(reborn-patch PUBLIC -DREBORN_HAS_PATCH_CODE)
|
||||
# Install
|
||||
install(TARGETS reborn-patch DESTINATION "${MCPI_LIB_DIR}")
|
||||
# SDK
|
||||
install(TARGETS reborn-patch EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
endif()
|
||||
|
@ -1,3 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#define GUI_TITLE "Minecraft: Pi Edition: Reborn"
|
11
libreborn/include/libreborn/config.h.in
Normal file
11
libreborn/include/libreborn/config.h.in
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#cmakedefine MCPI_SERVER_MODE
|
||||
#cmakedefine MCPI_HEADLESS_MODE
|
||||
#cmakedefine MCPI_IS_APPIMAGE_BUILD
|
||||
#cmakedefine MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
|
||||
#cmakedefine MCPI_USE_GLES1_COMPATIBILITY_LAYER
|
||||
#cmakedefine MCPI_APP_TITLE "@MCPI_APP_TITLE@"
|
||||
#cmakedefine MCPI_APP_ID "@MCPI_APP_ID@"
|
||||
#cmakedefine MCPI_VERSION "@MCPI_VERSION@"
|
||||
#cmakedefine MCPI_SDK_DIR "@MCPI_SDK_DIR@"
|
@ -16,7 +16,15 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// Set Environmental Variable
|
||||
void set_and_print_env(const char *name, const char *value);
|
||||
|
||||
// Safe execvpe()
|
||||
#define for_each_special_environmental_variable(handle) \
|
||||
handle("LD_LIBRARY_PATH"); \
|
||||
handle("GCONV_PATH"); \
|
||||
handle("LD_PRELOAD");
|
||||
void setup_exec_environment(int is_arm_component);
|
||||
__attribute__((noreturn)) void safe_execvpe(const char *const argv[], const char *const envp[]);
|
||||
|
||||
// Chop Off Last Component
|
||||
@ -24,9 +32,6 @@ void chop_last_component(char **str);
|
||||
// Get Binary Directory (Remember To Free)
|
||||
char *get_binary_directory();
|
||||
|
||||
// Safe execvpe() Relative To Binary
|
||||
__attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const argv[], const char *const envp[]);
|
||||
|
||||
// Run Command And Get Output
|
||||
char *run_command(const char *const command[], int *exit_status);
|
||||
#define is_exit_status_success(status) (WIFEXITED(status) && WEXITSTATUS(status) == 0)
|
||||
|
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "config.h"
|
||||
#include <libreborn/config.h>
|
||||
#include "log.h"
|
||||
#include "util.h"
|
||||
#include "string.h"
|
||||
|
@ -6,6 +6,6 @@
|
||||
// Logging
|
||||
#define INFO(format, ...) { fprintf(stderr, "[INFO]: " format "\n", ##__VA_ARGS__); }
|
||||
#define WARN(format, ...) { fprintf(stderr, "[WARN]: " format "\n", ##__VA_ARGS__); }
|
||||
#define DEBUG(format, ...) { const char *debug = getenv("MCPI_DEBUG"); if (debug != NULL && strlen(debug) > 0) { fprintf(stderr, "[DEBUG]: " format "\n", ##__VA_ARGS__); } }
|
||||
#define DEBUG(format, ...) { const char *debug = getenv("MCPI_DEBUG"); if (debug != NULL) { fprintf(stderr, "[DEBUG]: " format "\n", ##__VA_ARGS__); } }
|
||||
#define ERR(format, ...) { fprintf(stderr, "[ERR]: (%s:%i): " format "\n", __FILE__, __LINE__, ##__VA_ARGS__); exit(EXIT_FAILURE); }
|
||||
#define IMPOSSIBLE() ERR("This Should Never Be Called")
|
||||
|
@ -14,6 +14,8 @@ void _overwrite_call(const char *file, int line, void *start, void *target);
|
||||
void _overwrite_calls(const char *file, int line, void *start, void *target);
|
||||
#define overwrite_calls(start, target) _overwrite_calls(__FILE__, __LINE__, start, target);
|
||||
|
||||
void *extract_from_bl_instruction(unsigned char *from);
|
||||
|
||||
void _overwrite(const char *file, int line, void *start, void *target);
|
||||
#define overwrite(start, target) _overwrite(__FILE__, __LINE__, start, target);
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <iconv.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "util.h"
|
||||
|
||||
@ -33,6 +35,11 @@ extern "C" {
|
||||
// Sanitize String
|
||||
void sanitize_string(char **str, int max_length, unsigned int allow_newlines);
|
||||
|
||||
// CP437
|
||||
void safe_iconv(iconv_t cd, char *input, size_t input_size, char *output, size_t output_size);
|
||||
char *to_cp437(const char *input);
|
||||
char *from_cp437(const char *input);
|
||||
|
||||
// Starts With
|
||||
int starts_with(const char *str, const char *prefix);
|
||||
|
||||
|
@ -32,17 +32,6 @@
|
||||
\
|
||||
__attribute__((__used__)) return_type name args
|
||||
|
||||
// Macro To Reset Environmental Variables To Pre-MCPI State
|
||||
#define RESET_ENVIRONMENTAL_VARIABLE(name) \
|
||||
{ \
|
||||
char *original_env_value = getenv("ORIGINAL_" name); \
|
||||
if (original_env_value != NULL) { \
|
||||
setenv(name, original_env_value, 1); \
|
||||
} else { \
|
||||
unsetenv(name); \
|
||||
} \
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -72,6 +72,12 @@ static unsigned char *code_block = NULL;
|
||||
#define CODE_SIZE 8
|
||||
static int code_block_remaining = CODE_BLOCK_SIZE;
|
||||
|
||||
static void _long_overwrite(void *start, void *target) {
|
||||
unsigned char patch_data[4] = {0x04, 0xf0, 0x1f, 0xe5}; // "ldr pc, [pc, #-0x4]"
|
||||
|
||||
_patch(NULL, -1, start, patch_data);
|
||||
_patch_address(NULL, -1, (void *) (((unsigned char *) start) + 4), target);
|
||||
}
|
||||
static void update_code_block(void *target) {
|
||||
// BL Instructions Can Only Access A Limited Portion of Memory, So This Allocates Memory Closer To The Original Instruction, That When Run, Will Jump Into The Actual Target
|
||||
if (code_block == NULL) {
|
||||
@ -84,28 +90,31 @@ static void update_code_block(void *target) {
|
||||
if (code_block_remaining < CODE_SIZE) {
|
||||
ERR("Maximum Amount Of overwrite_calls() Uses Reached");
|
||||
}
|
||||
_overwrite(NULL, -1, code_block, target);
|
||||
_long_overwrite(code_block, target);
|
||||
}
|
||||
static void increment_code_block() {
|
||||
code_block = code_block + CODE_SIZE;
|
||||
code_block_remaining = code_block_remaining - CODE_SIZE;
|
||||
}
|
||||
|
||||
// Overwrite Specific BL Instruction
|
||||
void _overwrite_call(const char *file, int line, void *start, void *target) {
|
||||
// Overwrite Specific B(L) Instruction
|
||||
static void _overwrite_call_internal(const char *file, int line, void *start, void *target, int use_b_instruction) {
|
||||
// Add New Target To Code Block
|
||||
update_code_block(target);
|
||||
|
||||
// Patch
|
||||
int use_b_instruction = ((unsigned char *) start)[3] == B_INSTRUCTION;
|
||||
uint32_t new_instruction = generate_bl_instruction(start, code_block, use_b_instruction);
|
||||
_patch(file, line, start, (unsigned char *) &new_instruction);
|
||||
|
||||
// Increment Code Block Position
|
||||
increment_code_block();
|
||||
}
|
||||
void _overwrite_call(const char *file, int line, void *start, void *target) {
|
||||
int use_b_instruction = ((unsigned char *) start)[3] == B_INSTRUCTION;
|
||||
_overwrite_call_internal(file, line, start, target, use_b_instruction);
|
||||
}
|
||||
|
||||
// Overwrite Function Calls
|
||||
// Overwrite All B(L) Intrusctions That Target The Specified Address
|
||||
void _overwrite_calls(const char *file, int line, void *start, void *target) {
|
||||
// Add New Target To Code Block
|
||||
update_code_block(target);
|
||||
@ -128,13 +137,24 @@ void _overwrite_calls(const char *file, int line, void *start, void *target) {
|
||||
}
|
||||
}
|
||||
|
||||
// Overwrite Function
|
||||
// NOTE: "start" Must Be At Least 8 Bytes Long
|
||||
void _overwrite(const char *file, int line, void *start, void *target) {
|
||||
unsigned char patch_data[4] = {0x04, 0xf0, 0x1f, 0xe5}; // "ldr pc, [pc, #-0x4]"
|
||||
// Extract Target Address From B(L) Instruction
|
||||
void *extract_from_bl_instruction(unsigned char *from) {
|
||||
unsigned char *pc = ((unsigned char *) from) + 8;
|
||||
|
||||
_patch(file, line, start, patch_data);
|
||||
_patch_address(file, line, (void *) (((unsigned char *) start) + 4), target);
|
||||
int32_t target = 0;
|
||||
unsigned char *target_array = (unsigned char *) ⌖
|
||||
target_array[0] = from[0];
|
||||
target_array[1] = from[1];
|
||||
target_array[2] = from[2];
|
||||
|
||||
int32_t offset = target << 2;
|
||||
|
||||
return (void *) (pc + offset);
|
||||
}
|
||||
|
||||
// Overwrite Function
|
||||
void _overwrite(const char *file, int line, void *start, void *target) {
|
||||
_overwrite_call_internal(file, line, start, target, 1);
|
||||
}
|
||||
|
||||
// Print Patch Debug Data
|
||||
|
@ -2,10 +2,44 @@
|
||||
|
||||
#include <libreborn/exec.h>
|
||||
|
||||
// Set Environmental Variable
|
||||
static void setenv_safe(const char *name, const char *value) {
|
||||
if (value != NULL) {
|
||||
setenv(name, value, 1);
|
||||
} else {
|
||||
unsetenv(name);
|
||||
}
|
||||
}
|
||||
void set_and_print_env(const char *name, const char *value) {
|
||||
// Print New Value
|
||||
DEBUG("Set %s = %s", name, value != NULL ? value : "(unset)");
|
||||
|
||||
// Set The Value
|
||||
setenv_safe(name, value);
|
||||
}
|
||||
|
||||
// Safe execvpe()
|
||||
#define handle_environmental_variable(var) \
|
||||
{ \
|
||||
const char *full_var = is_arm_component ? "MCPI_ARM_" var : "MCPI_NATIVE_" var; \
|
||||
const char *var_value = getenv(full_var); \
|
||||
set_and_print_env(var, var_value); \
|
||||
}
|
||||
void setup_exec_environment(int is_arm_component) {
|
||||
for_each_special_environmental_variable(handle_environmental_variable);
|
||||
}
|
||||
__attribute__((noreturn)) void safe_execvpe(const char *const argv[], const char *const envp[]) {
|
||||
// Log
|
||||
DEBUG("Running Command:");
|
||||
for (int i = 0; argv[i] != NULL; i++) {
|
||||
DEBUG(" %s", argv[i]);
|
||||
}
|
||||
// Run
|
||||
int ret = execvpe(argv[0], (char *const *) argv, (char *const *) envp);
|
||||
if (ret == -1) {
|
||||
if (errno == ENOENT && strcmp(argv[0], "qemu-qrm")) {
|
||||
ERR("Unable to find QEMU! To install on Ubuntu/Debian, run \"sudo apt install qemu-user\". To install on Arch Linux, run \"sudo pacman -Sy qemu-user\".");
|
||||
}
|
||||
ERR("Unable To Execute Program: %s: %s", argv[0], strerror(errno));
|
||||
} else {
|
||||
IMPOSSIBLE();
|
||||
@ -36,29 +70,6 @@ char *get_binary_directory() {
|
||||
return exe;
|
||||
}
|
||||
|
||||
// Safe execvpe() Relative To Binary
|
||||
__attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const argv[], const char *const envp[]) {
|
||||
// Get Binary Directory
|
||||
char *binary_directory = get_binary_directory();
|
||||
// Create Full Path
|
||||
char *full_path = NULL;
|
||||
safe_asprintf(&full_path, "%s/%s", binary_directory, argv[0]);
|
||||
// Free Binary Directory
|
||||
free(binary_directory);
|
||||
|
||||
// Build New argv
|
||||
int argc;
|
||||
for (argc = 0; argv[argc] != NULL; argc++);
|
||||
const char *new_argv[argc + 1];
|
||||
for (int i = 1; i < argc; i++) {
|
||||
new_argv[i] = argv[i];
|
||||
}
|
||||
new_argv[0] = full_path;
|
||||
new_argv[argc] = NULL;
|
||||
// Run
|
||||
safe_execvpe(new_argv, envp);
|
||||
}
|
||||
|
||||
// Run Command And Get Output
|
||||
char *run_command(const char *const command[], int *exit_status) {
|
||||
// Store Output
|
||||
@ -76,6 +87,9 @@ char *run_command(const char *const command[], int *exit_status) {
|
||||
close(output_pipe[0]);
|
||||
close(output_pipe[1]);
|
||||
|
||||
// Setup Environment
|
||||
setup_exec_environment(0);
|
||||
|
||||
// Run
|
||||
safe_execvpe(command, (const char *const *) environ);
|
||||
} else {
|
||||
|
@ -1,8 +1,9 @@
|
||||
#include <iconv.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <libreborn/string.h>
|
||||
|
||||
// Sanitize String
|
||||
#define MINIMUM_SAFE_CHARACTER 32
|
||||
#define MAXIMUM_SAFE_CHARACTER 126
|
||||
void sanitize_string(char **str, int max_length, unsigned int allow_newlines) {
|
||||
// Store Message Length
|
||||
int length = strlen(*str);
|
||||
@ -12,18 +13,135 @@ void sanitize_string(char **str, int max_length, unsigned int allow_newlines) {
|
||||
length = max_length;
|
||||
}
|
||||
// Loop Through Message
|
||||
for (int i = 0; i < length; i++) {
|
||||
if (allow_newlines && ((*str)[i] == '\n' || (*str)[i] == '\r')) {
|
||||
continue;
|
||||
}
|
||||
unsigned char c = (unsigned char) (*str)[i];
|
||||
if (c < MINIMUM_SAFE_CHARACTER || c > MAXIMUM_SAFE_CHARACTER) {
|
||||
// Replace Illegal Character
|
||||
(*str)[i] = '?';
|
||||
if (!allow_newlines) {
|
||||
for (int i = 0; i < length; i++) {
|
||||
if ((*str)[i] == '\n' || (*str)[i] == '\r') {
|
||||
// Replace Newline
|
||||
(*str)[i] = ' ';
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Minecraft-Flavored CP437
|
||||
void safe_iconv(iconv_t cd, char *input, size_t input_size, char *output, size_t output_size) {
|
||||
iconv(cd, &input, &input_size, &output, &output_size);
|
||||
}
|
||||
#define CP437_CHARACTERS 256
|
||||
static const char *cp437_characters_map[CP437_CHARACTERS] = {
|
||||
"\0", "☺", "☻", "♥", "♦", "♣", "♠", "•", "◘", "○", "\n", "♂", "♀", "\r", "♫", "☼",
|
||||
"►", "◄", "↕", "‼", "¶", "§", "▬", "↨", "↑", "↓", "→", "←", "∟", "↔", "▲", "▼",
|
||||
" ", "!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/",
|
||||
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ":", ";", "<", "=", ">", "?",
|
||||
"@", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O",
|
||||
"P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "[", "\\", "]", "^", "_",
|
||||
"`", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
|
||||
"p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "{", "|", "}", "~", "⌂",
|
||||
"Ç", "ü", "é", "â", "ä", "à", "å", "ç", "ê", "ë", "è", "ï", "î", "ì", "Ä", "Å",
|
||||
"É", "æ", "Æ", "ô", "ö", "ò", "û", "ù", "ÿ", "Ö", "Ü", "¢", "£", "¥", "₧", "ƒ",
|
||||
"á", "í", "ó", "ú", "ñ", "Ñ", "ª", "º", "¿", "⌐", "¬", "½", "¼", "¡", "«", "»",
|
||||
"░", "▒", "▓", "│", "┤", "╡", "╢", "╖", "╕", "╣", "║", "╗", "╝", "╜", "╛", "┐",
|
||||
"└", "┴", "┬", "├", "─", "┼", "╞", "╟", "╚", "╔", "╩", "╦", "╠", "═", "╬", "╧",
|
||||
"╨", "╤", "╥", "╙", "╘", "╒", "╓", "╫", "╪", "┘", "┌", "█", "▄", "▌", "▐", "▀",
|
||||
"α", "ß", "Γ", "π", "Σ", "σ", "µ", "τ", "Φ", "Θ", "Ω", "δ", "∞", "φ", "ε", "∩",
|
||||
"≡", "±", "≥", "≤", "⌠", "⌡", "÷", "≈", "°", "∙", "·", "√", "ⁿ", "²", "■", "©"
|
||||
};
|
||||
static uint32_t *get_cp437_characters_codepoint_map() {
|
||||
static uint32_t map[CP437_CHARACTERS];
|
||||
static int is_setup = 0;
|
||||
if (!is_setup) {
|
||||
// Build Map
|
||||
iconv_t cd = iconv_open("UTF-32LE", "UTF-8");
|
||||
if (cd != (iconv_t) -1) {
|
||||
size_t str_size = 4;
|
||||
uint32_t *str = (uint32_t *) malloc(str_size);
|
||||
ALLOC_CHECK(str);
|
||||
for (int i = 0; i < CP437_CHARACTERS; i++) {
|
||||
// Convert to UTF-32, Then Extract Codepoint
|
||||
safe_iconv(cd, (char *) cp437_characters_map[i], strlen(cp437_characters_map[i]), (char *) str, str_size);
|
||||
// Extract
|
||||
map[i] = str[0];
|
||||
}
|
||||
// Free
|
||||
free(str);
|
||||
iconv_close(cd);
|
||||
} else {
|
||||
IMPOSSIBLE();
|
||||
}
|
||||
is_setup = 1;
|
||||
}
|
||||
return map;
|
||||
}
|
||||
char *to_cp437(const char *input) {
|
||||
// Convert To UTF-32 For Easier Parsing
|
||||
size_t in_size = strlen(input);
|
||||
size_t utf32_str_size = in_size * 4;
|
||||
size_t real_utf32_str_size = utf32_str_size + 4 /* NULL-terminator */;
|
||||
uint32_t *utf32_str = (uint32_t *) malloc(real_utf32_str_size);
|
||||
ALLOC_CHECK(utf32_str);
|
||||
memset(utf32_str, 0, real_utf32_str_size);
|
||||
iconv_t cd = iconv_open("UTF-32LE", "UTF-8");
|
||||
if (cd != (iconv_t) -1) {
|
||||
safe_iconv(cd, (char *) input, in_size, (char *) utf32_str, utf32_str_size);
|
||||
iconv_close(cd);
|
||||
} else {
|
||||
IMPOSSIBLE();
|
||||
}
|
||||
// Allocate String
|
||||
size_t cp437_str_size;
|
||||
for (cp437_str_size = 0; utf32_str[cp437_str_size] != 0; cp437_str_size++);
|
||||
size_t real_cp437_str_size = cp437_str_size + 1 /* NULL-terminator */;
|
||||
char *cp437_str = (char *) malloc(real_cp437_str_size);
|
||||
ALLOC_CHECK(cp437_str);
|
||||
memset(cp437_str, 0, real_cp437_str_size);
|
||||
// Handle Characters
|
||||
for (size_t i = 0; utf32_str[i] != 0; i++) {
|
||||
uint32_t codepoint = utf32_str[i];
|
||||
for (int j = 0; j < CP437_CHARACTERS; j++) {
|
||||
uint32_t test_codepoint = get_cp437_characters_codepoint_map()[j];
|
||||
if (codepoint == test_codepoint) {
|
||||
cp437_str[i] = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (cp437_str[i] == '\0') {
|
||||
cp437_str[i] = '?';
|
||||
}
|
||||
}
|
||||
// Free
|
||||
free(utf32_str);
|
||||
// Return
|
||||
return cp437_str;
|
||||
}
|
||||
char *from_cp437(const char *input) {
|
||||
// Convert To UTF-32 For Easier Parsing
|
||||
size_t in_size = strlen(input);
|
||||
size_t utf32_str_size = in_size * 4;
|
||||
size_t real_utf32_str_size = utf32_str_size + 4 /* NULL-terminator */;
|
||||
uint32_t *utf32_str = (uint32_t *) malloc(real_utf32_str_size);
|
||||
ALLOC_CHECK(utf32_str);
|
||||
memset(utf32_str, 0, real_utf32_str_size);
|
||||
// Handle Characters
|
||||
for (size_t i = 0; input[i] != '\0'; i++) {
|
||||
utf32_str[i] = get_cp437_characters_codepoint_map()[(uint32_t) input[i]];
|
||||
}
|
||||
// Convert To UTF-8
|
||||
size_t out_size = utf32_str_size;
|
||||
size_t real_out_size = utf32_str_size + 1 /* NULL-terminator */;
|
||||
char *output = (char *) malloc(real_out_size);
|
||||
ALLOC_CHECK(output);
|
||||
memset(output, 0, real_out_size);
|
||||
iconv_t cd = iconv_open("UTF-8", "UTF-32LE");
|
||||
if (cd != (iconv_t) -1) {
|
||||
safe_iconv(cd, (char *) utf32_str, utf32_str_size, output, out_size);
|
||||
iconv_close(cd);
|
||||
} else {
|
||||
IMPOSSIBLE();
|
||||
}
|
||||
// Return
|
||||
return output;
|
||||
}
|
||||
|
||||
// Starts With
|
||||
int starts_with(const char *str, const char *prefix) {
|
||||
return strncmp(prefix, str, strlen(prefix)) == 0;
|
||||
|
@ -1,23 +1,28 @@
|
||||
project(media-layer)
|
||||
|
||||
# Target Notes:
|
||||
# media-layer-core-real: Fully Built Media Layer Core
|
||||
# media-layer-core: Alias Target That Points To The Library MCPI Should Link To
|
||||
|
||||
# Add Headers
|
||||
add_library(media-layer-headers INTERFACE)
|
||||
target_include_directories(media-layer-headers INTERFACE include)
|
||||
target_include_directories(
|
||||
media-layer-headers
|
||||
INTERFACE
|
||||
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${MCPI_SDK_INCLUDE_DIR}/media-layer>"
|
||||
)
|
||||
# SDK
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install(TARGETS media-layer-headers EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
install(DIRECTORY "include/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/media-layer")
|
||||
endif()
|
||||
|
||||
# Add GLESv1_CM Stubs Or Compatibility Layer
|
||||
add_subdirectory(gles)
|
||||
# Add Extras
|
||||
add_subdirectory(extras)
|
||||
|
||||
# Add Core
|
||||
add_subdirectory(core)
|
||||
if((BUILD_NATIVE_COMPONENTS AND MCPI_USE_MEDIA_LAYER_PROXY) OR (BUILD_ARM_COMPONENTS AND NOT MCPI_USE_MEDIA_LAYER_PROXY))
|
||||
add_subdirectory(core)
|
||||
endif()
|
||||
|
||||
# Add Proxy
|
||||
if(MCPI_USE_MEDIA_LAYER_PROXY)
|
||||
add_subdirectory(proxy)
|
||||
endif()
|
||||
|
||||
# Add Extras
|
||||
add_subdirectory(extras)
|
||||
|
@ -1,41 +1,32 @@
|
||||
project(media-layer-core)
|
||||
|
||||
# Dependencies
|
||||
add_subdirectory(dependencies)
|
||||
|
||||
# OpenGL
|
||||
add_subdirectory(gles)
|
||||
|
||||
# Configuration
|
||||
set(CORE_SRC src/base.cpp src/media.c src/screenshot.c) # SDL Re-Implementation Using GLFW
|
||||
set(CORE_SRC src/base.cpp src/media.c $<TARGET_OBJECTS:media-layer-extras>) # SDL Re-Implementation Using GLFW
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
list(APPEND CORE_SRC src/audio/api.cpp src/audio/engine.c src/audio/file.cpp)
|
||||
else()
|
||||
list(APPEND CORE_SRC src/audio/stubs.c)
|
||||
endif()
|
||||
|
||||
# Build
|
||||
if(MCPI_USE_MEDIA_LAYER_PROXY AND BUILD_NATIVE_COMPONENTS)
|
||||
# Build Media Layer Core Natively And Use Proxy
|
||||
add_library(media-layer-core-real OBJECT ${CORE_SRC}) # Dependencies Are Setup Later
|
||||
endif()
|
||||
if(NOT MCPI_USE_MEDIA_LAYER_PROXY AND BUILD_ARM_COMPONENTS)
|
||||
# Directly Link Media Layer Core To MCPI
|
||||
add_library(media-layer-core-real SHARED ${CORE_SRC}) # Dependencies Are Setup Later
|
||||
set_target_properties(media-layer-core-real PROPERTIES OUTPUT_NAME "media-layer-core")
|
||||
# Install
|
||||
install(TARGETS media-layer-core-real DESTINATION "${MCPI_LIB_DIR}")
|
||||
# Create Alias Target For Linking
|
||||
add_library(media-layer-core ALIAS media-layer-core-real)
|
||||
endif()
|
||||
|
||||
# Configure Media Layer Core If Built
|
||||
if(TARGET media-layer-core-real)
|
||||
# Link
|
||||
target_link_libraries(media-layer-core-real media-layer-headers reborn-util pthread dl)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
# Find FreeImage
|
||||
find_library(FREEIMAGE_LIBRARY NAMES freeimage libfreeimage.so.3 REQUIRED)
|
||||
# OpenAL
|
||||
find_library(OPENAL_LIBRARY NAMES openal REQUIRED)
|
||||
# Link
|
||||
target_link_libraries(media-layer-core-real "${FREEIMAGE_LIBRARY}" "${OPENAL_LIBRARY}" m GLESv1_CM glfw)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Add Symlinks So MCPI Can Locate Libraries
|
||||
add_library(media-layer-core SHARED ${CORE_SRC}) # Dependencies Are Setup Later
|
||||
# Install
|
||||
install(TARGETS media-layer-core DESTINATION "${MCPI_LIB_DIR}")
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install_symlink("libmedia-layer-core.so" "${MCPI_LIB_DIR}/libSDL-1.2.so.0")
|
||||
install(TARGETS media-layer-core EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
endif()
|
||||
|
||||
# Link
|
||||
target_link_libraries(media-layer-core PUBLIC media-layer-headers PUBLIC reborn-util PUBLIC GLESv1_CM PUBLIC dl)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
# OpenAL
|
||||
find_library(OPENAL_LIBRARY NAMES openal REQUIRED)
|
||||
# Link
|
||||
target_link_libraries(media-layer-core PRIVATE "${OPENAL_LIBRARY}" PRIVATE m PRIVATE glfw)
|
||||
endif()
|
||||
|
6
media-layer/core/dependencies/CMakeLists.txt
Normal file
6
media-layer/core/dependencies/CMakeLists.txt
Normal file
@ -0,0 +1,6 @@
|
||||
project(media-layer-core-dependencies)
|
||||
|
||||
# GLFW
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
add_subdirectory(glfw)
|
||||
endif()
|
31
media-layer/core/dependencies/glfw/CMakeLists.txt
Normal file
31
media-layer/core/dependencies/glfw/CMakeLists.txt
Normal file
@ -0,0 +1,31 @@
|
||||
project(glfw)
|
||||
|
||||
# Silence Warnings
|
||||
add_compile_options(-w)
|
||||
|
||||
## GLFW
|
||||
|
||||
# Download
|
||||
set(BUILD_SHARED_LIBS TRUE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES FALSE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS FALSE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_DOCS FALSE CACHE BOOL "" FORCE)
|
||||
set(GLFW_INSTALL FALSE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_WIN32 FALSE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_COCOA FALSE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_X11 TRUE CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_WAYLAND TRUE CACHE BOOL "" FORCE)
|
||||
set(GLFW_LIBRARY_TYPE "SHARED" CACHE BOOL "" FORCE)
|
||||
add_subdirectory(src EXCLUDE_FROM_ALL)
|
||||
|
||||
# Ensure Build
|
||||
add_custom_target(glfw-build ALL DEPENDS glfw)
|
||||
|
||||
# Install
|
||||
install(TARGETS glfw DESTINATION "${MCPI_LIB_DIR}")
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install(TARGETS glfw EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
endif()
|
||||
|
||||
# License
|
||||
install(FILES src/LICENSE.md DESTINATION "${MCPI_LEGAL_DIR}/glfw")
|
1
media-layer/core/dependencies/glfw/src
Submodule
1
media-layer/core/dependencies/glfw/src
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit c18851f52ec9704eb06464058a600845ec1eada1
|
32
media-layer/core/gles/CMakeLists.txt
Normal file
32
media-layer/core/gles/CMakeLists.txt
Normal file
@ -0,0 +1,32 @@
|
||||
project(media-layer-gles)
|
||||
|
||||
# Build
|
||||
if(MCPI_HEADLESS_MODE)
|
||||
# Stubs For Headless Mode
|
||||
set(GLES_SRC src/stubs.c)
|
||||
elseif(MCPI_USE_GLES1_COMPATIBILITY_LAYER)
|
||||
# GLESv1_CM Compatibility Layer
|
||||
set(GLES_SRC src/compatibility-layer/state.c src/compatibility-layer/passthrough.c src/compatibility-layer/matrix.c src/compatibility-layer/draw.c src/compatibility-layer/buffer.cpp)
|
||||
else()
|
||||
# Passthrough To glfwGetProcAddress()
|
||||
set(GLES_SRC src/passthrough.c)
|
||||
endif()
|
||||
add_library(GLESv1_CM SHARED ${GLES_SRC})
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
target_link_libraries(GLESv1_CM PRIVATE glfw PUBLIC reborn-util PRIVATE dl PRIVATE m)
|
||||
# Shaders
|
||||
if(MCPI_USE_GLES1_COMPATIBILITY_LAYER)
|
||||
embed_resource(GLESv1_CM src/compatibility-layer/shaders/main.vert)
|
||||
embed_resource(GLESv1_CM src/compatibility-layer/shaders/main.frag)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Common
|
||||
target_link_libraries(GLESv1_CM PUBLIC media-layer-headers)
|
||||
set_target_properties(GLESv1_CM PROPERTIES SOVERSION "1")
|
||||
# Install
|
||||
install(TARGETS GLESv1_CM DESTINATION "${MCPI_LIB_DIR}")
|
||||
# SDK
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
install(TARGETS GLESv1_CM EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
endif()
|
35
media-layer/core/gles/src/compatibility-layer/buffer.cpp
Normal file
35
media-layer/core/gles/src/compatibility-layer/buffer.cpp
Normal file
@ -0,0 +1,35 @@
|
||||
#include <unordered_map>
|
||||
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include "../passthrough.h"
|
||||
|
||||
// Store Buffers
|
||||
static std::unordered_map<GLuint, GLuint> buffers_map;
|
||||
// Get Buffer
|
||||
GL_FUNC(glGenBuffers, void, (GLsizei n, GLuint *buffers));
|
||||
static GLuint get_real_buffer(GLuint fake_buffer) {
|
||||
if (buffers_map.count(fake_buffer) > 0) {
|
||||
return buffers_map[fake_buffer];
|
||||
} else {
|
||||
GLuint new_buffer;
|
||||
real_glGenBuffers()(1, &new_buffer);
|
||||
buffers_map[fake_buffer] = new_buffer;
|
||||
return get_real_buffer(fake_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert Fake Buffers To Real Buffers When Calling GL
|
||||
GL_FUNC(glBindBuffer, void, (GLenum target, GLuint buffer));
|
||||
void glBindBuffer(GLenum target, GLuint buffer) {
|
||||
real_glBindBuffer()(target, get_real_buffer(buffer));
|
||||
}
|
||||
GL_FUNC(glDeleteBuffers, void, (GLsizei n, const GLuint *buffers));
|
||||
void glDeleteBuffers(GLsizei n, const GLuint *buffers) {
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (buffers_map.count(buffers[i]) > 0) {
|
||||
real_glDeleteBuffers()(1, &buffers_map[i]);
|
||||
buffers_map.erase(buffers[i]);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
#include "state.h"
|
||||
#include "passthrough.h"
|
||||
#include "../passthrough.h"
|
||||
|
||||
#include <GLES/gl.h>
|
||||
|
||||
@ -54,16 +54,16 @@ static void log_shader(GLuint shader, const char *name) {
|
||||
ERR("Failed To Compile %s Shader", name);
|
||||
}
|
||||
}
|
||||
static GLuint compile_shader(const char *vertex_shader_text, const char *fragment_shader_text) {
|
||||
static GLuint compile_shader(const char *vertex_shader_text, const int vertex_shader_length, const char *fragment_shader_text, const int fragment_shader_length) {
|
||||
// Vertex Shader
|
||||
const GLuint vertex_shader = real_glCreateShader()(REAL_GL_VERTEX_SHADER);
|
||||
real_glShaderSource()(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
real_glShaderSource()(vertex_shader, 1, &vertex_shader_text, &vertex_shader_length);
|
||||
real_glCompileShader()(vertex_shader);
|
||||
log_shader(vertex_shader, "Vertex");
|
||||
|
||||
// Fragment Shader
|
||||
const GLuint fragment_shader = real_glCreateShader()(REAL_GL_FRAGMENT_SHADER);
|
||||
real_glShaderSource()(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
real_glShaderSource()(fragment_shader, 1, &fragment_shader_text, &fragment_shader_length);
|
||||
real_glCompileShader()(fragment_shader);
|
||||
log_shader(fragment_shader, "Fragment");
|
||||
|
||||
@ -78,70 +78,14 @@ static GLuint compile_shader(const char *vertex_shader_text, const char *fragmen
|
||||
}
|
||||
|
||||
// Shader
|
||||
extern unsigned char main_vert[];
|
||||
extern size_t main_vert_len;
|
||||
extern unsigned char main_frag[];
|
||||
extern size_t main_frag_len;
|
||||
static GLuint get_shader() {
|
||||
static GLuint program = 0;
|
||||
if (program == 0) {
|
||||
static const char *vertex_shader_text =
|
||||
"#version 100\n"
|
||||
"precision mediump float;\n"
|
||||
// Matrices
|
||||
"uniform mat4 u_projection;\n"
|
||||
"uniform mat4 u_model_view;\n"
|
||||
"uniform mat4 u_texture;\n"
|
||||
// Texture
|
||||
"attribute vec3 a_vertex_coords;\n"
|
||||
"attribute vec2 a_texture_coords;\n"
|
||||
"varying vec4 v_texture_pos;\n"
|
||||
// Color
|
||||
"attribute vec4 a_color;\n"
|
||||
"varying vec4 v_color;\n"
|
||||
// Fog
|
||||
"varying vec4 v_fog_eye_position;\n"
|
||||
// Main
|
||||
"void main() {\n"
|
||||
" v_texture_pos = u_texture * vec4(a_texture_coords.xy, 0.0, 1.0);\n"
|
||||
" gl_Position = u_projection * u_model_view * vec4(a_vertex_coords.xyz, 1.0);\n"
|
||||
" v_color = a_color;\n"
|
||||
" v_fog_eye_position = u_model_view * vec4(a_vertex_coords.xyz, 1.0);\n"
|
||||
"}";
|
||||
static const char *fragment_shader_text =
|
||||
"#version 100\n"
|
||||
"precision mediump float;\n"
|
||||
// Texture
|
||||
"uniform bool u_has_texture;"
|
||||
"uniform sampler2D u_texture_unit;\n"
|
||||
// Color
|
||||
"varying vec4 v_color;\n"
|
||||
"varying vec4 v_texture_pos;\n"
|
||||
// Alpha Test
|
||||
"uniform bool u_alpha_test;\n"
|
||||
// Fog
|
||||
"uniform bool u_fog;\n"
|
||||
"uniform vec4 u_fog_color;\n"
|
||||
"uniform bool u_fog_is_linear;\n"
|
||||
"uniform float u_fog_start;\n"
|
||||
"uniform float u_fog_end;\n"
|
||||
"varying vec4 v_fog_eye_position;\n"
|
||||
// Main
|
||||
"void main(void) {\n"
|
||||
" gl_FragColor = v_color;\n"
|
||||
" if (u_has_texture) {\n"
|
||||
" gl_FragColor *= texture2D(u_texture_unit, v_texture_pos.xy);\n"
|
||||
" }\n"
|
||||
" if (u_alpha_test && gl_FragColor.a <= 0.1) {\n"
|
||||
" discard;\n"
|
||||
" }\n"
|
||||
" if (u_fog) {\n"
|
||||
" float fog_factor;\n"
|
||||
" if (u_fog_is_linear) {\n"
|
||||
" fog_factor = (u_fog_end - length(v_fog_eye_position)) / (u_fog_end - u_fog_start);\n"
|
||||
" } else {\n"
|
||||
" fog_factor = exp(-u_fog_start * length(v_fog_eye_position));\n"
|
||||
" }\n"
|
||||
" gl_FragColor = mix(gl_FragColor, u_fog_color, 1.0 - clamp(fog_factor, 0.0, 1.0));\n"
|
||||
" }\n"
|
||||
"}";
|
||||
program = compile_shader(vertex_shader_text, fragment_shader_text);
|
||||
program = compile_shader((const char *) main_vert, main_vert_len, (const char *) main_frag, main_frag_len);
|
||||
}
|
||||
return program;
|
||||
}
|
||||
@ -157,6 +101,11 @@ static void use_shader(GLuint program) {
|
||||
|
||||
// Array Pointer Drawing
|
||||
GL_FUNC(glDrawArrays, void, (GLenum mode, GLint first, GLsizei count));
|
||||
#define lazy_uniform(name) \
|
||||
static GLint name##_handle = -1; \
|
||||
if (name##_handle == -1) { \
|
||||
name##_handle = real_glGetUniformLocation()(program, #name); \
|
||||
}
|
||||
void glDrawArrays(GLenum mode, GLint first, GLsizei count) {
|
||||
// Verify
|
||||
if (gl_state.array_pointers.vertex.size != 3 || !gl_state.array_pointers.vertex.enabled || gl_state.array_pointers.vertex.type != GL_FLOAT) {
|
||||
@ -178,30 +127,30 @@ void glDrawArrays(GLenum mode, GLint first, GLsizei count) {
|
||||
use_shader(program);
|
||||
|
||||
// Projection Matrix
|
||||
GLint u_projection_handle = real_glGetUniformLocation()(program, "u_projection");
|
||||
lazy_uniform(u_projection);
|
||||
matrix_t *p = &gl_state.matrix_stacks.projection.stack[gl_state.matrix_stacks.projection.i];
|
||||
real_glUniformMatrix4fv()(u_projection_handle, 1, 0, (GLfloat *) &p->data[0][0]);
|
||||
|
||||
// Model View Matrix
|
||||
GLint u_model_view_handle = real_glGetUniformLocation()(program, "u_model_view");
|
||||
lazy_uniform(u_model_view);
|
||||
p = &gl_state.matrix_stacks.model_view.stack[gl_state.matrix_stacks.model_view.i];
|
||||
real_glUniformMatrix4fv()(u_model_view_handle, 1, 0, (GLfloat *) &p->data[0][0]);
|
||||
|
||||
// Has Texture
|
||||
GLint u_has_texture_handle = real_glGetUniformLocation()(program, "u_has_texture"); \
|
||||
lazy_uniform(u_has_texture); \
|
||||
real_glUniform1i()(u_has_texture_handle, use_texture); \
|
||||
|
||||
// Texture Matrix
|
||||
GLint u_texture_handle = real_glGetUniformLocation()(program, "u_texture");
|
||||
lazy_uniform(u_texture);
|
||||
p = &gl_state.matrix_stacks.texture.stack[gl_state.matrix_stacks.texture.i];
|
||||
real_glUniformMatrix4fv()(u_texture_handle, 1, 0, (GLfloat *) &p->data[0][0]);
|
||||
|
||||
// Texture Unit
|
||||
GLint u_texture_unit_handle = real_glGetUniformLocation()(program, "u_texture_unit");
|
||||
lazy_uniform(u_texture_unit);
|
||||
real_glUniform1i()(u_texture_unit_handle, 0);
|
||||
|
||||
// Alpha Test
|
||||
GLint u_alpha_test_handle = real_glGetUniformLocation()(program, "u_alpha_test");
|
||||
lazy_uniform(u_alpha_test);
|
||||
real_glUniform1i()(u_alpha_test_handle, gl_state.alpha_test);
|
||||
|
||||
// Color
|
||||
@ -214,16 +163,16 @@ void glDrawArrays(GLenum mode, GLint first, GLsizei count) {
|
||||
}
|
||||
|
||||
// Fog
|
||||
GLint u_fog_handle = real_glGetUniformLocation()(program, "u_fog");
|
||||
lazy_uniform(u_fog);
|
||||
real_glUniform1i()(u_fog_handle, gl_state.fog.enabled);
|
||||
if (gl_state.fog.enabled) {
|
||||
GLint u_fog_color_handle = real_glGetUniformLocation()(program, "u_fog_color");
|
||||
lazy_uniform(u_fog_color);
|
||||
real_glUniform4f()(u_fog_color_handle, gl_state.fog.color[0], gl_state.fog.color[1], gl_state.fog.color[2], gl_state.fog.color[3]);
|
||||
GLint u_fog_is_linear_handle = real_glGetUniformLocation()(program, "u_fog_is_linear");
|
||||
lazy_uniform(u_fog_is_linear);
|
||||
real_glUniform1i()(u_fog_is_linear_handle, gl_state.fog.mode == GL_LINEAR);
|
||||
GLint u_fog_start_handle = real_glGetUniformLocation()(program, "u_fog_start");
|
||||
lazy_uniform(u_fog_start);
|
||||
real_glUniform1f()(u_fog_start_handle, gl_state.fog.start);
|
||||
GLint u_fog_end_handle = real_glGetUniformLocation()(program, "u_fog_end");
|
||||
lazy_uniform(u_fog_end);
|
||||
real_glUniform1f()(u_fog_end_handle, gl_state.fog.end);
|
||||
}
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <libreborn/libreborn.h>
|
||||
|
||||
#include "state.h"
|
||||
#include "passthrough.h"
|
||||
|
||||
// Matrix Common
|
||||
static void matrix_copy(matrix_t *src, matrix_t *dst) {
|
@ -1,6 +1,6 @@
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include "passthrough.h"
|
||||
#include "../passthrough.h"
|
||||
|
||||
// Simple v1.1 -> v2.0 Passthrough Functions
|
||||
GL_FUNC(glLineWidth, void, (GLfloat width));
|
||||
@ -43,10 +43,6 @@ GL_FUNC(glDepthFunc, void, (GLenum func));
|
||||
void glDepthFunc(GLenum func) {
|
||||
real_glDepthFunc()(func);
|
||||
}
|
||||
GL_FUNC(glBindBuffer, void, (GLenum target, GLuint buffer));
|
||||
void glBindBuffer(GLenum target, GLuint buffer) {
|
||||
real_glBindBuffer()(target, buffer);
|
||||
}
|
||||
GL_FUNC(glClearColor, void, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
|
||||
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
||||
real_glClearColor()(red, green, blue, alpha);
|
||||
@ -61,10 +57,6 @@ void glHint(GLenum target, GLenum mode) {
|
||||
real_glHint()(target, mode);
|
||||
}
|
||||
}
|
||||
GL_FUNC(glDeleteBuffers, void, (GLsizei n, const GLuint *buffers));
|
||||
void glDeleteBuffers(GLsizei n, const GLuint *buffers) {
|
||||
real_glDeleteBuffers()(n, buffers);
|
||||
}
|
||||
GL_FUNC(glColorMask, void, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha));
|
||||
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
|
||||
real_glColorMask()(red, green, blue, alpha);
|
@ -0,0 +1,39 @@
|
||||
#version 100
|
||||
precision mediump float;
|
||||
// Texture
|
||||
uniform bool u_has_texture;
|
||||
uniform sampler2D u_texture_unit;
|
||||
// Color
|
||||
varying vec4 v_color;
|
||||
varying vec4 v_texture_pos;
|
||||
// Alpha Test
|
||||
uniform bool u_alpha_test;
|
||||
// Fog
|
||||
uniform bool u_fog;
|
||||
uniform vec4 u_fog_color;
|
||||
uniform bool u_fog_is_linear;
|
||||
uniform float u_fog_start;
|
||||
uniform float u_fog_end;
|
||||
varying vec4 v_fog_eye_position;
|
||||
// Main
|
||||
void main(void) {
|
||||
gl_FragColor = v_color;
|
||||
// Texture
|
||||
if (u_has_texture) {
|
||||
gl_FragColor *= texture2D(u_texture_unit, v_texture_pos.xy);
|
||||
}
|
||||
// Alpha Test
|
||||
if (u_alpha_test && gl_FragColor.a <= 0.1) {
|
||||
discard;
|
||||
}
|
||||
// Fog
|
||||
if (u_fog) {
|
||||
float fog_factor;
|
||||
if (u_fog_is_linear) {
|
||||
fog_factor = (u_fog_end - length(v_fog_eye_position)) / (u_fog_end - u_fog_start);
|
||||
} else {
|
||||
fog_factor = exp(-u_fog_start * length(v_fog_eye_position));
|
||||
}
|
||||
gl_FragColor = mix(gl_FragColor, u_fog_color, 1.0 - clamp(fog_factor, 0.0, 1.0));
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
#version 100
|
||||
precision mediump float;
|
||||
// Matrices
|
||||
uniform mat4 u_projection;
|
||||
uniform mat4 u_model_view;
|
||||
uniform mat4 u_texture;
|
||||
// Texture
|
||||
attribute vec3 a_vertex_coords;
|
||||
attribute vec2 a_texture_coords;
|
||||
varying vec4 v_texture_pos;
|
||||
// Color
|
||||
attribute vec4 a_color;
|
||||
varying vec4 v_color;
|
||||
// Fog
|
||||
varying vec4 v_fog_eye_position;
|
||||
// Main
|
||||
void main(void) {
|
||||
v_texture_pos = u_texture * vec4(a_texture_coords.xy, 0.0, 1.0);
|
||||
gl_Position = u_projection * u_model_view * vec4(a_vertex_coords.xyz, 1.0);
|
||||
v_color = a_color;
|
||||
v_fog_eye_position = u_model_view * vec4(a_vertex_coords.xyz, 1.0);
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
#include <libreborn/libreborn.h>
|
||||
|
||||
#include "state.h"
|
||||
#include "passthrough.h"
|
||||
#include "../passthrough.h"
|
||||
|
||||
// GL State
|
||||
gl_state_t gl_state = {
|
204
media-layer/core/gles/src/passthrough.c
Normal file
204
media-layer/core/gles/src/passthrough.c
Normal file
@ -0,0 +1,204 @@
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include "passthrough.h"
|
||||
|
||||
GL_FUNC(glFogfv, void, (GLenum pname, const GLfloat *params));
|
||||
void glFogfv(GLenum pname, const GLfloat *params) {
|
||||
real_glFogfv()(pname, params);
|
||||
}
|
||||
GL_FUNC(glVertexPointer, void, (GLint size, GLenum type, GLsizei stride, const void *pointer));
|
||||
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) {
|
||||
real_glVertexPointer()(size, type, stride, pointer);
|
||||
}
|
||||
GL_FUNC(glLineWidth, void, (GLfloat width));
|
||||
void glLineWidth(GLfloat width) {
|
||||
real_glLineWidth()(width);
|
||||
}
|
||||
GL_FUNC(glBlendFunc, void, (GLenum sfactor, GLenum dfactor));
|
||||
void glBlendFunc(GLenum sfactor, GLenum dfactor) {
|
||||
real_glBlendFunc()(sfactor, dfactor);
|
||||
}
|
||||
GL_FUNC(glDrawArrays, void, (GLenum mode, GLint first, GLsizei count));
|
||||
void glDrawArrays(GLenum mode, GLint first, GLsizei count) {
|
||||
real_glDrawArrays()(mode, first, count);
|
||||
}
|
||||
GL_FUNC(glColor4f, void, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha));
|
||||
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
|
||||
real_glColor4f()(red, green, blue, alpha);
|
||||
}
|
||||
GL_FUNC(glClear, void, (GLbitfield mask));
|
||||
void glClear(GLbitfield mask) {
|
||||
real_glClear()(mask);
|
||||
}
|
||||
GL_FUNC(glBufferData, void, (GLenum target, GLsizeiptr size, const void *data, GLenum usage));
|
||||
void glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) {
|
||||
real_glBufferData()(target, size, data, usage);
|
||||
}
|
||||
GL_FUNC(glFogx, void, (GLenum pname, GLfixed param));
|
||||
void glFogx(GLenum pname, GLfixed param) {
|
||||
real_glFogx()(pname, param);
|
||||
}
|
||||
GL_FUNC(glFogf, void, (GLenum pname, GLfloat param));
|
||||
void glFogf(GLenum pname, GLfloat param) {
|
||||
real_glFogf()(pname, param);
|
||||
}
|
||||
GL_FUNC(glMatrixMode, void, (GLenum mode));
|
||||
void glMatrixMode(GLenum mode) {
|
||||
real_glMatrixMode()(mode);
|
||||
}
|
||||
GL_FUNC(glColorPointer, void, (GLint size, GLenum type, GLsizei stride, const void *pointer));
|
||||
void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) {
|
||||
real_glColorPointer()(size, type, stride, pointer);
|
||||
}
|
||||
GL_FUNC(glScissor, void, (GLint x, GLint y, GLsizei width, GLsizei height));
|
||||
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height) {
|
||||
real_glScissor()(x, y, width, height);
|
||||
}
|
||||
GL_FUNC(glTexParameteri, void, (GLenum target, GLenum pname, GLint param));
|
||||
void glTexParameteri(GLenum target, GLenum pname, GLint param) {
|
||||
real_glTexParameteri()(target, pname, param);
|
||||
}
|
||||
GL_FUNC(glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels));
|
||||
void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) {
|
||||
real_glTexImage2D()(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
}
|
||||
GL_FUNC(glEnable, void, (GLenum cap));
|
||||
void glEnable(GLenum cap) {
|
||||
real_glEnable()(cap);
|
||||
}
|
||||
GL_FUNC(glEnableClientState, void, (GLenum array));
|
||||
void glEnableClientState(GLenum array) {
|
||||
real_glEnableClientState()(array);
|
||||
}
|
||||
GL_FUNC(glPolygonOffset, void, (GLfloat factor, GLfloat units));
|
||||
void glPolygonOffset(GLfloat factor, GLfloat units) {
|
||||
real_glPolygonOffset()(factor, units);
|
||||
}
|
||||
GL_FUNC(glDisableClientState, void, (GLenum array));
|
||||
void glDisableClientState(GLenum array) {
|
||||
real_glDisableClientState()(array);
|
||||
}
|
||||
GL_FUNC(glDepthRangef, void, (GLclampf near, GLclampf far));
|
||||
void glDepthRangef(GLclampf near, GLclampf far) {
|
||||
real_glDepthRangef()(near, far);
|
||||
}
|
||||
GL_FUNC(glDepthFunc, void, (GLenum func));
|
||||
void glDepthFunc(GLenum func) {
|
||||
real_glDepthFunc()(func);
|
||||
}
|
||||
GL_FUNC(glBindBuffer, void, (GLenum target, GLuint buffer));
|
||||
void glBindBuffer(GLenum target, GLuint buffer) {
|
||||
real_glBindBuffer()(target, buffer);
|
||||
}
|
||||
GL_FUNC(glClearColor, void, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
|
||||
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
||||
real_glClearColor()(red, green, blue, alpha);
|
||||
}
|
||||
GL_FUNC(glPopMatrix, void, ());
|
||||
void glPopMatrix() {
|
||||
real_glPopMatrix()();
|
||||
}
|
||||
GL_FUNC(glLoadIdentity, void, ());
|
||||
void glLoadIdentity() {
|
||||
real_glLoadIdentity()();
|
||||
}
|
||||
GL_FUNC(glScalef, void, (GLfloat x, GLfloat y, GLfloat z));
|
||||
void glScalef(GLfloat x, GLfloat y, GLfloat z) {
|
||||
real_glScalef()(x, y, z);
|
||||
}
|
||||
GL_FUNC(glPushMatrix, void, ());
|
||||
void glPushMatrix() {
|
||||
real_glPushMatrix()();
|
||||
}
|
||||
GL_FUNC(glDepthMask, void, (GLboolean flag));
|
||||
void glDepthMask(GLboolean flag) {
|
||||
real_glDepthMask()(flag);
|
||||
}
|
||||
GL_FUNC(glHint, void, (GLenum target, GLenum mode));
|
||||
void glHint(GLenum target, GLenum mode) {
|
||||
real_glHint()(target, mode);
|
||||
}
|
||||
GL_FUNC(glMultMatrixf, void, (const GLfloat *m));
|
||||
void glMultMatrixf(const GLfloat *m) {
|
||||
real_glMultMatrixf()(m);
|
||||
}
|
||||
GL_FUNC(glTexCoordPointer, void, (GLint size, GLenum type, GLsizei stride, const void *pointer));
|
||||
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) {
|
||||
real_glTexCoordPointer()(size, type, stride, pointer);
|
||||
}
|
||||
GL_FUNC(glDeleteBuffers, void, (GLsizei n, const GLuint *buffers));
|
||||
void glDeleteBuffers(GLsizei n, const GLuint *buffers) {
|
||||
real_glDeleteBuffers()(n, buffers);
|
||||
}
|
||||
GL_FUNC(glColorMask, void, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha));
|
||||
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
|
||||
real_glColorMask()(red, green, blue, alpha);
|
||||
}
|
||||
GL_FUNC(glTexSubImage2D, void, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels));
|
||||
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {
|
||||
real_glTexSubImage2D()(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
}
|
||||
GL_FUNC(glGenTextures, void, (GLsizei n, GLuint *textures));
|
||||
void glGenTextures(GLsizei n, GLuint *textures) {
|
||||
real_glGenTextures()(n, textures);
|
||||
}
|
||||
GL_FUNC(glDeleteTextures, void, (GLsizei n, const GLuint *textures));
|
||||
void glDeleteTextures(GLsizei n, const GLuint *textures) {
|
||||
real_glDeleteTextures()(n, textures);
|
||||
}
|
||||
GL_FUNC(glAlphaFunc, void, (GLenum func, GLclampf ref));
|
||||
void glAlphaFunc(GLenum func, GLclampf ref) {
|
||||
real_glAlphaFunc()(func, ref);
|
||||
}
|
||||
GL_FUNC(glGetFloatv, void, (GLenum pname, GLfloat *params));
|
||||
void glGetFloatv(GLenum pname, GLfloat *params) {
|
||||
real_glGetFloatv()(pname, params);
|
||||
}
|
||||
GL_FUNC(glBindTexture, void, (GLenum target, GLuint texture));
|
||||
void glBindTexture(GLenum target, GLuint texture) {
|
||||
real_glBindTexture()(target, texture);
|
||||
}
|
||||
GL_FUNC(glTranslatef, void, (GLfloat x, GLfloat y, GLfloat z));
|
||||
void glTranslatef(GLfloat x, GLfloat y, GLfloat z) {
|
||||
real_glTranslatef()(x, y, z);
|
||||
}
|
||||
GL_FUNC(glShadeModel, void, (GLenum mode));
|
||||
void glShadeModel(GLenum mode) {
|
||||
real_glShadeModel()(mode);
|
||||
}
|
||||
GL_FUNC(glOrthof, void, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat near, GLfloat far));
|
||||
void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat near, GLfloat far) {
|
||||
real_glOrthof()(left, right, bottom, top, near, far);
|
||||
}
|
||||
GL_FUNC(glDisable, void, (GLenum cap));
|
||||
void glDisable(GLenum cap) {
|
||||
real_glDisable()(cap);
|
||||
}
|
||||
GL_FUNC(glCullFace, void, (GLenum mode));
|
||||
void glCullFace(GLenum mode) {
|
||||
real_glCullFace()(mode);
|
||||
}
|
||||
GL_FUNC(glRotatef, void, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z));
|
||||
void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) {
|
||||
real_glRotatef()(angle, x, y, z);
|
||||
}
|
||||
GL_FUNC(glViewport, void, (GLint x, GLint y, GLsizei width, GLsizei height));
|
||||
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height) {
|
||||
real_glViewport()(x, y, width, height);
|
||||
}
|
||||
GL_FUNC(glNormal3f, void, (GLfloat nx, GLfloat ny, GLfloat nz));
|
||||
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) {
|
||||
real_glNormal3f()(nx, ny, nz);
|
||||
}
|
||||
GL_FUNC(glIsEnabled, GLboolean, (GLenum cap));
|
||||
GLboolean glIsEnabled(GLenum cap) {
|
||||
return real_glIsEnabled()(cap);
|
||||
}
|
||||
GL_FUNC(glGetIntegerv, void, (GLenum pname, GLint *data));
|
||||
void glGetIntegerv(GLenum pname, GLint *data) {
|
||||
real_glGetIntegerv()(pname, data);
|
||||
}
|
||||
GL_FUNC(glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *data));
|
||||
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *data) {
|
||||
real_glReadPixels()(x, y, width, height, format, type, data);
|
||||
}
|
@ -7,7 +7,7 @@
|
||||
#define GL_FUNC(name, return_type, args) \
|
||||
typedef return_type (*real_##name##_t)args; \
|
||||
\
|
||||
__attribute__((__unused__)) static real_##name##_t real_##name() { \
|
||||
static real_##name##_t real_##name() { \
|
||||
static real_##name##_t func = NULL; \
|
||||
if (!func) { \
|
||||
func = (real_##name##_t) glfwGetProcAddress(#name); \
|
@ -45,7 +45,11 @@ void glDepthRangef(GLclampf near, GLclampf far) {
|
||||
}
|
||||
void glDepthFunc(GLenum func) {
|
||||
}
|
||||
static GLuint current_buffer = 0;
|
||||
void glBindBuffer(GLenum target, GLuint buffer) {
|
||||
if (target == GL_ARRAY_BUFFER) {
|
||||
current_buffer = buffer;
|
||||
}
|
||||
}
|
||||
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
||||
}
|
||||
@ -140,6 +144,10 @@ void glGetIntegerv(GLenum pname, GLint *data) {
|
||||
data[0] = current_texture;
|
||||
break;
|
||||
}
|
||||
case GL_ARRAY_BUFFER_BINDING: {
|
||||
data[0] = current_buffer;
|
||||
break;
|
||||
}
|
||||
case GL_UNPACK_ALIGNMENT: {
|
||||
data[0] = 1;
|
||||
break;
|
@ -8,12 +8,14 @@
|
||||
|
||||
#include "file.h"
|
||||
#include "engine.h"
|
||||
#include "api.h"
|
||||
|
||||
// Store Audio Sources
|
||||
static std::vector<ALuint> &get_sources() {
|
||||
static std::vector<ALuint> sources;
|
||||
return sources;
|
||||
}
|
||||
static std::vector<ALuint> sources;
|
||||
|
||||
// Store Idle Audio Sources
|
||||
#define MAX_IDLE_SOURCES 50
|
||||
static std::vector<ALuint> idle_sources;
|
||||
|
||||
// Error Checking
|
||||
#define AL_ERROR_CHECK() AL_ERROR_CHECK_MANUAL(alGetError())
|
||||
@ -25,6 +27,22 @@ static std::vector<ALuint> &get_sources() {
|
||||
} \
|
||||
}
|
||||
|
||||
// Delete Sources
|
||||
void _media_audio_delete_sources() {
|
||||
if (_media_audio_is_loaded()) {
|
||||
for (ALuint source : idle_sources) {
|
||||
alDeleteSources(1, &source);
|
||||
AL_ERROR_CHECK();
|
||||
}
|
||||
for (ALuint source : sources) {
|
||||
alDeleteSources(1, &source);
|
||||
AL_ERROR_CHECK();
|
||||
}
|
||||
}
|
||||
idle_sources.clear();
|
||||
sources.clear();
|
||||
}
|
||||
|
||||
// Update Listener
|
||||
void media_audio_update(float volume, float x, float y, float z, float yaw) {
|
||||
// Check
|
||||
@ -44,8 +62,8 @@ void media_audio_update(float volume, float x, float y, float z, float yaw) {
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Clear Finished Sources
|
||||
std::vector<ALuint>::iterator it = get_sources().begin();
|
||||
while (it != get_sources().end()) {
|
||||
std::vector<ALuint>::iterator it = sources.begin();
|
||||
while (it != sources.end()) {
|
||||
ALuint source = *it;
|
||||
bool remove = false;
|
||||
// Check
|
||||
@ -57,8 +75,12 @@ void media_audio_update(float volume, float x, float y, float z, float yaw) {
|
||||
if (source_state != AL_PLAYING) {
|
||||
// Finished Playing
|
||||
remove = true;
|
||||
alDeleteSources(1, &source);
|
||||
AL_ERROR_CHECK();
|
||||
if (idle_sources.size() < MAX_IDLE_SOURCES) {
|
||||
idle_sources.push_back(source);
|
||||
} else {
|
||||
alDeleteSources(1, &source);
|
||||
AL_ERROR_CHECK();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Not A Source
|
||||
@ -66,7 +88,7 @@ void media_audio_update(float volume, float x, float y, float z, float yaw) {
|
||||
}
|
||||
// Remove If Needed
|
||||
if (remove) {
|
||||
it = get_sources().erase(it);
|
||||
it = sources.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
@ -81,16 +103,23 @@ void media_audio_play(const char *source, const char *name, float x, float y, fl
|
||||
// Load Sound
|
||||
ALuint buffer = _media_audio_get_buffer(source, name);
|
||||
if (volume > 0.0f && buffer) {
|
||||
// Create Source
|
||||
// Get Source
|
||||
ALuint al_source;
|
||||
alGenSources(1, &al_source);
|
||||
// Special Out-Of-Memory Handling
|
||||
{
|
||||
ALenum err = alGetError();
|
||||
if (err == AL_OUT_OF_MEMORY) {
|
||||
return;
|
||||
} else {
|
||||
AL_ERROR_CHECK_MANUAL(err);
|
||||
if (idle_sources.size() > 0) {
|
||||
// Use Idle Source
|
||||
al_source = idle_sources.back();
|
||||
idle_sources.pop_back();
|
||||
} else {
|
||||
// Create Source
|
||||
alGenSources(1, &al_source);
|
||||
// Special Out-Of-Memory Handling
|
||||
{
|
||||
ALenum err = alGetError();
|
||||
if (err == AL_OUT_OF_MEMORY) {
|
||||
return;
|
||||
} else {
|
||||
AL_ERROR_CHECK_MANUAL(err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -109,13 +138,13 @@ void media_audio_play(const char *source, const char *name, float x, float y, fl
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Attenuation
|
||||
alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE_CLAMPED);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_MAX_DISTANCE, 16.0f);
|
||||
alSourcef(al_source, AL_MAX_DISTANCE, 22.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_REFERENCE_DISTANCE, 0.0f);
|
||||
alSourcef(al_source, AL_REFERENCE_DISTANCE, 2.0f);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Buffer
|
||||
@ -125,7 +154,7 @@ void media_audio_play(const char *source, const char *name, float x, float y, fl
|
||||
// Play
|
||||
alSourcePlay(al_source);
|
||||
AL_ERROR_CHECK();
|
||||
get_sources().push_back(al_source);
|
||||
sources.push_back(al_source);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
11
media-layer/core/src/audio/api.h
Normal file
11
media-layer/core/src/audio/api.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
__attribute__((visibility("internal"))) void _media_audio_delete_sources();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include "engine.h"
|
||||
#include "file.h"
|
||||
#include "api.h"
|
||||
|
||||
// Store Device
|
||||
static ALCdevice *device = NULL;
|
||||
@ -55,6 +56,9 @@ void _media_audio_init() {
|
||||
// De-Init
|
||||
void _media_audio_cleanup() {
|
||||
if (_media_audio_is_loaded()) {
|
||||
// Delete Audio Sources
|
||||
_media_audio_delete_sources();
|
||||
|
||||
// Delete Audio Buffers
|
||||
_media_audio_delete_buffers();
|
||||
|
||||
|
@ -229,7 +229,7 @@ ALuint _media_audio_get_buffer(const char *source, const char *name) {
|
||||
// Delete Buffers
|
||||
void _media_audio_delete_buffers() {
|
||||
if (_media_audio_is_loaded()) {
|
||||
for (auto it : buffers) {
|
||||
for (auto &it : buffers) {
|
||||
if (it.second && alIsBuffer(it.second)) {
|
||||
alDeleteBuffers(1, &it.second);
|
||||
}
|
||||
|
6
media-layer/core/src/audio/stubs.c
Normal file
6
media-layer/core/src/audio/stubs.c
Normal file
@ -0,0 +1,6 @@
|
||||
#include <media-layer/audio.h>
|
||||
|
||||
void media_audio_update(__attribute__((unused)) float volume, __attribute__((unused)) float x, __attribute__((unused)) float y, __attribute__((unused)) float z, __attribute__((unused)) float yaw) {
|
||||
}
|
||||
void media_audio_play(__attribute__((unused)) const char *source, __attribute__((unused)) const char *name, __attribute__((unused)) float x, __attribute__((unused)) float y, __attribute__((unused)) float z, __attribute__((unused)) float pitch, __attribute__((unused)) float volume, __attribute__((unused)) int is_ui) {
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
#include <cstdlib>
|
||||
#include <pthread.h>
|
||||
#include <vector>
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
@ -15,7 +14,6 @@ int SDL_Init(__attribute__((unused)) uint32_t flags) {
|
||||
|
||||
// Event Queue
|
||||
|
||||
static pthread_mutex_t queue_mutex = PTHREAD_MUTEX_INITIALIZER;
|
||||
static std::vector<SDL_Event> queue;
|
||||
|
||||
int SDL_PollEvent(SDL_Event *event) {
|
||||
@ -23,7 +21,6 @@ int SDL_PollEvent(SDL_Event *event) {
|
||||
_media_handle_SDL_PollEvent();
|
||||
|
||||
// Poll Event
|
||||
pthread_mutex_lock(&queue_mutex);
|
||||
int ret;
|
||||
if (queue.size() > 0) {
|
||||
*event = queue[0];
|
||||
@ -32,14 +29,11 @@ int SDL_PollEvent(SDL_Event *event) {
|
||||
} else {
|
||||
ret = 0;
|
||||
}
|
||||
pthread_mutex_unlock(&queue_mutex);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int SDL_PushEvent(SDL_Event *event) {
|
||||
pthread_mutex_lock(&queue_mutex);
|
||||
queue.push_back(*event);
|
||||
pthread_mutex_unlock(&queue_mutex);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -1,13 +1,13 @@
|
||||
#include <unistd.h>
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
#include <libreborn/libreborn.h>
|
||||
|
||||
#ifndef MCPI_HEADLESS_MODE
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#endif
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
#include <media-layer/core.h>
|
||||
#include <media-layer/internal.h>
|
||||
|
||||
@ -155,16 +155,42 @@ static void glfw_key(__attribute__((unused)) GLFWwindow *window, int key, int sc
|
||||
event.key.keysym.mod = glfw_modifier_to_sdl_modifier(mods);
|
||||
event.key.keysym.sym = glfw_key_to_sdl_key(key);
|
||||
SDL_PushEvent(&event);
|
||||
if (key == GLFW_KEY_BACKSPACE && !up) {
|
||||
character_event((char) '\b');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pass Text To Minecraft
|
||||
static void codepoint_to_utf8(unsigned char *const buffer, const unsigned int code) {
|
||||
// https://stackoverflow.com/a/42013433/16198887
|
||||
if (code <= 0x7f) {
|
||||
buffer[0] = code;
|
||||
} else if (code <= 0x7ff) {
|
||||
buffer[0] = 0xc0 | (code >> 6); // 110xxxxx
|
||||
buffer[1] = 0x80 | (code & 0x3f); // 10xxxxxx
|
||||
} else if (code <= 0xffff) {
|
||||
buffer[0] = 0xe0 | (code >> 12); // 1110xxxx
|
||||
buffer[1] = 0x80 | ((code >> 6) & 0x3f); // 10xxxxxx
|
||||
buffer[2] = 0x80 | (code & 0x3f); // 10xxxxxx
|
||||
} else if (code <= 0x10ffff) {
|
||||
buffer[0] = 0xf0 | (code >> 18); // 11110xxx
|
||||
buffer[1] = 0x80 | ((code >> 12) & 0x3f); // 10xxxxxx
|
||||
buffer[2] = 0x80 | ((code >> 6) & 0x3f); // 10xxxxxx
|
||||
buffer[3] = 0x80 | (code & 0x3f); // 10xxxxxx
|
||||
}
|
||||
}
|
||||
static void glfw_char(__attribute__((unused)) GLFWwindow *window, unsigned int codepoint) {
|
||||
if (is_interactable) {
|
||||
character_event((char) codepoint);
|
||||
// Convert
|
||||
size_t str_size = 4 /* Maximum UTF-8 character size */ + 1 /* NULL-terminator */;
|
||||
char str[str_size];
|
||||
memset(str, 0, str_size);
|
||||
codepoint_to_utf8((unsigned char *) str, codepoint);
|
||||
char *cp437_str = to_cp437(str);
|
||||
// Send Event·
|
||||
for (int i = 0; cp437_str[i] != '\0'; i++) {
|
||||
character_event(cp437_str[i]);
|
||||
}
|
||||
// Free
|
||||
free(cp437_str);
|
||||
}
|
||||
}
|
||||
|
||||
@ -251,6 +277,15 @@ void media_disable_vsync() {
|
||||
#endif
|
||||
}
|
||||
|
||||
// Force EGL
|
||||
static int force_egl = 0;
|
||||
void media_force_egl() {
|
||||
if (force_egl == -1) {
|
||||
IMPOSSIBLE();
|
||||
}
|
||||
force_egl = 1;
|
||||
}
|
||||
|
||||
// Init Media Layer
|
||||
#define GL_VERSION 0x1f02
|
||||
typedef const unsigned char *(*glGetString_t)(unsigned int name);
|
||||
@ -274,10 +309,16 @@ void SDL_WM_SetCaption(const char *title, __attribute__((unused)) const char *ic
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||
#endif
|
||||
// Use EGL
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
|
||||
if (force_egl) {
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
|
||||
}
|
||||
force_egl = -1;
|
||||
// Extra Settings
|
||||
glfwWindowHint(GLFW_AUTO_ICONIFY, GLFW_FALSE);
|
||||
glfwWindowHint(GLFW_ALPHA_BITS, 0); // Fix Transparent Window On Wayland
|
||||
// App ID
|
||||
glfwWindowHintString(GLFW_X11_CLASS_NAME, MCPI_APP_ID);
|
||||
glfwWindowHintString(GLFW_WAYLAND_APP_ID, MCPI_APP_ID);
|
||||
|
||||
// Create Window
|
||||
glfw_window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, title, NULL, NULL);
|
||||
|
@ -1,11 +1,5 @@
|
||||
project(media-layer-extras)
|
||||
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
# Add Source To Media Core
|
||||
if(TARGET media-layer-core-real)
|
||||
set(TARGET media-layer-core-real)
|
||||
elseif(TARGET media-layer-proxy-server)
|
||||
set(TARGET media-layer-proxy-server)
|
||||
endif()
|
||||
target_sources("${TARGET}" PRIVATE src/SDL.c)
|
||||
endif()
|
||||
# Build
|
||||
add_library(media-layer-extras OBJECT src/SDL.c)
|
||||
target_link_libraries(media-layer-extras media-layer-headers reborn-util)
|
||||
|
@ -1,29 +0,0 @@
|
||||
project(media-layer-stubs)
|
||||
|
||||
# Stubs Only Needed For ARM
|
||||
if(MCPI_USE_GLES1_COMPATIBILITY_LAYER AND BUILD_NATIVE_COMPONENTS AND NOT MCPI_HEADLESS_MODE)
|
||||
# GLESv1_CM Compatibility Layer
|
||||
set(GLES1_LINK_MODE "SHARED")
|
||||
if(MCPI_USE_MEDIA_LAYER_PROXY)
|
||||
# Link To Media Layer Proxy Client Statically
|
||||
# (This is so it doesn't interfere with the Media Layer Proxy Server's libGLESv1_CM.so.1 symlink.)
|
||||
set(GLES1_LINK_MODE "OBJECT")
|
||||
endif()
|
||||
add_library(GLESv1_CM "${GLES1_LINK_MODE}" src/compatibility-layer/state.c src/compatibility-layer/passthrough.c src/compatibility-layer/matrix.c src/compatibility-layer/draw.c)
|
||||
target_link_libraries(GLESv1_CM glfw reborn-util dl m)
|
||||
# Install
|
||||
if(NOT MCPI_USE_MEDIA_LAYER_PROXY)
|
||||
install(TARGETS GLESv1_CM DESTINATION "${MCPI_LIB_DIR}")
|
||||
endif()
|
||||
else()
|
||||
# Add GLESv1_CM Stubs For Linking
|
||||
add_library(GLESv1_CM SHARED src/stubs.c)
|
||||
# Install Fake GLESv1_CM Stubs In Server Mode
|
||||
if(MCPI_HEADLESS_MODE AND BUILD_ARM_COMPONENTS)
|
||||
install(TARGETS GLESv1_CM DESTINATION "${MCPI_LIB_DIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Common
|
||||
target_link_libraries(GLESv1_CM media-layer-headers)
|
||||
set_target_properties(GLESv1_CM PROPERTIES SOVERSION "1")
|
@ -39,6 +39,7 @@ extern "C" {
|
||||
#define GL_FOG_END 0xb64
|
||||
#define GL_FOG_MODE 0xb65
|
||||
#define GL_FOG_COLOR 0xb66
|
||||
#define GL_BLEND 0xbe2
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
|
@ -4,15 +4,8 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef MCPI_HEADLESS_MODE
|
||||
void media_audio_update(float volume, float x, float y, float z, float yaw);
|
||||
void media_audio_play(const char *source, const char *name, float x, float y, float z, float pitch, float volume, int is_ui);
|
||||
#else
|
||||
static inline void media_audio_update(__attribute__((unused)) float volume, __attribute__((unused)) float x, __attribute__((unused)) float y, __attribute__((unused)) float z, __attribute__((unused)) float yaw) {
|
||||
}
|
||||
static inline void media_audio_play(__attribute__((unused)) const char *source, __attribute__((unused)) const char *name, __attribute__((unused)) float x, __attribute__((unused)) float y, __attribute__((unused)) float z, __attribute__((unused)) float pitch, __attribute__((unused)) float volume, __attribute__((unused)) int is_ui) {
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -10,13 +10,13 @@ extern "C" {
|
||||
|
||||
void media_ensure_loaded();
|
||||
|
||||
void media_take_screenshot(char *home);
|
||||
void media_toggle_fullscreen();
|
||||
void media_swap_buffers();
|
||||
void media_cleanup();
|
||||
void media_get_framebuffer_size(int *width, int *height);
|
||||
void media_set_interactable(int is_interactable);
|
||||
void media_disable_vsync();
|
||||
void media_force_egl();
|
||||
void media_set_raw_mouse_motion_enabled(int enabled);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user