Change Flag Grouping
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@ -52,6 +52,7 @@
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* `Increase Render Chunk Size` (Enabled By Default)
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* `Proper Entity Shading` (Enabled By Default)
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* `Fix Sugar Position In Hand` (Enabled By Default)
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* `Fix Reloading Textures On Resize` (Enabled By Default)
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* Existing Functionality (All Enabled By Default)
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* `Fix Screen Rendering When Hiding HUD`
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* `Sanitize Usernames`
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@ -73,13 +74,16 @@
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* `Enable Text Input`
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* `Update Default Options`
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* `Fix options.txt Loading/Saving`
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* `Fix Reloading Textures On Resize`
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* `Extend Supported Keycodes`
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* Split Up `Remove Creative Mode Restrictions` Feature Flag
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* `Remove Creative Mode Restrictions` (Disabled By Default)
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* `Display Slot Count In Creative Mode` (Disabled By Default)
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* `Force Survival Mode Inventory UI` (Disabled By Default)
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* `Force Survival Mode Inventory Behavior` (Disabled By Default)
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* `Maximize Creative Mode Inventory Stack Size` (Disabled By Default)
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* Split Up `Miscellaneous Input Fixes` Feature Flag
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* `Fix Escape Key Handling` (Enabled By Default)
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* `Stop Locked Mouse From Interacting With HUD` (Enabled By Default)
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* Rename Feature Flags
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* `Disable Buggy Held Item Caching` To `Fix Held Item Caching`
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* `Disable 'gui_blocks' Atlas` To `Regenerate "gui_blocks" Atlas`
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@ -76,16 +76,14 @@ CATEGORY Textures
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TRUE Animated Lava
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TRUE Animated Fire
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CATEGORY Input
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TRUE Fix Bow & Arrow
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TRUE Fix Attacking
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TRUE Disable Autojump By Default
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TRUE Miscellaneous Input Fixes
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TRUE Bind "Q" Key To Item Dropping
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TRUE Bind Common Toggleable Options To Function Keys
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FALSE Disable Raw Mouse Motion (Not Recommended)
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FALSE Disable Speed Bridging
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FALSE Disable Creative Mode Mining Delay
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TRUE Enable Text Input
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TRUE Extend Supported Keycodes
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CATEGORY Multiplayer
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CATEGORY Chat
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TRUE Implement Chat
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@ -105,25 +103,33 @@ CATEGORY Gameplay
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TRUE Implement Sound Engine
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TRUE Generate Caves
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CATEGORY Bug Fixes
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TRUE Fix Furnace Not Checking Item Auxiliary
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CATEGORY Visual
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TRUE Fix Held Item Caching
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TRUE Fix Pigmen Burning In The Sun
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TRUE Fix Carried Grass's Bottom Texture
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TRUE Fix Screen Rendering When Hiding HUD
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TRUE Fix Door Duplication
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TRUE Fix Cobweb Lighting
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TRUE Fix Sneaking Syncing
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TRUE Fix Fire Immunity
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TRUE Fix Fire Syncing
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TRUE Fix Sunlight Not Properly Setting Mobs On Fire
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TRUE Patch RakNet Security Bug
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TRUE Prevent Unnecessary Server Pinging
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TRUE Fix Furnace Screen Visual Bug
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TRUE Fix Text Wrapping
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TRUE Fix Transferring Durability When Using Items
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TRUE Fix Switching Perspective While Sneaking
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TRUE Fix Crash When Generating Certain Seeds
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TRUE Fix Carried Grass's Bottom Texture
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TRUE Fix Screen Rendering When Hiding HUD
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TRUE Fix Sugar Position In Hand
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TRUE Fix Switching Perspective While Sneaking
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CATEGORY Network
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TRUE Patch RakNet Security Bug
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TRUE Prevent Unnecessary Server Pinging
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TRUE Fix Fire Syncing
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TRUE Fix Sneaking Syncing
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CATEGORY Input
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TRUE Fix Bow & Arrow
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TRUE Fix Attacking
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TRUE Fix Escape Key Handling
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TRUE Stop Locked Mouse From Interacting With HUD
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CATEGORY Gameplay
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TRUE Fix Furnace Not Checking Item Auxiliary
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TRUE Fix Pigmen Burning In The Sun
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TRUE Fix Door Duplication
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TRUE Fix Fire Immunity
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TRUE Fix Sunlight Not Properly Setting Mobs On Fire
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TRUE Fix Transferring Durability When Using Items
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TRUE Fix Crash When Generating Certain Seeds
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TRUE Fix Reloading Textures On Resize
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TRUE Fix options.txt Loading/Saving
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CATEGORY Logging
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@ -1,6 +1,10 @@
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#include <mods/input/input.h>
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#include <mods/feature/feature.h>
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#include <symbols/minecraft.h>
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#include <libreborn/patch.h>
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#include <SDL/SDL.h>
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#include "input-internal.h"
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@ -20,5 +24,7 @@ static int32_t sdl_key_to_minecraft_key_injection(Common_sdl_key_to_minecraft_ke
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// Init
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void _init_keys() {
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if (feature_has("Extend Supported Keycodes", server_disabled)) {
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overwrite_calls(Common_sdl_key_to_minecraft_key, sdl_key_to_minecraft_key_injection);
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}
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}
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@ -66,14 +66,8 @@ static void Gui_handleClick_injection(Gui_handleClick_t original, Gui *gui, cons
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// Init
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void _init_misc() {
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if (feature_has("Miscellaneous Input Fixes", server_disabled)) {
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// Fix OptionsScreen Ignoring The Back Button
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patch_vtable(OptionsScreen_handleBackEvent, OptionsScreen_handleBackEvent_injection);
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// Fix "Sleeping Beauty" Bug
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patch_vtable(InBedScreen_handleBackEvent, InBedScreen_handleBackEvent_injection);
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// Disable Opening Inventory Using The Cursor When Cursor Is Hidden
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overwrite_calls(Gui_handleClick, Gui_handleClick_injection);
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// Proper Back Button Handling
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if (feature_has("Fix Escape Key Handling", server_disabled)) {
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misc_run_on_key_press([](Minecraft *mc, const int key) {
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if (key == MC_KEY_ESCAPE) {
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_handle_back(mc);
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@ -82,6 +76,15 @@ void _init_misc() {
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return false;
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}
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});
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// Fix OptionsScreen Ignoring The Back Button
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patch_vtable(OptionsScreen_handleBackEvent, OptionsScreen_handleBackEvent_injection);
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// Fix "Sleeping Beauty" Bug (https://discord.com/channels/740287937727561779/761048906242981948/1164426402318270474)
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patch_vtable(InBedScreen_handleBackEvent, InBedScreen_handleBackEvent_injection);
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}
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// Fix UI When Mouse Is Locked
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if (feature_has("Stop Locked Mouse From Interacting With HUD", server_disabled)) {
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// Disable Opening Inventory Using The Cursor When Cursor Is Hidden
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overwrite_calls(Gui_handleClick, Gui_handleClick_injection);
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// Disable Item Dropping Using The Cursor When Cursor Is Hidden
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overwrite_call((void *) 0x27800, (void *) Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection);
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}
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@ -210,7 +210,7 @@ void init_options() {
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overwrite_calls(TileRenderer_tesselateBlockInWorld, TileRenderer_tesselateBlockInWorld_injection);
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// options.txt
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if (feature_has("Fix options.txt Loading/Saving", server_disabled)) {
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if (feature_has("Fix options.txt Loading/Saving", server_enabled)) {
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// Actually Save options.txt
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overwrite_call((void *) 0x197fc, (void *) Options_save_Options_addOptionToSaveOutput_injection);
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// Fix options.txt Path
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