Use Legacy GLAD
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09c8af0396
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@ -82,4 +82,10 @@ endfunction()
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function(force_set name value type)
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function(force_set name value type)
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set("${name}" "${value}" CACHE "${type}" "" FORCE)
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set("${name}" "${value}" CACHE "${type}" "" FORCE)
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mark_as_advanced(FORCE "${name}")
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mark_as_advanced(FORCE "${name}")
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endfunction()
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# Make Directory
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function(set_and_mkdir name dir)
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set("${name}" "${dir}" PARENT_SCOPE)
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file(MAKE_DIRECTORY "${dir}")
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endfunction()
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endfunction()
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43
dependencies/imgui/glad/CMakeLists.txt
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43
dependencies/imgui/glad/CMakeLists.txt
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@ -1,13 +1,42 @@
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project(imgui-glad)
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project(imgui-glad)
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# Setup GLAD
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# Directories
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set(MESSAGE_QUIET TRUE)
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set_and_mkdir(GLAD_DIR "${CMAKE_CURRENT_BINARY_DIR}/glad")
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add_subdirectory(src/cmake)
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set_and_mkdir(GLAD_SRC_DIR "${GLAD_DIR}/src")
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glad_add_library(glad SHARED REPRODUCIBLE QUIET API gl:compatibility=1.1)
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set_and_mkdir(GLAD_INCLUDE_DIR "${GLAD_DIR}/include")
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set(MESSAGE_QUIET FALSE)
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# Fix GL/gl.h
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# Files
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setup_header_dirs(glad "${CMAKE_CURRENT_SOURCE_DIR}/include")
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set(GLAD_SOURCES
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"${GLAD_INCLUDE_DIR}/KHR/khrplatform.h"
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"${GLAD_INCLUDE_DIR}/glad/glad.h"
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"${GLAD_SRC_DIR}/glad.c"
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)
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# Find Python
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find_package(Python REQUIRED QUIET)
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# Generate
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add_custom_command(
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OUTPUT ${GLAD_SOURCES}
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COMMAND "${Python_EXECUTABLE}"
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ARGS "-m" "glad"
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"--out" "${GLAD_DIR}"
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"--api" "gl=1.1"
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"--generator" "c"
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"--reproducible"
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"--quiet"
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/src"
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VERBATIM
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)
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# Build
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add_library(glad SHARED ${GLAD_SOURCES})
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# Headers
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setup_header_dirs(glad
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"${GLAD_INCLUDE_DIR}"
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"${CMAKE_CURRENT_SOURCE_DIR}/include"
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)
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# Install
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# Install
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setup_library(glad TRUE FALSE)
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setup_library(glad TRUE FALSE)
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2
dependencies/imgui/glad/include/GL/gl.h
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2
dependencies/imgui/glad/include/GL/gl.h
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@ -1,2 +1,2 @@
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#pragma once
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#pragma once
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#include <glad/gl.h>
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#include <glad/glad.h>
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2
dependencies/imgui/glad/src
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2
dependencies/imgui/glad/src
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@ -1 +1 @@
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Subproject commit f49229523c58ad7698e941f7c51454e77dd9d6a8
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Subproject commit e86f90457371c6233053bacf0d6f486a51ddcd67
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@ -18,7 +18,9 @@ Frame::Frame(const char *title, const int width, const int height) {
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window = create_glfw_window(title, width, height);
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window = create_glfw_window(title, width, height);
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// Load OpenGL
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// Load OpenGL
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gladLoadGL(glfwGetProcAddress);
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if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress)) {
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ERR("Unable To Load GLAD");
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}
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// Disable V-Sync
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// Disable V-Sync
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// (On Wayland, This Fixes Issues With The Clipboard)
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// (On Wayland, This Fixes Issues With The Clipboard)
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@ -200,10 +200,6 @@ set(SRC
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)
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)
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# Directories
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# Directories
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function(set_and_mkdir name dir)
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set("${name}" "${dir}" PARENT_SCOPE)
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file(MAKE_DIRECTORY "${dir}")
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endfunction()
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set_and_mkdir(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
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set_and_mkdir(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
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set_and_mkdir(INCLUDE_OUTPUT_DIR "${GENERATED_DIR}/include")
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set_and_mkdir(INCLUDE_OUTPUT_DIR "${GENERATED_DIR}/include")
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set_and_mkdir(HEADER_OUTPUT_DIR "${INCLUDE_OUTPUT_DIR}/symbols")
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set_and_mkdir(HEADER_OUTPUT_DIR "${INCLUDE_OUTPUT_DIR}/symbols")
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