diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md index 1180094754..8403bb6ef2 100644 --- a/docs/CHANGELOG.md +++ b/docs/CHANGELOG.md @@ -40,6 +40,9 @@ * `Render Fire In Third-Person` (Enabled By Default) * `Improved Water Rendering` (Enabled By Default) * `Classic Item Count UI` (Enabled By Default) + * `Allow High-Resolution Title` (Enabled By Default) + * `Improved Classic Title Positioning` (Enabled By Default) + * `Use Updated Title` (Enabled By Default) * Existing Functionality (All Enabled By Default) * `Fix Screen Rendering When Hiding HUD` * `Sanitize Usernames` @@ -73,6 +76,7 @@ * Fix Furnace Visual Bug When Using Lava Bucket As Fuel * `overwrite_calls` Now Scans VTables * Unify Server/Client Builds +* Controller Support Removed **2.5.3** * Add `Replace Block Highlight With Outline` Feature Flag (Enabled By Default) diff --git a/images/CMakeLists.txt b/images/CMakeLists.txt index 641cc52b6c..d299b28f55 100644 --- a/images/CMakeLists.txt +++ b/images/CMakeLists.txt @@ -1,5 +1,11 @@ project(images) +# Logo +install( + FILES "modern_logo.png" + DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui" +) + # Title Background install( FILES "background.png" @@ -14,7 +20,7 @@ install( ) # Icon -set(ICON_DIR "${MCPI_SHARE_DIR}/icons/hicolor/512x512/apps") +set(ICON_DIR "${MCPI_SHARE_DIR}/icons/hicolor/1024x1024/apps") install( FILES "icon.png" DESTINATION "${ICON_DIR}" diff --git a/images/background.png b/images/background.png index 81af57a587..4dafdee824 100644 Binary files a/images/background.png and b/images/background.png differ diff --git a/images/icon.png b/images/icon.png index 8b49331340..eaa17de172 100644 Binary files a/images/icon.png and b/images/icon.png differ diff --git a/images/modern_logo.png b/images/modern_logo.png new file mode 100644 index 0000000000..6656cf7cf5 Binary files /dev/null and b/images/modern_logo.png differ diff --git a/images/start.png b/images/start.png index e89cddad57..62d07a7541 100644 Binary files a/images/start.png and b/images/start.png differ diff --git a/launcher/src/client/available-feature-flags b/launcher/src/client/available-feature-flags index 1b8924944d..2fb56a46f2 100644 --- a/launcher/src/client/available-feature-flags +++ b/launcher/src/client/available-feature-flags @@ -102,4 +102,7 @@ TRUE Log Chat Messages TRUE Log Game Status TRUE Screenshot Support TRUE Fix Camera Functionality -TRUE Property Scale Animated Textures \ No newline at end of file +TRUE Property Scale Animated Textures +TRUE Allow High-Resolution Title +TRUE Improved Classic Title Positioning +TRUE Use Updated Title \ No newline at end of file diff --git a/media-layer/core/src/media.cpp b/media-layer/core/src/media.cpp index 3ed8c6279b..f03ad69d1a 100644 --- a/media-layer/core/src/media.cpp +++ b/media-layer/core/src/media.cpp @@ -283,7 +283,7 @@ static void glfw_click(__attribute__((unused)) GLFWwindow *window, const int but // Pass Mouse Scroll To SDL static void glfw_scroll(__attribute__((unused)) GLFWwindow *window, __attribute__((unused)) double xoffset, double yoffset) { if (is_interactable && yoffset != 0) { - int sdl_button = yoffset > 0 ? SDL_BUTTON_WHEELUP : SDL_BUTTON_WHEELDOWN; + const int sdl_button = yoffset > 0 ? SDL_BUTTON_WHEELUP : SDL_BUTTON_WHEELDOWN; click_event(sdl_button, false); click_event(sdl_button, true); } @@ -359,7 +359,7 @@ void SDL_WM_SetCaption(const char *title, __attribute__((unused)) const char *ic glfwWindowHintString(GLFW_WAYLAND_APP_ID, MCPI_APP_ID); // Create Window - glfw_window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, title, NULL, NULL); + glfw_window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, title, nullptr, nullptr); if (!glfw_window) { ERR("Unable To Create GLFW Window"); } diff --git a/mods/CMakeLists.txt b/mods/CMakeLists.txt index 80aed67c4e..b7aa57b0a1 100644 --- a/mods/CMakeLists.txt +++ b/mods/CMakeLists.txt @@ -68,6 +68,7 @@ set(SRC src/atlas/atlas.cpp # title-screen src/title-screen/title-screen.cpp + src/title-screen/splashes.cpp src/title-screen/splashes.txt # Show In IDE src/title-screen/welcome.cpp # skin diff --git a/mods/include/mods/misc/misc.h b/mods/include/mods/misc/misc.h index 242e8e1f1e..57ffebcaea 100644 --- a/mods/include/mods/misc/misc.h +++ b/mods/include/mods/misc/misc.h @@ -25,4 +25,6 @@ void misc_run_on_language_setup(const std::function &func); void misc_run_on_game_key_press(const std::function &func); void misc_run_on_key_press(const std::function &func); void misc_run_on_creative_inventory_setup(const std::function &function); -void misc_run_on_swap_buffers(const std::function &function); \ No newline at end of file +void misc_run_on_swap_buffers(const std::function &function); + +static constexpr int line_height = 8; \ No newline at end of file diff --git a/mods/src/f3/f3.cpp b/mods/src/f3/f3.cpp index 0e4db6ed64..ff49187ea9 100644 --- a/mods/src/f3/f3.cpp +++ b/mods/src/f3/f3.cpp @@ -41,10 +41,9 @@ static std::vector get_debug_info(const Minecraft *minecraft) { } // Render Text With Background -static uint32_t debug_background_color = 0x90505050; -static int debug_text_color = 0xe0e0e0; -static int debug_background_padding = 1; -static int line_height = 8; +static constexpr uint32_t debug_background_color = 0x90505050; +static constexpr int debug_text_color = 0xe0e0e0; +static constexpr int debug_background_padding = 1; static void render_debug_line(Gui *gui, std::string &line, const int x, const int y) { // Draw Background const int width = gui->minecraft->font->width(line); @@ -57,8 +56,8 @@ static void render_debug_line(Gui *gui, std::string &line, const int x, const in } // Draw Debug Information static bool debug_info_shown = false; -static int debug_margin = 2; -static int debug_line_padding = 1; +static constexpr int debug_margin = 2; +static constexpr int debug_line_padding = 1; static void Gui_renderDebugInfo_injection(__attribute__((unused)) Gui_renderDebugInfo_t original, Gui *self) { if (debug_info_shown) { std::vector info = get_debug_info(self->minecraft); diff --git a/mods/src/game-mode/ui.cpp b/mods/src/game-mode/ui.cpp index 99fe357ee2..94d9468c95 100644 --- a/mods/src/game-mode/ui.cpp +++ b/mods/src/game-mode/ui.cpp @@ -29,14 +29,13 @@ static void create_world(Minecraft *minecraft, std::string name, bool is_creativ CUSTOM_VTABLE(create_world_screen, Screen) { TextInputScreen::setup(vtable); // Constants - static int line_height = 8; - static int bottom_padding = 4; - static int inner_padding = 4; - static int description_padding = 4; - static int title_padding = 8; - static int button_height = 24; - static int content_y_offset_top = (title_padding * 2) + line_height; - static int content_y_offset_bottom = button_height + (bottom_padding * 2); + static constexpr int bottom_padding = 4; + static constexpr int inner_padding = 4; + static constexpr int description_padding = 4; + static constexpr int title_padding = 8; + static constexpr int button_height = 24; + static constexpr int content_y_offset_top = (title_padding * 2) + line_height; + static constexpr int content_y_offset_bottom = button_height + (bottom_padding * 2); // Init static Screen_init_t original_init = vtable->init; vtable->init = [](Screen *super) { diff --git a/mods/src/options/info.cpp b/mods/src/options/info.cpp index e313b268c6..973c4c1c8f 100644 --- a/mods/src/options/info.cpp +++ b/mods/src/options/info.cpp @@ -15,16 +15,15 @@ #define INFO_ID_START 2 // Constants -static int line_button_padding = 8; -static int line_height = 8; -static int line_button_height = (line_button_padding * 2) + line_height; -static int padding = 4; -static int bottom_padding = padding; -static int inner_padding = padding; -static int title_padding = 8; -static int info_text_y_offset = (line_button_height - line_height) / 2; -static int content_y_offset_top = (title_padding * 2) + line_height; -static int content_y_offset_bottom = (bottom_padding * 2) + line_button_height; +static constexpr int line_button_padding = 8; +static constexpr int line_button_height = (line_button_padding * 2) + line_height; +static constexpr int padding = 4; +static constexpr int bottom_padding = padding; +static constexpr int inner_padding = padding; +static constexpr int title_padding = 8; +static constexpr int info_text_y_offset = (line_button_height - line_height) / 2; +static constexpr int content_y_offset_top = (title_padding * 2) + line_height; +static constexpr int content_y_offset_bottom = (bottom_padding * 2) + line_button_height; // Extra Version Info static std::string extra_version_info = diff --git a/mods/src/title-screen/splashes.cpp b/mods/src/title-screen/splashes.cpp new file mode 100644 index 0000000000..9f82465e9a --- /dev/null +++ b/mods/src/title-screen/splashes.cpp @@ -0,0 +1,177 @@ +#include +#include + +#include +#include +#include + +#include +#include + +#include "title-screen-internal.h" + +// Load +void title_screen_load_splashes(std::vector &splashes) { + std::ifstream stream("data/splashes.txt"); + if (stream.good()) { + std::string line; + while (std::getline(stream, line)) { + if (line.length() > 0) { + splashes.push_back(line); + } + } + stream.close(); + } else { + WARN("Unable To Load Splashes"); + } +} + +// Position Splash Text +struct SplashLine { + static constexpr float x_offset = 64; + float y_factor; + static constexpr float angle = -20; + static constexpr float max_scale = 2.0f; + static constexpr float min_scale = 0.6f; + static constexpr float padding = (1.0f / 18.0f); + const StartMenuScreen *screen; + explicit SplashLine(const StartMenuScreen *screen_, const float y_factor_): y_factor(y_factor_), screen(screen_) {} + // Get Origin + [[nodiscard]] float origin_x() const { + return (float(screen->width) / 2.0f) + x_offset; + } + [[nodiscard]] float get_region() const { + float region = float(screen->start_button.y - version_text_bottom); + if (region < 0) { + region = 0; + } + return region; + } + [[nodiscard]] float origin_y() const { + return float(version_text_bottom) + (get_region() / y_factor); + } + [[nodiscard]] static float angle_rad() { + return angle * float(M_PI / 180.0f); + } + // Find Endpoint + [[nodiscard]] float from_x(float x) const { + x -= origin_x(); + return x / std::cos(angle_rad()); + } + [[nodiscard]] float from_y(float y) const { + y -= origin_y(); + return y / std::sin(angle_rad()); + } + [[nodiscard]] float end() const { + const float end_x = float(screen->width) * (1 - padding); + const float end_y = float(screen->width) * padding; + return std::min(from_x(end_x), from_y(end_y)); + } + // Get Scale + [[nodiscard]] float get_max_scale(bool &bad_y_factor) const { + float region = get_region(); + region /= y_factor; + const float splash_line_height = region * std::cos(angle_rad()); + float scale = splash_line_height / line_height; + if (scale > max_scale) { + scale = max_scale; + bad_y_factor = true; + } + if (scale < min_scale) { + scale = 0; + } + return scale; + } +}; + +// Add Splashes +static std::string current_splash; +static bool draw_splash(StartMenuScreen *screen, const float y_factor, const bool allow_bad_y_factor) { + // Position + const SplashLine line(screen, y_factor); + const float x = line.origin_x(); + const float y = line.origin_y(); + // Choose Scale + const float max_width = line.end(); + bool bad_y_factor = false; + float scale = line.get_max_scale(bad_y_factor); + if (bad_y_factor && !allow_bad_y_factor) { + // Try With Another Y-Factor + return false; + } + const int text_width = screen->font->width(current_splash); + float splash_width = float(text_width) * scale; + if (splash_width > float(max_width)) { + const float multiplier = (float(max_width) / splash_width); + scale *= multiplier; + splash_width *= multiplier; + } + // Position + glPushMatrix(); + glTranslatef(x, y, 0.0f); + // Rotate + glRotatef(SplashLine::angle, 0.0f, 0.0f, 1.0f); + // Oscillate + const float timeMS = float(Common::getTimeMs() % 1000) / 1000.0f; + const float oscillation = (scale / SplashLine::max_scale) * 0.1f; + scale = scale - Mth::abs(oscillation * Mth::sin(2.0f * float(M_PI) * timeMS)); + // Scale + glTranslatef(splash_width / 2.0f, 0, 0); + glScalef(scale, scale, 1); + glTranslatef(-text_width / 2.0f, 0, 0); + // Render + float y_offset = float(-line_height) / 2.0f; + y_offset += 1; // Make It Look Vertically Centered + screen->drawString(screen->font, current_splash, 0, y_offset, 0xffff00); + // Finish + glPopMatrix(); + return true; +} +static void StartMenuScreen_render_injection(StartMenuScreen_render_t original, StartMenuScreen *screen, const int mouse_x, const int mouse_y, const float param_1) { + // Call Original Method + original(screen, mouse_x, mouse_y, param_1); + + // Load Splashes + static std::vector splashes; + static bool splashes_loaded = false; + if (!splashes_loaded) { + // Mark As Loaded + splashes_loaded = true; + // Load + title_screen_load_splashes(splashes); + } + + // Display Splash + if (!splashes.empty()) { + // Pick Splash + if (current_splash.empty()) { + current_splash = splashes[rand() % splashes.size()]; + } + // Draw + float y_factor = 2.0f; + bool allow_bad_y_factor = false; + while (true) { + if (draw_splash(screen, y_factor, allow_bad_y_factor)) { + break; + } else { + y_factor++; + allow_bad_y_factor = true; + } + } + } +} +// Reset Splash When Screen Is Opened +static void StartMenuScreen_init_injection_splash(StartMenuScreen_init_t original, StartMenuScreen *screen) { + // Call Original Method + original(screen); + // Reset Splash + current_splash = ""; +} + +// Init +void _init_splashes() { + overwrite_calls(StartMenuScreen_render, StartMenuScreen_render_injection); + overwrite_calls(StartMenuScreen_init, StartMenuScreen_init_injection_splash); + // Init Random + srand(time(nullptr)); +} \ No newline at end of file diff --git a/mods/src/title-screen/title-screen-internal.h b/mods/src/title-screen/title-screen-internal.h index ab3477d3cb..d265a67b3b 100644 --- a/mods/src/title-screen/title-screen-internal.h +++ b/mods/src/title-screen/title-screen-internal.h @@ -1,3 +1,5 @@ #pragma once __attribute__((visibility("internal"))) void _init_welcome(); +__attribute__((visibility("internal"))) extern int version_text_bottom; +__attribute__((visibility("internal"))) void _init_splashes(); diff --git a/mods/src/title-screen/title-screen.cpp b/mods/src/title-screen/title-screen.cpp index e8dce2bfdd..26fc5fc092 100644 --- a/mods/src/title-screen/title-screen.cpp +++ b/mods/src/title-screen/title-screen.cpp @@ -8,13 +8,14 @@ #include #include #include -#include #include +#include #include "title-screen-internal.h" // Improved Title Screen Background -static void StartMenuScreen_render_Screen_renderBackground_injection(Screen *screen) { +template +static void StartMenuScreen_renderBackground_injection(Self *screen) { // Draw const Minecraft *minecraft = screen->minecraft; Textures *textures = minecraft->textures; @@ -51,71 +52,74 @@ static void StartMenuScreen_buttonClicked_injection(StartMenuScreen_buttonClicke } } -// Add Splashes -void title_screen_load_splashes(std::vector &splashes) { - std::ifstream stream("data/splashes.txt"); - if (stream.good()) { - std::string line; - while (std::getline(stream, line)) { - if (line.length() > 0) { - splashes.push_back(line); - } - } - stream.close(); - } else { - WARN("Unable To Load Splashes"); - } -} -static Screen *last_screen = nullptr; -static std::string current_splash; -static void StartMenuScreen_render_Screen_render_injection(Screen *screen, int x, int y, float param_1) { +// Fix High-Resolution Title +static constexpr int title_width = 256; +static constexpr int title_height = 64; +static Texture *StartMenuScreen_render_Textures_getTemporaryTextureData_injection(Textures *self, uint id) { // Call Original Method - Screen_render->get(false)(screen, x, y, param_1); + const Texture *out = self->getTemporaryTextureData(id); + // Patch + static Texture ret; + ret = *out; + ret.width = title_width; + ret.height = title_height; + return &ret; +} +static float StartMenuScreen_render_Mth_min_injection(__attribute__((unused)) float a, const float b) { + return b; +} - // Load Splashes - static std::vector splashes; - static bool splashes_loaded = false; - if (!splashes_loaded) { - // Mark As Loaded - splashes_loaded = true; - // Load - title_screen_load_splashes(splashes); +// Track Version Text Y +int version_text_bottom; +static int (*adjust_version_y)(const StartMenuScreen *) = nullptr; +static void StartMenuScreen_render_GuiComponent_drawString_injection(GuiComponent *self, Font *font, const std::string &text, int x, int y, int color) { + // Adjust Position + if (adjust_version_y) { + y = adjust_version_y((StartMenuScreen *) self); } + // Draw + self->drawString(font, text, x, y, color); + // Store Position + version_text_bottom = y + line_height; +} - // Display Splash - if (!splashes.empty()) { - // Pick Splash - if (last_screen != screen) { - last_screen = screen; - current_splash = splashes[rand() % splashes.size()]; - } - // Choose Position - const float multiplier = touch_gui ? 0.5f : 1.0f; - const float splash_x = (float(screen->width) / 2.0f) + (94.0f * multiplier); - const float splash_y = 4.0f + (36.0f * multiplier); - constexpr float max_width = 86; - constexpr float max_scale = 2.0f; - // Draw (From https://github.com/ReMinecraftPE/mcpe/blob/d7a8b6baecf8b3b050538abdbc976f690312aa2d/source/client/gui/screens/StartMenuScreen.cpp#L699-L718) - glPushMatrix(); - // Position - glTranslatef(splash_x, splash_y, 0.0f); - glRotatef(-20.0f, 0.0f, 0.0f, 1.0f); - // Scale - const int textWidth = screen->font->width(current_splash); - const float timeMS = float(Common::getTimeMs() % 1000) / 1000.0f; - float scale = max_scale - Mth::abs(0.1f * Mth::sin(2.0f * float(M_PI) * timeMS)); - const float real_text_width = textWidth * max_scale; - if (real_text_width > max_width) { - scale *= max_width / real_text_width; - } - scale *= multiplier; - glScalef(scale, scale, scale); - // Render - static int line_height = 8; - screen->drawCenteredString(screen->font, current_splash, 0, -(float(line_height) / 2), 0xffff00); - // Finish - glPopMatrix(); - } +// Modern Logo +static constexpr float modern_title_scale = 0.75f; +static constexpr int modern_title_width = int(title_width * modern_title_scale); +static constexpr int modern_title_height = int(title_height * modern_title_scale); +static constexpr int version_text_y_offset = -6; +static int get_title_y(const StartMenuScreen *screen) { + float y = float(screen->start_button.y - modern_title_height); + y *= (5.0f / 24.0f); + y = ceilf(y); + return int(y); +} +static int get_version_y(const StartMenuScreen *screen) { + int y = get_title_y(screen); + y += modern_title_height; + y += version_text_y_offset; + return y; +} +static void StartMenuScreen_render_Screen_renderBackground_injection(StartMenuScreen *self) { + // Call Original Method + self->renderBackground(); + // Draw Logo + self->minecraft->textures->loadAndBindTexture(Strings::title_texture_classic); + const float x = float(self->width) / 2; + const float y = float(get_title_y(self)); + constexpr int w = modern_title_width / 2; + constexpr int h = modern_title_height; + Tesselator& t = Tesselator::instance; + glColor4f(1, 1, 1, 1); + t.begin(7); + t.vertexUV(x - w, y + h, self->z, 0, 1); + t.vertexUV(x + w, y + h, self->z, 1, 1); + t.vertexUV(x + w, y, self->z, 1, 0); + t.vertexUV(x - w, y, self->z, 0, 0); + t.draw(); +} +static Texture *StartMenuScreen_render_Textures_getTemporaryTextureData_injection_modern(__attribute__((unused)) Textures *self, __attribute__((unused)) uint id) { + return nullptr; } // Init @@ -123,8 +127,8 @@ void init_title_screen() { // Improved Title Screen Background if (feature_has("Add Title Screen Background", server_disabled)) { // Switch Background - overwrite_call((void *) 0x39528, (void *) StartMenuScreen_render_Screen_renderBackground_injection); - overwrite_call((void *) 0x3dee0, (void *) StartMenuScreen_render_Screen_renderBackground_injection); + patch_vtable(StartMenuScreen_renderBackground, StartMenuScreen_renderBackground_injection); + patch_vtable(Touch_StartMenuScreen_renderBackground, StartMenuScreen_renderBackground_injection); // Text Color patch_address((void *) 0x397ac, (void *) 0xffffffff); patch_address((void *) 0x3e10c, (void *) 0xffffffff); @@ -160,12 +164,35 @@ void init_title_screen() { overwrite_calls(StartMenuScreen_buttonClicked, StartMenuScreen_buttonClicked_injection); } + // Modern Logo + const bool modern_logo = feature_has("Use Updated Title", server_disabled); + if (modern_logo) { + const char *new_path = "gui/modern_logo.png"; + patch_address((void *) &Strings::title_texture_classic, (void *) new_path); + patch_address((void *) &Strings::title_texture_touch, (void *) new_path); + } + + // High-Resolution Title + if (feature_has("Allow High-Resolution Title", server_disabled) || modern_logo) { + // Touch + overwrite_call((void *) 0x3df2c, (void *) StartMenuScreen_render_Textures_getTemporaryTextureData_injection); + overwrite_call((void *) 0x3df98, (void *) StartMenuScreen_render_Mth_min_injection); + // Classic + overwrite_call((void *) 0x3956c, (void *) StartMenuScreen_render_Textures_getTemporaryTextureData_injection); + overwrite_call((void *) 0x395d8, (void *) StartMenuScreen_render_Mth_min_injection); + } + + // Better Scaling And Position + if (feature_has("Improved Classic Title Positioning", server_disabled)) { + overwrite_call((void *) 0x3956c, (void *) StartMenuScreen_render_Textures_getTemporaryTextureData_injection_modern); + overwrite_call((void *) 0x39528, (void *) StartMenuScreen_render_Screen_renderBackground_injection); + adjust_version_y = get_version_y; + } + overwrite_call((void *) 0x39728, (void *) StartMenuScreen_render_GuiComponent_drawString_injection); + // Add Splashes if (feature_has("Add Splashes", server_disabled)) { - overwrite_call((void *) 0x39764, (void *) StartMenuScreen_render_Screen_render_injection); - overwrite_call((void *) 0x3e0c4, (void *) StartMenuScreen_render_Screen_render_injection); - // Init Random - srand(time(nullptr)); + _init_splashes(); } // Init Welcome Screen diff --git a/mods/src/title-screen/welcome.cpp b/mods/src/title-screen/welcome.cpp index c5983c16aa..027fa93a62 100644 --- a/mods/src/title-screen/welcome.cpp +++ b/mods/src/title-screen/welcome.cpp @@ -6,16 +6,16 @@ #include #include #include +#include #include "title-screen-internal.h" // Constants static std::string line1 = "Welcome to " MCPI_APP_TITLE " v" MCPI_VERSION "!"; -static int line_height = 8; -static int button_width = 120; -static int button_height = 24; -static int line_padding = 28; -static int button_padding = 4; +static constexpr int button_width = 120; +static constexpr int button_height = 24; +static constexpr int line_padding = 28; +static constexpr int button_padding = 4; // Track Whether To Show Screen static std::string get_tracker_file() { diff --git a/scripts/screenshot.sh b/scripts/screenshot.sh new file mode 100755 index 0000000000..c4563eb207 --- /dev/null +++ b/scripts/screenshot.sh @@ -0,0 +1,33 @@ +#!/bin/sh + +set -e + +# Setup +export XDG_SESSION_TYPE=x11 +unset MCPI_GUI_SCALE +export PATH="$(pwd)/out/host/usr/bin:${PATH}" + +# Setup Feature Flags +export MCPI_FEATURE_FLAGS="$( + # Get All Feature Flags + minecraft-pi-reborn --print-available-feature-flags | + # Find Enabled Feature Flags + grep '^TRUE ' | cut -f2- -d' ' | + # Disable Flags + grep -v 'Add Welcome Screen' | + grep -v 'Improved Cursor Rendering' | + # Format + tr '\n' '|' +)" + +# Run +minecraft-pi-reborn --default --no-cache & +PID="$!" + +# Screenshot +sleep 2 +gnome-screenshot --window --file=images/start.png + +# Kill +kill "${PID}" +wait "${PID}" diff --git a/symbols/CMakeLists.txt b/symbols/CMakeLists.txt index 8156679c12..1a82f07392 100644 --- a/symbols/CMakeLists.txt +++ b/symbols/CMakeLists.txt @@ -119,6 +119,7 @@ set(SRC src/gui/screens/OptionsScreen.def src/gui/screens/TextEditScreen.def src/gui/screens/StartMenuScreen.def + src/gui/screens/Touch_StartMenuScreen.def src/gui/screens/ProgressScreen.def src/gui/screens/Touch_SelectWorldScreen.def src/gui/screens/PaneCraftingScreen.def diff --git a/symbols/src/gui/screens/StartMenuScreen.def b/symbols/src/gui/screens/StartMenuScreen.def index c1d30a6fcb..8ce6730c92 100644 --- a/symbols/src/gui/screens/StartMenuScreen.def +++ b/symbols/src/gui/screens/StartMenuScreen.def @@ -2,5 +2,6 @@ extends Screen; vtable 0x105188; +property Button start_button = 0x48; property Button options_button = 0x98; property Button create_button = 0xc0; diff --git a/symbols/src/gui/screens/Touch_StartMenuScreen.def b/symbols/src/gui/screens/Touch_StartMenuScreen.def new file mode 100644 index 0000000000..f6fec8ed7f --- /dev/null +++ b/symbols/src/gui/screens/Touch_StartMenuScreen.def @@ -0,0 +1,3 @@ +extends Screen; + +vtable 0x1058a8; \ No newline at end of file diff --git a/symbols/src/misc/Strings.def b/symbols/src/misc/Strings.def index 7e19449ba9..c7260179d1 100644 --- a/symbols/src/misc/Strings.def +++ b/symbols/src/misc/Strings.def @@ -9,4 +9,6 @@ static-property char *gfx_lowquality_options_txt_name = 0x135d88; // "gfx_lowqua static-property char *classic_create_button_text = 0x39bec; // "Create" static-property char creative_mode_description[31] = 0x104492; // "Unlimited resources and flying" static-property char survival_mode_description[34] = 0x104470; // "Mobs, health and gather resources" -static-property char *text_wrapping_delimiter = 0x253d0; // " \n\t\r" \ No newline at end of file +static-property char *text_wrapping_delimiter = 0x253d0; // " \n\t\r" +static-property char *title_texture_touch = 0x3e0fc; // "gui/pi_title.png" +static-property char *title_texture_classic = 0x39798; // "gui/pi_title.png" \ No newline at end of file diff --git a/symbols/src/textures/Textures.def b/symbols/src/textures/Textures.def index 6795f8d65e..704627a7ee 100644 --- a/symbols/src/textures/Textures.def +++ b/symbols/src/textures/Textures.def @@ -2,3 +2,4 @@ method void tick(bool param_1) = 0x531c4; method int loadAndBindTexture(const std::string &name) = 0x539cc; method int assignTexture(const std::string &name, uchar *data) = 0x5354c; method void addDynamicTexture(DynamicTexture *texture) = 0x534f8; +method Texture *getTemporaryTextureData(uint id) = 0x53168; \ No newline at end of file