Port To v0.1.0

This commit is contained in:
TheBrokenRail 2021-11-30 21:25:04 -05:00
parent 9a521ebca2
commit c4dd7a570a
40 changed files with 457 additions and 1043 deletions

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@ -7,7 +7,7 @@ include(FetchContent)
# Download # Download
FetchContent_Declare( FetchContent_Declare(
minecraft-pi minecraft-pi
URL "${CMAKE_CURRENT_SOURCE_DIR}/minecraft-pi-0.1.1.tar.gz" URL "${CMAKE_CURRENT_SOURCE_DIR}/minecraft-pi-0.1.0.tar.gz"
) )
FetchContent_Populate(minecraft-pi) FetchContent_Populate(minecraft-pi)

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@ -378,146 +378,6 @@ static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsig
bread_instance->id = 297; bread_instance->id = 297;
(*FillingContainer_addItem)(filling_container, bread_instance); (*FillingContainer_addItem)(filling_container, bread_instance);
ItemInstance *diamondHelm_instance = new ItemInstance;
ALLOC_CHECK(diamondHelm_instance);
diamondHelm_instance->count = 255;
diamondHelm_instance->auxiliary = 0;
diamondHelm_instance->id = 310;
(*FillingContainer_addItem)(filling_container, diamondHelm_instance);
ItemInstance *diamondChest_instance = new ItemInstance;
ALLOC_CHECK(diamondChest_instance);
diamondChest_instance->count = 255;
diamondChest_instance->auxiliary = 0;
diamondChest_instance->id = 311;
(*FillingContainer_addItem)(filling_container, diamondChest_instance);
ItemInstance *diamondLeg_instance = new ItemInstance;
ALLOC_CHECK(diamondLeg_instance);
diamondLeg_instance->count = 255;
diamondLeg_instance->auxiliary = 0;
diamondLeg_instance->id = 312;
(*FillingContainer_addItem)(filling_container, diamondLeg_instance);
ItemInstance *diamondBoot_instance = new ItemInstance;
ALLOC_CHECK(diamondBoot_instance);
diamondBoot_instance->count = 255;
diamondBoot_instance->auxiliary = 0;
diamondBoot_instance->id = 313;
(*FillingContainer_addItem)(filling_container, diamondBoot_instance);
ItemInstance *leatherCap_instance = new ItemInstance;
ALLOC_CHECK(leatherCap_instance);
leatherCap_instance->count = 255;
leatherCap_instance->auxiliary = 0;
leatherCap_instance->id = 298;
(*FillingContainer_addItem)(filling_container, leatherCap_instance);
ItemInstance *leatherShirt_instance = new ItemInstance;
ALLOC_CHECK(leatherShirt_instance);
leatherShirt_instance->count = 255;
leatherShirt_instance->auxiliary = 0;
leatherShirt_instance->id = 299;
(*FillingContainer_addItem)(filling_container, leatherShirt_instance);
ItemInstance *leatherPants_instance = new ItemInstance;
ALLOC_CHECK(leatherPants_instance);
leatherPants_instance->count = 255;
leatherPants_instance->auxiliary = 0;
leatherPants_instance->id = 300;
(*FillingContainer_addItem)(filling_container, leatherPants_instance);
ItemInstance *leatherBoots_instance = new ItemInstance;
ALLOC_CHECK(leatherBoots_instance);
leatherBoots_instance->count = 255;
leatherBoots_instance->auxiliary = 0;
leatherBoots_instance->id = 301;
(*FillingContainer_addItem)(filling_container, leatherBoots_instance);
ItemInstance *chainHelm_instance = new ItemInstance;
ALLOC_CHECK(chainHelm_instance);
chainHelm_instance->count = 255;
chainHelm_instance->auxiliary = 0;
chainHelm_instance->id = 302;
(*FillingContainer_addItem)(filling_container, chainHelm_instance);
ItemInstance *chainShirt_instance = new ItemInstance;
ALLOC_CHECK(chainShirt_instance);
chainShirt_instance->count = 255;
chainShirt_instance->auxiliary = 0;
chainShirt_instance->id = 303;
(*FillingContainer_addItem)(filling_container, chainShirt_instance);
ItemInstance *chainLegs_instance = new ItemInstance;
ALLOC_CHECK(chainLegs_instance);
chainLegs_instance->count = 255;
chainLegs_instance->auxiliary = 0;
chainLegs_instance->id = 304;
(*FillingContainer_addItem)(filling_container, chainLegs_instance);
ItemInstance *chainBoots_instance = new ItemInstance;
ALLOC_CHECK(chainBoots_instance);
chainBoots_instance->count = 255;
chainBoots_instance->auxiliary = 0;
chainBoots_instance->id = 305;
(*FillingContainer_addItem)(filling_container, chainBoots_instance);
ItemInstance *goldHelm_instance = new ItemInstance;
ALLOC_CHECK(goldHelm_instance);
goldHelm_instance->count = 255;
goldHelm_instance->auxiliary = 0;
goldHelm_instance->id = 314;
(*FillingContainer_addItem)(filling_container, goldHelm_instance);
ItemInstance *goldChest_instance = new ItemInstance;
ALLOC_CHECK(goldChest_instance);
goldChest_instance->count = 255;
goldChest_instance->auxiliary = 0;
goldChest_instance->id = 315;
(*FillingContainer_addItem)(filling_container, goldChest_instance);
ItemInstance *goldLegs_instance = new ItemInstance;
ALLOC_CHECK(goldLegs_instance);
goldLegs_instance->count = 255;
goldLegs_instance->auxiliary = 0;
goldLegs_instance->id = 316;
(*FillingContainer_addItem)(filling_container, goldLegs_instance);
ItemInstance *goldBoots_instance = new ItemInstance;
ALLOC_CHECK(goldBoots_instance);
goldBoots_instance->count = 255;
goldBoots_instance->auxiliary = 0;
goldBoots_instance->id = 317;
(*FillingContainer_addItem)(filling_container, goldBoots_instance);
ItemInstance *ironHelm_instance = new ItemInstance;
ALLOC_CHECK(ironHelm_instance);
ironHelm_instance->count = 255;
ironHelm_instance->auxiliary = 0;
ironHelm_instance->id = 306;
(*FillingContainer_addItem)(filling_container, ironHelm_instance);
ItemInstance *ironChest_instance = new ItemInstance;
ALLOC_CHECK(ironChest_instance);
ironChest_instance->count = 255;
ironChest_instance->auxiliary = 0;
ironChest_instance->id = 307;
(*FillingContainer_addItem)(filling_container, ironChest_instance);
ItemInstance *ironLegs_instance = new ItemInstance;
ALLOC_CHECK(ironLegs_instance);
ironLegs_instance->count = 255;
ironLegs_instance->auxiliary = 0;
ironLegs_instance->id = 308;
(*FillingContainer_addItem)(filling_container, ironLegs_instance);
ItemInstance *ironBoots_instance = new ItemInstance;
ALLOC_CHECK(ironBoots_instance);
ironBoots_instance->count = 255;
ironBoots_instance->auxiliary = 0;
ironBoots_instance->id = 309;
(*FillingContainer_addItem)(filling_container, ironBoots_instance);
ItemInstance *flint2_instance = new ItemInstance; ItemInstance *flint2_instance = new ItemInstance;
ALLOC_CHECK(flint2_instance); ALLOC_CHECK(flint2_instance);
flint2_instance->count = 255; flint2_instance->count = 255;

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@ -1,16 +1,17 @@
FALSE Full Touch GUI FALSE Full Touch GUI
TRUE Fix Bow & Arrow
TRUE Fix Attacking TRUE Fix Attacking
FALSE Force Mob Spawning FALSE Force Mob Spawning
TRUE Fancy Graphics
TRUE Disable Autojump By Default TRUE Disable Autojump By Default
TRUE Display Nametags By Default TRUE Display Nametags By Default
TRUE Fix Sign Placement
TRUE Show Block Outlines TRUE Show Block Outlines
FALSE Expand Creative Inventory FALSE Expand Creative Inventory
FALSE Remove Creative Mode Restrictions FALSE Remove Creative Mode Restrictions
FALSE Peaceful Mode
TRUE Animated Water TRUE Animated Water
TRUE Remove Invalid Item Background TRUE Remove Invalid Item Background
TRUE Disable "gui_blocks" Atlas TRUE Disable "gui_blocks" Atlas
TRUE Smooth Lighting
FALSE 3D Anaglyph FALSE 3D Anaglyph
TRUE Fix Camera Rendering TRUE Fix Camera Rendering
TRUE Implement Chat TRUE Implement Chat
@ -28,9 +29,9 @@ TRUE Implement Sound Engine
TRUE Close Current Screen On Death TRUE Close Current Screen On Death
FALSE Disable Raw Mouse Motion (Not Recommended) FALSE Disable Raw Mouse Motion (Not Recommended)
TRUE Fix Furnace Not Checking Item Auxiliary TRUE Fix Furnace Not Checking Item Auxiliary
FALSE Disable Hosting LAN Worlds
TRUE Improved Cursor Rendering TRUE Improved Cursor Rendering
TRUE Disable V-Sync TRUE Disable V-Sync
TRUE Fix Options Screen
TRUE Force Touch GUI Inventory TRUE Force Touch GUI Inventory
TRUE Fix Pause Menu TRUE Fix Pause Menu
TRUE Improved Title Background TRUE Improved Title Background

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@ -20,7 +20,7 @@ if(NOT MCPI_HEADLESS_MODE)
target_link_libraries(compat screenshot) target_link_libraries(compat screenshot)
endif() endif()
if(NOT MCPI_SERVER_MODE) if(NOT MCPI_SERVER_MODE)
target_link_libraries(compat input sign chat home dl) target_link_libraries(compat input chat home dl)
endif() endif()
add_library(readdir SHARED src/readdir/readdir.c) add_library(readdir SHARED src/readdir/readdir.c)
@ -62,12 +62,9 @@ else()
target_link_libraries(camera screenshot) target_link_libraries(camera screenshot)
endif() endif()
add_library(input SHARED src/input/input.cpp src/input/bow.c src/input/attack.c src/input/toggle.c src/input/misc.c src/input/drop.cpp) add_library(input SHARED src/input/input.cpp src/input/attack.c src/input/toggle.c src/input/misc.c src/input/drop.cpp)
target_link_libraries(input mods-headers reborn-patch symbols creative feature misc media-layer-core) target_link_libraries(input mods-headers reborn-patch symbols creative feature misc media-layer-core)
add_library(sign SHARED src/sign/sign.cpp)
target_link_libraries(sign mods-headers reborn-patch symbols feature input media-layer-core)
add_library(touch SHARED src/touch/touch.cpp) add_library(touch SHARED src/touch/touch.cpp)
target_link_libraries(touch mods-headers reborn-patch symbols feature) target_link_libraries(touch mods-headers reborn-patch symbols feature)
@ -90,8 +87,8 @@ target_link_libraries(death mods-headers reborn-patch symbols feature)
add_library(misc SHARED src/misc/misc.c src/misc/misc.cpp src/misc/logging.cpp src/misc/api.cpp) add_library(misc SHARED src/misc/misc.c src/misc/misc.cpp src/misc/logging.cpp src/misc/api.cpp)
target_link_libraries(misc mods-headers reborn-patch symbols media-layer-core feature) target_link_libraries(misc mods-headers reborn-patch symbols media-layer-core feature)
add_library(options SHARED src/options/options.c src/options/options.cpp) add_library(options SHARED src/options/options.c)
target_link_libraries(options mods-headers reborn-patch symbols feature home) target_link_libraries(options mods-headers reborn-patch symbols feature)
add_library(bucket SHARED src/bucket/bucket.cpp) add_library(bucket SHARED src/bucket/bucket.cpp)
target_link_libraries(bucket mods-headers reborn-patch symbols feature misc) target_link_libraries(bucket mods-headers reborn-patch symbols feature misc)
@ -112,7 +109,7 @@ target_link_libraries(init mods-headers reborn-util compat game-mode misc death
if(MCPI_SERVER_MODE) if(MCPI_SERVER_MODE)
target_link_libraries(init server) target_link_libraries(init server)
else() else()
target_link_libraries(init multiplayer sound camera input sign touch textures atlas benchmark) target_link_libraries(init multiplayer sound camera input touch textures atlas benchmark)
endif() endif()
## Install Mods ## Install Mods
@ -120,7 +117,7 @@ set(MODS_TO_INSTALL init compat readdir feature game-mode misc override death op
if(MCPI_SERVER_MODE) if(MCPI_SERVER_MODE)
list(APPEND MODS_TO_INSTALL server) list(APPEND MODS_TO_INSTALL server)
else() else()
list(APPEND MODS_TO_INSTALL multiplayer sound camera input sign touch textures atlas benchmark) list(APPEND MODS_TO_INSTALL multiplayer sound camera input touch textures atlas benchmark)
endif() endif()
if(NOT MCPI_HEADLESS_MODE) if(NOT MCPI_HEADLESS_MODE)
list(APPEND MODS_TO_INSTALL screenshot) list(APPEND MODS_TO_INSTALL screenshot)

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@ -15,7 +15,6 @@ void init_server();
void init_multiplayer(); void init_multiplayer();
void init_sound(); void init_sound();
void init_input(); void init_input();
void init_sign();
void init_creative(); void init_creative();
void init_camera(); void init_camera();
void init_touch(); void init_touch();

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@ -7,7 +7,6 @@ extern "C" {
typedef void (*input_tick_function_t)(unsigned char *minecraft); typedef void (*input_tick_function_t)(unsigned char *minecraft);
void input_run_on_tick(input_tick_function_t function); void input_run_on_tick(input_tick_function_t function);
void input_set_is_right_click(int val);
void input_hide_gui(); void input_hide_gui();
void input_third_person(); void input_third_person();
int input_back(); int input_back();

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@ -15,6 +15,7 @@ void misc_run_on_recipes_setup(misc_update_function_t function); // obj == Recip
void misc_run_on_furnace_recipes_setup(misc_update_function_t function); // obj == FurnaceRecipes * void misc_run_on_furnace_recipes_setup(misc_update_function_t function); // obj == FurnaceRecipes *
void misc_run_on_creative_inventory_setup(misc_update_function_t function); // obj == FillingContainer * void misc_run_on_creative_inventory_setup(misc_update_function_t function); // obj == FillingContainer *
void misc_run_on_tiles_setup(misc_update_function_t function); // obj == NULL void misc_run_on_tiles_setup(misc_update_function_t function); // obj == NULL
void misc_run_on_internal_after_tiles_setup(misc_update_function_t function); // obj == NULL
void misc_run_on_items_setup(misc_update_function_t function); // obj == NULL void misc_run_on_items_setup(misc_update_function_t function); // obj == NULL
void Level_saveLevelData_injection(unsigned char *level); void Level_saveLevelData_injection(unsigned char *level);

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@ -1,11 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void sign_key_press(char key);
#ifdef __cplusplus
}
#endif

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@ -57,9 +57,9 @@ static void Tesselator_color_injection(unsigned char *tesselator, int32_t r, int
// Call Original Method // Call Original Method
(*Tesselator_color)(tesselator, r, g, b, a); (*Tesselator_color)(tesselator, r, g, b, a);
} }
static void Tesselator_begin_injection(unsigned char *tesselator, int32_t mode) { static void Tesselator_begin_injection(unsigned char *tesselator) {
// Call Original Method // Call Original Method
(*Tesselator_begin)(tesselator, mode); (*Tesselator_begin)(tesselator);
// Fix Furnace UI // Fix Furnace UI
if (item_color_fix_mode != 0) { if (item_color_fix_mode != 0) {
@ -96,14 +96,14 @@ void init_atlas() {
// Disable The gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory // Disable The gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory
if (feature_has("Disable \"gui_blocks\" Atlas", server_disabled)) { if (feature_has("Disable \"gui_blocks\" Atlas", server_disabled)) {
unsigned char disable_gui_blocks_atlas_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char disable_gui_blocks_atlas_patch[4] = {0x45, 0x00, 0x00, 0xea}; // "b 0x7f740"
patch((void *) 0x63c2c, disable_gui_blocks_atlas_patch); patch((void *) 0x7f624, disable_gui_blocks_atlas_patch);
// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled // Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection); overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection);
// Fix Furnace UI // Fix Furnace UI
overwrite_calls((void *) Tesselator_begin, (void *) Tesselator_begin_injection); overwrite_calls((void *) Tesselator_begin, (void *) Tesselator_begin_injection);
overwrite_calls((void *) Tesselator_color, (void *) Tesselator_color_injection); overwrite_calls((void *) Tesselator_color, (void *) Tesselator_color_injection);
overwrite_call((void *) 0x32324, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_one_injection); overwrite_call((void *) 0x3bff4, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_one_injection);
overwrite_call((void *) 0x1e21c, (void *) InventoryPane_renderBatch_Tesselator_color_injection); overwrite_call((void *) 0x23c0c, (void *) InventoryPane_renderBatch_Tesselator_color_injection);
} }
} }

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@ -147,7 +147,7 @@ static unsigned char *create_bucket(int32_t id, int32_t texture_x, int32_t textu
// Construct // Construct
unsigned char *item = (unsigned char *) ::operator new(ITEM_SIZE); unsigned char *item = (unsigned char *) ::operator new(ITEM_SIZE);
ALLOC_CHECK(item); ALLOC_CHECK(item);
(*Item)(item, id); new ((std::string *) (item + Item_description_id_property_offset)) std::string;
// Set VTable // Set VTable
*(unsigned char **) item = get_bucket_vtable(); *(unsigned char **) item = get_bucket_vtable();
@ -160,10 +160,16 @@ static unsigned char *create_bucket(int32_t id, int32_t texture_x, int32_t textu
// Setup // Setup
(*Item_setIcon)(item, texture_x, texture_y); (*Item_setIcon)(item, texture_x, texture_y);
(*Item_setDescriptionId)(item, name); (*Item_setDescriptionId)(item, name);
*(int32_t *) (item + Item_id_property_offset) = id + 0x100;
*(int32_t *) (item + Item_is_stacked_by_data_property_offset) = 1; *(int32_t *) (item + Item_is_stacked_by_data_property_offset) = 1;
*(int32_t *) (item + Item_category_property_offset) = 2; *(int32_t *) (item + Item_is_hand_equipped_property_offset) = 0;
*(int32_t *) (item + Item_category_property_offset) = 1;
*(int32_t *) (item + Item_max_damage_property_offset) = 0; *(int32_t *) (item + Item_max_damage_property_offset) = 0;
*(int32_t *) (item + Item_max_stack_size_property_offset) = 1; *(int32_t *) (item + Item_max_stack_size_property_offset) = 16;
*(unsigned char **) (item + Item_crafting_remaining_item_property_offset) = NULL;
// Register
Item_items[*(int32_t *) (item + Item_id_property_offset)] = item;
// Return // Return
return item; return item;
@ -174,9 +180,9 @@ static void Item_initItems_injection(__attribute__((unused)) unsigned char *null
// Change Max Stack Size Based On Auxiliary // Change Max Stack Size Based On Auxiliary
static int32_t ItemInstance_getMaxStackSize_injection(ItemInstance *item_instance) { static int32_t ItemInstance_getMaxStackSize_injection(ItemInstance *item_instance) {
if (item_instance->id == *(int32_t *) (bucket + Item_id_property_offset) && item_instance->auxiliary == 0) { if (item_instance->id == *(int32_t *) (bucket + Item_id_property_offset) && item_instance->auxiliary != 0) {
// Custom Value // Custom Value
return 16; return 1;
} else { } else {
// Call Original Method // Call Original Method
return (*ItemInstance_getMaxStackSize)(item_instance); return (*ItemInstance_getMaxStackSize)(item_instance);
@ -300,7 +306,7 @@ void init_bucket() {
// Creative Inventory // Creative Inventory
misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection); misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection);
// Make Liquids Selectable // Make Liquids Selectable
overwrite_call((void *) 0x7f5b0, (void *) Mob_pick_Level_clip_injection); overwrite_call((void *) 0xab594, (void *) Mob_pick_Level_clip_injection);
misc_run_on_tick(handle_tick); misc_run_on_tick(handle_tick);
// Prevent Breaking Liquid // Prevent Breaking Liquid
overwrite_calls((void *) Minecraft_handleMouseDown, (void *) Minecraft_handleMouseDown_injection); overwrite_calls((void *) Minecraft_handleMouseDown, (void *) Minecraft_handleMouseDown_injection);
@ -308,6 +314,6 @@ void init_bucket() {
misc_run_on_recipes_setup(Recipes_injection); misc_run_on_recipes_setup(Recipes_injection);
// Custom Furnace Fuel // Custom Furnace Fuel
overwrite_calls((void *) FurnaceTileEntity_getBurnDuration, (void *) FurnaceTileEntity_getBurnDuration_injection); overwrite_calls((void *) FurnaceTileEntity_getBurnDuration, (void *) FurnaceTileEntity_getBurnDuration_injection);
overwrite_call((void *) 0xd351c, (void *) FurnaceTileEntity_tick_ItemInstance_setNull_injection); overwrite_call((void *) 0x14048c, (void *) FurnaceTileEntity_tick_ItemInstance_setNull_injection);
} }
} }

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@ -43,6 +43,6 @@ void init_camera() {
// Enable TripodCameraRenderer // Enable TripodCameraRenderer
overwrite_calls((void *) EntityRenderDispatcher, (void *) EntityRenderDispatcher_injection); overwrite_calls((void *) EntityRenderDispatcher, (void *) EntityRenderDispatcher_injection);
// Display Smoke From TripodCamera Higher // Display Smoke From TripodCamera Higher
overwrite_call((void *) 0x87dc4, (void *) TripodCamera_tick_Level_addParticle_call_injection); overwrite_call((void *) 0xbcf18, (void *) TripodCamera_tick_Level_addParticle_call_injection);
} }
} }

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@ -87,7 +87,8 @@ static void CommandServer_parse_CommandServer_dispatchPacket_injection(unsigned
// Handle ChatPacket Server-Side // Handle ChatPacket Server-Side
static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *rak_net_guid, unsigned char *chat_packet) { static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *rak_net_guid, unsigned char *chat_packet) {
unsigned char *player = (*ServerSideNetworkHandler_getPlayer)(server_side_network_handler, rak_net_guid); unsigned char *level = *(unsigned char **) (server_side_network_handler + ServerSideNetworkHandler_level_property_offset);
unsigned char *player = (*NetEventCallback_findPlayer)(server_side_network_handler, level, rak_net_guid);
if (player != NULL) { if (player != NULL) {
char *username = *(char **) (player + Player_username_property_offset); char *username = *(char **) (player + Player_username_property_offset);
char *message = *(char **) (chat_packet + ChatPacket_message_property_offset); char *message = *(char **) (chat_packet + ChatPacket_message_property_offset);
@ -138,9 +139,9 @@ void init_chat() {
if (_chat_enabled) { if (_chat_enabled) {
// Disable Original ChatPacket Loopback // Disable Original ChatPacket Loopback
unsigned char disable_chat_packet_loopback_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char disable_chat_packet_loopback_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x6b490, disable_chat_packet_loopback_patch); patch((void *) 0x8c118, disable_chat_packet_loopback_patch);
// Manually Send (And Loopback) ChatPacket // Manually Send (And Loopback) ChatPacket
overwrite_call((void *) 0x6b518, (void *) CommandServer_parse_CommandServer_dispatchPacket_injection); overwrite_call((void *) 0x8c1a4, (void *) CommandServer_parse_CommandServer_dispatchPacket_injection);
// Re-Broadcast ChatPacket // Re-Broadcast ChatPacket
patch_address(ServerSideNetworkHandler_handle_ChatPacket_vtable_addr, (void *) ServerSideNetworkHandler_handle_ChatPacket_injection); patch_address(ServerSideNetworkHandler_handle_ChatPacket_vtable_addr, (void *) ServerSideNetworkHandler_handle_ChatPacket_injection);
// Send Messages On Input Tick // Send Messages On Input Tick

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@ -8,11 +8,11 @@ static void do_nothing() {
// Patch bcm_host Calls // Patch bcm_host Calls
__attribute__((constructor)) static void patch_bcm_host_calls() { __attribute__((constructor)) static void patch_bcm_host_calls() {
// Disable bcm_host Calls // Disable bcm_host Calls
overwrite_call((void *) 0xdfec, (void *) do_nothing); // bcm_host_init overwrite_call((void *) 0xdbe8, (void *) do_nothing); // bcm_host_init
overwrite_call((void *) 0x12418, (void *) do_nothing); // bcm_host_deinit overwrite_call((void *) 0x11c54, (void *) do_nothing); // bcm_host_deinit
overwrite_call((void *) 0x125a8, (void *) do_nothing); // graphics_get_display_size overwrite_call((void *) 0x11de4, (void *) do_nothing); // graphics_get_display_size
overwrite_call((void *) 0x125dc, (void *) do_nothing); // vc_dispmanx_display_open overwrite_call((void *) 0x11e18, (void *) do_nothing); // vc_dispmanx_display_open
overwrite_call((void *) 0x125e8, (void *) do_nothing); // vc_dispmanx_update_start overwrite_call((void *) 0x11e28, (void *) do_nothing); // vc_dispmanx_update_start
overwrite_call((void *) 0x12618, (void *) do_nothing); // vc_dispmanx_element_add overwrite_call((void *) 0x11e58, (void *) do_nothing); // vc_dispmanx_element_add
overwrite_call((void *) 0x12624, (void *) do_nothing); // vc_dispmanx_update_submit_sync overwrite_call((void *) 0x11e64, (void *) do_nothing); // vc_dispmanx_update_submit_sync
} }

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@ -29,7 +29,6 @@ HOOK(SDL_ShowCursor, int, (int toggle)) {
#include <media-layer/core.h> #include <media-layer/core.h>
#include <mods/input/input.h> #include <mods/input/input.h>
#include <mods/sign/sign.h>
#include <mods/chat/chat.h> #include <mods/chat/chat.h>
#include <mods/home/home.h> #include <mods/home/home.h>
@ -89,20 +88,12 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) {
} }
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP: { case SDL_MOUSEBUTTONUP: {
// Track Right-Click State // Track Left-Click State
if (event->button.button == SDL_BUTTON_RIGHT) { if (event->button.button == SDL_BUTTON_LEFT) {
input_set_is_right_click(event->button.state != SDL_RELEASED);
} else if (event->button.button == SDL_BUTTON_LEFT) {
input_set_is_left_click(event->button.state != SDL_RELEASED); input_set_is_left_click(event->button.state != SDL_RELEASED);
} }
break; break;
} }
case SDL_USEREVENT: {
// SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events
sign_key_press((char) event->user.code);
handled = 1;
break;
}
} }
if (handled) { if (handled) {

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@ -23,17 +23,17 @@ static EGLBoolean eglSwapBuffers_injection(__attribute__((unused)) EGLDisplay di
__attribute__((constructor)) static void patch_egl_calls() { __attribute__((constructor)) static void patch_egl_calls() {
// Disable EGL Calls // Disable EGL Calls
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x1250c, nop_patch); // eglTerminate patch((void *) 0x11d3c, nop_patch); // eglTerminate
patch((void *) 0x12580, nop_patch); // eglBindAPI patch((void *) 0x11dbc, nop_patch); // eglBindAPI
overwrite_call((void *) 0x12638, (void *) eglCreateWindowSurface_injection); // eglCreateWindowSurface overwrite_call((void *) 0x11e78, (void *) eglCreateWindowSurface_injection); // eglCreateWindowSurface
patch((void *) 0x12578, nop_patch); // eglChooseConfig patch((void *) 0x11db4, nop_patch); // eglChooseConfig
patch((void *) 0x1255c, nop_patch); // eglInitialize patch((void *) 0x11d98, nop_patch); // eglInitialize
patch((void *) 0x124f0, nop_patch); // eglMakeCurrent #1 patch((void *) 0x11d20, nop_patch); // eglMakeCurrent #1
patch((void *) 0x12654, nop_patch); // eglMakeCurrent #2 patch((void *) 0x11e90, nop_patch); // eglMakeCurrent #2
overwrite_call((void *) 0x124dc, (void *) eglSwapBuffers_injection); // eglSwapBuffers #1 overwrite_call((void *) 0x11d0c, (void *) eglSwapBuffers_injection); // eglSwapBuffers #1
overwrite_call((void *) 0x14b6c, (void *) eglSwapBuffers_injection); // eglSwapBuffers #2 overwrite_call((void *) 0x14ce4, (void *) eglSwapBuffers_injection); // eglSwapBuffers #2
overwrite_call((void *) 0x1254c, (void *) eglGetDisplay_injection); // eglGetDisplay overwrite_call((void *) 0x11d7c, (void *) eglGetDisplay_injection); // eglGetDisplay
patch((void *) 0x124fc, nop_patch); // eglDestroySurface #1 patch((void *) 0x11d2c, nop_patch); // eglDestroySurface #1
patch((void *) 0x12504, nop_patch); // eglDestroySurface #2 patch((void *) 0x11d34, nop_patch); // eglDestroySurface #2
overwrite_call((void *) 0x12594, (void *) eglCreateContext_injection); // eglCreateContext overwrite_call((void *) 0x11dd0, (void *) eglCreateContext_injection); // eglCreateContext
} }

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@ -23,6 +23,6 @@ static int XGetWindowAttributes_injection(__attribute__((unused)) void *display,
// Patch X11 Calls // Patch X11 Calls
__attribute__((constructor)) static void patch_x11_calls() { __attribute__((constructor)) static void patch_x11_calls() {
// Disable X11 Calls // Disable X11 Calls
overwrite_call((void *) 0x132a4, (void *) XGetWindowAttributes_injection); // XGetWindowAttributes overwrite_call((void *) 0x12f2c, (void *) XGetWindowAttributes_injection); // XGetWindowAttributes
overwrite_call((void *) 0x132d4, (void *) XTranslateCoordinates_injection); // XTranslateCoordinates overwrite_call((void *) 0x12f64, (void *) XTranslateCoordinates_injection); // XTranslateCoordinates
} }

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@ -1,3 +1,5 @@
#include <vector>
#include <libreborn/libreborn.h> #include <libreborn/libreborn.h>
#include <symbols/minecraft.h> #include <symbols/minecraft.h>
@ -37,7 +39,6 @@ static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsig
// Add Tiles // Add Tiles
inventory_add_item(filling_container, *Tile_water, true); inventory_add_item(filling_container, *Tile_water, true);
inventory_add_item(filling_container, *Tile_lava, true); inventory_add_item(filling_container, *Tile_lava, true);
inventory_add_item(filling_container, *Tile_calmWater, true);
inventory_add_item(filling_container, *Tile_calmLava, true); inventory_add_item(filling_container, *Tile_calmLava, true);
inventory_add_item(filling_container, *Tile_glowingObsidian, true); inventory_add_item(filling_container, *Tile_glowingObsidian, true);
inventory_add_item(filling_container, *Tile_web, true); inventory_add_item(filling_container, *Tile_web, true);
@ -79,21 +80,37 @@ static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsig
} }
#endif #endif
// Hook Specific TileItem Constructor // Store All Default TileItems
static unsigned char *Tile_initTiles_TileItem_injection(unsigned char *tile_item, int32_t id) { static std::vector<unsigned char *> &get_default_tile_items() {
static std::vector<unsigned char *> tile_items;
return tile_items;
}
// Hook Specific TileItem :;operator new
static unsigned char *Tile_initTiles_operator_new_injection(__attribute__((unused)) uint32_t size) {
// Call Original Method // Call Original Method
unsigned char *ret = (*TileItem)(tile_item, id); unsigned char *ret = (unsigned char *) ::operator new(AUX_DATA_TILE_ITEM_SIZE);
// Switch VTable // Store
*(unsigned char **) tile_item = AuxDataTileItem_vtable; get_default_tile_items().push_back(ret);
// Configure Item
*(bool *) (tile_item + Item_is_stacked_by_data_property_offset) = true;
*(int32_t *) (tile_item + Item_max_damage_property_offset) = 0;
*(unsigned char **) (tile_item + AuxDataTileItem_icon_tile_property_offset) = Tile_tiles[id + 0x100];
// Return // Return
return ret; return ret;
} }
// Modify All Default TileItems
static void Tile_initTiles_injection(__attribute__((unused)) unsigned char *null) {
// Loop
for (unsigned char *tile_item : get_default_tile_items()) {
// Get ID
int32_t id = *(int32_t *) (tile_item + Item_id_property_offset);
// Switch VTable
*(unsigned char **) tile_item = AuxDataTileItem_vtable;
// Configure Item
*(bool *) (tile_item + Item_is_stacked_by_data_property_offset) = true;
*(int32_t *) (tile_item + Item_max_damage_property_offset) = 0;
*(unsigned char **) (tile_item + AuxDataTileItem_icon_tile_property_offset) = Tile_tiles[id];
}
get_default_tile_items().clear();
}
// Check Restriction Status // Check Restriction Status
static int is_restricted = 1; static int is_restricted = 1;
@ -112,11 +129,10 @@ void init_creative() {
// Use AuxDataTileItem by default instead of TileItem, so tiles in the Creative // Use AuxDataTileItem by default instead of TileItem, so tiles in the Creative
// Inventory can have arbitrary auxiliary values. // Inventory can have arbitrary auxiliary values.
{ {
// Fix Size // Hook TileItem ::operator new To Store TileItems
unsigned char size_patch[4] = {AUX_DATA_TILE_ITEM_SIZE, 0x00, 0xa0, 0xe3}; // "mov r0, #AUX_DATA_TILE_ITEM_SIZE" overwrite_call((void *) 0x1295a4, (void *) Tile_initTiles_operator_new_injection);
patch((void *) 0xc6f64, size_patch); // Modify Stored TileItems
// Hook Constructor misc_run_on_internal_after_tiles_setup(Tile_initTiles_injection);
overwrite_call((void *) 0xc6f74, (void *) Tile_initTiles_TileItem_injection);
} }
} }
@ -124,34 +140,35 @@ void init_creative() {
if (feature_has("Remove Creative Mode Restrictions", server_disabled)) { if (feature_has("Remove Creative Mode Restrictions", server_disabled)) {
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
// Remove Restrictions // Remove Restrictions
patch((void *) 0x43ee8, nop_patch); patch((void *) 0x59e68, nop_patch);
patch((void *) 0x43f3c, nop_patch); patch((void *) 0x59ebc, nop_patch);
patch((void *) 0x43f8c, nop_patch); patch((void *) 0x59f10, nop_patch);
patch((void *) 0x43fd8, nop_patch); unsigned char allow_eating_patch[4] = {0x02, 0x00, 0x00, 0xea}; // "b 0xddcbc"
patch((void *) 0x99010, nop_patch); patch((void *) 0xddcac, allow_eating_patch);
// Fix UI // Fix UI
patch((void *) 0x341c0, nop_patch); patch((void *) 0x4cb88, nop_patch);
patch((void *) 0x3adb4, nop_patch); unsigned char fix_ui_patch[4] = {0x05, 0x00, 0x55, 0xe1}; // "cmp r5, r5"
patch((void *) 0x3b374, nop_patch); patch((void *) 0x4bf20, fix_ui_patch);
// Fix Inventory // Fix Inventory
patch((void *) 0xcce90, nop_patch);
patch((void *) 0xd5548, nop_patch);
unsigned char inv_creative_check_r3_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3"
patch((void *) 0xd497c, inv_creative_check_r3_patch);
unsigned char inv_creative_check_r5_patch[4] = {0x05, 0x00, 0x55, 0xe1}; // "cmp r5, r5"
patch((void *) 0xd4d94, inv_creative_check_r5_patch);
patch((void *) 0xd50ac, nop_patch);
patch((void *) 0x8d080, nop_patch); patch((void *) 0x8d080, nop_patch);
patch((void *) 0x8d090, nop_patch); patch((void *) 0x8d090, nop_patch);
patch((void *) 0x91d48, nop_patch);
patch((void *) 0x92098, nop_patch);
unsigned char inv_creative_check_r3_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3"
patch((void *) 0x923c0, inv_creative_check_r3_patch);
patch((void *) 0x92828, nop_patch);
patch((void *) 0x92830, nop_patch);
// Display Slot Count // Display Slot Count
patch((void *) 0x1e3f4, nop_patch); patch((void *) 0x23d4c, nop_patch);
unsigned char slot_count_patch[4] = {0x18, 0x00, 0x00, 0xea}; // "b 0x27110" patch((void *) 0x2c570, nop_patch);
patch((void *) 0x270a8, slot_count_patch); patch((void *) 0x3eec0, nop_patch);
patch((void *) 0x33954, nop_patch);
// Maximize Creative Inventory Stack Size // Maximize Creative Inventory Stack Size
unsigned char maximize_stack_patch[4] = {0xff, 0xc0, 0xa0, 0xe3}; // "mov r12, 0xff" unsigned char maximize_stack_patch[4] = {0xff, 0x60, 0xa0, 0xe3}; // "mov r6, 0xff"
patch((void *) 0x8e104, maximize_stack_patch); patch((void *) 0xccf80, maximize_stack_patch);
// Allow Nether Reactor // Allow Nether Reactor
patch((void *) 0xc0290, nop_patch); unsigned char nether_reactor_patch[4] = {0x00, 0x00, 0xa0, 0xe3}; // "mov r0, #0x0"
patch((void *) 0x12283c, nether_reactor_patch);
// Disable Other Restrictions // Disable Other Restrictions
is_restricted = 0; is_restricted = 0;
} }

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@ -14,14 +14,14 @@ static void set_is_survival(int new_is_survival) {
// Correct Inventpry UI // Correct Inventpry UI
unsigned char inventory_patch[4] = {new_is_survival ? 0x00 : 0x01, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" or "mov r3, #0x1" unsigned char inventory_patch[4] = {new_is_survival ? 0x00 : 0x01, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" or "mov r3, #0x1"
patch((void *) 0x16efc, inventory_patch); patch((void *) 0x178c0, inventory_patch);
// Use Correct Size For GameMode Object // Use Correct Size For GameMode Object
unsigned char size_patch[4] = {new_is_survival ? SURVIVAL_MODE_SIZE : CREATOR_MODE_SIZE, 0x00, 0xa0, 0xe3}; // "mov r0, #SURVIVAL_MODE_SIZE" or "mov r0, #CREATOR_MODE_SIZE" unsigned char size_patch[4] = {new_is_survival ? SURVIVAL_MODE_SIZE : CREATOR_MODE_SIZE, 0x00, 0xa0, 0xe3}; // "mov r0, #SURVIVAL_MODE_SIZE" or "mov r0, #CREATOR_MODE_SIZE"
patch((void *) 0x16ee4, size_patch); patch((void *) 0x178a8, size_patch);
// Replace Default CreatorMode Constructor With CreatorMode Or SurvivalMode Constructor // Replace Default CreatorMode Constructor With CreatorMode Or SurvivalMode Constructor
overwrite_call((void *) 0x16ef4, new_is_survival ? SurvivalMode : CreatorMode); overwrite_call((void *) 0x178b8, new_is_survival ? SurvivalMode : CreatorMode);
is_survival = new_is_survival; is_survival = new_is_survival;
} }
@ -54,11 +54,11 @@ void init_game_mode() {
overwrite_calls((void *) Minecraft_setIsCreativeMode, (void *) Minecraft_setIsCreativeMode_injection); overwrite_calls((void *) Minecraft_setIsCreativeMode, (void *) Minecraft_setIsCreativeMode_injection);
// Replace CreatorLevel With ServerLevel (This Fixes Beds And Mob Spawning) // Replace CreatorLevel With ServerLevel (This Fixes Beds And Mob Spawning)
overwrite_call((void *) 0x16f84, (void *) ServerLevel); overwrite_call((void *) 0x17950, (void *) ServerLevel);
// Allocate Correct Size For ServerLevel // Allocate Correct Size For ServerLevel
uint32_t level_size = SERVER_LEVEL_SIZE; uint32_t level_size = SERVER_LEVEL_SIZE;
patch_address((void *) 0x17004, (void *) level_size); patch_address((void *) 0x17a38, (void *) level_size);
// Disable CreatorMode-Specific API Features (Polling Block Hits) In SurvivalMode, This Is Preferable To Crashing // Disable CreatorMode-Specific API Features (Polling Block Hits) In SurvivalMode, This Is Preferable To Crashing
overwrite_calls((void *) Minecraft_getCreator, (void *) Minecraft_getCreator_injection); overwrite_calls((void *) Minecraft_getCreator, (void *) Minecraft_getCreator_injection);
@ -72,7 +72,7 @@ void init_game_mode() {
// Allow Joining Survival Servers // Allow Joining Survival Servers
if (feature_has("Allow Joining Survival Servers", server_enabled)) { if (feature_has("Allow Joining Survival Servers", server_enabled)) {
unsigned char server_patch[4] = {0x0f, 0x00, 0x00, 0xea}; // "b 0x6dcb4" unsigned char server_patch[4] = {0x16, 0x00, 0x00, 0xea}; // "b 0x8e998"
patch((void *) 0x6dc70, server_patch); patch((void *) 0x8e938, server_patch);
} }
} }

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@ -24,10 +24,8 @@ __attribute__((destructor)) static void _free_home() {
// Init // Init
void init_home() { void init_home() {
// Store Data In ~/.minecraft-pi Instead Of ~/.minecraft // Store Data In ~/.minecraft-pi Instead Of ~/.minecraft
patch_address((void *) default_path, (void *) HOME_SUBDIRECTORY_FOR_GAME_DATA); patch_address((void *) full_data_path, (void *) home_get());
// The override code resolves assets manually, // The override code resolves assets manually,
// making changing directory redundant. // making changing directory redundant.
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0xe0ac, nop_patch);
} }

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@ -15,7 +15,6 @@ __attribute__((constructor)) static void init() {
init_multiplayer(); init_multiplayer();
init_sound(); init_sound();
init_input(); init_input();
init_sign();
init_creative(); init_creative();
init_camera(); init_camera();
init_touch(); init_touch();

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@ -1,37 +0,0 @@
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/feature/feature.h>
#include "input-internal.h"
#include <mods/input/input.h>
// Store Right-Click Status
static int is_right_click = 0;
void input_set_is_right_click(int val) {
is_right_click = val;
}
// Enable Bow & Arrow Fix
static int fix_bow = 0;
// Handle Bow & Arrow
static void _handle_bow(unsigned char *minecraft) {
if (fix_bow && !is_right_click) {
// GameMode Is Offset From minecraft By 0x160
// Player Is Offset From minecraft By 0x18c
unsigned char *game_mode = *(unsigned char **) (minecraft + Minecraft_game_mode_property_offset);
unsigned char *player = *(unsigned char **) (minecraft + Minecraft_player_property_offset);
if (player != NULL && game_mode != NULL && (*Player_isUsingItem)(player)) {
unsigned char *game_mode_vtable = *(unsigned char **) game_mode;
GameMode_releaseUsingItem_t GameMode_releaseUsingItem = *(GameMode_releaseUsingItem_t *) (game_mode_vtable + GameMode_releaseUsingItem_vtable_offset);
(*GameMode_releaseUsingItem)(game_mode, player);
}
}
}
// Init
void _init_bow() {
// Enable Bow & Arrow Fix
fix_bow = feature_has("Fix Bow & Arrow", server_disabled);
input_run_on_tick(_handle_bow);
}

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@ -5,7 +5,6 @@ extern "C" {
#endif #endif
__attribute__((visibility("internal"))) void _init_attack(); __attribute__((visibility("internal"))) void _init_attack();
__attribute__((visibility("internal"))) void _init_bow();
__attribute__((visibility("internal"))) void _init_misc(); __attribute__((visibility("internal"))) void _init_misc();
__attribute__((visibility("internal"))) void _init_toggle(); __attribute__((visibility("internal"))) void _init_toggle();
__attribute__((visibility("internal"))) void _init_drop(); __attribute__((visibility("internal"))) void _init_drop();

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@ -40,9 +40,6 @@ void init_input() {
// Item Dropping // Item Dropping
_init_drop(); _init_drop();
// Enable Bow & Arrow Fix
_init_bow();
// Loop // Loop
overwrite_calls((void *) Minecraft_tickInput, (void *) Minecraft_tickInput_injection); overwrite_calls((void *) Minecraft_tickInput, (void *) Minecraft_tickInput_injection);

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@ -88,7 +88,7 @@ void _init_misc() {
overwrite_calls((void *) Gui_handleClick, (void *) Gui_handleClick_injection); overwrite_calls((void *) Gui_handleClick, (void *) Gui_handleClick_injection);
} }
// Disable Item Dropping Using The Cursor When Cursor Is Hidden // Disable Item Dropping Using The Cursor When Cursor Is Hidden
overwrite_call((void *) 0x27800, (void *) Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection); overwrite_call((void *) 0x2b130, (void *) Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection);
input_run_on_tick(_handle_back); input_run_on_tick(_handle_back);
input_run_on_tick(_handle_mouse_grab); input_run_on_tick(_handle_mouse_grab);

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@ -83,6 +83,7 @@ static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsig
// Run Functions On Tiles Setup // Run Functions On Tiles Setup
SETUP_CALLBACK(tiles_setup); SETUP_CALLBACK(tiles_setup);
SETUP_CALLBACK(internal_after_tiles_setup);
// Handle Custom Tiles Setup Behavior // Handle Custom Tiles Setup Behavior
static void Tile_initTiles_injection() { static void Tile_initTiles_injection() {
// Run Functions // Run Functions
@ -90,6 +91,9 @@ static void Tile_initTiles_injection() {
// Call Original Method // Call Original Method
(*Tile_initTiles)(); (*Tile_initTiles)();
// Run Functions
handle_misc_internal_after_tiles_setup(NULL);
} }
// Run Functions On Items Setup // Run Functions On Items Setup
@ -113,7 +117,7 @@ void _init_misc_api() {
overwrite_calls((void *) Recipes, (void *) Recipes_injection); overwrite_calls((void *) Recipes, (void *) Recipes_injection);
overwrite_calls((void *) FurnaceRecipes, (void *) FurnaceRecipes_injection); overwrite_calls((void *) FurnaceRecipes, (void *) FurnaceRecipes_injection);
// Handle Custom Creative Inventory Setup Behavior // Handle Custom Creative Inventory Setup Behavior
overwrite_call((void *) 0x8e0fc, (void *) Inventory_setupDefault_FillingContainer_addItem_call_injection); overwrite_call((void *) 0xcdcf4, (void *) Inventory_setupDefault_FillingContainer_addItem_call_injection);
// Handle Custom Item/Tile Init Behavior // Handle Custom Item/Tile Init Behavior
overwrite_calls((void *) Tile_initTiles, (void *) Tile_initTiles_injection); overwrite_calls((void *) Tile_initTiles, (void *) Tile_initTiles_injection);
overwrite_calls((void *) Item_initItems, (void *) Item_initItems_injection); overwrite_calls((void *) Item_initItems, (void *) Item_initItems_injection);

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@ -36,17 +36,6 @@ static void Gui_renderHearts_GuiComponent_blit_hearts_injection(unsigned char *c
// Call Original Method // Call Original Method
(*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src); (*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
} }
static void Gui_renderHearts_GuiComponent_blit_armor_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
unsigned char *minecraft = *(unsigned char **) (component + Gui_minecraft_property_offset);
x_dest -= DEFAULT_HUD_PADDING + HUD_ELEMENT_WIDTH;
float width = ((float) *(int32_t *) (minecraft + Minecraft_screen_width_property_offset)) * *InvGuiScale;
float height = ((float) *(int32_t *) (minecraft + Minecraft_screen_height_property_offset)) * *InvGuiScale;
x_dest += width - ((width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2) - HUD_ELEMENT_WIDTH;
y_dest -= DEFAULT_HUD_PADDING;
y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - NEW_HUD_PADDING;
// Call Original Method
(*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
}
static void Gui_renderBubbles_GuiComponent_blit_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) { static void Gui_renderBubbles_GuiComponent_blit_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
unsigned char *minecraft = *(unsigned char **) (component + Gui_minecraft_property_offset); unsigned char *minecraft = *(unsigned char **) (component + Gui_minecraft_property_offset);
x_dest -= DEFAULT_HUD_PADDING; x_dest -= DEFAULT_HUD_PADDING;
@ -297,6 +286,11 @@ int32_t misc_get_real_selected_slot(unsigned char *player) {
return selected_slot; return selected_slot;
} }
// Stop Checking GL Renderer
static bool AppPlatform_isPowerVR_injection(__attribute__((unused)) unsigned char *app_platform) {
return 0;
}
// Init // Init
static void nop() { static void nop() {
} }
@ -304,17 +298,16 @@ void init_misc() {
// Remove Invalid Item Background (A Red Background That Appears For Items That Are Not Included In The gui_blocks Atlas) // Remove Invalid Item Background (A Red Background That Appears For Items That Are Not Included In The gui_blocks Atlas)
if (feature_has("Remove Invalid Item Background", server_disabled)) { if (feature_has("Remove Invalid Item Background", server_disabled)) {
unsigned char invalid_item_background_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char invalid_item_background_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x63c98, invalid_item_background_patch); patch((void *) 0x7f7e8, invalid_item_background_patch);
} }
// Classic HUD // Classic HUD
if (feature_has("Classic HUD", server_disabled)) { if (feature_has("Classic HUD", server_disabled)) {
use_classic_hud = 1; use_classic_hud = 1;
overwrite_call((void *) 0x266f8, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection); overwrite_call((void *) 0x2b730, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
overwrite_call((void *) 0x26758, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection); overwrite_call((void *) 0x2b8a4, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
overwrite_call((void *) 0x267c8, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection); overwrite_call((void *) 0x2b788, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
overwrite_call((void *) 0x2656c, (void *) Gui_renderHearts_GuiComponent_blit_armor_injection); overwrite_call((void *) 0x2ba80, (void *) Gui_renderBubbles_GuiComponent_blit_injection);
overwrite_call((void *) 0x268c4, (void *) Gui_renderBubbles_GuiComponent_blit_injection);
} }
// Render Selected Item Text + Hide Chat Messages // Render Selected Item Text + Hide Chat Messages
@ -327,7 +320,7 @@ void init_misc() {
// Translucent Toolbar // Translucent Toolbar
if (feature_has("Translucent Toolbar", server_disabled)) { if (feature_has("Translucent Toolbar", server_disabled)) {
overwrite_calls((void *) Gui_renderToolBar, (void *) Gui_renderToolBar_injection); overwrite_calls((void *) Gui_renderToolBar, (void *) Gui_renderToolBar_injection);
overwrite_call((void *) 0x26c5c, (void *) Gui_renderToolBar_glColor4f_injection); overwrite_call((void *) 0x2c130, (void *) Gui_renderToolBar_glColor4f_injection);
} }
// Fix Screen Rendering When GUI is Hidden // Fix Screen Rendering When GUI is Hidden
@ -340,7 +333,7 @@ void init_misc() {
overwrite_calls((void *) RakNet_RakString, (void *) RakNet_RakString_injection); overwrite_calls((void *) RakNet_RakString, (void *) RakNet_RakString_injection);
// Print Error Message If RakNet Startup Fails // Print Error Message If RakNet Startup Fails
overwrite_call((void *) 0x73778, (void *) RakNetInstance_host_RakNet_RakPeer_Startup_injection); overwrite_call((void *) 0x98014, (void *) RakNetInstance_host_RakNet_RakPeer_Startup_injection);
// Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened // Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
overwrite_calls((void *) RakNetInstance, (void *) RakNetInstance_injection); overwrite_calls((void *) RakNetInstance, (void *) RakNetInstance_injection);
@ -359,7 +352,7 @@ void init_misc() {
if (feature_has("Improved Cursor Rendering", server_disabled)) { if (feature_has("Improved Cursor Rendering", server_disabled)) {
// Disable Normal Cursor Rendering // Disable Normal Cursor Rendering
unsigned char disable_cursor_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char disable_cursor_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x4a6c0, disable_cursor_patch); patch((void *) 0x61afc, disable_cursor_patch);
// Add Custom Cursor Rendering // Add Custom Cursor Rendering
overwrite_calls((void *) GameRenderer_render, (void *) GameRenderer_render_injection); overwrite_calls((void *) GameRenderer_render, (void *) GameRenderer_render_injection);
} }
@ -379,6 +372,9 @@ void init_misc() {
overwrite_calls((void *) sleepMs, (void *) nop); overwrite_calls((void *) sleepMs, (void *) nop);
} }
// Stop Checking GL Renderer
overwrite((void *) AppPlatform_isPowerVR, (void *) AppPlatform_isPowerVR_injection);
// Init C++ And Logging // Init C++ And Logging
_init_misc_cpp(); _init_misc_cpp();
_init_misc_logging(); _init_misc_logging();

View File

@ -75,10 +75,10 @@ void _init_misc_cpp() {
// Improved Title Background // Improved Title Background
if (feature_has("Improved Title Background", server_disabled)) { if (feature_has("Improved Title Background", server_disabled)) {
// Switch Background // Switch Background
overwrite_call((void *) 0x39528, (void *) StartMenuScreen_render_Screen_renderBackground_injection); overwrite_call((void *) 0x4a40c, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
overwrite_call((void *) 0x3dee0, (void *) StartMenuScreen_render_Screen_renderBackground_injection); overwrite_call((void *) 0x52360, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
// Text Color // Text Color
patch_address((void *) 0x397ac, (void *) 0xffffffff); patch_address((void *) 0x4a764, (void *) 0xffffffff);
patch_address((void *) 0x3e10c, (void *) 0xffffffff); patch_address((void *) 0x525f4, (void *) 0xffffffff);
} }
} }

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@ -1,12 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
__attribute__((visibility("internal"))) void _init_options_cpp();
__attribute__((visibility("internal"))) extern unsigned char *stored_options;
#ifdef __cplusplus
}
#endif

View File

@ -5,7 +5,6 @@
#include <mods/feature/feature.h> #include <mods/feature/feature.h>
#include <mods/init/init.h> #include <mods/init/init.h>
#include "options-internal.h"
// Force Mob Spawning // Force Mob Spawning
static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) unsigned char *level_data) { static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) unsigned char *level_data) {
@ -44,43 +43,32 @@ __attribute__((destructor)) static void _free_safe_username() {
free(safe_username); free(safe_username);
} }
static int fancy_graphics;
static int peaceful_mode;
static int anaglyph; static int anaglyph;
static int smooth_lighting;
static int render_distance; static int render_distance;
static int server_visible;
// Configure Options // Configure Options
unsigned char *stored_options = NULL; static void Minecraft_init_injection(unsigned char *this) {
static void Options_initDefaultValue_injection(unsigned char *options) {
// Call Original Method // Call Original Method
(*Options_initDefaultValue)(options); (*Minecraft_init)(this);
// Default Graphics Settings unsigned char *options = this + Minecraft_options_property_offset;
#ifndef MCPI_SERVER_MODE // Enable Fancy Graphics
*(options + Options_fancy_graphics_property_offset) = 1; *(options + Options_fancy_graphics_property_offset) = fancy_graphics;
*(options + Options_ambient_occlusion_property_offset) = 1;
#endif
// Store
stored_options = options;
}
static void Minecraft_init_injection(unsigned char *minecraft) {
// Call Original Method
(*Minecraft_init)(minecraft);
unsigned char *options = minecraft + Minecraft_options_property_offset;
// Enable Crosshair In Touch GUI // Enable Crosshair In Touch GUI
*(options + Options_split_controls_property_offset) = 1; *(options + Options_split_controls_property_offset) = 1;
// Peaceful Mode
*(int32_t *) (options + Options_game_difficulty_property_offset) = peaceful_mode ? 0 : 2;
// 3D Anaglyph // 3D Anaglyph
*(options + Options_3d_anaglyph_property_offset) = anaglyph; *(options + Options_3d_anaglyph_property_offset) = anaglyph;
// Smooth Lighting
*(options + Options_ambient_occlusion_property_offset) = smooth_lighting;
// Render Distance // Render Distance
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance; *(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
} // Server Visible
*(options + Options_server_visible_property_offset) = server_visible;
// Smooth Lighting
static void TileRenderer_tesselateBlockInWorld_injection(unsigned char *tile_renderer, unsigned char *tile, int32_t x, int32_t y, int32_t z) {
// Set Variable
*Minecraft_useAmbientOcclusion = *(stored_options + Options_ambient_occlusion_property_offset);
// Call Original Method
(*TileRenderer_tesselateBlockInWorld)(tile_renderer, tile, x, y, z);
} }
// Init // Init
@ -90,14 +78,19 @@ void init_options() {
overwrite((void *) LevelData_getSpawnMobs, (void *) LevelData_getSpawnMobs_injection); overwrite((void *) LevelData_getSpawnMobs, (void *) LevelData_getSpawnMobs_injection);
} }
// Enable Fancy Graphics
fancy_graphics = feature_has("Fancy Graphics", server_disabled);
// Peaceful Mode
peaceful_mode = feature_has("Peaceful Mode", server_auto);
// 3D Anaglyph // 3D Anaglyph
anaglyph = feature_has("3D Anaglyph", server_disabled); anaglyph = feature_has("3D Anaglyph", server_disabled);
// Render Distance // Render Distance
render_distance = get_render_distance(); render_distance = get_render_distance();
DEBUG("Setting Render Distance: %i", render_distance); DEBUG("Setting Render Distance: %i", render_distance);
// Server Visible
server_visible = !feature_has("Disable Hosting LAN Worlds", server_disabled);
// Set Options // Set Options
overwrite_calls((void *) Options_initDefaultValue, (void *) Options_initDefaultValue_injection);
overwrite_calls((void *) Minecraft_init, (void *) Minecraft_init_injection); overwrite_calls((void *) Minecraft_init, (void *) Minecraft_init_injection);
// Change Username // Change Username
@ -108,23 +101,26 @@ void init_options() {
} }
safe_username = to_cp437(username); safe_username = to_cp437(username);
patch_address((void *) default_username, (void *) safe_username); patch_address((void *) default_username, (void *) safe_username);
unsigned char username_length_patch[4] = {(unsigned char) strlen(safe_username), 0x20, 0xa0, 0xe3}; // "mov r2, #USERNAME_LENGTH"
patch((void *) 0x1ba2c, username_length_patch);
// Disable Autojump By Default // Disable Autojump By Default
if (feature_has("Disable Autojump By Default", server_disabled)) { if (feature_has("Disable Autojump By Default", server_disabled)) {
unsigned char autojump_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" unsigned char autojump_patch[4] = {0x00, 0x00, 0xa0, 0xe3}; // "mov r0, #0x0"
patch((void *) 0x44b90, autojump_patch); patch((void *) 0x5b148, autojump_patch);
} }
// Display Nametags By Default // Display Nametags By Default
if (feature_has("Display Nametags By Default", server_disabled)) { if (feature_has("Display Nametags By Default", server_disabled)) {
// r6 = 0x1 // r6 = 0x1
// r5 = 0x0 // r12 = 0x0
unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc0, 0xe5}; // "strb r6, [r0, #0x1d]" unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc4, 0xe5}; // "strb r6, [r4, #0x1d]"
patch((void *) 0xa6628, display_nametags_patch); patch((void *) 0xf2d44, display_nametags_patch);
} }
// Smooth Lighting // Enable Smooth Lighting
overwrite_calls((void *) TileRenderer_tesselateBlockInWorld, (void *) TileRenderer_tesselateBlockInWorld_injection); smooth_lighting = feature_has("Smooth Lighting", server_disabled);
if (smooth_lighting) {
// Init C++ unsigned char smooth_lighting_patch[4] = {0x01, 0x00, 0x53, 0xe3}; // "cmp r3, #0x1"
_init_options_cpp(); patch((void *) 0x73b74, smooth_lighting_patch);
}
} }

View File

@ -1,230 +0,0 @@
#include <string>
#include <vector>
#include <sstream>
#include <string.h>
#include <libreborn/libreborn.h>
#include <mods/feature/feature.h>
#include <mods/home/home.h>
#include "options-internal.h"
#include <symbols/minecraft.h>
// Fix Initial Option Button Rendering
// The calling function doesn't exist in MCPE v0.6.1, so its name is unknown.
static unsigned char *OptionsPane_unknown_toggle_creating_function_OptionButton_injection(unsigned char *option_button, unsigned char *option) {
// Call Original Method
unsigned char *ret = (*OptionButton)(option_button, option);
// Setup Image
(*OptionButton_updateImage)(option_button, stored_options);
// Return
return ret;
}
// Actually Save options.txt
// Hook Last Options::addOptionToSaveOutput Call
static void Options_save_Options_addOptionToSaveOutput_injection(unsigned char *options, std::vector<std::string> &data, std::string option, int32_t value) {
// Call Original Method
(*Options_addOptionToSaveOutput)(options, data, option, value);
// Save Fancy Graphics
(*Options_addOptionToSaveOutput)(options, data, "gfx_fancygraphics", *(options + Options_fancy_graphics_property_offset));
// Save File
unsigned char *options_file = options + Options_options_file_property_offset;
(*OptionsFile_save)(options_file, data);
}
// MCPI's OptionsFile::getOptionStrings is broken, this is the version in v0.7.0
static std::vector<std::string> OptionsFile_getOptionStrings_injection(unsigned char *options_file) {
// Get options.txt Path
std::string path = *(std::string *) (options_file + OptionsFile_options_txt_path_property_offset);
// Parse
std::vector<std::string> ret;
FILE *stream = fopen(path.c_str(), "r");
char line[128];
if (stream != NULL) {
while (fgets(line, 0x80, stream) != NULL) {
size_t sVar1 = strlen(line);
if (2 < sVar1) {
std::stringstream string_stream(line);
while (true) {
std::string data;
std::getline(string_stream, data, ':');
int iVar2 = data.find_last_not_of(" \n\r\t");
data.erase(iVar2 + 1);
if (data.length() == 0) {
break;
}
ret.push_back(data);
}
}
}
fclose(stream);
}
return ret;
}
// Get New options.txt Path
#ifndef MCPI_SERVER_MODE
static char *get_new_options_txt_path() {
static char *path = NULL;
// Path
if (path == NULL) {
safe_asprintf(&path, "%s/options.txt", home_get());
}
// Return
return path;
}
// Free
__attribute__((destructor)) static void _free_new_options_txt_path() {
free(get_new_options_txt_path());
}
#else
static char *get_new_options_txt_path() {
// Block options.txt On Servers
return (char *) "/dev/null";
}
#endif
// Modify Option Toggles
static void OptionsPane_unknown_toggle_creating_function_injection(unsigned char *options_pane, uint32_t group_id, std::string const& name, unsigned char *option) {
// Modify
std::string new_name = name;
if (name == "Fancy Graphics") {
option = Options_Option_GRAPHICS;
} else if (name == "Soft shadows") {
option = Options_Option_AMBIENT_OCCLUSION;
} else if (name == "Fancy Skies" || name == "Animated water") {
// These have no corresponding option, so disable the toggle.
return;
} else if (name == "Third person camera") {
// This isn't saved/loaded, so disable the toggle.
return;
} else if (name == "Lefty" || name == "Use touch screen" || name == "Split touch controls") {
// These toggles require touch support, so disable them.
return;
} else if (name == "Vibrate on destroy") {
// This toggle requires vibration support, so disable it.
return;
} else if (name == "Invert X-axis") {
// Fix Incorrect Name
new_name = "Invert Y-axis";
}
// Call Original Method
(*OptionsPane_unknown_toggle_creating_function)(options_pane, group_id, new_name, option);
}
// Add Missing Options To Options::getBooleanValue
static bool Options_getBooleanValue_injection(unsigned char *options, unsigned char *option) {
// Check
if (option == Options_Option_GRAPHICS) {
return *(options + Options_fancy_graphics_property_offset);
} else {
// Call Original Method
return (*Options_getBooleanValue)(options, option);
}
}
// Add Options Button Back To Classic Start Screen
static void StartMenuScreen_init_injection(unsigned char *screen) {
// Call Original Method
(*StartMenuScreen_init)(screen);
// Add Button
std::vector<unsigned char *> *rendered_buttons = (std::vector<unsigned char *> *) (screen + Screen_rendered_buttons_property_offset);
std::vector<unsigned char *> *selectable_buttons = (std::vector<unsigned char *> *) (screen + Screen_selectable_buttons_property_offset);
unsigned char *options_button = screen + StartMenuScreen_options_button_property_offset;
rendered_buttons->push_back(options_button);
selectable_buttons->push_back(options_button);
}
// Init C++
void _init_options_cpp() {
// NOP
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
// Fix Options Screen
if (feature_has("Fix Options Screen", server_disabled)) {
// Fix Initial Option Button Rendering
overwrite_call((void *) 0x24510, (void *) OptionsPane_unknown_toggle_creating_function_OptionButton_injection);
// "Gui Scale" slider is broken, so disable it.
patch((void *) 0x35a10, nop_patch);
// "Vibrate on destroy" is disabled, so "Feedback" is empty, so disable it.
patch((void *) 0x35960, nop_patch);
// Disconnect "This works?" Slider From Difficulty
unsigned char this_works_slider_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
patch((void *) 0x3577c, this_works_slider_patch);
// Modify Option Toggles
overwrite_calls((void *) OptionsPane_unknown_toggle_creating_function, (void *) OptionsPane_unknown_toggle_creating_function_injection);
// Add Missing Options To Options::getBooleanValue
overwrite_calls((void *) Options_getBooleanValue, (void *) Options_getBooleanValue_injection);
// Add Options Button Back To Classic Start Screen
patch_address(StartMenuScreen_init_vtable_addr, (void *) StartMenuScreen_init_injection);
// Fix Classic UI Options Button Size
unsigned char classic_options_button_width_patch[4] = {0xa0, 0x00, 0xa0, 0xe3}; // "mov r0, #0xa0"
patch((void *) 0x39a98, classic_options_button_width_patch);
unsigned char classic_options_button_height_patch[4] = {0x18, 0x30, 0xa0, 0xe3}; // "mov r3, #0x18"
patch((void *) 0x39a9c, classic_options_button_height_patch);
// Fix Classic UI Buttons Spacing
{
// Join Button
unsigned char classic_join_button_spacing_patch[4] = {0x12, 0x20, 0x83, 0xe2}; // "add r2, r3, #0x12"
patch((void *) 0x39894, classic_join_button_spacing_patch);
// Start Button
unsigned char classic_start_button_spacing_patch[4] = {0x08, 0x20, 0x43, 0xe2}; // "sub r2, r3, #0x08"
patch((void *) 0x3988c, classic_start_button_spacing_patch);
// Options Button
unsigned char classic_options_button_spacing_patch[4] = {0x2c, 0x30, 0x83, 0xe2}; // "add r3, r3, #0x2c"
patch((void *) 0x39898, classic_options_button_spacing_patch);
}
}
// Actually Save options.txt
overwrite_call((void *) 0x197fc, (void *) Options_save_Options_addOptionToSaveOutput_injection);
// Fix options.txt Path
patch_address((void *) options_txt_path, (void *) get_new_options_txt_path());
// When Loading, options.txt Should Be Opened In Read Mode
patch_address((void *) options_txt_fopen_mode_when_loading, (void *) "r");
// Fix OptionsFile::getOptionStrings
overwrite_calls((void *) OptionsFile_getOptionStrings, (void *) OptionsFile_getOptionStrings_injection);
// Sensitivity Loading/Saving Is Broken, Disable It
patch((void *) 0x1931c, nop_patch);
patch((void *) 0x1973c, nop_patch);
// Unsplit Touch Controls Breaks Things, Never Load/Save It
unsigned char cmp_r0_r0_patch[4] = {0x00, 0x00, 0x50, 0xe1}; // "cmp r0, r0"
patch((void *) 0x19378, cmp_r0_r0_patch);
patch((void *) 0x197cc, nop_patch);
// Custom Username Is Loaded Manually, Disable Loading From options.txt
patch((void *) 0x192ac, nop_patch);
// Replace "feedback_vibration" Loading/Saving With "gfx_ao"
{
// Replace String
static const char *new_feedback_vibration_options_txt_nam = "gfx_ao";
patch_address((void *) feedback_vibration_options_txt_name_1, (void *) &new_feedback_vibration_options_txt_nam);
patch_address((void *) feedback_vibration_options_txt_name_2, (void *) &new_feedback_vibration_options_txt_nam);
// Loading
unsigned char gfx_ao_loading_patch[4] = {(unsigned char) Options_ambient_occlusion_property_offset, 0x10, 0x84, 0xe2}; // "add param_2, r4, #OFFSET"
patch((void *) 0x193b8, gfx_ao_loading_patch);
// Saving
unsigned char gfx_ao_saving_patch[4] = {(unsigned char) Options_ambient_occlusion_property_offset, 0x30, 0xd4, 0xe5}; // "ldrb r3, [r4, #OFFSET]"
patch((void *) 0x197f8, gfx_ao_saving_patch);
}
// Disable "gfx_lowquality" Loading
patch((void *) 0x19414, nop_patch);
patch((void *) 0x1941c, nop_patch);
}

View File

@ -79,10 +79,6 @@ static void start_world(unsigned char *minecraft) {
// Log // Log
INFO("Loading World: %s", world_name.c_str()); INFO("Loading World: %s", world_name.c_str());
// Peaceful Mode
unsigned char *options = minecraft + Minecraft_options_property_offset;
*(int32_t *) (options + Options_game_difficulty_property_offset) = get_server_properties().get_bool("peaceful-mode", DEFAULT_PEACEFUL_MODE) ? 0 : 2;
// Specify Level Settings // Specify Level Settings
LevelSettings settings; LevelSettings settings;
settings.game_type = get_server_properties().get_int("game-mode", DEFAULT_GAME_MODE); settings.game_type = get_server_properties().get_int("game-mode", DEFAULT_GAME_MODE);
@ -98,6 +94,7 @@ static void start_world(unsigned char *minecraft) {
// Open Port // Open Port
int port = get_server_properties().get_int("port", DEFAULT_PORT); int port = get_server_properties().get_int("port", DEFAULT_PORT);
INFO("Listening On: %i", port); INFO("Listening On: %i", port);
patch_address((void *) 0x16cd8, (void *) port);
(*Minecraft_hostMultiplayer)(minecraft, port); (*Minecraft_hostMultiplayer)(minecraft, port);
} }
@ -301,6 +298,15 @@ __attribute__((destructor)) static void _free_stdin_buffer() {
stdin_buffer = NULL; stdin_buffer = NULL;
} }
} }
// Prevent STDIN From Being Closed
HOOK(close, int, (int fd)) {
if (fd != fileno(stdin)) {
ensure_close();
return (*real_close)(fd);
} else {
return 0;
}
}
// Handle Commands // Handle Commands
static void handle_commands(unsigned char *minecraft) { static void handle_commands(unsigned char *minecraft) {
@ -481,6 +487,9 @@ static const char *get_features() {
loaded_features = true; loaded_features = true;
features.clear(); features.clear();
if (get_server_properties().get_bool("peaceful-mode", DEFAULT_PEACEFUL_MODE)) {
features += "Peaceful Mode|";
}
if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) { if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) {
features += "Force Mob Spawning|"; features += "Force Mob Spawning|";
} }
@ -566,23 +575,23 @@ static void server_init() {
// Prevent Main Player From Loading // Prevent Main Player From Loading
unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0" unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0"
patch((void *) 0x1685c, player_patch); patch((void *) 0x16ef8, player_patch);
// Start World On Launch // Start World On Launch
misc_run_on_update(Minecraft_update_injection); misc_run_on_update(Minecraft_update_injection);
// Set Max Players // Set Max Players
unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS" unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS"
patch((void *) 0x166d0, max_players_patch); patch((void *) 0x16cc0, max_players_patch);
// Custom Banned IP List // Custom Banned IP List
overwrite((void *) RakNet_RakPeer_IsBanned, (void *) RakNet_RakPeer_IsBanned_injection); overwrite((void *) RakNet_RakPeer_IsBanned, (void *) RakNet_RakPeer_IsBanned_injection);
// Show The MineCon Icon Next To MOTD In Server List // Show The MineCon Icon Next To MOTD In Server List
if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) { if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) {
unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]" unsigned char minecon_badge_patch[4] = {0x5c, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x98af0]"
patch((void *) 0x737e4, minecon_badge_patch); patch((void *) 0x9808c, minecon_badge_patch);
} }
// Log IPs // Log IPs
overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection); overwrite_call((void *) 0x9a63c, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection);
// Track TPS // Track TPS
misc_run_on_tick(Minecraft_tick_injection); misc_run_on_tick(Minecraft_tick_injection);

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@ -1,2 +0,0 @@
# ``sign`` Mod
This mod fixes sign placement.

View File

@ -1,68 +0,0 @@
#include <vector>
#include <SDL/SDL.h>
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/init/init.h>
#include <mods/feature/feature.h>
#include <mods/input/input.h>
#include <mods/sign/sign.h>
// Handle Backspace
static int32_t sdl_key_to_minecraft_key_injection(int32_t sdl_key) {
if (sdl_key == SDLK_BACKSPACE) {
return 8;
} else {
// Call Original Method
return (*sdl_key_to_minecraft_key)(sdl_key);
}
}
// Open Sign Screen
static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) {
if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) {
unsigned char *minecraft = *(unsigned char **) (local_player + LocalPlayer_minecraft_property_offset);
unsigned char *screen = (unsigned char *) ::operator new(TEXT_EDIT_SCREEN_SIZE);
ALLOC_CHECK(screen);
screen = (*TextEditScreen)(screen, sign);
(*Minecraft_setScreen)(minecraft, screen);
}
}
// Store Text Input
std::vector<char> input;
void sign_key_press(char key) {
input.push_back(key);
}
static void clear_input(__attribute__((unused)) unsigned char *minecraft) {
input.clear();
}
// Handle Text Input
static void TextEditScreen_updateEvents_injection(unsigned char *screen) {
// Call Original Method
(*Screen_updateEvents)(screen);
if (!*(bool *)(screen + Screen_passthrough_input_property_offset)) {
unsigned char *vtable = *(unsigned char **) screen;
for (char key : input) {
// Handle Normal Key
(*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key);
}
}
clear_input(NULL);
}
// Init
void init_sign() {
if (feature_has("Fix Sign Placement", server_disabled)) {
// Handle Backspace
overwrite_calls((void *) sdl_key_to_minecraft_key, (void *) sdl_key_to_minecraft_key_injection);
// Fix Signs
patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection);
patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection);
// Clear Input On Input Tick
input_run_on_tick(clear_input);
}
}

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@ -170,5 +170,5 @@ void init_textures() {
} }
// Scale Animated Textures // Scale Animated Textures
overwrite_call((void *) 0x53274, (void *) Textures_tick_glTexSubImage2D_injection); overwrite_call((void *) 0x6bfd0, (void *) Textures_tick_glTexSubImage2D_injection);
} }

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@ -30,7 +30,7 @@ static int32_t Button_hovered_injection(__attribute__((unused)) unsigned char *b
// Check // Check
return x >= button_x1 && x <= button_x2 && y >= button_y1 && y <= button_y2; return x >= button_x1 && x <= button_x2 && y >= button_y1 && y <= button_y2;
} }
static void LargeImageButton_render_GuiComponent_drawCenteredString_injection(unsigned char *component, unsigned char *font, std::string const& text, int32_t x, int32_t y, int32_t color) { static void Button_render_GuiComponent_drawCenteredString_injection(unsigned char *component, unsigned char *font, std::string const& text, int32_t x, int32_t y, int32_t color) {
// Change Color On Hover // Change Color On Hover
if (color == 0xe0e0e0 && Button_hovered_injection(component, NULL, 0, 0)) { if (color == 0xe0e0e0 && Button_hovered_injection(component, NULL, 0, 0)) {
color = 0xffffa0; color = 0xffffa0;
@ -39,6 +39,15 @@ static void LargeImageButton_render_GuiComponent_drawCenteredString_injection(un
// Call Original Method // Call Original Method
(*GuiComponent_drawCenteredString)(component, font, text, x, y, color); (*GuiComponent_drawCenteredString)(component, font, text, x, y, color);
} }
static void Button_renderBg_GuiComponent_blit_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
// Change Color On Hover
if (y_src == 66 && Button_hovered_injection(component, NULL, 0, 0)) {
y_src += 20;
}
// Call Original Method
(*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
}
// Init // Init
void init_touch() { void init_touch() {
@ -50,46 +59,50 @@ void init_touch() {
// Force Correct Toolbar Size // Force Correct Toolbar Size
unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1"
patch((void *) 0x257b0, toolbar_patch); patch((void *) 0x2a6cc, toolbar_patch);
} else { } else {
// Force Touch Inventory // Force Touch Inventory
if (feature_has("Force Touch GUI Inventory", server_disabled)) { if (feature_has("Force Touch GUI Inventory", server_disabled)) {
overwrite_call((void *) 0x2943c, (void *) operator_new_IngameBlockSelectionScreen_injection); overwrite_call((void *) 0x2f628, (void *) operator_new_IngameBlockSelectionScreen_injection);
overwrite_call((void *) 0x29444, (void *) Touch_IngameBlockSelectionScreen); overwrite_call((void *) 0x2f630, (void *) Touch_IngameBlockSelectionScreen);
// Make "Craft" And "Armor" Buttons Use Classic GUI Style (Button And TButton Have The Same Size) // Make "Craft" And "Armor" Buttons Use Classic GUI Style (Button And TButton Have The Same Size)
overwrite_call((void *) 0x3b060, (void *) Button); overwrite_call((void *) 0x4c6fc, (void *) Button);
overwrite_call((void *) 0x3b08c, (void *) Button);
} }
// Force Touch Button Behavior // Force Touch Button Behavior
if (feature_has("Force Touch GUI Button Behavior", server_disabled)) { if (feature_has("Force Touch GUI Button Behavior", server_disabled)) {
touch_buttons = 1; touch_buttons = 1;
overwrite_call((void *) 0x1baf4, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2007c, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x1be40, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2020c, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x1c470, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x20674, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x1e868, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2f200, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x290b8, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2fe9c, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x29168, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x213bc, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x3e314, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x24250, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x2cbc0, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2f200, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x2ea7c, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2f2a8, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x4a438, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x520c4, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x33cac, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x37e7c, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x61a0c, (void *) Minecraft_isTouchscreen_injection);
} }
} }
// Improved Button Hover Behavior // Improved Button Hover Behavior
if (touch_buttons && feature_has("Improved Button Hover Behavior", server_disabled)) { if (touch_buttons && feature_has("Improved Button Hover Behavior", server_disabled)) {
overwrite((void *) Button_hovered, (void *) Button_hovered_injection); overwrite_call((void *) 0x20190, (void *) Button_render_GuiComponent_drawCenteredString_injection);
overwrite_call((void *) 0x1ebd4, (void *) LargeImageButton_render_GuiComponent_drawCenteredString_injection); overwrite_call((void *) 0x24108, (void *) Button_render_GuiComponent_drawCenteredString_injection);
overwrite_call((void *) 0x202d0, (void *) Button_renderBg_GuiComponent_blit_injection);
overwrite_call((void *) 0x20304, (void *) Button_renderBg_GuiComponent_blit_injection);
} }
// Show Block Outlines // Show Block Outlines
int block_outlines = feature_has("Show Block Outlines", server_disabled); int block_outlines = feature_has("Show Block Outlines", server_disabled);
unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0" unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0"
patch((void *) 0x4a210, outline_patch); patch((void *) 0x6183c, outline_patch);
if (block_outlines) { if (block_outlines) {
// Disable Broken Touchscreen-Specific Block Outline Behavior // Disable Broken Touchscreen-Specific Block Outline Behavior
unsigned char block_highlight_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3" unsigned char block_highlight_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3"
patch((void *) 0x494b4, block_highlight_patch); patch((void *) 0x60bdc, block_highlight_patch);
} }
} }

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@ -31,6 +31,8 @@ void init_version() {
overwrite((void *) Common_getGameVersionString, (void *) Common_getGameVersionString_injection); overwrite((void *) Common_getGameVersionString, (void *) Common_getGameVersionString_injection);
// Normal GUI // Normal GUI
patch_address((void *) minecraft_pi_version, version_get()); patch_address((void *) minecraft_pi_version, version_get());
unsigned char normal_gui_version_length_patch[4] = {(unsigned char) strlen(version_get()), 0x20, 0xa0, 0xe3}; // "mov r2, #VERSION_LENGTH"
patch((void *) 0x4b11c, normal_gui_version_length_patch);
// Log // Log
INFO("Starting Minecraft: Pi Edition (%s)", version_get()); INFO("Starting Minecraft: Pi Edition (%s)", version_get());

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