Small Tweaks
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@ -1,7 +1,5 @@
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#include <cstdio>
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#include <cstdio>
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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#include <cstdarg>
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#include <unistd.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <fcntl.h>
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@ -56,7 +54,7 @@ std::string override_get_path(std::string filename) {
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// Check For Override
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// Check For Override
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std::string new_path;
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std::string new_path;
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if (std::string(filename).rfind(data_prefix, 0) == 0) {
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if (filename.starts_with(data_prefix)) {
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// Test Asset Folders
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// Test Asset Folders
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for (int i = 0; !asset_folders[i].empty(); i++) {
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for (int i = 0; !asset_folders[i].empty(); i++) {
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new_path = asset_folders[i] + '/' + &filename[data_prefix_length];
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new_path = asset_folders[i] + '/' + &filename[data_prefix_length];
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@ -30,7 +30,7 @@ std::string _sound_get_source_file() {
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// Check If Sound Exists
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// Check If Sound Exists
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if (access(full_path.c_str(), F_OK) == -1) {
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if (access(full_path.c_str(), F_OK) == -1) {
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// Fail
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// Fail
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WARN("Audio Source File Doesn't Exist: %s", path.c_str());
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WARN("Missing Audio Source File: %s", path.c_str());
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source = "";
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source = "";
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info_sound_data_state = "Missing";
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info_sound_data_state = "Missing";
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} else {
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} else {
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