Fix Sugar Position In Hand

This commit is contained in:
TheBrokenRail 2024-11-03 20:04:19 -05:00
parent 9ae6cd17cf
commit a6dad72778
4 changed files with 14 additions and 1 deletions

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@ -51,6 +51,7 @@
* `Render Vignette` (Enabled By Default) * `Render Vignette` (Enabled By Default)
* `Increase Render Chunk Size` (Enabled By Default) * `Increase Render Chunk Size` (Enabled By Default)
* `Proper Entity Shading` (Enabled By Default) * `Proper Entity Shading` (Enabled By Default)
* `Fix Sugar Position In Hand` (Enabled By Default)
* Existing Functionality (All Enabled By Default) * Existing Functionality (All Enabled By Default)
* `Fix Screen Rendering When Hiding HUD` * `Fix Screen Rendering When Hiding HUD`
* `Sanitize Usernames` * `Sanitize Usernames`

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@ -112,3 +112,4 @@ TRUE Render Entity Shadows
TRUE Render Vignette TRUE Render Vignette
TRUE Increase Render Chunk Size TRUE Increase Render Chunk Size
TRUE Proper Entity Shading TRUE Proper Entity Shading
TRUE Fix Sugar Position In Hand

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@ -442,6 +442,11 @@ static int Dimension_isValidSpawn_Level_getTopTile_injection(Level *self, int x,
return ret; return ret;
} }
// Prevent Sugar From Being "handEquipped()"
static Item *Item_initItems_Item_handEquipped_injection(Item *self) {
return self;
}
// Init // Init
void init_misc() { void init_misc() {
// Sanitize Username // Sanitize Username
@ -592,6 +597,11 @@ void init_misc() {
overwrite_call((void *) 0xb198c, (void *) Dimension_isValidSpawn_Level_getTopTile_injection); overwrite_call((void *) 0xb198c, (void *) Dimension_isValidSpawn_Level_getTopTile_injection);
} }
// Fix Sugar Rendering
if (feature_has("Fix Sugar Position In Hand", server_disabled)) {
overwrite_call((void *) 0x976f8, (void *) Item_initItems_Item_handEquipped_injection);
}
// Disable overwrite_calls() After Minecraft::init // Disable overwrite_calls() After Minecraft::init
misc_run_on_init([](__attribute__((unused)) Minecraft *minecraft) { misc_run_on_init([](__attribute__((unused)) Minecraft *minecraft) {
thunk_enabler = [](__attribute__((unused)) void *a, __attribute__((unused)) void *b) -> void * { thunk_enabler = [](__attribute__((unused)) void *a, __attribute__((unused)) void *b) -> void * {

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@ -26,6 +26,7 @@ virtual-method std::string getDescriptionId(const ItemInstance *item_instance) =
virtual-method ItemInstance *getCraftingRemainingItem(ItemInstance *item_instance) = 0x84; virtual-method ItemInstance *getCraftingRemainingItem(ItemInstance *item_instance) = 0x84;
// Swing = 0, eating = 1, drinking = 2, bow = 4, anything else is nothing // Swing = 0, eating = 1, drinking = 2, bow = 4, anything else is nothing
virtual-method int getUseAnimation() = 0x94; virtual-method int getUseAnimation() = 0x94;
virtual-method Item *handEquipped() = 0x58;
property int id = 0x4; property int id = 0x4;
property int max_damage = 0x8; property int max_damage = 0x8;