Load Mods From ~/.minecraft-pi; Prompt User For Custom Username On Startup
This commit is contained in:
parent
121a92f5ac
commit
73afa13af4
@ -19,8 +19,6 @@ static int ends_with(const char *s, const char *t) {
|
|||||||
return strcmp(s + slen - tlen, t) == 0;
|
return strcmp(s + slen - tlen, t) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define MODS_FOLDER "./mods/"
|
|
||||||
|
|
||||||
static void set_and_print_env(char *name, char *value) {
|
static void set_and_print_env(char *name, char *value) {
|
||||||
int length = strlen(value);
|
int length = strlen(value);
|
||||||
if (value[length - 1] == ':') {
|
if (value[length - 1] == ':') {
|
||||||
@ -36,20 +34,10 @@ static char *get_env_safe(const char *name) {
|
|||||||
return ret != NULL ? ret : "";
|
return ret != NULL ? ret : "";
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(__attribute__((unused)) int argc, char *argv[]) {
|
static void load(char **ld_preload, char *folder) {
|
||||||
fprintf(stderr, "Configuring Game...\n");
|
int folder_name_length = strlen(folder);
|
||||||
|
while (1) {
|
||||||
char *ld_path = NULL;
|
DIR *dp = opendir(folder);
|
||||||
char *cwd = getcwd(NULL, 0);
|
|
||||||
asprintf(&ld_path, "%s:/usr/arm-linux-gnueabihf/lib:%s", cwd, get_env_safe("LD_LIBRARY_PATH"));
|
|
||||||
free(cwd);
|
|
||||||
set_and_print_env("LD_LIBRARY_PATH", ld_path);
|
|
||||||
free(ld_path);
|
|
||||||
|
|
||||||
char *ld_preload = NULL;
|
|
||||||
asprintf(&ld_preload, "%s", get_env_safe("LD_PRELOAD"));
|
|
||||||
int folder_name_length = strlen(MODS_FOLDER);
|
|
||||||
DIR *dp = opendir(MODS_FOLDER);
|
|
||||||
if (dp != NULL) {
|
if (dp != NULL) {
|
||||||
struct dirent *entry = NULL;
|
struct dirent *entry = NULL;
|
||||||
errno = 0;
|
errno = 0;
|
||||||
@ -62,7 +50,7 @@ int main(__attribute__((unused)) int argc, char *argv[]) {
|
|||||||
char name[total_length + 1];
|
char name[total_length + 1];
|
||||||
|
|
||||||
for (int i = 0; i < folder_name_length; i++) {
|
for (int i = 0; i < folder_name_length; i++) {
|
||||||
name[i] = MODS_FOLDER[i];
|
name[i] = folder[i];
|
||||||
}
|
}
|
||||||
for (int i = 0; i < name_length; i++) {
|
for (int i = 0; i < name_length; i++) {
|
||||||
name[folder_name_length + i] = entry->d_name[i];
|
name[folder_name_length + i] = entry->d_name[i];
|
||||||
@ -70,7 +58,7 @@ int main(__attribute__((unused)) int argc, char *argv[]) {
|
|||||||
|
|
||||||
name[total_length] = '\0';
|
name[total_length] = '\0';
|
||||||
|
|
||||||
asprintf(&ld_preload, "%s:%s", name, ld_preload);
|
asprintf(ld_preload, "%s:%s", name, *ld_preload);
|
||||||
}
|
}
|
||||||
} else if (errno != 0) {
|
} else if (errno != 0) {
|
||||||
fprintf(stderr, "Error Reading Directory: %s\n", strerror(errno));
|
fprintf(stderr, "Error Reading Directory: %s\n", strerror(errno));
|
||||||
@ -79,11 +67,44 @@ int main(__attribute__((unused)) int argc, char *argv[]) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
closedir(dp);
|
||||||
|
return;
|
||||||
|
} else if (errno == ENOENT) {
|
||||||
|
char *cmd = NULL;
|
||||||
|
asprintf(&cmd, "mkdir -p %s", folder);
|
||||||
|
int ret = system(cmd);
|
||||||
|
if (ret != 0) {
|
||||||
|
exit(ret);
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
fprintf(stderr, "Error Opening Directory: %s\n", strerror(errno));
|
fprintf(stderr, "Error Opening Directory: %s\n", strerror(errno));
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
closedir(dp);
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(__attribute__((unused)) int argc, char *argv[]) {
|
||||||
|
fprintf(stderr, "Configuring Game...\n");
|
||||||
|
|
||||||
|
char *ld_path = NULL;
|
||||||
|
|
||||||
|
char *cwd = getcwd(NULL, 0);
|
||||||
|
asprintf(&ld_path, "%s:/usr/arm-linux-gnueabihf/lib:%s", cwd, get_env_safe("LD_LIBRARY_PATH"));
|
||||||
|
free(cwd);
|
||||||
|
|
||||||
|
set_and_print_env("LD_LIBRARY_PATH", ld_path);
|
||||||
|
free(ld_path);
|
||||||
|
|
||||||
|
char *ld_preload = NULL;
|
||||||
|
asprintf(&ld_preload, "%s", get_env_safe("LD_PRELOAD"));
|
||||||
|
|
||||||
|
load(&ld_preload, "./mods/");
|
||||||
|
|
||||||
|
char *home_mods = NULL;
|
||||||
|
asprintf(&home_mods, "%s/.minecraft/mods/", getenv("HOME"));
|
||||||
|
load(&ld_preload, home_mods);
|
||||||
|
free(home_mods);
|
||||||
|
|
||||||
set_and_print_env("LD_PRELOAD", ld_preload);
|
set_and_print_env("LD_PRELOAD", ld_preload);
|
||||||
free(ld_preload);
|
free(ld_preload);
|
||||||
|
|
||||||
|
2
debian/usr/bin/minecraft-pi
vendored
2
debian/usr/bin/minecraft-pi
vendored
@ -5,8 +5,10 @@ set -e
|
|||||||
# Ensure Features Are Selected
|
# Ensure Features Are Selected
|
||||||
if [ -z "${MCPI_SUBSHELL}" ]; then
|
if [ -z "${MCPI_SUBSHELL}" ]; then
|
||||||
MCPI_FEATURES="$(zenity --class minecraft-pi --list --checklist --column 'Enabled' --column 'Feature' FALSE 'Touch GUI' FALSE 'Survival Mode' FALSE 'Fix Bow & Arrow' FALSE 'Fix Attacking' FALSE 'Mob Spawning' FALSE 'Show Clouds')"
|
MCPI_FEATURES="$(zenity --class minecraft-pi --list --checklist --column 'Enabled' --column 'Feature' FALSE 'Touch GUI' FALSE 'Survival Mode' FALSE 'Fix Bow & Arrow' FALSE 'Fix Attacking' FALSE 'Mob Spawning' FALSE 'Show Clouds')"
|
||||||
|
MCPI_USERNAME="$(zenity --class minecraft-pi --entry --text 'Minecraft Username:' --entry-text 'StevePi')"
|
||||||
fi
|
fi
|
||||||
export MCPI_FEATURES
|
export MCPI_FEATURES
|
||||||
|
export MCPI_USERNAME
|
||||||
|
|
||||||
# Start VirGL
|
# Start VirGL
|
||||||
virgl_test_server &
|
virgl_test_server &
|
||||||
|
@ -10,3 +10,4 @@ services:
|
|||||||
environment:
|
environment:
|
||||||
- 'DISPLAY=unix${DISPLAY}'
|
- 'DISPLAY=unix${DISPLAY}'
|
||||||
- 'MCPI_FEATURES=${MCPI_FEATURES}'
|
- 'MCPI_FEATURES=${MCPI_FEATURES}'
|
||||||
|
- 'MCPI_USERNAME=${MCPI_USERNAME}'
|
||||||
|
@ -118,6 +118,14 @@ static void setIsCreativeMode_injection(unsigned char *this, int32_t new_game_mo
|
|||||||
revert_overwrite((void *) setIsCreativeMode, setIsCreativeMode_original);
|
revert_overwrite((void *) setIsCreativeMode, setIsCreativeMode_original);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static char *get_username() {
|
||||||
|
char *username = getenv("MCPI_USERNAME");
|
||||||
|
if (username == NULL) {
|
||||||
|
username = "StevePi";
|
||||||
|
}
|
||||||
|
return username;
|
||||||
|
}
|
||||||
|
|
||||||
__attribute__((constructor)) static void init() {
|
__attribute__((constructor)) static void init() {
|
||||||
if (has_feature("Touch GUI")) {
|
if (has_feature("Touch GUI")) {
|
||||||
// Use Touch UI
|
// Use Touch UI
|
||||||
@ -174,4 +182,11 @@ __attribute__((constructor)) static void init() {
|
|||||||
// Allow Connecting To Non-Pi Servers
|
// Allow Connecting To Non-Pi Servers
|
||||||
unsigned char patch_data_9[4] = {0x0f, 0x00, 0x00, 0xea};
|
unsigned char patch_data_9[4] = {0x0f, 0x00, 0x00, 0xea};
|
||||||
patch((void *) 0x6dc70, patch_data_9);
|
patch((void *) 0x6dc70, patch_data_9);
|
||||||
|
|
||||||
|
// Change Username
|
||||||
|
const char *username = get_username();
|
||||||
|
uint32_t username_addr = (uint32_t) username;
|
||||||
|
fprintf(stderr, "0x%08x", username_addr);
|
||||||
|
unsigned char username_patch[4] = {username_addr & 0xff, (username_addr >> 8) & 0xff, (username_addr >> 16) & 0xff, (username_addr >> 24) & 0xff};
|
||||||
|
patch((void *) 0x18fd4, username_patch);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user