Finally Fix Dumb Method Names
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419ad9c98c
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@ -10,6 +10,6 @@ extern "C" {
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std::string chat_send_api_command(const Minecraft *minecraft, const std::string &str);
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// Override using the HOOK() macro to provide customized chat behavior.
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, const char *username, const char *message);
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void chat_send_message_to_clients(ServerSideNetworkHandler *server_side_network_handler, const char *username, const char *message);
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void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet);
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}
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@ -9,9 +9,7 @@
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// Message Prefix
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__attribute__((visibility("internal"))) std::string _chat_get_prefix(const char *username);
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// Queue Message For Sending
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__attribute__((visibility("internal"))) void _chat_send_message(const Minecraft *minecraft, const char *message);
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__attribute__((visibility("internal"))) void _chat_send_message_to_server(const Minecraft *minecraft, const char *message);
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// Init Chat UI
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__attribute__((visibility("internal"))) void _init_chat_ui();
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@ -34,7 +34,7 @@ static void send_api_chat_command(const Minecraft *minecraft, const char *str) {
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std::string _chat_get_prefix(const char *username) {
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return std::string("<") + username + "> ";
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}
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, const char *username, const char *message) {
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void chat_send_message_to_clients(ServerSideNetworkHandler *server_side_network_handler, const char *username, const char *message) {
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std::string full_message = _chat_get_prefix(username) + message;
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char *raw_str = strdup(full_message.c_str());
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ALLOC_CHECK(raw_str);
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@ -50,7 +50,7 @@ void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet) {
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// Hosting Multiplayer
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const char *message = packet->message.c_str();
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ServerSideNetworkHandler *server_side_network_handler = (ServerSideNetworkHandler *) minecraft->network_handler;
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chat_send_message(server_side_network_handler, Strings::default_username, (char *) message);
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chat_send_message_to_clients(server_side_network_handler, Strings::default_username, (char *) message);
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} else {
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// Client
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rak_net_instance->send(*(Packet *) packet);
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@ -71,12 +71,12 @@ static void ServerSideNetworkHandler_handle_ChatPacket_injection(ServerSideNetwo
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if (player != nullptr) {
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const char *username = player->username.c_str();
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const char *message = chat_packet->message.c_str();
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chat_send_message(server_side_network_handler, username, message);
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chat_send_message_to_clients(server_side_network_handler, username, message);
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}
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}
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// Send Message
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void _chat_send_message(const Minecraft *minecraft, const char *message) {
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void _chat_send_message_to_server(const Minecraft *minecraft, const char *message) {
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send_api_chat_command(minecraft, message);
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}
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@ -93,7 +93,7 @@ CUSTOM_VTABLE(chat_screen, Screen) {
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if (get_history().size() == 0 || text != get_history().back()) {
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get_history().push_back(text);
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}
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_chat_send_message(super->minecraft, text.c_str());
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_chat_send_message_to_server(super->minecraft, text.c_str());
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}
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super->minecraft->setScreen(nullptr);
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} else if (key == MC_KEY_UP) {
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