Remove More Magic Numbers

This commit is contained in:
TheBrokenRail 2021-02-11 23:16:36 -05:00
parent 04e6f345e5
commit 05ec8f6059
2 changed files with 3 additions and 1 deletions

View File

@ -158,7 +158,9 @@ static uint32_t Gui_selected_item_text_timer_property_offset = 0x9fc; // float
// GameMode Constructors
#define CREATOR_MODE_SIZE 0x18
static void *CreatorMode = (void *) 0x1a044;
#define SURVIVAL_MODE_SIZE 0x24
static void *SurvivalMode = (void *) 0x1b7d8;
// LevelData

View File

@ -17,7 +17,7 @@ static void set_is_survival(int new_is_survival) {
patch((void *) 0x16efc, inventory_patch);
// Use Correct Size For GameMode Object
unsigned char size_patch[4] = {new_is_survival ? 0x24 : 0x18, 0x00, 0xa0, 0xe3};
unsigned char size_patch[4] = {new_is_survival ? SURVIVAL_MODE_SIZE : CREATOR_MODE_SIZE, 0x00, 0xa0, 0xe3};
patch((void *) 0x16ee4, size_patch);
// Replace Default CreatorMode Constructor With CreatorMode Or SurvivalMode Constructor