minecraft-pi-reborn/mods/src/game-mode/game-mode.cpp

79 lines
3.0 KiB
C++

#include "game-mode-internal.h"
#include <mods/init/init.h>
#include <mods/feature/feature.h>
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
static int is_survival = -1;
// Patch Game Mode
static void set_is_survival(bool new_is_survival) {
if (is_survival != new_is_survival) {
DEBUG("Setting Game Mode: %s", new_is_survival ? "Survival" : "Creative");
// Correct Inventpry UI
unsigned char inventory_patch[4] = {(unsigned char) (new_is_survival ? 0x00 : 0x01), 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" or "mov r3, #0x1"
patch((void *) 0x16efc, inventory_patch);
// Use Correct Size For GameMode Object
unsigned char size_patch[4] = {(unsigned char) (new_is_survival ? sizeof(SurvivalMode) : sizeof(CreatorMode)), 0x00, 0xa0, 0xe3}; // "mov r0, #SURVIVAL_MODE_SIZE" or "mov r0, #CREATOR_MODE_SIZE"
patch((void *) 0x16ee4, size_patch);
// Replace Default CreatorMode Constructor With CreatorMode Or SurvivalMode Constructor
overwrite_call((void *) 0x16ef4, new_is_survival ? (void *) SurvivalMode_constructor : (void *) CreatorMode_constructor);
is_survival = new_is_survival;
}
}
// Handle Gamemode Switching
static void Minecraft_setIsCreativeMode_injection(Minecraft_setIsCreativeMode_t original, Minecraft *self, int32_t new_game_mode) {
set_is_survival(!new_game_mode);
// Call Original Method
original(self, new_game_mode);
}
// Disable CreatorMode-Specific API Features (Polling Block Hits) In SurvivalMode, This Is Preferable To Crashing
static unsigned char *Minecraft_getCreator_injection(Minecraft_getCreator_t original, Minecraft *minecraft) {
if (is_survival) {
// SurvivalMode, Return nullptr
return nullptr;
} else {
// CreatorMode, Call Original Method
return original(minecraft);
}
}
// Init
void init_game_mode() {
// Dynamic Game Mode Switching
if (feature_has("Implement Game-Mode Switching", server_enabled)) {
set_is_survival(true);
overwrite_calls(Minecraft_setIsCreativeMode, Minecraft_setIsCreativeMode_injection);
// Replace CreatorLevel With ServerLevel (This Fixes Beds And Mob Spawning)
overwrite_call((void *) 0x16f84, (void *) ServerLevel_constructor);
// Allocate Correct Size For ServerLevel
uint32_t level_size = sizeof(ServerLevel);
patch_address((void *) 0x17004, (void *) level_size);
// Disable CreatorMode-Specific API Features (Polling Block Hits) In SurvivalMode, This Is Preferable To Crashing
overwrite_calls(Minecraft_getCreator, Minecraft_getCreator_injection);
}
// Create World Dialog
if (feature_has("Implement Create World Dialog", server_disabled)) {
// Init UI
_init_game_mode_ui();
}
// Allow Joining Survival Mode Servers
if (feature_has("Allow Joining Survival Mode Servers", server_enabled)) {
unsigned char server_patch[4] = {0x0f, 0x00, 0x00, 0xea}; // "b 0x6dcb4"
patch((void *) 0x6dc70, server_patch);
}
}