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# Getting Started
Welcome to the official guide for setting up Minecraft: Pi Edition: Reborn (also known as MCPI-Reborn)! This document will help you through the installation and setup process.
## System Requirements
Following in the footsteps of the original Minecraft: Pi Edition, MCPI-Reborn can be run on just about anything, but there are some restrictions.
Specifically, it requires support for OpenGL ES v2.0 (unlike the original game which used OpenGL ES v1.1). It also only supports Linux-based systems.
In addition, while the original game could only be run on the Raspberry Pi, MCPI-Reborn is much more flexible. It supports running on 32-bit ARM (known as `armhf`), 64-bit ARM (known as `arm64`), and 64-bit x86 (known as `amd64`).
## Installation
There are three supported ways to install MCPI-Reborn.
### AppImage
The first supported way to install MCPI-Reborn is with an [AppImage](https://appimage.org). An AppImage is a portable application format that allows users to run software without installation.
To run MCPI-Reborn, all you have to do is [download the latest AppImage](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/releases/latest) for your architecture and run it.
More details can be found [here](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage).
Additional System Requirements
The AppImage requires Debian Bullseye or higher. This is equivalent to Ubuntu 20.04.
It also requires some additional packages. To install them, just run:
```sh
sudo apt install -y libfuse2 libgtk-3-0 libopenal1
```
### Flatpak
The next method is the official [Flatpak](https://www.flatpak.org/). This had the additional benefit of built-in sandboxing. Unfortunately, it does not support 32-bit ARM systems.
It can be installed through [Flathub](https://flathub.org/apps/details/com.thebrokenrail.MCPIReborn),
### Pi-Apps (Limited Support)
The final supported method is [Pi-Apps](https://github.com/Botspot/pi-apps). It is ["a well-maintained collection of app installation-scripts"](https://github.com/Botspot/pi-apps?tab=readme-ov-file#:~:text=a%20well-maintained%20collection%20of%20app%20installation-scripts) that includes support for MCPI-Reborn.
The list of supported systems can be found [here](https://github.com/Botspot/pi-apps?tab=readme-ov-file#supported-systems).
## Managing Game Data
Just like regular Minecraft stores game data at `~/.minecraft`, MCPI-Reborn uses `~/.minecraft-pi`[^1]. This is the profile directory and is where your worlds, screenshots, and game settings are stored.
The profile directory can easily be accessed by opening MCPI-Reborn and going to `Options -> Reborn -> Profile Directory`.
## Sound
One of MCPI-Reborn most important modifications is the addition of a sound engine. However, due to copyright limitations, Minecraft's sounds cannot be distributed with MCPI-Reborn and must be installed manually.
Fortunately, installing the sound data is fairly simple:
1. Obtain a valid Minecraft: Pocket Edition v0.6.1[^2] APK file.
2. Extract `lib/*/libminecraftpe.so` from the APK.
3. Create the directory `/overrides` if it does not already exist.
4. Copy `libminecraftpe.so` into `/overrides`.
5. Sound should now be fully functional!
## Custom Textures
MCPI-Reborn allows users to easily use custom textures through use of an "overrides directory." Any files placed in this directory will automatically replace their equivalent file in MCPI-Reborn.
For instance, to override `data/images/terrain.png`, only would have to copy the replacement file to `/images/terrain.png`.
The overrides directory is located at `/overrides`.
[^1]: When using the Flatpak, the profile directory is located at `~/.var/app/com.thebrokenrail.MCPIReborn/.minecraft-pi`.
[^2]: This is not a hard limit, a Minecraft: Pocket Edition v0.8.1 APK would probably work, but do not rely on it.