master #2
10
.gitignore
vendored
10
.gitignore
vendored
@ -1,6 +1,6 @@
|
||||
/out
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/debian/tmp
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/.vscode
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/build
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/CMakeLists.txt.user
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out
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debian/tmp
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.vscode
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build
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CMakeLists.txt.user
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*.autosave
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|
8
.gitmodules
vendored
Normal file
8
.gitmodules
vendored
Normal file
@ -0,0 +1,8 @@
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||||
[submodule "dependencies/libpng/src"]
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||||
path = dependencies/libpng/src
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url = https://github.com/glennrp/libpng.git
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shallow = true
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[submodule "dependencies/zlib/src"]
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path = dependencies/zlib/src
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url = https://github.com/madler/zlib.git
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shallow = true
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@ -34,7 +34,7 @@ endif()
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# Setup ARM Cross Compilation
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if(USE_ARM32_TOOLCHAIN)
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include(cmake/arm-toolchain.cmake)
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include(cmake/armhf-toolchain.cmake)
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endif()
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# Utility Functions
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@ -72,6 +72,14 @@ if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
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set(CMAKE_INSTALL_PREFIX "/" CACHE PATH "" FORCE)
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endif()
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# Use LLD When Using Clang
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if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_link_options("-fuse-ld=lld")
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endif()
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# PIC
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set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
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# Buld LibPNG + ZLib + Download Minecraft: Pi Edition
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if(BUILD_ARM_COMPONENTS)
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add_subdirectory(dependencies)
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@ -84,11 +92,6 @@ add_definitions(-D_GNU_SOURCE)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_CXX_STANDARD 11)
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# Use LLD When Using Clang
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if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_link_options("-fuse-ld=lld")
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endif()
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# Specify Constants
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if(MCPI_SERVER_MODE)
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add_definitions(-DMCPI_SERVER_MODE)
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|
7
cmake/amd64-toolchain.cmake
Normal file
7
cmake/amd64-toolchain.cmake
Normal file
@ -0,0 +1,7 @@
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# Compile For x86_64
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include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
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# Use x86_64 Cross-Compiler
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setup_toolchain("x86_64-linux-gnu")
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# Details
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set(CMAKE_SYSTEM_NAME "Linux")
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set(CMAKE_SYSTEM_PROCESSOR "x86_64")
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@ -1,11 +0,0 @@
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# Compile For ARM
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if(CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "aarch64_be" OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "aarch64" OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "armv8b" OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "armv8l")
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# Force 32-Bit Compile
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add_compile_options("-m32")
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elseif(NOT CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm")
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||||
# Use ARM Cross-Compiler
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include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
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setup_toolchain("arm-linux-gnueabihf")
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endif()
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set(CMAKE_SYSTEM_NAME "Linux")
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set(CMAKE_SYSTEM_PROCESSOR "arm")
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@ -1,8 +1,7 @@
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# Compile For ARM64
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if(NOT (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "aarch64_be" OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "aarch64" OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "armv8b" OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "armv8l"))
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# Use ARM64 Cross-Compiler
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include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
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setup_toolchain("aarch64-linux-gnu")
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endif()
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include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
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# Use ARM64 Cross-Compiler
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setup_toolchain("aarch64-linux-gnu")
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# Details
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set(CMAKE_SYSTEM_NAME "Linux")
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set(CMAKE_SYSTEM_PROCESSOR "aarch64")
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|
7
cmake/armhf-toolchain.cmake
Normal file
7
cmake/armhf-toolchain.cmake
Normal file
@ -0,0 +1,7 @@
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||||
# Compile For ARM
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include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
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# Use ARM Cross-Compiler
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setup_toolchain("arm-linux-gnueabihf")
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# Details
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set(CMAKE_SYSTEM_NAME "Linux")
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set(CMAKE_SYSTEM_PROCESSOR "arm")
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@ -1,16 +1,102 @@
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# Pick GCC Version
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macro(pick_gcc_version gcc_root gcc_version)
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file(GLOB children RELATIVE "${gcc_root}" "${gcc_root}/*")
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set("${gcc_version}" "")
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foreach(child IN LISTS children)
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if(IS_DIRECTORY "${gcc_root}/${child}" AND ("${${gcc_version}}" STREQUAL "" OR "${child}" GREATER_EQUAL "${${gcc_version}}"))
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set("${gcc_version}" "${child}")
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# Sanity Check Return
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function(sanity_check_return ret)
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if(NOT ret EQUAL "0")
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message(FATAL_ERROR "Process Failed")
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endif()
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endfunction()
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# Get Host Architecture
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find_program(UNAME uname /bin /usr/bin /usr/local/bin REQUIRED)
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execute_process(
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COMMAND "${UNAME}" "-m"
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OUTPUT_VARIABLE HOST_ARCHITECTURE
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ERROR_QUIET
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OUTPUT_STRIP_TRAILING_WHITESPACE
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RESULT_VARIABLE ret
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)
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sanity_check_return("${ret}")
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# Get Include Directories
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function(get_include_dirs target compiler result)
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# Get Tool Name
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set(tool "cc1")
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if(compiler MATCHES "^.*g\\+\\+$")
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set(tool "cc1plus")
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endif()
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# Get Tool Path
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execute_process(
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COMMAND "${compiler}" "-print-prog-name=${tool}"
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ERROR_QUIET
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OUTPUT_VARIABLE tool
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OUTPUT_STRIP_TRAILING_WHITESPACE
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RESULT_VARIABLE ret
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)
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sanity_check_return("${ret}")
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# Run Tool To Get Include Path
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set(tool_output "")
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execute_process(
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COMMAND "${tool}" "-quiet" "-v" "-imultiarch" "${target}"
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OUTPUT_QUIET
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ERROR_VARIABLE tool_output
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ERROR_STRIP_TRAILING_WHITESPACE
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INPUT_FILE "/dev/null"
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RESULT_VARIABLE ret
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)
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sanity_check_return("${ret}")
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string(REPLACE "\n" ";" tool_output "${tool_output}")
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# Loop
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set(parsing_include_section FALSE)
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foreach(line IN LISTS tool_output)
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# Check Include Section Status
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if(parsing_include_section)
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# Check If Include Section Is Over
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if(line MATCHES "^End of search list.$")
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# Starting Include Section
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set(parsing_include_section FALSE)
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break()
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else()
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||||
# Parsing Include Section
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if(line MATCHES "^ .*$")
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||||
# Strip Line
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string(STRIP "${line}" line)
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# Add To List
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list(APPEND "${result}" "${line}")
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||||
endif()
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||||
endif()
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||||
else()
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# Check If Include Section Is Starting
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||||
if(line MATCHES "^#include <\\.\\.\\.> search starts here:$")
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# Starting Include Section
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||||
set(parsing_include_section TRUE)
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||||
endif()
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||||
endif()
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||||
endforeach()
|
||||
if("${${gcc_version}}" STREQUAL "")
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||||
message(FATAL_ERROR "Unable To Pick GCC Version")
|
||||
endif()
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||||
endmacro()
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||||
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||||
# Return
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||||
set("${result}" "${${result}}" PARENT_SCOPE)
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||||
endfunction()
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||||
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||||
# Setup Include Directories
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||||
function(setup_include_dirs compiler target result)
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||||
# Get Full Compiler
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||||
set(full_compiler "${target}-${compiler}")
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||||
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||||
# Get Include Directories
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||||
set(include_dirs "")
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||||
get_include_dirs("${target}" "${full_compiler}" include_dirs)
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||||
# Loop
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||||
set(flags "")
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||||
foreach(include_dir IN LISTS include_dirs)
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||||
set(flags "${flags} -isystem ${include_dir}")
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||||
endforeach()
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||||
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||||
# Return
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||||
set("${result}" "${${result}} ${flags}" PARENT_SCOPE)
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||||
endfunction()
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||||
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||||
# Setup Toolchain
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||||
macro(setup_toolchain target)
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||||
@ -20,20 +106,17 @@ macro(setup_toolchain target)
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||||
set(CMAKE_CXX_COMPILER "clang++")
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||||
set(CMAKE_CXX_COMPILER_TARGET "${target}")
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||||
set(CMAKE_FIND_ROOT_PATH "/usr/${target}" "/usr/lib/${target}")
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||||
# Include Directories
|
||||
pick_gcc_version("/usr/lib/gcc-cross/${target}" GCC_VERSION)
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||||
# Flags
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||||
string(CONCAT NEW_FLAGS
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||||
"-nostdinc -nostdinc++ -Wno-unused-command-line-argument "
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||||
"-isystem /usr/${target}/include/c++/${GCC_VERSION} "
|
||||
"-isystem /usr/${target}/include/c++/${GCC_VERSION}/${target} "
|
||||
"-isystem /usr/${target}/include/c++/${GCC_VERSION}/backward "
|
||||
"-isystem /usr/lib/gcc-cross/${target}/${GCC_VERSION}/include "
|
||||
"-isystem /usr/lib/gcc-cross/${target}/${GCC_VERSION}/include-fixed "
|
||||
"-isystem /usr/${target}/include "
|
||||
"-isystem /usr/include"
|
||||
"-nostdinc "
|
||||
"-nostdinc++ "
|
||||
"-Wno-unused-command-line-argument"
|
||||
)
|
||||
set(CMAKE_C_FLAGS_INIT "${CMAKE_C_FLAGS_INIT} ${NEW_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} ${NEW_FLAGS}")
|
||||
# Include Directories
|
||||
setup_include_dirs("gcc" "${target}" CMAKE_C_FLAGS_INIT)
|
||||
setup_include_dirs("g++" "${target}" CMAKE_CXX_FLAGS_INIT)
|
||||
# Extra
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
endmacro()
|
||||
|
9
cmake/i686-toolchain.cmake
Normal file
9
cmake/i686-toolchain.cmake
Normal file
@ -0,0 +1,9 @@
|
||||
# Warning
|
||||
message(WARNING "i686 Builds Are Unsupported, Proceed At Your Own Risk")
|
||||
# Compile For i686
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
|
||||
# Use i686 Cross-Compiler
|
||||
setup_toolchain("i686-linux-gnu")
|
||||
# Details
|
||||
set(CMAKE_SYSTEM_NAME "Linux")
|
||||
set(CMAKE_SYSTEM_PROCESSOR "i686")
|
@ -1,8 +0,0 @@
|
||||
# Compile For x86_64
|
||||
if(NOT CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "x86_64")
|
||||
# Use x86_64 Cross-Compiler
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
|
||||
setup_toolchain("x86_64-linux-gnu")
|
||||
endif()
|
||||
set(CMAKE_SYSTEM_NAME "Linux")
|
||||
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
|
0
debian/client-arm → debian/client-armhf
vendored
0
debian/client-arm → debian/client-armhf
vendored
0
debian/server-arm → debian/server-armhf
vendored
0
debian/server-arm → debian/server-armhf
vendored
20
dependencies/libpng/CMakeLists.txt
vendored
20
dependencies/libpng/CMakeLists.txt
vendored
@ -1,28 +1,20 @@
|
||||
project(libpng)
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
# Silence Warnings
|
||||
add_compile_options(-w)
|
||||
|
||||
## LibPNG
|
||||
|
||||
# Download
|
||||
set(SKIP_INSTALL_ALL TRUE) # Skip Default LibPNG Installation
|
||||
FetchContent_Declare(
|
||||
libpng
|
||||
GIT_REPOSITORY "https://github.com/glennrp/libpng.git"
|
||||
GIT_TAG "v1.2.59"
|
||||
)
|
||||
FetchContent_Populate(libpng)
|
||||
set(ZLIB_LIBRARY zlib)
|
||||
set(ZLIB_INCLUDE_DIR "${zlib_SOURCE_DIR}" "${zlib_BINARY_DIR}")
|
||||
set(ZLIB_LIBRARY zlibstatic)
|
||||
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../zlib/src" "${CMAKE_CURRENT_BINARY_DIR}/../zlib/src")
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0054 OLD) # Silence Warning
|
||||
add_subdirectory("${libpng_SOURCE_DIR}" "${libpng_BINARY_DIR}")
|
||||
add_subdirectory(src EXCLUDE_FROM_ALL)
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0054 NEW) # Re-Enable New Behavior
|
||||
set_target_properties(png12 PROPERTIES LINK_FLAGS "-Wl,--version-script='${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers'") # Use Symbol Versioning
|
||||
set_target_properties(png12 PROPERTIES LINK_FLAGS "-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers") # Use Symbol Versioning
|
||||
set_target_properties(png12 PROPERTIES DEBUG_POSTFIX "") # Fix LibPNG Suffix In Debug Mode
|
||||
|
||||
# Ensure Build
|
||||
add_custom_target(png12-build ALL DEPENDS png12)
|
||||
# Install
|
||||
install(TARGETS png12 DESTINATION "${MCPI_LIB_DIR}")
|
||||
|
||||
|
1
dependencies/libpng/src
vendored
Submodule
1
dependencies/libpng/src
vendored
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 5bb5bf345aef1e62adcfe30791f4364730a2aede
|
1
dependencies/minecraft-pi/CMakeLists.txt
vendored
1
dependencies/minecraft-pi/CMakeLists.txt
vendored
@ -13,4 +13,3 @@ FetchContent_Populate(minecraft-pi)
|
||||
|
||||
# Install
|
||||
install(DIRECTORY "${minecraft-pi_SOURCE_DIR}/" DESTINATION "${MCPI_INSTALL_DIR}" USE_SOURCE_PERMISSIONS)
|
||||
|
||||
|
17
dependencies/zlib/CMakeLists.txt
vendored
17
dependencies/zlib/CMakeLists.txt
vendored
@ -1,23 +1,12 @@
|
||||
project(zlib)
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
# Silence Warnings
|
||||
add_compile_options(-w)
|
||||
|
||||
## zlib
|
||||
|
||||
# Download
|
||||
set(SKIP_INSTALL_ALL TRUE) # Skip Default ZLib Installation
|
||||
FetchContent_Declare(
|
||||
zlib
|
||||
GIT_REPOSITORY "https://github.com/madler/zlib.git"
|
||||
GIT_TAG "v1.2.11"
|
||||
)
|
||||
FetchContent_Populate(zlib)
|
||||
include_directories("${zlib_SOURCE_DIR}" "${zlib_BINARY_DIR}") # Fix ZLib Build
|
||||
add_subdirectory("${zlib_SOURCE_DIR}" "${zlib_BINARY_DIR}")
|
||||
|
||||
# Install
|
||||
install(TARGETS zlib DESTINATION "${MCPI_LIB_DIR}")
|
||||
add_subdirectory(src EXCLUDE_FROM_ALL)
|
||||
|
||||
# Ensure Build
|
||||
add_custom_target(zlib-build ALL DEPENDS zlibstatic)
|
||||
|
1
dependencies/zlib/src
vendored
Submodule
1
dependencies/zlib/src
vendored
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit cacf7f1d4e3d44d871b605da3b647f07d718623f
|
@ -1,5 +1,18 @@
|
||||
# Changelog
|
||||
|
||||
**2.2.7**
|
||||
* Fix Crash When OpenAL Is Unavailable
|
||||
* Fix Command Input In Server
|
||||
|
||||
**2.2.5**
|
||||
* Fix Bug In Texture Scaling Code
|
||||
|
||||
**2.2.5**
|
||||
* Scale Animated Textures
|
||||
* Add More Blocks To Expanded Creative Inventory
|
||||
* Reduce Unnecessary Logging
|
||||
* Log IPs In Server Mode
|
||||
|
||||
**2.2.4**
|
||||
* Instead Of Crashing, Disable Polling Block Hits In Survival Mode Using The API
|
||||
|
||||
@ -11,7 +24,7 @@
|
||||
* Make Missing Sound Event Cause Warning Rather Than Crash
|
||||
|
||||
**2.2.1**
|
||||
* Prevent `random.burp` Sound From Crashing Game
|
||||
* Prevent ``random.burp`` Sound From Crashing Game
|
||||
* Always Cleanup Media Layer, Even On Crash
|
||||
* Resolve All Sounds On Startup
|
||||
|
||||
@ -19,7 +32,7 @@
|
||||
* Sound Support
|
||||
* Split Off "Allow Joining Survival Servers" From Game-Mode Mod
|
||||
* Separate Headless Code From Server Code
|
||||
* Fix Bug Where `RakNetInstance` Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
|
||||
* Fix Bug Where ``RakNetInstance`` Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
|
||||
* Clean-Up Code
|
||||
* Remove Support For Debian Buster
|
||||
|
||||
@ -36,7 +49,7 @@
|
||||
* Print Error Message If RakNet Fails To Start
|
||||
|
||||
**2.1.4**
|
||||
* Fix RakNet::RakString Security Bug
|
||||
* Fix ``RakNet::RakString`` Security Bug
|
||||
|
||||
**2.1.3**
|
||||
* Workaround Broken Library Search Path On Some ARM 32-Bit Systems
|
||||
@ -74,7 +87,7 @@
|
||||
* Optimize Media Layer Proxy
|
||||
|
||||
**2.0.3**
|
||||
* Make "kill" Admin Command Print Death Message
|
||||
* Make ``kill`` Admin Command Print Death Message
|
||||
|
||||
**2.0.2**
|
||||
* Fix Mouse Cursor Bugs
|
||||
|
BIN
images/start.png
BIN
images/start.png
Binary file not shown.
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
@ -25,90 +25,96 @@ static std::vector<ALuint> &get_sources() {
|
||||
|
||||
// Update Listener
|
||||
void media_audio_update(float volume, float x, float y, float z, float yaw) {
|
||||
// Update Listener Volume
|
||||
alListenerf(AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
// Check
|
||||
if (_media_audio_is_loaded()) {
|
||||
// Update Listener Volume
|
||||
alListenerf(AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Update Listener Position
|
||||
alListener3f(AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
// Update Listener Position
|
||||
alListener3f(AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Update Listener Orientation
|
||||
float radian_yaw = yaw * (M_PI / 180);
|
||||
ALfloat orientation[] = {-sinf(radian_yaw), 0.0f, cosf(radian_yaw), 0.0f, 1.0f, 0.0f};
|
||||
alListenerfv(AL_ORIENTATION, orientation);
|
||||
AL_ERROR_CHECK();
|
||||
// Update Listener Orientation
|
||||
float radian_yaw = yaw * (M_PI / 180);
|
||||
ALfloat orientation[] = {-sinf(radian_yaw), 0.0f, cosf(radian_yaw), 0.0f, 1.0f, 0.0f};
|
||||
alListenerfv(AL_ORIENTATION, orientation);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Clear Finished Sources
|
||||
std::vector<ALuint>::iterator it = get_sources().begin();
|
||||
while (it != get_sources().end()) {
|
||||
ALuint source = *it;
|
||||
bool remove = false;
|
||||
// Check
|
||||
if (source && alIsSource(source)) {
|
||||
// Is Valid Source
|
||||
ALint source_state;
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &source_state);
|
||||
AL_ERROR_CHECK();
|
||||
if (source_state != AL_PLAYING) {
|
||||
// Finished Playing
|
||||
remove = true;
|
||||
alDeleteSources(1, &source);
|
||||
// Clear Finished Sources
|
||||
std::vector<ALuint>::iterator it = get_sources().begin();
|
||||
while (it != get_sources().end()) {
|
||||
ALuint source = *it;
|
||||
bool remove = false;
|
||||
// Check
|
||||
if (source && alIsSource(source)) {
|
||||
// Is Valid Source
|
||||
ALint source_state;
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &source_state);
|
||||
AL_ERROR_CHECK();
|
||||
if (source_state != AL_PLAYING) {
|
||||
// Finished Playing
|
||||
remove = true;
|
||||
alDeleteSources(1, &source);
|
||||
AL_ERROR_CHECK();
|
||||
}
|
||||
} else {
|
||||
// Not A Source
|
||||
remove = true;
|
||||
}
|
||||
// Remove If Needed
|
||||
if (remove) {
|
||||
it = get_sources().erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
} else {
|
||||
// Not A Source
|
||||
remove = true;
|
||||
}
|
||||
// Remove If Needed
|
||||
if (remove) {
|
||||
it = get_sources().erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void media_audio_play(const char *source, const char *name, float x, float y, float z, float pitch, float volume, int is_ui) {
|
||||
// Load Sound
|
||||
ALuint buffer = _media_audio_get_buffer(source, name);
|
||||
if (volume > 0.0f && buffer) {
|
||||
// Create Source
|
||||
ALuint al_source;
|
||||
alGenSources(1, &al_source);
|
||||
AL_ERROR_CHECK();
|
||||
// Check
|
||||
if (_media_audio_is_loaded()) {
|
||||
// Load Sound
|
||||
ALuint buffer = _media_audio_get_buffer(source, name);
|
||||
if (volume > 0.0f && buffer) {
|
||||
// Create Source
|
||||
ALuint al_source;
|
||||
alGenSources(1, &al_source);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Properties
|
||||
alSourcef(al_source, AL_PITCH, pitch);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_VELOCITY, 0, 0, 0);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_LOOPING, AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_SOURCE_RELATIVE, is_ui ? AL_TRUE : AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
// Set Properties
|
||||
alSourcef(al_source, AL_PITCH, pitch);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_VELOCITY, 0, 0, 0);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_LOOPING, AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_SOURCE_RELATIVE, is_ui ? AL_TRUE : AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Attenuation
|
||||
alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_MAX_DISTANCE, 16.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_REFERENCE_DISTANCE, 0.0f);
|
||||
AL_ERROR_CHECK();
|
||||
// Set Attenuation
|
||||
alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_MAX_DISTANCE, 16.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_REFERENCE_DISTANCE, 0.0f);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Buffer
|
||||
alSourcei(al_source, AL_BUFFER, buffer);
|
||||
AL_ERROR_CHECK();
|
||||
// Set Buffer
|
||||
alSourcei(al_source, AL_BUFFER, buffer);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Play
|
||||
alSourcePlay(al_source);
|
||||
AL_ERROR_CHECK();
|
||||
get_sources().push_back(al_source);
|
||||
// Play
|
||||
alSourcePlay(al_source);
|
||||
AL_ERROR_CHECK();
|
||||
get_sources().push_back(al_source);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -76,6 +76,10 @@ static SDLKey glfw_key_to_sdl_key(int key) {
|
||||
return SDLK_7;
|
||||
case GLFW_KEY_8:
|
||||
return SDLK_8;
|
||||
case GLFW_KEY_9:
|
||||
return SDLK_9;
|
||||
case GLFW_KEY_0:
|
||||
return SDLK_0;
|
||||
// UI Control
|
||||
case GLFW_KEY_ESCAPE:
|
||||
return SDLK_ESCAPE;
|
||||
|
@ -7,6 +7,7 @@ extern "C" {
|
||||
#define GL_FALSE 0
|
||||
#define GL_FOG_COLOR 0xb66
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
|
@ -114,8 +114,8 @@ typedef struct SDL_JoyButtonEvent {
|
||||
|
||||
typedef struct SDL_ResizeEvent {
|
||||
uint8_t type;
|
||||
int w;
|
||||
int h;
|
||||
int32_t w;
|
||||
int32_t h;
|
||||
} SDL_ResizeEvent;
|
||||
|
||||
typedef struct SDL_ExposeEvent {
|
||||
@ -128,14 +128,14 @@ typedef struct SDL_QuitEvent {
|
||||
|
||||
typedef struct SDL_UserEvent {
|
||||
uint8_t type;
|
||||
int code;
|
||||
void *data1;
|
||||
void *data2;
|
||||
int32_t code;
|
||||
uint32_t data1;
|
||||
uint32_t data2;
|
||||
} SDL_UserEvent;
|
||||
|
||||
typedef struct SDL_SysWMEvent {
|
||||
uint8_t type;
|
||||
void *msg;
|
||||
uint32_t msg;
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
typedef union SDL_Event {
|
||||
|
@ -1099,6 +1099,7 @@ CALL(58, glIsEnabled, GLboolean, (GLenum cap)) {
|
||||
|
||||
static int get_glGetIntegerv_params_size(GLenum pname) {
|
||||
switch (pname) {
|
||||
case GL_TEXTURE_BINDING_2D:
|
||||
case GL_UNPACK_ALIGNMENT: {
|
||||
return 1;
|
||||
}
|
||||
|
@ -9,116 +9,6 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
// Read/Write SDL Events
|
||||
static void write_SDL_Event(SDL_Event event) {
|
||||
// Write EVent Type
|
||||
write_int(event.type);
|
||||
// Write Event Details
|
||||
switch (event.type) {
|
||||
// Focus Event
|
||||
case SDL_ACTIVEEVENT: {
|
||||
write_int(event.active.gain);
|
||||
write_int(event.active.state);
|
||||
break;
|
||||
}
|
||||
// Key Press Events
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP: {
|
||||
write_int(event.key.state);
|
||||
write_int(event.key.keysym.scancode);
|
||||
write_int(event.key.keysym.sym);
|
||||
write_int(event.key.keysym.mod);
|
||||
write_int(event.key.keysym.unicode);
|
||||
break;
|
||||
}
|
||||
// Mouse Motion Event
|
||||
case SDL_MOUSEMOTION: {
|
||||
write_int(event.motion.state);
|
||||
write_int(event.motion.x);
|
||||
write_int(event.motion.y);
|
||||
write_int(event.motion.xrel);
|
||||
write_int(event.motion.yrel);
|
||||
break;
|
||||
}
|
||||
// Mouse Press Events
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP: {
|
||||
write_int(event.button.button);
|
||||
write_int(event.button.state);
|
||||
write_int(event.button.x);
|
||||
write_int(event.button.y);
|
||||
break;
|
||||
}
|
||||
// User-Specified Event (Repurposed As Unicode Character Event)
|
||||
case SDL_USEREVENT: {
|
||||
write_int(event.user.code);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
static SDL_Event read_SDL_Event() {
|
||||
// Create Event
|
||||
SDL_Event event;
|
||||
event.type = read_int();
|
||||
// Read Event Details
|
||||
switch (event.type) {
|
||||
// Focus Event
|
||||
case SDL_ACTIVEEVENT: {
|
||||
event.active.gain = read_int();
|
||||
event.active.state = read_int();
|
||||
break;
|
||||
}
|
||||
// Key Press Events
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP: {
|
||||
event.key.state = read_int();
|
||||
event.key.keysym.scancode = read_int();
|
||||
event.key.keysym.sym = read_int();
|
||||
event.key.keysym.mod = read_int();
|
||||
event.key.keysym.unicode = read_int();
|
||||
break;
|
||||
}
|
||||
// Mouse Motion Event
|
||||
case SDL_MOUSEMOTION: {
|
||||
event.motion.state = read_int();
|
||||
event.motion.x = read_int();
|
||||
event.motion.y = read_int();
|
||||
event.motion.xrel = read_int();
|
||||
event.motion.yrel = read_int();
|
||||
break;
|
||||
}
|
||||
// Mouse Press Events
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP: {
|
||||
event.button.button = read_int();
|
||||
event.button.state = read_int();
|
||||
event.button.x = read_int();
|
||||
event.button.y = read_int();
|
||||
break;
|
||||
}
|
||||
// Quit Event
|
||||
case SDL_QUIT: {
|
||||
break;
|
||||
}
|
||||
// User-Specified Event (Repurposed As Unicode Character Event)
|
||||
case SDL_USEREVENT: {
|
||||
event.user.code = read_int();
|
||||
break;
|
||||
}
|
||||
// Unsupported Event
|
||||
default: {
|
||||
INFO("Unsupported SDL Event: %u", event.type);
|
||||
}
|
||||
}
|
||||
// Return
|
||||
#pragma GCC diagnostic push
|
||||
#if defined(__GNUC__) && !defined(__clang__)
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#endif
|
||||
return event;
|
||||
#pragma GCC diagnostic pop
|
||||
}
|
||||
|
||||
// SDL Functions
|
||||
|
||||
CALL(0, SDL_Init, int, (uint32_t flags)) {
|
||||
@ -156,7 +46,7 @@ CALL(1, SDL_PollEvent, int, (SDL_Event *event)) {
|
||||
// Get Return Value
|
||||
int32_t ret = (int32_t) read_int();
|
||||
if (ret) {
|
||||
*event = read_SDL_Event();
|
||||
safe_read((void *) event, sizeof (SDL_Event));
|
||||
}
|
||||
|
||||
// Release Proxy
|
||||
@ -171,7 +61,7 @@ CALL(1, SDL_PollEvent, int, (SDL_Event *event)) {
|
||||
// Return Values
|
||||
write_int(ret);
|
||||
if (ret) {
|
||||
write_SDL_Event(event);
|
||||
safe_write((void *) &event, sizeof (SDL_Event));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -182,7 +72,7 @@ CALL(2, SDL_PushEvent, int, (SDL_Event *event)) {
|
||||
start_proxy_call();
|
||||
|
||||
// Arguments
|
||||
write_SDL_Event(*event);
|
||||
safe_write((void *) event, sizeof (SDL_Event));
|
||||
|
||||
// Get Return Value
|
||||
int32_t ret = (int32_t) read_int();
|
||||
@ -193,7 +83,8 @@ CALL(2, SDL_PushEvent, int, (SDL_Event *event)) {
|
||||
// Return Value
|
||||
return ret;
|
||||
#else
|
||||
SDL_Event event = read_SDL_Event();
|
||||
SDL_Event event;
|
||||
safe_read((void *) &event, sizeof (SDL_Event));
|
||||
// Run
|
||||
int ret = SDL_PushEvent(&event);
|
||||
// Return Value
|
||||
|
@ -54,7 +54,7 @@ else()
|
||||
target_link_libraries(override reborn symbols dl home)
|
||||
|
||||
add_library(textures SHARED src/textures/textures.cpp)
|
||||
target_link_libraries(textures reborn symbols feature)
|
||||
target_link_libraries(textures reborn symbols media-layer-core feature)
|
||||
|
||||
add_library(atlas SHARED src/atlas/atlas.cpp)
|
||||
target_link_libraries(atlas reborn symbols feature GLESv1_CM)
|
||||
|
@ -15,10 +15,10 @@ static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, un
|
||||
bool use_carried = false;
|
||||
if (item_instance != NULL) {
|
||||
if (item_instance->id == leaves_id) {
|
||||
(*ItemInstance_constructor_tile_extra)(&carried_item_instance, *Tile_leaves_carried, item_instance->count, item_instance->auxilary);
|
||||
(*ItemInstance_constructor_tile_extra)(&carried_item_instance, *Tile_leaves_carried, item_instance->count, item_instance->auxiliary);
|
||||
use_carried = true;
|
||||
} else if (item_instance->id == grass_id) {
|
||||
(*ItemInstance_constructor_tile_extra)(&carried_item_instance, *Tile_grass_carried, item_instance->count, item_instance->auxilary);
|
||||
(*ItemInstance_constructor_tile_extra)(&carried_item_instance, *Tile_grass_carried, item_instance->count, item_instance->auxiliary);
|
||||
use_carried = true;
|
||||
}
|
||||
}
|
||||
|
@ -71,7 +71,7 @@ static void CommandServer_parse_CommandServer_dispatchPacket_injection(unsigned
|
||||
}
|
||||
|
||||
// Handle ChatPacket Server-Side
|
||||
static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, unsigned char *rak_net_guid, unsigned char *chat_packet) {
|
||||
static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *rak_net_guid, unsigned char *chat_packet) {
|
||||
unsigned char *player = (*ServerSideNetworkHandler_getPlayer)(server_side_network_handler, rak_net_guid);
|
||||
if (player != NULL) {
|
||||
char *username = *(char **) (player + Player_username_property_offset);
|
||||
|
@ -44,6 +44,9 @@ static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(un
|
||||
inventory_add_item(filling_container, *Tile_topSnow, true);
|
||||
inventory_add_item(filling_container, *Tile_ice, true);
|
||||
inventory_add_item(filling_container, *Tile_invisible_bedrock, true);
|
||||
inventory_add_item(filling_container, *Tile_bedrock, true);
|
||||
inventory_add_item(filling_container, *Tile_info_updateGame1, true);
|
||||
inventory_add_item(filling_container, *Tile_info_updateGame2, true);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ int feature_has(const char *name, int server_default) {
|
||||
tok = strtok(NULL, "|");
|
||||
}
|
||||
free(features);
|
||||
#ifndef MCPI_SERVER_MODE
|
||||
#ifdef DEBUG
|
||||
INFO("Feature: %s: %s", name, ret ? "Enabled" : "Disabled");
|
||||
#endif
|
||||
return ret;
|
||||
|
@ -13,16 +13,13 @@
|
||||
#define NEW_PATH ""
|
||||
|
||||
// Store Launch Directory
|
||||
static char *get_launch_directory() {
|
||||
__attribute__((constructor)) static char *get_launch_directory() {
|
||||
static char *launch_directory = NULL;
|
||||
if (launch_directory == NULL) {
|
||||
launch_directory = getcwd(NULL, 0);
|
||||
}
|
||||
return launch_directory;
|
||||
}
|
||||
__attribute__((constructor)) static void init_launch_directory() {
|
||||
get_launch_directory();
|
||||
}
|
||||
__attribute__((destructor)) static void free_launch_directory() {
|
||||
free(get_launch_directory());
|
||||
}
|
||||
|
@ -33,6 +33,7 @@ static int32_t MouseBuildInput_tickBuild_injection(unsigned char *mouse_build_in
|
||||
is_left_click = 2;
|
||||
}
|
||||
|
||||
// Return
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -14,7 +14,7 @@ void input_set_is_right_click(int val) {
|
||||
static int fix_bow = 0;
|
||||
|
||||
// Handle Bow & Arrow
|
||||
void _handle_bow(unsigned char *minecraft) {
|
||||
static void _handle_bow(unsigned char *minecraft) {
|
||||
if (fix_bow && !is_right_click) {
|
||||
// GameMode Is Offset From minecraft By 0x160
|
||||
// Player Is Offset From minecraft By 0x18c
|
||||
@ -32,4 +32,5 @@ void _handle_bow(unsigned char *minecraft) {
|
||||
void _init_bow() {
|
||||
// Enable Bow & Arrow Fix
|
||||
fix_bow = feature_has("Fix Bow & Arrow", 0);
|
||||
input_run_on_tick(_handle_bow);
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ void input_drop(int drop_slot) {
|
||||
}
|
||||
|
||||
// Handle Drop Item Presses
|
||||
void _handle_drop(unsigned char *minecraft) {
|
||||
static void _handle_drop(unsigned char *minecraft) {
|
||||
if (!(*Minecraft_isCreativeMode)(minecraft) && (drop_item_presses > 0 || drop_slot_pressed)) {
|
||||
// Get Player
|
||||
unsigned char *player = *(unsigned char **) (minecraft + Minecraft_player_property_offset);
|
||||
@ -85,4 +85,5 @@ void _handle_drop(unsigned char *minecraft) {
|
||||
// Init
|
||||
void _init_drop() {
|
||||
enable_drop = feature_has("Bind \"Q\" Key To Item Dropping", 0);
|
||||
input_run_on_tick(_handle_drop);
|
||||
}
|
||||
|
@ -21,21 +21,6 @@ static void Minecraft_tickInput_injection(unsigned char *minecraft) {
|
||||
// Call Original Method
|
||||
(*Minecraft_tickInput)(minecraft);
|
||||
|
||||
// Handle Bow
|
||||
_handle_bow(minecraft);
|
||||
|
||||
// Handle Toggle Options
|
||||
_handle_toggle_options(minecraft);
|
||||
|
||||
// Set Mouse Grab State
|
||||
_handle_mouse_grab(minecraft);
|
||||
|
||||
// Handle Back Button
|
||||
_handle_back(minecraft);
|
||||
|
||||
// Handle Item Drops
|
||||
_handle_drop(minecraft);
|
||||
|
||||
// Run Input Tick Functions
|
||||
for (input_tick_function_t function : get_input_tick_functions()) {
|
||||
(*function)(minecraft);
|
||||
|
@ -19,14 +19,9 @@ void input_set_mouse_grab_state(int state);
|
||||
|
||||
__attribute__((visibility("internal"))) void _init_attack();
|
||||
__attribute__((visibility("internal"))) void _init_bow();
|
||||
__attribute__((visibility("internal"))) void _handle_bow(unsigned char *minecraft);
|
||||
__attribute__((visibility("internal"))) void _handle_toggle_options(unsigned char *minecraft);
|
||||
__attribute__((visibility("internal"))) void _init_misc();
|
||||
__attribute__((visibility("internal"))) void _init_toggle();
|
||||
__attribute__((visibility("internal"))) void _handle_mouse_grab(unsigned char *minecraft);
|
||||
__attribute__((visibility("internal"))) void _handle_back(unsigned char *minecraft);
|
||||
__attribute__((visibility("internal"))) void _init_drop();
|
||||
__attribute__((visibility("internal"))) void _handle_drop(unsigned char *minecraft);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ int input_back() {
|
||||
}
|
||||
|
||||
// Handle Back Button Presses
|
||||
void _handle_back(unsigned char *minecraft) {
|
||||
static void _handle_back(unsigned char *minecraft) {
|
||||
unsigned char *minecraft_vtable = *(unsigned char **) minecraft;
|
||||
Minecraft_handleBack_t Minecraft_handleBack = *(Minecraft_handleBack_t *) (minecraft_vtable + Minecraft_handleBack_vtable_offset);
|
||||
for (int i = 0; i < back_button_presses; i++) {
|
||||
@ -44,7 +44,7 @@ void input_set_mouse_grab_state(int state) {
|
||||
}
|
||||
|
||||
// Grab/Un-Grab Mouse
|
||||
void _handle_mouse_grab(unsigned char *minecraft) {
|
||||
static void _handle_mouse_grab(unsigned char *minecraft) {
|
||||
if (mouse_grab_state == -1) {
|
||||
// Grab
|
||||
(*Minecraft_grabMouse)(minecraft);
|
||||
@ -88,4 +88,6 @@ void _init_misc() {
|
||||
// Disable Opening Inventory Using The Cursor When Cursor Is Hidden
|
||||
overwrite_calls((void *) Gui_handleClick, (void *) Gui_handleClick_injection);
|
||||
}
|
||||
input_run_on_tick(_handle_back);
|
||||
input_run_on_tick(_handle_mouse_grab);
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ void input_third_person() {
|
||||
}
|
||||
|
||||
// Handle Toggle Options
|
||||
void _handle_toggle_options(unsigned char *minecraft) {
|
||||
static void _handle_toggle_options(unsigned char *minecraft) {
|
||||
if (enable_toggles) {
|
||||
// Handle Functions
|
||||
unsigned char *options = minecraft + Minecraft_options_property_offset;
|
||||
@ -38,4 +38,5 @@ void _handle_toggle_options(unsigned char *minecraft) {
|
||||
// Init
|
||||
void _init_toggle() {
|
||||
enable_toggles = feature_has("Bind Common Toggleable Options To Function Keys", 0);
|
||||
input_run_on_tick(_handle_toggle_options);
|
||||
}
|
||||
|
@ -100,20 +100,22 @@ void init_options() {
|
||||
}
|
||||
patch_address((void *) default_username, (void *) username);
|
||||
|
||||
// Disable Autojump By Default
|
||||
if (feature_has("Disable Autojump By Default", 0)) {
|
||||
// Disable Autojump By Default
|
||||
unsigned char autojump_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
|
||||
patch((void *) 0x44b90, autojump_patch);
|
||||
}
|
||||
// Display Nametags By Default
|
||||
if (feature_has("Display Nametags By Default", 0)) {
|
||||
// Display Nametags By Default
|
||||
// r6 = 0x1
|
||||
// r5 = 0x0
|
||||
unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc0, 0xe5}; // "strb r6, [r0, #0x1d]"
|
||||
patch((void *) 0xa6628, display_nametags_patch);
|
||||
}
|
||||
|
||||
// Enable Smooth Lighting
|
||||
smooth_lighting = feature_has("Smooth Lighting", 0);
|
||||
if (smooth_lighting) {
|
||||
// Enable Smooth Lighting
|
||||
unsigned char smooth_lighting_patch[4] = {0x01, 0x00, 0x53, 0xe3}; // "cmp r3, #0x1"
|
||||
patch((void *) 0x59ea4, smooth_lighting_patch);
|
||||
}
|
||||
|
@ -198,16 +198,20 @@ static unsigned char *get_rak_peer(unsigned char *minecraft) {
|
||||
unsigned char *rak_net_instance = *(unsigned char **) (minecraft + Minecraft_rak_net_instance_property_offset);
|
||||
return *(unsigned char **) (rak_net_instance + RakNetInstance_peer_property_offset);
|
||||
}
|
||||
|
||||
// Get IP From Player
|
||||
static char *get_player_ip(unsigned char *minecraft, unsigned char *player) {
|
||||
RakNet_RakNetGUID guid = get_rak_net_guid(player);
|
||||
unsigned char *rak_peer = get_rak_peer(minecraft);
|
||||
static char *get_rak_net_guid_ip(unsigned char *rak_peer, RakNet_RakNetGUID guid) {
|
||||
RakNet_SystemAddress address = get_system_address(rak_peer, guid);
|
||||
// Get IP
|
||||
return (*RakNet_SystemAddress_ToString)(&address, false, '|');
|
||||
}
|
||||
|
||||
// Get IP From Player
|
||||
static char *get_player_ip(unsigned char *minecraft, unsigned char *player) {
|
||||
unsigned char *rak_peer = get_rak_peer(minecraft);
|
||||
RakNet_RakNetGUID guid = get_rak_net_guid(player);
|
||||
// Return
|
||||
return get_rak_net_guid_ip(rak_peer,guid);
|
||||
}
|
||||
|
||||
// Ban Player
|
||||
static void ban_callback(unsigned char *minecraft, std::string username, unsigned char *player) {
|
||||
// Get IP
|
||||
@ -275,25 +279,33 @@ static unsigned char *get_server_side_network_handler(unsigned char *minecraft)
|
||||
static volatile bool stdin_buffer_complete = false;
|
||||
static volatile char *stdin_buffer = NULL;
|
||||
static void *read_stdin_thread(__attribute__((unused)) void *data) {
|
||||
while (1) {
|
||||
if (!stdin_buffer_complete) {
|
||||
int x = getchar();
|
||||
if (x != EOF) {
|
||||
if (x == '\n') {
|
||||
if (stdin_buffer == NULL) {
|
||||
stdin_buffer = strdup("");
|
||||
// Check If STDIN Is A TTY
|
||||
if (isatty(fileno(stdin))) {
|
||||
// Loop
|
||||
while (1) {
|
||||
if (!stdin_buffer_complete) {
|
||||
// Read Data
|
||||
int x = fgetc(stdin);
|
||||
if (x != EOF) {
|
||||
if (x == '\n') {
|
||||
if (stdin_buffer == NULL) {
|
||||
stdin_buffer = strdup("");
|
||||
}
|
||||
stdin_buffer_complete = true;
|
||||
} else {
|
||||
string_append((char **) &stdin_buffer, "%c", (char) x);
|
||||
}
|
||||
stdin_buffer_complete = true;
|
||||
} else {
|
||||
string_append((char **) &stdin_buffer, "%c", (char) x);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
__attribute__((destructor)) static void _free_stdin_buffer() {
|
||||
free((void *) stdin_buffer);
|
||||
stdin_buffer = NULL;
|
||||
if (stdin_buffer != NULL) {
|
||||
free((void *) stdin_buffer);
|
||||
stdin_buffer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Handle Commands
|
||||
@ -385,6 +397,7 @@ static void Minecraft_update_injection(unsigned char *minecraft) {
|
||||
handle_server_stop(minecraft);
|
||||
}
|
||||
|
||||
// Ban Players
|
||||
static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) unsigned char *rakpeer, const char *ip) {
|
||||
// Check banned-ips.txt
|
||||
std::string blacklist_file_path = get_blacklist_file();
|
||||
@ -420,6 +433,27 @@ static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) unsigned c
|
||||
}
|
||||
}
|
||||
|
||||
// Log IPs
|
||||
static unsigned char *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *guid) {
|
||||
// Call Original Method
|
||||
unsigned char *player = (*ServerSideNetworkHandler_popPendingPlayer)(server_side_network_handler, guid);
|
||||
|
||||
// Check If Player Is Null
|
||||
if (player != NULL) {
|
||||
// Get Data
|
||||
char *username = (char *) *(unsigned char **) (player + Player_username_property_offset);
|
||||
unsigned char *minecraft = *(unsigned char **) (server_side_network_handler + ServerSideNetworkHandler_minecraft_property_offset);
|
||||
unsigned char *rak_peer = get_rak_peer(minecraft);
|
||||
char *ip = get_rak_net_guid_ip(rak_peer, *guid);
|
||||
|
||||
// Log
|
||||
INFO("%s Has Joined (IP: %s)", username, ip);
|
||||
}
|
||||
|
||||
// Return
|
||||
return player;
|
||||
}
|
||||
|
||||
// Get MOTD
|
||||
static std::string get_motd() {
|
||||
std::string motd(get_server_properties().get_string("motd", DEFAULT_MOTD));
|
||||
@ -532,6 +566,9 @@ static void server_init() {
|
||||
patch((void *) 0x737e4, minecon_badge_patch);
|
||||
}
|
||||
|
||||
// Log IPs
|
||||
overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection);
|
||||
|
||||
// Start Reading STDIN
|
||||
pthread_t read_stdin_thread_obj;
|
||||
pthread_create(&read_stdin_thread_obj, NULL, read_stdin_thread, NULL);
|
||||
|
@ -1,3 +1,9 @@
|
||||
#include <vector>
|
||||
#include <assert.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
#include <symbols/minecraft.h>
|
||||
|
||||
@ -16,10 +22,154 @@ static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1,
|
||||
}
|
||||
}
|
||||
|
||||
// Store Texture Sizes
|
||||
struct texture_data {
|
||||
GLint id;
|
||||
GLsizei width;
|
||||
GLsizei height;
|
||||
};
|
||||
static std::vector<texture_data> &get_texture_data() {
|
||||
static std::vector<texture_data> data;
|
||||
return data;
|
||||
}
|
||||
HOOK(glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) {
|
||||
// Store
|
||||
texture_data data;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &data.id);
|
||||
data.width = width;
|
||||
data.height = height;
|
||||
get_texture_data().push_back(data);
|
||||
|
||||
// Call Original Method
|
||||
ensure_glTexImage2D();
|
||||
(*real_glTexImage2D)(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
}
|
||||
HOOK(glDeleteTextures, void, (GLsizei n, const GLuint *textures)) {
|
||||
// Remove Old Data
|
||||
for (int i = 0; i < n; i++) {
|
||||
GLint id = textures[i];
|
||||
std::vector<texture_data>::iterator it = get_texture_data().begin();
|
||||
while (it != get_texture_data().end()) {
|
||||
texture_data data = *it;
|
||||
if (data.id == id) {
|
||||
it = get_texture_data().erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Call Original Method
|
||||
ensure_glDeleteTextures();
|
||||
(*real_glDeleteTextures)(n, textures);
|
||||
}
|
||||
static void get_texture_size(GLint id, GLsizei *width, GLsizei *height) {
|
||||
// Iterate
|
||||
std::vector<texture_data>::iterator it = get_texture_data().begin();
|
||||
while (it != get_texture_data().end()) {
|
||||
texture_data data = *it;
|
||||
if (data.id == id) {
|
||||
// Found
|
||||
*width = data.width;
|
||||
*height = data.height;
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
// Not Found
|
||||
ERR("Unable To Find Size Of Texture: %i", id);
|
||||
}
|
||||
|
||||
// Scale Texture (Remember To Free)
|
||||
#define PIXEL_SIZE 4
|
||||
static int get_line_size(int width) {
|
||||
int line_size = width * PIXEL_SIZE;
|
||||
{
|
||||
// Handle Alignment
|
||||
int alignment;
|
||||
glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
|
||||
// Round
|
||||
int diff = line_size % alignment;
|
||||
if (diff > 0) {
|
||||
line_size = line_size + (alignment - diff);
|
||||
}
|
||||
}
|
||||
return line_size;
|
||||
}
|
||||
static void *scale_texture(const unsigned char *src, GLsizei old_width, GLsizei old_height, GLsizei new_width, GLsizei new_height) {
|
||||
int old_line_size = get_line_size(old_width);
|
||||
int new_line_size = get_line_size(new_width);
|
||||
|
||||
// Allocate
|
||||
unsigned char *dst = (unsigned char *) malloc(new_height * new_line_size);
|
||||
ALLOC_CHECK(dst);
|
||||
|
||||
// Scale
|
||||
for (int new_x = 0; new_x < new_width; new_x++) {
|
||||
int old_x = (int) (((float) new_x / (float) new_width) * (float) old_width);
|
||||
for (int new_y = 0; new_y < new_height; new_y++) {
|
||||
int old_y = (int) (((float) new_y / (float) new_height) * (float) old_height);
|
||||
|
||||
// Find Position
|
||||
int new_position = (new_y * new_line_size) + (new_x * PIXEL_SIZE);
|
||||
int old_position = (old_y * old_line_size) + (old_x * PIXEL_SIZE);
|
||||
|
||||
// Copy
|
||||
static_assert(sizeof (int32_t) == PIXEL_SIZE, "Pixel Size Doesn't Match 32-Bit Integer Size");
|
||||
*(int32_t *) &dst[new_position] = *(int32_t *) &src[old_position];
|
||||
}
|
||||
}
|
||||
|
||||
// Return
|
||||
return dst;
|
||||
}
|
||||
|
||||
// Scale Animated Textures
|
||||
static void Textures_tick_glTexSubImage2D_injection(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {
|
||||
// Get Current Texture Size
|
||||
GLint current_texture;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture);
|
||||
GLsizei texture_width;
|
||||
GLsizei texture_height;
|
||||
get_texture_size(current_texture, &texture_width, &texture_height);
|
||||
|
||||
// Calculate Factor
|
||||
float width_factor = ((float) texture_width) / 256.0f;
|
||||
float height_factor = ((float) texture_height) / 256.0f;
|
||||
|
||||
// Only Scale If Needed
|
||||
if (width_factor == 1.0f && height_factor == 1.0f) {
|
||||
// No Scaling
|
||||
glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
} else {
|
||||
// Check
|
||||
if (format != GL_RGBA || type != GL_UNSIGNED_BYTE) {
|
||||
// Pixels Must Be 4 Bytes
|
||||
ERR("%s", "Unsupported Texture Format For Scaling");
|
||||
}
|
||||
|
||||
// Scale
|
||||
GLsizei new_width = width * width_factor;
|
||||
GLsizei new_height = height * height_factor;
|
||||
void *new_pixels = scale_texture((const unsigned char *) pixels, width, height, new_width, new_height);
|
||||
|
||||
// Call Original Method
|
||||
GLint new_xoffset = xoffset * width_factor;
|
||||
GLint new_yoffset = yoffset * height_factor;
|
||||
glTexSubImage2D(target, level, new_xoffset, new_yoffset, new_width, new_height, format, type, new_pixels);
|
||||
|
||||
// Free
|
||||
free(new_pixels);
|
||||
}
|
||||
}
|
||||
|
||||
// Init
|
||||
void init_textures() {
|
||||
// Tick Dynamic Textures (Animated Water)
|
||||
if (feature_has("Animated Water", 0)) {
|
||||
overwrite_calls((void *) Minecraft_tick, (void *) Minecraft_tick_injection);
|
||||
}
|
||||
|
||||
// Scale Animated Textures
|
||||
overwrite_call((void *) 0x53274, (void *) Textures_tick_glTexSubImage2D_injection);
|
||||
}
|
||||
|
@ -6,9 +6,9 @@ set -e
|
||||
rm -rf out
|
||||
|
||||
# Build
|
||||
./scripts/build.sh client x86_64
|
||||
./scripts/build.sh server x86_64
|
||||
./scripts/build.sh client amd64
|
||||
./scripts/build.sh server amd64
|
||||
./scripts/build.sh client arm64
|
||||
./scripts/build.sh server arm64
|
||||
./scripts/build.sh client arm
|
||||
./scripts/build.sh server arm
|
||||
./scripts/build.sh client armhf
|
||||
./scripts/build.sh server armhf
|
||||
|
@ -48,14 +48,14 @@ build() {
|
||||
}
|
||||
|
||||
# Build For ARM
|
||||
arm_build() {
|
||||
armhf_build() {
|
||||
# Create Build Dir
|
||||
rm -rf "build/$1-arm"
|
||||
mkdir -p "build/$1-arm"
|
||||
cd "build/$1-arm"
|
||||
rm -rf "build/$1-armhf"
|
||||
mkdir -p "build/$1-armhf"
|
||||
cd "build/$1-armhf"
|
||||
|
||||
# Create Prefix
|
||||
local prefix="$(cd ../../; pwd)/out/$1-arm"
|
||||
local prefix="$(cd ../../; pwd)/out/$1-armhf"
|
||||
rm -rf "${prefix}"
|
||||
mkdir -p "${prefix}"
|
||||
|
||||
@ -81,8 +81,8 @@ if [ "$1" != "client" ] && [ "$1" != "server" ]; then
|
||||
fi
|
||||
|
||||
# Build
|
||||
if [ "$2" = "arm" ]; then
|
||||
arm_build "$1"
|
||||
if [ "$2" = "armhf" ]; then
|
||||
armhf_build "$1"
|
||||
else
|
||||
build "$1" "$2"
|
||||
fi
|
||||
|
@ -22,6 +22,7 @@ sudo apt-get dist-upgrade -y
|
||||
sudo apt-get install --no-install-recommends -y \
|
||||
ca-certificates \
|
||||
lsb-release \
|
||||
dpkg-dev \
|
||||
git \
|
||||
clang \
|
||||
lld \
|
||||
@ -30,7 +31,7 @@ sudo apt-get install --no-install-recommends -y \
|
||||
libglfw3 libglfw3-dev \
|
||||
libfreeimage3 libfreeimage-dev \
|
||||
crossbuild-essential-armhf \
|
||||
crossbuild-essential-arm64 \
|
||||
gcc g++ \
|
||||
libopenal-dev \
|
||||
qemu-user-static
|
||||
|
||||
@ -42,6 +43,7 @@ if [ ! -z "${ARM_PACKAGES_SUPPORTED}" ]; then
|
||||
libopenal-dev:armhf \
|
||||
libglfw3:arm64 libglfw3-dev:arm64 \
|
||||
libfreeimage3:arm64 \
|
||||
libopenal-dev:arm64
|
||||
libopenal-dev:arm64 \
|
||||
crossbuild-essential-arm64
|
||||
fi
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
set -e
|
||||
|
||||
# Add minecraft-pi-reborn-server To PATH
|
||||
export PATH="$(pwd)/out/server-x86_64/usr/bin:${PATH}"
|
||||
export PATH="$(pwd)/out/server-$(dpkg-architecture -qDEB_BUILD_ARCH)/usr/bin:${PATH}"
|
||||
|
||||
# Create Test Directory
|
||||
rm -rf build/test
|
||||
|
@ -19,37 +19,49 @@ static char **default_path = (char **) 0xe264; // /.minecraft/
|
||||
static char **default_username = (char **) 0x18fd4; // StevePi
|
||||
static char **minecraft_pi_version = (char **) 0x39d94; // v0.1.1 alpha
|
||||
|
||||
static unsigned char **Item_flintAndSteel = (unsigned char **) 0x17ba70;
|
||||
static unsigned char **Item_snowball = (unsigned char **) 0x17bbb0;
|
||||
static unsigned char **Item_shears = (unsigned char **) 0x17bbf0;
|
||||
static unsigned char **Item_egg = (unsigned char **) 0x17bbd0;
|
||||
static unsigned char **Item_dye_powder = (unsigned char **) 0x17bbe0;
|
||||
static unsigned char **Item_camera = (unsigned char **) 0x17bc14;
|
||||
static unsigned char **Material_stone = (unsigned char **) 0x180a9c; // Material
|
||||
|
||||
static unsigned char **Tile_water = (unsigned char **) 0x181b3c;
|
||||
static unsigned char **Tile_lava = (unsigned char **) 0x181cc8;
|
||||
static unsigned char **Tile_calmWater = (unsigned char **) 0x181b40;
|
||||
static unsigned char **Tile_calmLava = (unsigned char **) 0x181ccc;
|
||||
static unsigned char **Tile_glowingObsidian = (unsigned char **) 0x181dcc;
|
||||
static unsigned char **Tile_web = (unsigned char **) 0x181d08;
|
||||
static unsigned char **Tile_topSnow = (unsigned char **) 0x181b30;
|
||||
static unsigned char **Tile_ice = (unsigned char **) 0x181d80;
|
||||
static unsigned char **Tile_invisible_bedrock = (unsigned char **) 0x181d94;
|
||||
static unsigned char **Tile_netherReactor = (unsigned char **) 0x181dd0;
|
||||
static unsigned char *SOUND_STONE = (unsigned char *) 0x181c80; // Tile::SoundType
|
||||
|
||||
static unsigned char **Tile_leaves = (unsigned char **) 0x18120c;
|
||||
static unsigned char **Tile_leaves_carried = (unsigned char **) 0x181dd8;
|
||||
static unsigned char **Tile_grass = (unsigned char **) 0x181b14;
|
||||
static unsigned char **Tile_grass_carried = (unsigned char **) 0x181dd4;
|
||||
static unsigned char **Item_flintAndSteel = (unsigned char **) 0x17ba70; // Item
|
||||
static unsigned char **Item_snowball = (unsigned char **) 0x17bbb0; // Item
|
||||
static unsigned char **Item_shears = (unsigned char **) 0x17bbf0; // Item
|
||||
static unsigned char **Item_egg = (unsigned char **) 0x17bbd0; // Item
|
||||
static unsigned char **Item_dye_powder = (unsigned char **) 0x17bbe0; // Item
|
||||
static unsigned char **Item_camera = (unsigned char **) 0x17bc14; // Item
|
||||
|
||||
static unsigned char **Tile_water = (unsigned char **) 0x181b3c; // Tile
|
||||
static unsigned char **Tile_lava = (unsigned char **) 0x181cc8; // Tile
|
||||
static unsigned char **Tile_calmWater = (unsigned char **) 0x181b40; // Tile
|
||||
static unsigned char **Tile_calmLava = (unsigned char **) 0x181ccc; // Tile
|
||||
static unsigned char **Tile_glowingObsidian = (unsigned char **) 0x181dcc; // Tile
|
||||
static unsigned char **Tile_web = (unsigned char **) 0x181d08; // Tile
|
||||
static unsigned char **Tile_topSnow = (unsigned char **) 0x181b30; // Tile
|
||||
static unsigned char **Tile_ice = (unsigned char **) 0x181d80; // Tile
|
||||
static unsigned char **Tile_invisible_bedrock = (unsigned char **) 0x181d94; // Tile
|
||||
static unsigned char **Tile_netherReactor = (unsigned char **) 0x181dd0; // Tile
|
||||
static unsigned char **Tile_info_updateGame1 = (unsigned char **) 0x181c68; // Tile
|
||||
static unsigned char **Tile_info_updateGame2 = (unsigned char **) 0x181c6c; // Tile
|
||||
static unsigned char **Tile_bedrock = (unsigned char **) 0x181cc4; // Tile
|
||||
|
||||
static unsigned char **Tile_leaves = (unsigned char **) 0x18120c; // Tile
|
||||
static unsigned char **Tile_leaves_carried = (unsigned char **) 0x181dd8; // Tile
|
||||
static unsigned char **Tile_grass = (unsigned char **) 0x181b14; // Tile
|
||||
static unsigned char **Tile_grass_carried = (unsigned char **) 0x181dd4; // Tile
|
||||
|
||||
static float *InvGuiScale = (float *) 0x135d98;
|
||||
|
||||
// Tile
|
||||
|
||||
static uint32_t Tile_id_property_offset = 0x8;
|
||||
|
||||
// Structures
|
||||
|
||||
struct AABB {
|
||||
float x1;
|
||||
float y1;
|
||||
float z1;
|
||||
float x2;
|
||||
float y2;
|
||||
float z2;
|
||||
};
|
||||
|
||||
struct LevelSettings {
|
||||
unsigned long seed;
|
||||
int32_t game_type;
|
||||
@ -62,6 +74,37 @@ struct RakNet_SystemAddress {
|
||||
unsigned char data[20];
|
||||
};
|
||||
|
||||
// Tile
|
||||
|
||||
typedef void (*Tile_initTiles_t)();
|
||||
static Tile_initTiles_t Tile_initTiles = (Tile_initTiles_t) 0xc358c;
|
||||
|
||||
#define TILE_SIZE 0x5c
|
||||
#define TILE_VTABLE_SIZE 0x104
|
||||
|
||||
static unsigned char *Tile_vtable = (unsigned char *) 0x115670;
|
||||
|
||||
typedef unsigned char *(*Tile_t)(unsigned char *tile, int32_t id, int32_t texture, const void *material);
|
||||
static Tile_t Tile = (Tile_t) 0xc33a0;
|
||||
|
||||
typedef unsigned char *(*Tile_init_t)(unsigned char *tile);
|
||||
static Tile_init_t Tile_init = (Tile_init_t) 0xc34dc;
|
||||
|
||||
typedef unsigned char *(*Tile_setDestroyTime_t)(unsigned char *tile, float destroy_time);
|
||||
static uint32_t Tile_setDestroyTime_vtable_offset = 0xf8;
|
||||
|
||||
typedef unsigned char *(*Tile_setExplodeable_t)(unsigned char *tile, float explodeable);
|
||||
static uint32_t Tile_setExplodeable_vtable_offset = 0xf4;
|
||||
|
||||
typedef unsigned char *(*Tile_setSoundType_t)(unsigned char *tile, unsigned char *sound_type);
|
||||
static uint32_t Tile_setSoundType_vtable_offset = 0xe8;
|
||||
|
||||
typedef int32_t (*Tile_use_t)(unsigned char *tile, unsigned char *level, int32_t x, int32_t y, int32_t z, unsigned char *player);
|
||||
static uint32_t Tile_use_vtable_offset = 0x98;
|
||||
|
||||
static uint32_t Tile_id_property_offset = 0x8; // int32_t
|
||||
static uint32_t Tile_category_property_offset = 0x3c; // int32_t
|
||||
|
||||
// GameMode
|
||||
|
||||
typedef void (*GameMode_releaseUsingItem_t)(unsigned char *game_mode, unsigned char *player);
|
||||
@ -130,6 +173,8 @@ static uint32_t Minecraft_progress_property_offset = 0xc60; // int32_t
|
||||
static uint32_t Minecraft_command_server_property_offset = 0xcc0; // CommandServer *
|
||||
static uint32_t Minecraft_screen_property_offset = 0xc10; // Screen *
|
||||
static uint32_t Minecraft_gui_property_offset = 0x198; // Gui
|
||||
static uint32_t Minecraft_pov_property_offset = 0x150; // Mob *
|
||||
static uint32_t Minecraft_perf_renderer_property_offset = 0xcbc; // PerfRenderer *
|
||||
|
||||
// GameRenderer
|
||||
|
||||
@ -194,6 +239,7 @@ static uint32_t Options_hide_gui_property_offset = 0xec; // unsigned char / bool
|
||||
static uint32_t Options_third_person_property_offset = 0xed; // unsigned char / bool
|
||||
static uint32_t Options_render_distance_property_offset = 0x10; // int32_t
|
||||
static uint32_t Options_sound_property_offset = 0x4; // int32_t
|
||||
static uint32_t Options_debug_property_offset = 0xee; // unsigned char / bool
|
||||
|
||||
// MouseBuildInput
|
||||
|
||||
@ -206,14 +252,14 @@ static void *MouseBuildInput_tickBuild_vtable_addr = (void *) 0x102564;
|
||||
typedef struct {
|
||||
int32_t count;
|
||||
int32_t id;
|
||||
int32_t auxilary;
|
||||
int32_t auxiliary;
|
||||
} ItemInstance;
|
||||
|
||||
typedef ItemInstance *(*ItemInstance_constructor_t)(ItemInstance *item_instance, unsigned char *item);
|
||||
static ItemInstance_constructor_t ItemInstance_constructor_item = (ItemInstance_constructor_t) 0x9992c;
|
||||
static ItemInstance_constructor_t ItemInstance_constructor_tile = (ItemInstance_constructor_t) 0x998e4;
|
||||
|
||||
typedef ItemInstance *(*ItemInstance_constructor_extra_t)(ItemInstance *item_instance, unsigned char *item, int32_t count, int32_t auxilary);
|
||||
typedef ItemInstance *(*ItemInstance_constructor_extra_t)(ItemInstance *item_instance, unsigned char *item, int32_t count, int32_t auxiliary);
|
||||
static ItemInstance_constructor_extra_t ItemInstance_constructor_tile_extra = (ItemInstance_constructor_extra_t) 0x99918;
|
||||
static ItemInstance_constructor_extra_t ItemInstance_constructor_item_extra = (ItemInstance_constructor_extra_t) 0x99960;
|
||||
|
||||
@ -249,7 +295,7 @@ static Player_isUsingItem_t Player_isUsingItem = (Player_isUsingItem_t) 0x8f15c;
|
||||
typedef void (*Player_drop_t)(unsigned char *player, ItemInstance *item_instance, bool is_death);
|
||||
static uint32_t Player_drop_vtable_offset = 0x208;
|
||||
|
||||
static Mob_getWalkingSpeedModifier_t Player_getWalkingSpeed = (Mob_getWalkingSpeedModifier_t) 0x8ea0c;
|
||||
static Mob_getWalkingSpeedModifier_t Player_getWalkingSpeedModifier = (Mob_getWalkingSpeedModifier_t) 0x8ea0c;
|
||||
|
||||
static uint32_t Player_username_property_offset = 0xbf4; // char *
|
||||
static uint32_t Player_inventory_property_offset = 0xbe0; // Inventory *
|
||||
@ -309,8 +355,26 @@ static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs
|
||||
typedef void (*Level_saveLevelData_t)(unsigned char *level);
|
||||
static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94;
|
||||
|
||||
typedef void (*Level_setTileAndData_t)(unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t id, int32_t data);
|
||||
static Level_setTileAndData_t Level_setTileAndData = (Level_setTileAndData_t) 0xa38b4;
|
||||
|
||||
static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
|
||||
|
||||
// LevelRenderer
|
||||
|
||||
typedef void (*LevelRenderer_render_t)(unsigned char *level_renderer, unsigned char *mob, int param_1, float delta);
|
||||
static LevelRenderer_render_t LevelRenderer_render = (LevelRenderer_render_t) 0x4f710;
|
||||
|
||||
typedef void (*LevelRenderer_renderDebug_t)(unsigned char *level_renderer, struct AABB *aabb, float delta);
|
||||
static LevelRenderer_renderDebug_t LevelRenderer_renderDebug = (LevelRenderer_renderDebug_t) 0x4d310;
|
||||
|
||||
static uint32_t LevelRenderer_minecraft_property_offset = 0x4; // Minecraft *
|
||||
|
||||
// PerfRenderer
|
||||
|
||||
typedef void (*PerfRenderer_debugFpsMeterKeyPress_t)(unsigned char *perf_renderer, int key);
|
||||
static PerfRenderer_debugFpsMeterKeyPress_t PerfRenderer_debugFpsMeterKeyPress = (PerfRenderer_debugFpsMeterKeyPress_t) 0x79118;
|
||||
|
||||
// TextEditScreen
|
||||
|
||||
#define TEXT_EDIT_SCREEN_SIZE 0xd0
|
||||
@ -456,17 +520,22 @@ static RakNet_SystemAddress_ToString_t RakNet_SystemAddress_ToString = (RakNet_S
|
||||
|
||||
// ServerSideNetworkHandler
|
||||
|
||||
typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, unsigned char *guid);
|
||||
typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
|
||||
static ServerSideNetworkHandler_onDisconnect_t ServerSideNetworkHandler_onDisconnect = (ServerSideNetworkHandler_onDisconnect_t) 0x75164;
|
||||
static void *ServerSideNetworkHandler_onDisconnect_vtable_addr = (void *) 0x109bb0;
|
||||
|
||||
typedef unsigned char *(*ServerSideNetworkHandler_getPlayer_t)(unsigned char *server_side_network_handler, unsigned char *guid);
|
||||
typedef unsigned char *(*ServerSideNetworkHandler_getPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
|
||||
static ServerSideNetworkHandler_getPlayer_t ServerSideNetworkHandler_getPlayer = (ServerSideNetworkHandler_getPlayer_t) 0x75464;
|
||||
|
||||
typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, unsigned char *rak_net_guid, unsigned char *packet);
|
||||
typedef unsigned char *(*ServerSideNetworkHandler_popPendingPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
|
||||
static ServerSideNetworkHandler_popPendingPlayer_t ServerSideNetworkHandler_popPendingPlayer = (ServerSideNetworkHandler_popPendingPlayer_t) 0x75db4;
|
||||
|
||||
typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *rak_net_guid, unsigned char *packet);
|
||||
|
||||
static void *ServerSideNetworkHandler_handle_ChatPacket_vtable_addr = (void *) 0x109c60;
|
||||
|
||||
static uint32_t ServerSideNetworkHandler_minecraft_property_offset = 0x8; // Minecraft *
|
||||
|
||||
// Inventory
|
||||
|
||||
typedef void (*Inventory_selectSlot_t)(unsigned char *inventory, int32_t slot);
|
||||
@ -544,6 +613,11 @@ struct ConnectedClient {
|
||||
long time;
|
||||
};
|
||||
|
||||
// Tile
|
||||
|
||||
typedef unsigned char *(*Tile_setDescriptionId_t)(unsigned char *tile, std::string const& description_id);
|
||||
static uint32_t Tile_setDescriptionId_vtable_offset = 0xe0;
|
||||
|
||||
// AppPlatform
|
||||
|
||||
typedef void (*AppPlatform_saveScreenshot_t)(unsigned char *app_platform, std::string const& path, int32_t width, int32_t height);
|
||||
|
Loading…
Reference in New Issue
Block a user