master #2
@ -114,8 +114,8 @@ typedef struct SDL_JoyButtonEvent {
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typedef struct SDL_ResizeEvent {
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typedef struct SDL_ResizeEvent {
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uint8_t type;
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uint8_t type;
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int w;
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int32_t w;
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int h;
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int32_t h;
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} SDL_ResizeEvent;
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} SDL_ResizeEvent;
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typedef struct SDL_ExposeEvent {
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typedef struct SDL_ExposeEvent {
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@ -128,14 +128,14 @@ typedef struct SDL_QuitEvent {
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typedef struct SDL_UserEvent {
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typedef struct SDL_UserEvent {
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uint8_t type;
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uint8_t type;
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int code;
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int32_t code;
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void *data1;
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uint32_t data1;
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void *data2;
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uint32_t data2;
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} SDL_UserEvent;
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} SDL_UserEvent;
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typedef struct SDL_SysWMEvent {
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typedef struct SDL_SysWMEvent {
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uint8_t type;
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uint8_t type;
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void *msg;
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uint32_t msg;
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} SDL_SysWMEvent;
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} SDL_SysWMEvent;
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typedef union SDL_Event {
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typedef union SDL_Event {
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@ -9,116 +9,6 @@
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#include "common/common.h"
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#include "common/common.h"
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// Read/Write SDL Events
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static void write_SDL_Event(SDL_Event event) {
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// Write EVent Type
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write_int(event.type);
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// Write Event Details
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switch (event.type) {
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// Focus Event
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case SDL_ACTIVEEVENT: {
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write_int(event.active.gain);
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write_int(event.active.state);
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break;
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}
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// Key Press Events
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case SDL_KEYDOWN:
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case SDL_KEYUP: {
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write_int(event.key.state);
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write_int(event.key.keysym.scancode);
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write_int(event.key.keysym.sym);
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write_int(event.key.keysym.mod);
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write_int(event.key.keysym.unicode);
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break;
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}
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// Mouse Motion Event
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case SDL_MOUSEMOTION: {
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write_int(event.motion.state);
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write_int(event.motion.x);
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write_int(event.motion.y);
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write_int(event.motion.xrel);
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write_int(event.motion.yrel);
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break;
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}
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// Mouse Press Events
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP: {
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write_int(event.button.button);
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write_int(event.button.state);
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write_int(event.button.x);
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write_int(event.button.y);
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break;
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}
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// User-Specified Event (Repurposed As Unicode Character Event)
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case SDL_USEREVENT: {
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write_int(event.user.code);
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break;
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}
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}
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}
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static SDL_Event read_SDL_Event() {
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// Create Event
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SDL_Event event;
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event.type = read_int();
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// Read Event Details
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switch (event.type) {
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// Focus Event
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case SDL_ACTIVEEVENT: {
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event.active.gain = read_int();
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event.active.state = read_int();
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break;
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}
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// Key Press Events
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case SDL_KEYDOWN:
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case SDL_KEYUP: {
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event.key.state = read_int();
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event.key.keysym.scancode = read_int();
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event.key.keysym.sym = read_int();
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event.key.keysym.mod = read_int();
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event.key.keysym.unicode = read_int();
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break;
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}
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// Mouse Motion Event
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case SDL_MOUSEMOTION: {
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event.motion.state = read_int();
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event.motion.x = read_int();
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event.motion.y = read_int();
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event.motion.xrel = read_int();
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event.motion.yrel = read_int();
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break;
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}
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// Mouse Press Events
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP: {
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event.button.button = read_int();
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event.button.state = read_int();
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event.button.x = read_int();
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event.button.y = read_int();
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break;
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}
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// Quit Event
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case SDL_QUIT: {
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break;
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}
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// User-Specified Event (Repurposed As Unicode Character Event)
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case SDL_USEREVENT: {
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event.user.code = read_int();
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break;
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}
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// Unsupported Event
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default: {
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INFO("Unsupported SDL Event: %u", event.type);
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}
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}
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// Return
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#pragma GCC diagnostic push
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#if defined(__GNUC__) && !defined(__clang__)
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#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
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#endif
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return event;
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#pragma GCC diagnostic pop
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}
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// SDL Functions
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// SDL Functions
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CALL(0, SDL_Init, int, (uint32_t flags)) {
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CALL(0, SDL_Init, int, (uint32_t flags)) {
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@ -156,7 +46,7 @@ CALL(1, SDL_PollEvent, int, (SDL_Event *event)) {
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// Get Return Value
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// Get Return Value
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int32_t ret = (int32_t) read_int();
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int32_t ret = (int32_t) read_int();
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if (ret) {
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if (ret) {
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*event = read_SDL_Event();
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safe_read((void *) event, sizeof (SDL_Event));
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}
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}
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// Release Proxy
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// Release Proxy
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@ -171,7 +61,7 @@ CALL(1, SDL_PollEvent, int, (SDL_Event *event)) {
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// Return Values
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// Return Values
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write_int(ret);
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write_int(ret);
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if (ret) {
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if (ret) {
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write_SDL_Event(event);
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safe_write((void *) &event, sizeof (SDL_Event));
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}
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}
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#endif
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#endif
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}
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}
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@ -182,7 +72,7 @@ CALL(2, SDL_PushEvent, int, (SDL_Event *event)) {
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start_proxy_call();
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start_proxy_call();
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// Arguments
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// Arguments
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write_SDL_Event(*event);
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safe_write((void *) event, sizeof (SDL_Event));
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// Get Return Value
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// Get Return Value
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int32_t ret = (int32_t) read_int();
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int32_t ret = (int32_t) read_int();
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@ -193,7 +83,8 @@ CALL(2, SDL_PushEvent, int, (SDL_Event *event)) {
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// Return Value
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// Return Value
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return ret;
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return ret;
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#else
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#else
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SDL_Event event = read_SDL_Event();
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SDL_Event event;
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safe_read((void *) &event, sizeof (SDL_Event));
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// Run
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// Run
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int ret = SDL_PushEvent(&event);
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int ret = SDL_PushEvent(&event);
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// Return Value
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// Return Value
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Reference in New Issue
Block a user