master #2
@ -1,5 +1,9 @@
|
||||
# Changelog
|
||||
|
||||
**2.2.7**
|
||||
* Fix Crash When OpenAL Is Unavailable
|
||||
* Fix Command Input In Server
|
||||
|
||||
**2.2.5**
|
||||
* Fix Bug In Texture Scaling Code
|
||||
|
||||
|
BIN
images/start.png
BIN
images/start.png
Binary file not shown.
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
@ -25,90 +25,96 @@ static std::vector<ALuint> &get_sources() {
|
||||
|
||||
// Update Listener
|
||||
void media_audio_update(float volume, float x, float y, float z, float yaw) {
|
||||
// Update Listener Volume
|
||||
alListenerf(AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
// Check
|
||||
if (_media_audio_is_loaded()) {
|
||||
// Update Listener Volume
|
||||
alListenerf(AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Update Listener Position
|
||||
alListener3f(AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
// Update Listener Position
|
||||
alListener3f(AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Update Listener Orientation
|
||||
float radian_yaw = yaw * (M_PI / 180);
|
||||
ALfloat orientation[] = {-sinf(radian_yaw), 0.0f, cosf(radian_yaw), 0.0f, 1.0f, 0.0f};
|
||||
alListenerfv(AL_ORIENTATION, orientation);
|
||||
AL_ERROR_CHECK();
|
||||
// Update Listener Orientation
|
||||
float radian_yaw = yaw * (M_PI / 180);
|
||||
ALfloat orientation[] = {-sinf(radian_yaw), 0.0f, cosf(radian_yaw), 0.0f, 1.0f, 0.0f};
|
||||
alListenerfv(AL_ORIENTATION, orientation);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Clear Finished Sources
|
||||
std::vector<ALuint>::iterator it = get_sources().begin();
|
||||
while (it != get_sources().end()) {
|
||||
ALuint source = *it;
|
||||
bool remove = false;
|
||||
// Check
|
||||
if (source && alIsSource(source)) {
|
||||
// Is Valid Source
|
||||
ALint source_state;
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &source_state);
|
||||
AL_ERROR_CHECK();
|
||||
if (source_state != AL_PLAYING) {
|
||||
// Finished Playing
|
||||
remove = true;
|
||||
alDeleteSources(1, &source);
|
||||
// Clear Finished Sources
|
||||
std::vector<ALuint>::iterator it = get_sources().begin();
|
||||
while (it != get_sources().end()) {
|
||||
ALuint source = *it;
|
||||
bool remove = false;
|
||||
// Check
|
||||
if (source && alIsSource(source)) {
|
||||
// Is Valid Source
|
||||
ALint source_state;
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &source_state);
|
||||
AL_ERROR_CHECK();
|
||||
if (source_state != AL_PLAYING) {
|
||||
// Finished Playing
|
||||
remove = true;
|
||||
alDeleteSources(1, &source);
|
||||
AL_ERROR_CHECK();
|
||||
}
|
||||
} else {
|
||||
// Not A Source
|
||||
remove = true;
|
||||
}
|
||||
// Remove If Needed
|
||||
if (remove) {
|
||||
it = get_sources().erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
} else {
|
||||
// Not A Source
|
||||
remove = true;
|
||||
}
|
||||
// Remove If Needed
|
||||
if (remove) {
|
||||
it = get_sources().erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void media_audio_play(const char *source, const char *name, float x, float y, float z, float pitch, float volume, int is_ui) {
|
||||
// Load Sound
|
||||
ALuint buffer = _media_audio_get_buffer(source, name);
|
||||
if (volume > 0.0f && buffer) {
|
||||
// Create Source
|
||||
ALuint al_source;
|
||||
alGenSources(1, &al_source);
|
||||
AL_ERROR_CHECK();
|
||||
// Check
|
||||
if (_media_audio_is_loaded()) {
|
||||
// Load Sound
|
||||
ALuint buffer = _media_audio_get_buffer(source, name);
|
||||
if (volume > 0.0f && buffer) {
|
||||
// Create Source
|
||||
ALuint al_source;
|
||||
alGenSources(1, &al_source);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Properties
|
||||
alSourcef(al_source, AL_PITCH, pitch);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_VELOCITY, 0, 0, 0);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_LOOPING, AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_SOURCE_RELATIVE, is_ui ? AL_TRUE : AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
// Set Properties
|
||||
alSourcef(al_source, AL_PITCH, pitch);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_GAIN, volume);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_POSITION, x, y, z);
|
||||
AL_ERROR_CHECK();
|
||||
alSource3f(al_source, AL_VELOCITY, 0, 0, 0);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_LOOPING, AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcei(al_source, AL_SOURCE_RELATIVE, is_ui ? AL_TRUE : AL_FALSE);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Attenuation
|
||||
alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_MAX_DISTANCE, 16.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_REFERENCE_DISTANCE, 0.0f);
|
||||
AL_ERROR_CHECK();
|
||||
// Set Attenuation
|
||||
alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_MAX_DISTANCE, 16.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
AL_ERROR_CHECK();
|
||||
alSourcef(al_source, AL_REFERENCE_DISTANCE, 0.0f);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Set Buffer
|
||||
alSourcei(al_source, AL_BUFFER, buffer);
|
||||
AL_ERROR_CHECK();
|
||||
// Set Buffer
|
||||
alSourcei(al_source, AL_BUFFER, buffer);
|
||||
AL_ERROR_CHECK();
|
||||
|
||||
// Play
|
||||
alSourcePlay(al_source);
|
||||
AL_ERROR_CHECK();
|
||||
get_sources().push_back(al_source);
|
||||
// Play
|
||||
alSourcePlay(al_source);
|
||||
AL_ERROR_CHECK();
|
||||
get_sources().push_back(al_source);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -292,7 +292,6 @@ static void *read_stdin_thread(__attribute__((unused)) void *data) {
|
||||
stdin_buffer = strdup("");
|
||||
}
|
||||
stdin_buffer_complete = true;
|
||||
break;
|
||||
} else {
|
||||
string_append((char **) &stdin_buffer, "%c", (char) x);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user