Improve Mouse Sensitivity On Wayland
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@ -7,11 +7,11 @@
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// The Actual Mod
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HOOK(chat_handle_packet_send, void, (Minecraft *minecraft, ChatPacket *packet)) {
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// Get Message
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char *message = packet->message;
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const char *message = packet->message.c_str();
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if (message[0] == '/') {
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// API Command
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Gui *gui = &minecraft->gui;
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std::string out = chat_send_api_command(minecraft, &message[1]);
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std::string out = chat_send_api_command(minecraft, (char *) &message[1]);
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if (out.length() > 0 && out[out.length() - 1] == '\n') {
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out[out.length() - 1] = '\0';
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}
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@ -40,6 +40,9 @@ static volatile int is_running = 0;
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static int cursor_grabbed = 0;
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static int cursor_visible = 1;
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// Track If Raw Mouse Motion Is Enabled
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static int raw_mouse_motion_enabled = 1;
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// GLFW Code Not Needed In Headless Mode
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#ifndef MCPI_HEADLESS_MODE
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@ -236,6 +239,10 @@ static int ignore_relative_motion = 0;
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// Convert Screen Coordinates To Pixels
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static void convert_to_pixels(GLFWwindow *window, double *xpos, double *ypos) {
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// Skip If Cursor Is Grabbed
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if (cursor_grabbed && raw_mouse_motion_enabled) {
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return;
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}
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// Get Window Size
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int window_width;
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int window_height;
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@ -548,8 +555,7 @@ static void emit_events_after_is_interactable_change() {
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#endif
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// Track If Raw Mouse Motion Is Enabled
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static int raw_mouse_motion_enabled = 1;
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// Enable/Disable Raw Mouse Motion
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void media_set_raw_mouse_motion_enabled(int enabled) {
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raw_mouse_motion_enabled = enabled;
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#ifndef MCPI_HEADLESS_MODE
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