Tweak Reborn Info Screen
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@ -13,10 +13,10 @@
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#define INFO_ID_START 2
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// Constants
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static int line_button_width = 80;
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static int line_button_height = 24;
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static int padding = 4;
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static int line_button_padding = 8;
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static int line_height = 8;
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static int line_button_height = (line_button_padding * 2) + line_height;
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static int padding = 4;
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static int bottom_padding = padding;
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static int inner_padding = padding;
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static int title_padding = 8;
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@ -52,7 +52,6 @@ static std::string get_profile_directory_url() {
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}
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// Info Data
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#define MORE_INFO_TEXT "More Info"
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struct info_line {
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std::string (*get_text)();
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std::string button_url;
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@ -65,7 +64,7 @@ static info_line info[] = {
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return std::string("Version: v") + reborn_get_version() + extra_version_info_full;
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},
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.button_url = "https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/src/branch/master/docs/CHANGELOG.md",
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.button_text = MORE_INFO_TEXT
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.button_text = "Changelog"
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},
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{
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.get_text = []() {
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@ -79,7 +78,7 @@ static info_line info[] = {
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return std::string("Sound Data: ") + info_sound_data_state;
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},
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.button_url = "https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/src/branch/master/docs/SOUND.md",
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.button_text = MORE_INFO_TEXT
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.button_text = "More Info"
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},
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};
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#define info_size int(sizeof(info) / sizeof(info_line))
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@ -95,6 +94,7 @@ struct info_line_position {
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};
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static info_line_position positioned_info[info_size];
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static int content_height = 0;
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static int line_button_width = 0;
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static void position_info(Font *font, int width, int height) {
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// First Stage (Find Max Text Width)
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int info_text_width = 0;
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@ -123,7 +123,17 @@ static void position_info(Font *font, int width, int height) {
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y += line_button_height;
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}
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// Third Stage (Centering)
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// Third Stage (Find Line Button Width)
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line_button_width = 0;
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for (int i = 0; i < info_size; i++) {
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int text_width = font->width(&info[i].button_text);
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if (text_width > line_button_width) {
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line_button_width = text_width;
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}
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}
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line_button_width += line_button_padding * 2;
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// Fourth Stage (Centering)
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int info_height = y;
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int info_width = info_text_width + padding + line_button_width;
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content_height = height - content_y_offset_top - content_y_offset_bottom;
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