Remove Some Magic Numbers
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4d8c8ae3c1
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@ -183,6 +183,8 @@ static void *TextEditScreen_updateEvents_vtable_addr = (void *) 0x10531c;
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// ProgressScreen
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#define PROGRESS_SCREEN_SIZE 0x4c
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typedef void *(*ProgressScreen_t)(unsigned char *obj);
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static ProgressScreen_t ProgressScreen = (ProgressScreen_t) 0x37044;
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@ -45,7 +45,7 @@ static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(un
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// Bonemeal Is Already In The Creative Inventory
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continue;
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}
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unsigned char *item_instance = (unsigned char *) ::operator new(0xc);
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unsigned char *item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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item_instance = (*ItemInstance_constructor_item_extra)(item_instance, *Item_dye_powder, 1, i);
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(*FillingContainer_addItem)(filling_container, item_instance);
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}
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@ -86,7 +86,7 @@ static void start_world(unsigned char *minecraft) {
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(*Minecraft_hostMultiplayer)(minecraft, port);
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INFO("Listening On: %i", port);
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void *screen = ::operator new(0x4c);
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void *screen = ::operator new(PROGRESS_SCREEN_SIZE);
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screen = (*ProgressScreen)((unsigned char *) screen);
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(*Minecraft_setScreen)(minecraft, (unsigned char *) screen);
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}
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