From 5e229fb6a8074ce714cc450ed90a89321b3ed3ed Mon Sep 17 00:00:00 2001 From: TheBrokenRail Date: Fri, 21 Jun 2024 01:19:37 -0400 Subject: [PATCH] Some Modernization --- launcher/src/crash-report.cpp | 2 +- libreborn/include/libreborn/env.h | 2 +- libreborn/include/libreborn/string.h | 29 +--- libreborn/src/util/env.c | 2 +- libreborn/src/util/exec.c | 13 +- libreborn/src/util/string.c | 4 +- mods/CMakeLists.txt | 1 + mods/include/mods/init/init.h | 1 + mods/include/mods/input/input.h | 16 +- mods/include/mods/input/key-list.h | 13 ++ mods/include/mods/misc/misc.h | 1 + mods/include/mods/screenshot/screenshot.h | 4 +- mods/src/camera/camera.cpp | 3 +- mods/src/chat/ui.cpp | 6 +- mods/src/compat/compat.cpp | 30 +--- mods/src/init/init.cpp | 11 +- mods/src/input/attack.cpp | 54 ++---- mods/src/input/bow.cpp | 14 +- mods/src/input/drop.cpp | 45 ++--- mods/src/input/input-internal.h | 3 +- mods/src/input/input.cpp | 30 +--- mods/src/input/keys.cpp | 24 +++ mods/src/input/misc.cpp | 54 ++---- mods/src/input/toggle.cpp | 4 +- mods/src/misc/api.cpp | 9 + mods/src/misc/misc.cpp | 26 ++- mods/src/options/options.cpp | 8 +- mods/src/screenshot/screenshot.cpp | 61 +++++-- mods/src/server/server.cpp | 198 ++++++++++------------ mods/src/sign/sign.cpp | 27 +-- mods/src/skin/skin.cpp | 4 - mods/src/sound/sound.cpp | 16 +- mods/src/text-input-box/TextInputBox.cpp | 11 +- mods/src/touch/touch.cpp | 12 +- mods/src/version/version.cpp | 4 +- symbols/src/input/IBuildInput.def | 2 +- 36 files changed, 338 insertions(+), 406 deletions(-) create mode 100644 mods/include/mods/input/key-list.h create mode 100644 mods/src/input/keys.cpp diff --git a/launcher/src/crash-report.cpp b/launcher/src/crash-report.cpp index 87cb6f6d4..b85ea1758 100644 --- a/launcher/src/crash-report.cpp +++ b/launcher/src/crash-report.cpp @@ -241,7 +241,7 @@ void setup_crash_report() { // Print Exit Code Log Line safe_write(STDERR_FILENO, exit_code_line.c_str(), strlen(exit_code_line.c_str())); // Write Exit Code Log Line - safe_write(reborn_get_debug_fd(), exit_code_line.c_str(), strlen(exit_code_line.c_str())); + safe_write(reborn_get_log_fd(), exit_code_line.c_str(), strlen(exit_code_line.c_str())); } // Close Log File diff --git a/libreborn/include/libreborn/env.h b/libreborn/include/libreborn/env.h index 5a0c0bc15..7145d7860 100644 --- a/libreborn/include/libreborn/env.h +++ b/libreborn/include/libreborn/env.h @@ -4,7 +4,7 @@ extern "C" { #endif -#define ENV(name, ...) extern const char *name##_ENV; +#define ENV(name, ...) extern const char *const name##_ENV; #include "env-list.h" #undef ENV diff --git a/libreborn/include/libreborn/string.h b/libreborn/include/libreborn/string.h index abe8c7207..b809cb7d6 100644 --- a/libreborn/include/libreborn/string.h +++ b/libreborn/include/libreborn/string.h @@ -1,38 +1,11 @@ #pragma once -#include -#include -#include -#include - -#include "util.h" - -// Set obj To NULL On asprintf() Failure -#define safe_asprintf(obj, ...) \ - { \ - if (asprintf(obj, __VA_ARGS__) == -1) { \ - *obj = NULL; \ - } \ - ALLOC_CHECK(*obj); \ - } - -// Dynamic String Append Macro -#define string_append(str, format, ...) \ - { \ - char *old = *str; \ - safe_asprintf(str, "%s" format, *str == NULL ? "" : *str, ##__VA_ARGS__); \ - ALLOC_CHECK(*str); \ - if (old != NULL && old != *str) { \ - free(old); \ - } \ - } - #ifdef __cplusplus extern "C" { #endif // Sanitize String -void sanitize_string(char *str, int max_length, unsigned int allow_newlines); +void sanitize_string(char *str, int max_length, int allow_newlines); // CP437 char *to_cp437(const char *input); diff --git a/libreborn/src/util/env.c b/libreborn/src/util/env.c index 473dc08f5..f771a8af7 100644 --- a/libreborn/src/util/env.c +++ b/libreborn/src/util/env.c @@ -2,7 +2,7 @@ #include // Define Constants -#define ENV(name, ...) const char *name##_ENV = #name; +#define ENV(name, ...) const char *const name##_ENV = #name; #include #undef ENV diff --git a/libreborn/src/util/exec.c b/libreborn/src/util/exec.c index 398a693f1..ead1683c1 100644 --- a/libreborn/src/util/exec.c +++ b/libreborn/src/util/exec.c @@ -127,10 +127,19 @@ char *run_command(const char *const command[], int *exit_status, size_t *output_ } } +// Set obj To NULL On asprintf() Failure +#define safe_asprintf(obj, ...) \ + { \ + if (asprintf(obj, __VA_ARGS__) == -1) { \ + *obj = NULL; \ + } \ + ALLOC_CHECK(*obj); \ + } + // Get Exit Status String -void get_exit_status_string(int status, char **out) { +void get_exit_status_string(const int status, char **out) { if (out != NULL) { - *out =NULL; + *out = NULL; if (WIFEXITED(status)) { safe_asprintf(out, ": Exit Code: %i", WEXITSTATUS(status)); } else if (WIFSIGNALED(status)) { diff --git a/libreborn/src/util/string.c b/libreborn/src/util/string.c index dd2f704d5..5dfe4a092 100644 --- a/libreborn/src/util/string.c +++ b/libreborn/src/util/string.c @@ -1,7 +1,9 @@ #include +#include + // Sanitize String -void sanitize_string(char *str, int max_length, unsigned int allow_newlines) { +void sanitize_string(char *str, const int max_length, const int allow_newlines) { // Store Message Length size_t length = strlen(str); // Truncate Message diff --git a/mods/CMakeLists.txt b/mods/CMakeLists.txt index 60e58c195..3059446e9 100644 --- a/mods/CMakeLists.txt +++ b/mods/CMakeLists.txt @@ -58,6 +58,7 @@ set(SRC src/input/toggle.cpp src/input/misc.cpp src/input/drop.cpp + src/input/keys.cpp # sign src/sign/sign.cpp # atlas diff --git a/mods/include/mods/init/init.h b/mods/include/mods/init/init.h index 41ce33ee0..cd529cf99 100644 --- a/mods/include/mods/init/init.h +++ b/mods/include/mods/init/init.h @@ -27,4 +27,5 @@ void init_bucket(); void init_cake(); void init_home(); void init_override(); +void init_screenshot(); } diff --git a/mods/include/mods/input/input.h b/mods/include/mods/input/input.h index 1075f15f6..a490d16b7 100644 --- a/mods/include/mods/input/input.h +++ b/mods/include/mods/input/input.h @@ -1,16 +1,12 @@ #pragma once -#include - extern "C" { -typedef void (*input_tick_function_t)(Minecraft *minecraft); -void input_run_on_tick(input_tick_function_t function); - void input_set_is_right_click(int val); -int input_back(); -void input_drop(int drop_slot); +void input_set_is_ctrl(bool val); -void input_set_is_left_click(int val); - -void input_set_mouse_grab_state(int state); +enum { +#define KEY(name, value) MC_KEY_##name = (value), +#include "key-list.h" +#undef KEY +}; } \ No newline at end of file diff --git a/mods/include/mods/input/key-list.h b/mods/include/mods/input/key-list.h new file mode 100644 index 000000000..f3cafd872 --- /dev/null +++ b/mods/include/mods/input/key-list.h @@ -0,0 +1,13 @@ +// MCPI Seems To Use https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes +KEY(BACKSPACE, 0x8) +KEY(DELETE, 0x2e) +KEY(LEFT, 0x25) +KEY(RIGHT, 0x27) +KEY(F1, 0x70) +KEY(F2, 0x71) +KEY(F5, 0x74) +KEY(F11, 0x7a) +KEY(RETURN, 0xd) +KEY(t, 0x54) +KEY(q, 0x51) +KEY(ESCAPE, 0x1b) \ No newline at end of file diff --git a/mods/include/mods/misc/misc.h b/mods/include/mods/misc/misc.h index 74f73286e..372db1f4a 100644 --- a/mods/include/mods/misc/misc.h +++ b/mods/include/mods/misc/misc.h @@ -23,3 +23,4 @@ void misc_run_on_tiles_setup(const std::function &func); void misc_run_on_items_setup(const std::function &func); void misc_run_on_language_setup(const std::function &func); void misc_run_on_game_key_press(const std::function &func); +void misc_run_on_key_press(const std::function &func); diff --git a/mods/include/mods/screenshot/screenshot.h b/mods/include/mods/screenshot/screenshot.h index 693e06253..575536ec8 100644 --- a/mods/include/mods/screenshot/screenshot.h +++ b/mods/include/mods/screenshot/screenshot.h @@ -1,5 +1,7 @@ #pragma once +struct Gui; + extern "C" { -void screenshot_take(const char *home); +void screenshot_take(Gui *gui); } \ No newline at end of file diff --git a/mods/src/camera/camera.cpp b/mods/src/camera/camera.cpp index 496e59ca9..7c41c5f10 100644 --- a/mods/src/camera/camera.cpp +++ b/mods/src/camera/camera.cpp @@ -3,12 +3,11 @@ #include #include -#include #include // Take Screenshot Using TripodCamera static void AppPlatform_saveScreenshot_injection(__attribute__((unused)) AppPlatform_saveScreenshot_t original, __attribute__((unused)) AppPlatform *app_platform, __attribute__((unused)) std::string *path, __attribute__((unused)) int32_t width, __attribute__((unused)) int32_t height) { - screenshot_take(home_get()); + screenshot_take(nullptr); } // Enable TripodCameraRenderer diff --git a/mods/src/chat/ui.cpp b/mods/src/chat/ui.cpp index cdf04e829..fd56f4e8f 100644 --- a/mods/src/chat/ui.cpp +++ b/mods/src/chat/ui.cpp @@ -1,9 +1,13 @@ #include "chat-internal.h" + #include +#include + #include #include #include #include +#include static std::vector &get_history() { static std::vector history = {}; @@ -143,7 +147,7 @@ static Screen *create_chat_screen() { // Init void _init_chat_ui() { misc_run_on_game_key_press([](Minecraft *minecraft, int key) { - if (key == 0x54) { + if (key == MC_KEY_t) { if (minecraft->isLevelGenerated() && minecraft->screen == nullptr) { minecraft->setScreen(create_chat_screen()); } diff --git a/mods/src/compat/compat.cpp b/mods/src/compat/compat.cpp index 6f4a544a6..7f57c9dd8 100644 --- a/mods/src/compat/compat.cpp +++ b/mods/src/compat/compat.cpp @@ -14,8 +14,6 @@ #include #include -#include -#include // Custom Title HOOK(SDL_WM_SetCaption, void, (__attribute__((unused)) const char *title, const char *icon)) { @@ -47,24 +45,16 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) { // Handle Events if (ret == 1 && event != nullptr) { - int handled = 0; + bool handled = false; switch (event->type) { - case SDL_KEYDOWN: { - // Handle Key Presses - if (event->key.keysym.sym == SDLK_F11) { - media_toggle_fullscreen(); - handled = 1; - } else if (event->key.keysym.sym == SDLK_F2) { - screenshot_take(home_get()); - handled = 1; - } else if (event->key.keysym.sym == SDLK_ESCAPE) { - // Treat Escape As Back Button Press (This Fixes Issues With Signs) - handled = input_back(); - } else if (event->key.keysym.sym == SDLK_q) { - // Drop Item - input_drop((event->key.keysym.mod & KMOD_CTRL) != 0); - handled = 1; + case SDL_KEYDOWN: + case SDL_KEYUP: { + // Track Control Key + bool is_ctrl = (event->key.keysym.mod & KMOD_CTRL) != 0; + if (event->type == SDL_KEYUP) { + is_ctrl = false; } + input_set_is_ctrl(is_ctrl); break; } case SDL_MOUSEBUTTONDOWN: @@ -72,8 +62,6 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) { // Track Right-Click State if (event->button.button == SDL_BUTTON_RIGHT) { input_set_is_right_click(event->button.state != SDL_RELEASED); - } else if (event->button.button == SDL_BUTTON_LEFT) { - input_set_is_left_click(event->button.state != SDL_RELEASED); } break; } @@ -81,7 +69,7 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) { // SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events if (event->user.code == USER_EVENT_CHARACTER) { sign_key_press((char) event->user.data1); - handled = 1; + handled = true; } break; } diff --git a/mods/src/init/init.cpp b/mods/src/init/init.cpp index b713f9b93..bb7ceb70b 100644 --- a/mods/src/init/init.cpp +++ b/mods/src/init/init.cpp @@ -13,13 +13,17 @@ __attribute__((constructor)) static void init() { } else { init_multiplayer(); } - init_sound(); + if (!reborn_is_headless()) { + init_sound(); + } init_input(); init_sign(); init_camera(); init_atlas(); init_title_screen(); - init_skin(); + if (!reborn_is_headless()) { + init_skin(); + } init_fps(); init_touch(); init_textures(); @@ -36,4 +40,7 @@ __attribute__((constructor)) static void init() { if (!reborn_is_server()) { init_benchmark(); } + if (!reborn_is_headless()) { + init_screenshot(); + } } diff --git a/mods/src/input/attack.cpp b/mods/src/input/attack.cpp index bb1108c91..49eaf1287 100644 --- a/mods/src/input/attack.cpp +++ b/mods/src/input/attack.cpp @@ -3,53 +3,28 @@ #include #include "input-internal.h" -#include - -// Store Left Click (0 = Not Pressed, 1 = Pressed) -static int is_left_click = 0; -void input_set_is_left_click(int val) { - if ((is_left_click == 0 && val == 1) || (is_left_click != 0 && val == 0)) { - is_left_click = val; - } -} // Add Attacking To MouseBuildInput -static int32_t MouseBuildInput_tickBuild_injection(MouseBuildInput_tickBuild_t original, MouseBuildInput *mouse_build_input, Player *local_player, uint32_t *build_action_intention_return) { +#define REMOVE_ATTACK_BAI 0xa +#define ATTACK_BAI 0x8 +static bool MouseBuildInput_tickBuild_injection(MouseBuildInput_tickBuild_t original, MouseBuildInput *mouse_build_input, Player *local_player, uint32_t *build_action_intention_return) { // Call Original Method - int32_t ret = original(mouse_build_input, local_player, build_action_intention_return); - - // Use Attack/Place BuildActionIntention If No Other Valid BuildActionIntention Was Selected And This Was Not A Repeated Left Click - if (ret != 0 && is_left_click == 1 && *build_action_intention_return == 0xa) { - // Get Target HitResult + const bool ret = original(mouse_build_input, local_player, build_action_intention_return); + // Convert Remove/Attack Into Attack If A Tile Is Not Selected + if (ret && *build_action_intention_return == REMOVE_ATTACK_BAI) { Minecraft *minecraft = ((LocalPlayer *) local_player)->minecraft; - HitResult *hit_result = &minecraft->hit_result; - int32_t hit_result_type = hit_result->type; - // Check if The Target Is An Entity Using HitResult - if (hit_result_type == 1) { - // Change BuildActionIntention To Attack/Place Mode (Place Will Not Happen Because The HitResult Is An Entity) - *build_action_intention_return = 0x8; + if (minecraft->hit_result.type != 0) { + *build_action_intention_return = ATTACK_BAI; } } - // Return return ret; } - -// Fix Holding Attack -static bool last_player_attack_successful = false; -static bool Player_attack_Entity_hurt_injection(Entity *entity, Entity *attacker, int32_t damage) { - // Call Original Method - last_player_attack_successful = entity->hurt(attacker, damage); - return last_player_attack_successful; -} -static ItemInstance *Player_attack_Inventory_getSelected_injection(Inventory *inventory) { - // Check If Attack Was Successful - if (!last_player_attack_successful) { - return nullptr; +static void Minecraft_handleBuildAction_injection(Minecraft_handleBuildAction_t original, Minecraft *self, uint *bai) { + if (*bai == ATTACK_BAI) { + *bai = REMOVE_ATTACK_BAI; } - - // Call Original Method - return inventory->getSelected(); + original(self, bai); } // Init @@ -57,9 +32,6 @@ void _init_attack() { // Allow Attacking Mobs if (feature_has("Fix Attacking", server_disabled)) { overwrite_calls(MouseBuildInput_tickBuild, MouseBuildInput_tickBuild_injection); - - // Fix Holding Attack - overwrite_call((void *) 0x8fc1c, (void *) Player_attack_Entity_hurt_injection); - overwrite_call((void *) 0x8fc24, (void *) Player_attack_Inventory_getSelected_injection); + overwrite_calls(Minecraft_handleBuildAction, Minecraft_handleBuildAction_injection); } } diff --git a/mods/src/input/bow.cpp b/mods/src/input/bow.cpp index 46a5f88ee..0800ff617 100644 --- a/mods/src/input/bow.cpp +++ b/mods/src/input/bow.cpp @@ -11,23 +11,23 @@ void input_set_is_right_click(int val) { is_right_click = val; } -// Enable Bow & Arrow Fix -static int fix_bow = 0; - // Handle Bow & Arrow -static void _handle_bow(Minecraft *minecraft) { - if (fix_bow && !is_right_click) { +static void _handle_bow(Minecraft_tickInput_t original, Minecraft *minecraft) { + if (!is_right_click) { GameMode *game_mode = minecraft->game_mode; LocalPlayer *player = minecraft->player; if (player != nullptr && game_mode != nullptr && player->isUsingItem()) { game_mode->releaseUsingItem((Player *) player); } } + // Call Original Method + original(minecraft); } // Init void _init_bow() { // Enable Bow & Arrow Fix - fix_bow = feature_has("Fix Bow & Arrow", server_disabled); - input_run_on_tick(_handle_bow); + if (feature_has("Fix Bow & Arrow", server_disabled)) { + overwrite_calls(Minecraft_tickInput, _handle_bow); + } } diff --git a/mods/src/input/drop.cpp b/mods/src/input/drop.cpp index 362ee2134..ab6c920c2 100644 --- a/mods/src/input/drop.cpp +++ b/mods/src/input/drop.cpp @@ -7,25 +7,15 @@ #include #include -// Enable Item Dropping -static int enable_drop = 0; - -// Store Drop Item Presses -static int drop_item_presses = 0; -static bool drop_slot_pressed = false; -void input_drop(int drop_slot) { - if (enable_drop) { - if (drop_slot) { - drop_slot_pressed = true; - } else { - drop_item_presses++; - } - } +// Track Control Key +static bool drop_slot = false; +void input_set_is_ctrl(const bool val) { + drop_slot = val; } // Handle Drop Item Presses static void _handle_drop(Minecraft *minecraft) { - if ((minecraft->screen == nullptr) && (!creative_is_restricted() || !Minecraft_isCreativeMode(minecraft)) && (drop_item_presses > 0 || drop_slot_pressed)) { + if (!creative_is_restricted() || !Minecraft_isCreativeMode(minecraft)) { // Get Player LocalPlayer *player = minecraft->player; if (player != nullptr) { @@ -43,16 +33,12 @@ static void _handle_drop(Minecraft *minecraft) { *dropped_item = *inventory_item; // Update Inventory - if (drop_slot_pressed) { - // Drop Slot - - // Empty Slot + if (drop_slot) { + // Drop Entire Slot inventory_item->count = 0; } else { // Drop Item - - // Set Item Drop Count - int drop_count = drop_item_presses < inventory_item->count ? drop_item_presses : inventory_item->count; + const int drop_count = 1; dropped_item->count = drop_count; inventory_item->count -= drop_count; } @@ -68,13 +54,18 @@ static void _handle_drop(Minecraft *minecraft) { } } } - // Reset - drop_item_presses = 0; - drop_slot_pressed = false; } // Init void _init_drop() { - enable_drop = feature_has("Bind \"Q\" Key To Item Dropping", server_disabled); - input_run_on_tick(_handle_drop); + if (feature_has("Bind \"Q\" Key To Item Dropping", server_disabled)) { + misc_run_on_game_key_press([](Minecraft *mc, int key) { + if (key == MC_KEY_q) { + _handle_drop(mc); + return true; + } else { + return false; + } + }); + } } diff --git a/mods/src/input/input-internal.h b/mods/src/input/input-internal.h index 779dbf37a..4054a858a 100644 --- a/mods/src/input/input-internal.h +++ b/mods/src/input/input-internal.h @@ -4,4 +4,5 @@ __attribute__((visibility("internal"))) void _init_attack(); __attribute__((visibility("internal"))) void _init_bow(); __attribute__((visibility("internal"))) void _init_misc(); __attribute__((visibility("internal"))) void _init_toggle(); -__attribute__((visibility("internal"))) void _init_drop(); \ No newline at end of file +__attribute__((visibility("internal"))) void _init_drop(); +__attribute__((visibility("internal"))) void _init_keys(); \ No newline at end of file diff --git a/mods/src/input/input.cpp b/mods/src/input/input.cpp index 992165de1..dca1acec1 100644 --- a/mods/src/input/input.cpp +++ b/mods/src/input/input.cpp @@ -1,7 +1,3 @@ -#include - -#include -#include #include #include @@ -9,26 +5,6 @@ #include "input-internal.h" #include -// Run Functions On Input Tick -static std::vector &get_input_tick_functions() { - static std::vector functions; - return functions; -} -void input_run_on_tick(input_tick_function_t function) { - get_input_tick_functions().push_back(function); -} - -// Handle Input Fixes -static void Minecraft_tickInput_injection(Minecraft_tickInput_t original, Minecraft *minecraft) { - // Call Original Method - original(minecraft); - - // Run Input Tick Functions - for (input_tick_function_t function : get_input_tick_functions()) { - function(minecraft); - } -} - // Init void init_input() { // Miscellaneous @@ -43,9 +19,6 @@ void init_input() { // Enable Bow & Arrow Fix _init_bow(); - // Loop - overwrite_calls(Minecraft_tickInput, Minecraft_tickInput_injection); - // Allow Attacking Mobs _init_attack(); @@ -53,4 +26,7 @@ void init_input() { if (feature_has("Disable Raw Mouse Motion (Not Recommended)", server_disabled)) { media_set_raw_mouse_motion_enabled(0); } + + // Extra Key Codes + _init_keys(); } diff --git a/mods/src/input/keys.cpp b/mods/src/input/keys.cpp new file mode 100644 index 000000000..015022b75 --- /dev/null +++ b/mods/src/input/keys.cpp @@ -0,0 +1,24 @@ +#include +#include +#include +#include + +#include "input-internal.h" + +// Translator +static int32_t sdl_key_to_minecraft_key_injection(Common_sdl_key_to_minecraft_key_t original, int32_t sdl_key) { + switch (sdl_key) { +#define KEY(name, value) case SDLK_##name: return MC_KEY_##name; +#include +#undef KEY + default: { + // Call Original Method + return original(sdl_key); + } + } +} + +// Init +void _init_keys() { + overwrite_calls(Common_sdl_key_to_minecraft_key, sdl_key_to_minecraft_key_injection); +} \ No newline at end of file diff --git a/mods/src/input/misc.cpp b/mods/src/input/misc.cpp index 4eae6546c..a52b69529 100644 --- a/mods/src/input/misc.cpp +++ b/mods/src/input/misc.cpp @@ -1,25 +1,16 @@ #include #include +#include #include "input-internal.h" #include #include #include +#include // Enable Miscellaneous Input Fixes static int enable_misc = 0; -// Store Back Button Presses -static int back_button_presses = 0; -int input_back() { - if (enable_misc) { - back_button_presses++; - return 1; // Handled - } else { - return 0; // Not Handled - } -} - // Handle Back Button Presses static void _handle_back(Minecraft *minecraft) { // If Minecraft's Level property is initialized, but Minecraft's Player property is nullptr, then Minecraft::handleBack may crash. @@ -28,10 +19,7 @@ static void _handle_back(Minecraft *minecraft) { return; } // Send Event - for (int i = 0; i < back_button_presses; i++) { - minecraft->handleBack(0); - } - back_button_presses = 0; + minecraft->handleBack(false); } // Fix OptionsScreen Ignoring The Back Button @@ -52,32 +40,12 @@ static bool InBedScreen_handleBackEvent_injection(InBedScreen *screen, bool do_n // Stop Sleeping LocalPlayer *player = minecraft->player; if (player != nullptr) { - player->stopSleepInBed(1, 1, 1); + player->stopSleepInBed(true, true, true); } } return true; } -// Set Mouse Grab State -static int mouse_grab_state = 0; -void input_set_mouse_grab_state(int state) { - mouse_grab_state = state; -} - -// Grab/Un-Grab Mouse -static void _handle_mouse_grab(Minecraft *minecraft) { - if (mouse_grab_state == -1) { - // Grab - minecraft->grabMouse(); - } else if (mouse_grab_state == 1) { - // Un-Grab - minecraft->releaseMouse(); - } - mouse_grab_state = 0; -} - -#include - // Block UI Interaction When Mouse Is Locked static bool Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection(Minecraft *minecraft) { bool is_in_game = minecraft->screen == nullptr || minecraft->screen->vtable == (Screen_vtable *) Touch_IngameBlockSelectionScreen_vtable_base; @@ -86,7 +54,7 @@ static bool Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection(Minecraft * return creative_is_restricted() && minecraft->isCreativeMode(); } else { // Disable Item Drop Ticking - return 1; + return true; } } @@ -108,10 +76,16 @@ void _init_misc() { patch_vtable(InBedScreen_handleBackEvent, InBedScreen_handleBackEvent_injection); // Disable Opening Inventory Using The Cursor When Cursor Is Hidden overwrite_calls(Gui_handleClick, Gui_handleClick_injection); + // Proper Back Button Handling + misc_run_on_key_press([](Minecraft *mc, const int key) { + if (key == MC_KEY_ESCAPE) { + _handle_back(mc); + return true; + } else { + return false; + } + }); } // Disable Item Dropping Using The Cursor When Cursor Is Hidden overwrite_call((void *) 0x27800, (void *) Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection); - - input_run_on_tick(_handle_back); - input_run_on_tick(_handle_mouse_grab); } diff --git a/mods/src/input/toggle.cpp b/mods/src/input/toggle.cpp index 5fff22d94..1b88ed40c 100644 --- a/mods/src/input/toggle.cpp +++ b/mods/src/input/toggle.cpp @@ -9,11 +9,11 @@ // Handle Toggle Options static bool _handle_toggle_options(Minecraft *minecraft, int key) { Options *options = &minecraft->options; - if (key == 0x70) { + if (key == MC_KEY_F1) { // Toggle Hide GUI options->hide_gui = options->hide_gui ^ 1; return true; - } else if (key == 0x74) { + } else if (key == MC_KEY_F5) { // Toggle Third Person options->third_person = (options->third_person + 1) % 3; return true; diff --git a/mods/src/misc/api.cpp b/mods/src/misc/api.cpp index 5dca2990b..c2a443cc4 100644 --- a/mods/src/misc/api.cpp +++ b/mods/src/misc/api.cpp @@ -89,6 +89,15 @@ void misc_run_on_game_key_press(const std::function &fun original(self, key); }); } +void misc_run_on_key_press(const std::function &func) { + misc_run_on_game_key_press(func); + overwrite_calls(Screen_keyPressed, [func](Screen_keyPressed_t original, Screen *self, int key) { + if (func(self->minecraft, key)) { + return; + } + original(self, key); + }); +} // Render Fancy Background void misc_render_background(int color, Minecraft *minecraft, int x, int y, int width, int height) { diff --git a/mods/src/misc/misc.cpp b/mods/src/misc/misc.cpp index 228b33659..fc0bcde2d 100644 --- a/mods/src/misc/misc.cpp +++ b/mods/src/misc/misc.cpp @@ -19,9 +19,11 @@ #include #include -#include "misc-internal.h" +#include #include +#include "misc-internal.h" + // Classic HUD #define DEFAULT_HUD_PADDING 2 #define NEW_HUD_PADDING 1 @@ -134,12 +136,12 @@ static void Gui_renderChatMessages_injection(Gui_renderChatMessages_t original, } // Call Original Method - if (!hide_chat_messages && !is_in_chat) { + if (!hide_chat_messages && (!is_in_chat || disable_fading)) { original(gui, y_offset, max_messages, disable_fading, font); } // Render Selected Item Text - if (render_selected_item_text) { + if (render_selected_item_text && !disable_fading) { // Fix GL Mode glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Calculate Selected Item Text Scale @@ -361,7 +363,7 @@ int32_t misc_get_real_selected_slot(Player *player) { } // Properly Generate Buffers -static void anGenBuffers_injection(int32_t count, uint32_t *buffers) { +static void anGenBuffers_injection(__attribute__((unused)) Common_anGenBuffers_t original, const int32_t count, uint32_t *buffers) { if (!reborn_is_headless()) { glGenBuffers(count, buffers); } @@ -829,7 +831,7 @@ void init_misc() { } // Properly Generate Buffers - overwrite(Common_anGenBuffers, anGenBuffers_injection); + overwrite_calls(Common_anGenBuffers, anGenBuffers_injection); // Fix Graphics Bug When Switching To First-Person While Sneaking patch_vtable(PlayerRenderer_render, PlayerRenderer_render_injection); @@ -904,7 +906,9 @@ void init_misc() { // Replace Block Highlight With Outline if (feature_has("Replace Block Highlight With Outline", server_disabled)) { - overwrite(LevelRenderer_renderHitSelect, LevelRenderer_renderHitOutline); + overwrite_calls(LevelRenderer_renderHitSelect, [](__attribute__((unused)) LevelRenderer_renderHitSelect_t original, LevelRenderer *self, Player *player, HitResult *hit_result, int i, void *vp, float f) { + self->renderHitOutline(player, hit_result, i, vp, f); + }); unsigned char fix_outline_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" patch((void *) 0x4d830, fix_outline_patch); overwrite_call((void *) 0x4d764, (void *) LevelRenderer_render_AABB_glColor4f_injection); @@ -968,6 +972,16 @@ void init_misc() { // Don't Wrap Text On '\r' Or '\t' Because THey Are Actual Characters In MCPI patch_address(&Strings::text_wrapping_delimiter, (void *) " \n"); + // Fullscreen + misc_run_on_key_press([](__attribute__((unused)) Minecraft *mc, int key) { + if (key == MC_KEY_F11) { + media_toggle_fullscreen(); + return true; + } else { + return false; + } + }); + // Init Logging _init_misc_logging(); _init_misc_api(); diff --git a/mods/src/options/options.cpp b/mods/src/options/options.cpp index 470d82e0a..2e97ace69 100644 --- a/mods/src/options/options.cpp +++ b/mods/src/options/options.cpp @@ -13,7 +13,7 @@ #include "options-internal.h" // Force Mob Spawning -static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) LevelData *level_data) { +static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) LevelData_getSpawnMobs_t original, __attribute__((unused)) LevelData *level_data) { return true; } @@ -101,7 +101,7 @@ static void Options_save_Options_addOptionToSaveOutput_injection(Options *option } // MCPI's OptionsFile::getOptionStrings is broken, this is the version in v0.7.0 -static std::vector OptionsFile_getOptionStrings_injection(OptionsFile *options_file) { +static std::vector OptionsFile_getOptionStrings_injection(__attribute__((unused)) OptionsFile_getOptionStrings_t original, OptionsFile *options_file) { // Get options.txt Path std::string path = options_file->options_txt_path; // Parse @@ -145,7 +145,7 @@ static const char *get_new_options_txt_path() { void init_options() { // Force Mob Spawning if (feature_has("Force Mob Spawning", server_auto)) { - overwrite(LevelData_getSpawnMobs, LevelData_getSpawnMobs_injection); + overwrite_calls(LevelData_getSpawnMobs, LevelData_getSpawnMobs_injection); } // Render Distance @@ -191,7 +191,7 @@ void init_options() { // When Loading, options.txt Should Be Opened In Read Mode patch_address((void *) &Strings::options_txt_fopen_mode_when_loading, (void *) "r"); // Fix OptionsFile::getOptionStrings - overwrite(OptionsFile_getOptionStrings, OptionsFile_getOptionStrings_injection); + overwrite_calls(OptionsFile_getOptionStrings, OptionsFile_getOptionStrings_injection); // Sensitivity Loading/Saving Is Broken, Disable It patch((void *) 0x1931c, nop_patch); diff --git a/mods/src/screenshot/screenshot.cpp b/mods/src/screenshot/screenshot.cpp index 2f7b15a3d..bb963a389 100644 --- a/mods/src/screenshot/screenshot.cpp +++ b/mods/src/screenshot/screenshot.cpp @@ -11,12 +11,22 @@ #include #include +#include + #include +#include +#include +#include +#include // Ensure Screenshots Folder Exists -static void ensure_screenshots_folder(const char *screenshots) { - // Check Screenshots Folder - ensure_directory(screenshots); +static std::string get_screenshot_dir() { + std::string dir = std::string(home_get()) + "/screenshots"; + ensure_directory(dir.c_str()); + return dir; +} +static std::string get_screenshot(const std::string &filename) { + return get_screenshot_dir() + '/' + filename; } // Take Screenshot @@ -27,15 +37,12 @@ static int save_png(const char *filename, unsigned char *pixels, int line_size, // Write Image return !stbi_write_png(filename, width, height, 4, pixels, line_size); } -void screenshot_take(const char *home) { +void screenshot_take(Gui *gui) { // Check if (reborn_is_headless()) { IMPOSSIBLE(); } - // Get Directory - const std::string screenshots = std::string(home) + "/screenshots"; - // Get Timestamp time_t raw_time; time(&raw_time); @@ -43,16 +50,18 @@ void screenshot_take(const char *home) { char time[512]; strftime(time, 512, "%Y-%m-%d_%H.%M.%S", time_info); - // Ensure Screenshots Folder Exists - ensure_screenshots_folder(screenshots.c_str()); - // Prevent Overwriting Screenshots - int num = 1; - std::string file = screenshots + '/' + time + ".png"; - while (access(file.c_str(), F_OK) != -1) { - file = screenshots + '/' + time + '-' + std::to_string(num) + ".png"; + int num = 0; + std::string filename; + do { + filename = std::string(time); + if (num > 0) { + filename += '-' + std::to_string(num); + } + filename += ".png"; num++; - } + } while (access(get_screenshot(filename).c_str(), F_OK) != -1); + const std::string file = get_screenshot(filename); // Get Image Size GLint viewport[4]; @@ -85,9 +94,29 @@ void screenshot_take(const char *home) { if (save_png(file.c_str(), pixels, line_size, width, height)) { WARN("Screenshot Failed: %s", file.c_str()); } else { - INFO("Screenshot Saved: %s", file.c_str()); + std::string msg = "Screenshot Saved: "; + INFO("%s%s", msg.c_str(), file.c_str()); + if (gui) { + msg += filename; + gui->addMessage(&msg); + } } // Free free(pixels); } + +// Init +void init_screenshot() { + // Create Directory + get_screenshot_dir(); + // Take Screenshot On F2 + misc_run_on_key_press([](Minecraft *mc, int key) { + if (key == MC_KEY_F2) { + screenshot_take(&mc->gui); + return true; + } else { + return false; + } + }); +} \ No newline at end of file diff --git a/mods/src/server/server.cpp b/mods/src/server/server.cpp index 4320b2fb4..2b20313da 100644 --- a/mods/src/server/server.cpp +++ b/mods/src/server/server.cpp @@ -16,7 +16,6 @@ #include #include -#include #include #include #include @@ -202,23 +201,6 @@ static void list_callback(Minecraft *minecraft, const std::string &username, Pla INFO(" - %s (%s)", username.c_str(), get_player_ip(minecraft, player)); } -// Handle Server Stop -static void handle_server_stop(Minecraft *minecraft) { - if (compat_check_exit_requested()) { - INFO("Stopping Server"); - // Save And Exit - Level *level = get_level(minecraft); - if (level != nullptr) { - level->saveLevelData(); - } - minecraft->leaveGame(false); - // Stop Game - SDL_Event event; - event.type = SDL_QUIT; - SDL_PushEvent(&event); - } -} - // Track TPS #define NANOSECONDS_IN_SECOND 1000000000ll static long long int get_time() { @@ -248,112 +230,109 @@ static ServerSideNetworkHandler *get_server_side_network_handler(Minecraft *mine } // Read STDIN Thread -static volatile bool stdin_buffer_complete = false; -static volatile char *stdin_buffer = nullptr; +static pthread_t read_stdin_thread_obj; +static volatile bool stdin_line_ready = false; +static std::string stdin_line; static void *read_stdin_thread(__attribute__((unused)) void *data) { // Loop - while (true) { - int bytes_available; - if (ioctl(fileno(stdin), FIONREAD, &bytes_available) == -1) { - bytes_available = 0; - } - char buffer[bytes_available]; - bytes_available = read(fileno(stdin), (void *) buffer, bytes_available); - for (int i = 0; i < bytes_available; i++) { - if (!stdin_buffer_complete) { - // Read Data - char x = buffer[i]; - if (x == '\n') { - if (stdin_buffer == nullptr) { - stdin_buffer = (volatile char *) malloc(1); - stdin_buffer[0] = '\0'; - } - stdin_buffer_complete = true; - } else { - string_append((char **) &stdin_buffer, "%c", (char) x); - } - } - } + char *line = nullptr; + size_t len = 0; + while (getline(&line, &len, stdin) != -1) { + stdin_line = line; + stdin_line_ready = true; + // Wait For Line To Be Read + while (stdin_line_ready) {} } + free(line); return nullptr; } -__attribute__((destructor)) static void _free_stdin_buffer() { - if (stdin_buffer != nullptr) { - free((void *) stdin_buffer); - stdin_buffer = nullptr; + +// Handle Server Stop +static void handle_server_stop(Minecraft *minecraft) { + if (compat_check_exit_requested()) { + INFO("Stopping Server"); + // Save And Exit + Level *level = get_level(minecraft); + if (level != nullptr) { + level->saveLevelData(); + } + minecraft->leaveGame(false); + // Kill Reader Thread + pthread_cancel(read_stdin_thread_obj); + pthread_join(read_stdin_thread_obj, nullptr); + stdin_line_ready = false; + // Stop Game + SDL_Event event; + event.type = SDL_QUIT; + SDL_PushEvent(&event); } } // Handle Commands static void handle_commands(Minecraft *minecraft) { // Check If Level Is Generated - if (minecraft->isLevelGenerated() && stdin_buffer_complete) { + if (minecraft->isLevelGenerated() && stdin_line_ready) { + // Read Line + std::string data = std::move(stdin_line); + data.pop_back(); // Remove Newline + stdin_line_ready = false; // Command Ready; Run It - if (stdin_buffer != nullptr) { - ServerSideNetworkHandler *server_side_network_handler = get_server_side_network_handler(minecraft); - if (server_side_network_handler != nullptr) { - std::string data((char *) stdin_buffer); - - static std::string ban_command("ban "); - static std::string say_command("say "); - static std::string kill_command("kill "); - static std::string list_command("list"); - static std::string reload_command("reload"); - static std::string tps_command("tps"); - static std::string stop_command("stop"); - static std::string help_command("help"); - if (!is_whitelist() && data.rfind(ban_command, 0) == 0) { - // IP-Ban Target Username - std::string ban_username = data.substr(ban_command.length()); - find_players(minecraft, ban_username, ban_callback, false); - } else if (data == reload_command) { - INFO("Reloading %s", is_whitelist() ? "Whitelist" : "Blacklist"); - is_ip_in_blacklist(nullptr); - } else if (data.rfind(kill_command, 0) == 0) { - // Kill Target Username - std::string kill_username = data.substr(kill_command.length()); - find_players(minecraft, kill_username, kill_callback, false); - } else if (data.rfind(say_command, 0) == 0) { - // Format Message - std::string message = "[Server] " + data.substr(say_command.length()); - char *safe_message = to_cp437(message.c_str()); - std::string cpp_string = safe_message; - // Post Message To Chat - server_side_network_handler->displayGameMessage(&cpp_string); - // Free - free(safe_message); - } else if (data == list_command) { - // List Players - INFO("All Players:"); - find_players(minecraft, "", list_callback, true); - } else if (data == tps_command) { - // Print TPS - INFO("TPS: %f", tps); - } else if (data == stop_command) { - // Stop Server - compat_request_exit(); - } else if (data == help_command) { - INFO("All Commands:"); - if (!is_whitelist()) { - INFO(" ban - IP-Ban All Players With Specifed Username"); - } - INFO(" reload - Reload The %s", is_whitelist() ? "Whitelist" : "Blacklist"); - INFO(" kill - Kill All Players With Specifed Username"); - INFO(" say - Print Specified Message To Chat"); - INFO(" list - List All Players"); - INFO(" tps - Print TPS"); - INFO(" stop - Stop Server"); - INFO(" help - Print This Message"); - } else { - INFO("Invalid Command: %s", data.c_str()); + ServerSideNetworkHandler *server_side_network_handler = get_server_side_network_handler(minecraft); + if (server_side_network_handler != nullptr) { + static std::string ban_command("ban "); + static std::string say_command("say "); + static std::string kill_command("kill "); + static std::string list_command("list"); + static std::string reload_command("reload"); + static std::string tps_command("tps"); + static std::string stop_command("stop"); + static std::string help_command("help"); + if (!is_whitelist() && data.rfind(ban_command, 0) == 0) { + // IP-Ban Target Username + std::string ban_username = data.substr(ban_command.length()); + find_players(minecraft, ban_username, ban_callback, false); + } else if (data == reload_command) { + INFO("Reloading %s", is_whitelist() ? "Whitelist" : "Blacklist"); + is_ip_in_blacklist(nullptr); + } else if (data.rfind(kill_command, 0) == 0) { + // Kill Target Username + std::string kill_username = data.substr(kill_command.length()); + find_players(minecraft, kill_username, kill_callback, false); + } else if (data.rfind(say_command, 0) == 0) { + // Format Message + std::string message = "[Server] " + data.substr(say_command.length()); + char *safe_message = to_cp437(message.c_str()); + std::string cpp_string = safe_message; + // Post Message To Chat + server_side_network_handler->displayGameMessage(&cpp_string); + // Free + free(safe_message); + } else if (data == list_command) { + // List Players + INFO("All Players:"); + find_players(minecraft, "", list_callback, true); + } else if (data == tps_command) { + // Print TPS + INFO("TPS: %f", tps); + } else if (data == stop_command) { + // Stop Server + compat_request_exit(); + } else if (data == help_command) { + INFO("All Commands:"); + if (!is_whitelist()) { + INFO(" ban - IP-Ban All Players With Specifed Username"); } + INFO(" reload - Reload The %s", is_whitelist() ? "Whitelist" : "Blacklist"); + INFO(" kill - Kill All Players With Specifed Username"); + INFO(" say - Print Specified Message To Chat"); + INFO(" list - List All Players"); + INFO(" tps - Print TPS"); + INFO(" stop - Stop Server"); + INFO(" help - Print This Message"); + } else { + INFO("Invalid Command: %s", data.c_str()); } - - // Free - free((void *) stdin_buffer); - stdin_buffer = nullptr; } - stdin_buffer_complete = false; } } @@ -577,7 +556,6 @@ static void server_init() { misc_run_on_tick(Minecraft_tick_injection); // Start Reading STDIN - pthread_t read_stdin_thread_obj; pthread_create(&read_stdin_thread_obj, nullptr, read_stdin_thread, nullptr); } diff --git a/mods/src/sign/sign.cpp b/mods/src/sign/sign.cpp index 4def80b51..ba40ecdee 100644 --- a/mods/src/sign/sign.cpp +++ b/mods/src/sign/sign.cpp @@ -1,34 +1,12 @@ #include -#include #include #include #include #include -#include #include -// Handle Backspace -static int32_t sdl_key_to_minecraft_key_injection(Common_sdl_key_to_minecraft_key_t original, int32_t sdl_key) { - if (sdl_key == SDLK_BACKSPACE) { - return 0x8; - } else if (sdl_key == SDLK_DELETE) { - return 0x2e; - } else if (sdl_key == SDLK_LEFT) { - return 0x25; - } else if (sdl_key == SDLK_RIGHT) { - return 0x27; - } else if (sdl_key == SDLK_F1) { - return 0x70; - } else if (sdl_key == SDLK_F5) { - return 0x74; - } else { - // Call Original Method - return original(sdl_key); - } -} - // Open Sign Screen static void LocalPlayer_openTextEdit_injection(LocalPlayer *local_player, TileEntity *sign) { if (sign->type == 4) { @@ -41,7 +19,7 @@ static void LocalPlayer_openTextEdit_injection(LocalPlayer *local_player, TileEn } // Store Text Input -void sign_key_press(char key) { +void sign_key_press(const char key) { Keyboard::_inputText.push_back(key); } @@ -51,7 +29,4 @@ void init_sign() { // Fix Signs patch_vtable(LocalPlayer_openTextEdit, LocalPlayer_openTextEdit_injection); } - - // Handle Backspace - overwrite_calls(Common_sdl_key_to_minecraft_key, sdl_key_to_minecraft_key_injection); } diff --git a/mods/src/skin/skin.cpp b/mods/src/skin/skin.cpp index 36e757193..f86904df6 100644 --- a/mods/src/skin/skin.cpp +++ b/mods/src/skin/skin.cpp @@ -79,10 +79,6 @@ static int32_t Textures_loadAndBindTexture_injection(Textures *textures, __attri // Init void init_skin() { - // Not Needed On Headless Mode - if (reborn_is_headless()) { - return; - } // Check Feature Flag if (feature_has("Load Custom Skins", server_disabled)) { // LocalPlayer diff --git a/mods/src/sound/sound.cpp b/mods/src/sound/sound.cpp index 3d6f2fd87..45014e5a6 100644 --- a/mods/src/sound/sound.cpp +++ b/mods/src/sound/sound.cpp @@ -69,15 +69,15 @@ static void play(std::string name, float x, float y, float z, float volume, floa media_audio_play(source.c_str(), resolved_name.c_str(), x, y, z, pitch, volume, is_ui); } } -static void SoundEngine_playUI_injection(__attribute__((unused)) SoundEngine *sound_engine, std::string *name, float volume, float pitch) { +static void SoundEngine_playUI_injection(__attribute__((unused)) SoundEngine_playUI_t original, __attribute__((unused)) SoundEngine *sound_engine, std::string *name, float volume, float pitch) { play(*name, 0, 0, 0, volume, pitch, true); } -static void SoundEngine_play_injection(__attribute__((unused)) SoundEngine *sound_engine, std::string *name, float x, float y, float z, float volume, float pitch) { +static void SoundEngine_play_injection(__attribute__((unused)) SoundEngine_play_t original, __attribute__((unused)) SoundEngine *sound_engine, std::string *name, float x, float y, float z, float volume, float pitch) { play(*name, x, y, z, volume, pitch, false); } // Refresh Data -static void SoundEngine_update_injection(SoundEngine *sound_engine, Mob *listener_mob, __attribute__((unused)) float listener_angle) { +static void SoundEngine_update_injection(__attribute__((unused)) SoundEngine_update_t original, SoundEngine *sound_engine, Mob *listener_mob, __attribute__((unused)) float listener_angle) { // Variables static float volume = 0; static float x = 0; @@ -117,15 +117,11 @@ static void SoundEngine_init_injection(SoundEngine_init_t original, SoundEngine // Init void init_sound() { - // Not Needed On Headless Mode - if (reborn_is_headless()) { - return; - } // Implement Sound Engine if (feature_has("Implement Sound Engine", server_disabled)) { - overwrite(SoundEngine_playUI, SoundEngine_playUI_injection); - overwrite(SoundEngine_play, SoundEngine_play_injection); - overwrite(SoundEngine_update, SoundEngine_update_injection); + overwrite_calls(SoundEngine_playUI, SoundEngine_playUI_injection); + overwrite_calls(SoundEngine_play, SoundEngine_play_injection); + overwrite_calls(SoundEngine_update, SoundEngine_update_injection); overwrite_calls(SoundEngine_init, SoundEngine_init_injection); } } diff --git a/mods/src/text-input-box/TextInputBox.cpp b/mods/src/text-input-box/TextInputBox.cpp index b8d6dea4c..a13f01be8 100644 --- a/mods/src/text-input-box/TextInputBox.cpp +++ b/mods/src/text-input-box/TextInputBox.cpp @@ -1,6 +1,7 @@ #include #include +#include TextInputBox *TextInputBox::create(const std::string &placeholder, const std::string &text) { // Construct @@ -49,7 +50,7 @@ void TextInputBox::keyPressed(int key) { } switch (key) { - case 0x8: { + case MC_KEY_BACKSPACE: { // Backspace if (m_text.empty()) { return; @@ -65,7 +66,7 @@ void TextInputBox::keyPressed(int key) { recalculateScroll(); break; } - case 0x2e: { + case MC_KEY_DELETE: { // Delete if (m_text.empty()) { return; @@ -79,7 +80,7 @@ void TextInputBox::keyPressed(int key) { m_text.erase(m_text.begin() + m_insertHead, m_text.begin() + m_insertHead + 1); break; } - case 0x25: { + case MC_KEY_LEFT: { // Left m_insertHead--; if (m_insertHead < 0) { @@ -88,7 +89,7 @@ void TextInputBox::keyPressed(int key) { recalculateScroll(); break; } - case 0x27: { + case MC_KEY_RIGHT: { // Right m_insertHead++; if (!m_text.empty()) { @@ -101,7 +102,7 @@ void TextInputBox::keyPressed(int key) { recalculateScroll(); break; } - case 0x0d: { + case MC_KEY_RETURN: { // Enter m_bFocused = false; break; diff --git a/mods/src/touch/touch.cpp b/mods/src/touch/touch.cpp index 2088989d9..aa3e6e555 100644 --- a/mods/src/touch/touch.cpp +++ b/mods/src/touch/touch.cpp @@ -7,8 +7,8 @@ #include // Enable Touch GUI -static int32_t Minecraft_isTouchscreen_injection(__attribute__((unused)) Minecraft *minecraft) { - return 1; +static bool Minecraft_isTouchscreen_injection(__attribute__((unused)) Minecraft_isTouchscreen_t original, __attribute__((unused)) Minecraft *minecraft) { + return true; } // IngameBlockSelectionScreen Memory Allocation Override @@ -17,7 +17,7 @@ static unsigned char *operator_new_IngameBlockSelectionScreen_injection(__attrib } // Improved Button Hover Behavior -static int32_t Button_hovered_injection(__attribute__((unused)) Button *button, __attribute__((unused)) Minecraft *minecraft, __attribute__((unused)) int32_t click_x, __attribute__((unused)) int32_t click_y) { +static int32_t Button_hovered_injection(__attribute__((unused)) Button_hovered_t original, __attribute__((unused)) Button *button, __attribute__((unused)) Minecraft *minecraft, __attribute__((unused)) int32_t click_x, __attribute__((unused)) int32_t click_y) { // Get Mouse Position int32_t x = Mouse::getX() * Gui::InvGuiScale; int32_t y = Mouse::getY() * Gui::InvGuiScale; @@ -33,7 +33,7 @@ static int32_t Button_hovered_injection(__attribute__((unused)) Button *button, } static void LargeImageButton_render_GuiComponent_drawCenteredString_injection(GuiComponent *component, Font *font, std::string *text, int32_t x, int32_t y, int32_t color) { // Change Color On Hover - if (color == 0xe0e0e0 && Button_hovered_injection((Button *) component, nullptr, 0, 0)) { + if (color == 0xe0e0e0 && Button_hovered_injection(nullptr, (Button *) component, nullptr, 0, 0)) { color = 0xffffa0; } @@ -64,7 +64,7 @@ void init_touch() { int touch_buttons = touch_gui; if (touch_gui) { // Main UI - overwrite(Minecraft_isTouchscreen, Minecraft_isTouchscreen_injection); + overwrite_calls(Minecraft_isTouchscreen, Minecraft_isTouchscreen_injection); // Force Correct Toolbar Size unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" @@ -97,7 +97,7 @@ void init_touch() { // Improved Button Hover Behavior if (touch_buttons && feature_has("Improved Button Hover Behavior", server_disabled)) { - overwrite(Button_hovered, Button_hovered_injection); + overwrite_calls(Button_hovered, Button_hovered_injection); overwrite_call((void *) 0x1ebd4, (void *) LargeImageButton_render_GuiComponent_drawCenteredString_injection); } diff --git a/mods/src/version/version.cpp b/mods/src/version/version.cpp index 049e1a54b..4acddcddd 100644 --- a/mods/src/version/version.cpp +++ b/mods/src/version/version.cpp @@ -16,7 +16,7 @@ const char *version_get() { } // Injection For Touch GUI Version -static std::string Common_getGameVersionString_injection(__attribute__((unused)) std::string *version_suffix) { +static std::string Common_getGameVersionString_injection(__attribute__((unused)) Common_getGameVersionString_t original, __attribute__((unused)) std::string *version_suffix) { // Set Version return version_get(); } @@ -24,7 +24,7 @@ static std::string Common_getGameVersionString_injection(__attribute__((unused)) // Init void init_version() { // Touch GUI - overwrite(Common_getGameVersionString, Common_getGameVersionString_injection); + overwrite_calls(Common_getGameVersionString, Common_getGameVersionString_injection); // Normal GUI patch_address((void *) &Strings::minecraft_pi_version, (void *) version_get()); diff --git a/symbols/src/input/IBuildInput.def b/symbols/src/input/IBuildInput.def index 5eaaf437b..eea82d912 100644 --- a/symbols/src/input/IBuildInput.def +++ b/symbols/src/input/IBuildInput.def @@ -1,3 +1,3 @@ vtable 0x102540; -virtual-method int tickBuild(Player *player, uint *build_action_intention_return) = 0xc; +virtual-method bool tickBuild(Player *player, uint *build_action_intention_return) = 0xc;