Add Improved Title Background
This commit is contained in:
parent
89c29f14b1
commit
4a35935daf
@ -123,3 +123,8 @@ endif()
|
||||
if(BUILD_ARM_COMPONENTS)
|
||||
add_subdirectory(mods)
|
||||
endif()
|
||||
|
||||
# Include Images
|
||||
if(BUILD_NATIVE_COMPONENTS)
|
||||
add_subdirectory(images)
|
||||
endif()
|
||||
|
10
images/CMakeLists.txt
Normal file
10
images/CMakeLists.txt
Normal file
@ -0,0 +1,10 @@
|
||||
project(images)
|
||||
|
||||
# Title Background
|
||||
if(NOT MCPI_SERVER_MODE)
|
||||
install(
|
||||
FILES "background.png"
|
||||
DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui"
|
||||
RENAME "titleBG.png"
|
||||
)
|
||||
endif()
|
BIN
images/background.png
Normal file
BIN
images/background.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 283 KiB |
@ -33,3 +33,4 @@ FALSE Disable V-Sync
|
||||
TRUE Fix Options Screen
|
||||
FALSE Force Touch Inventory
|
||||
TRUE Fix Pause Menu
|
||||
TRUE Improved Title Background
|
||||
|
@ -209,11 +209,24 @@ void bootstrap(int argc, char *argv[]) {
|
||||
// Set MCPI_EXECUTABLE_PATH
|
||||
set_and_print_env("MCPI_EXECUTABLE_PATH", resolved_path);
|
||||
|
||||
// Set MCPI_DIRECTORY
|
||||
// Set MCPI_VANILLA_ASSETS_PATH
|
||||
{
|
||||
chop_last_component(&resolved_path);
|
||||
set_and_print_env("MCPI_DIRECTORY", resolved_path);
|
||||
string_append(&resolved_path, "/data");
|
||||
set_and_print_env("MCPI_VANILLA_ASSETS_PATH", resolved_path);
|
||||
free(resolved_path);
|
||||
}
|
||||
}
|
||||
|
||||
// Set MCPI_REBORN_ASSETS_PATH
|
||||
{
|
||||
char *assets_path = realpath("/proc/self/exe", NULL);
|
||||
ALLOC_CHECK(assets_path);
|
||||
chop_last_component(&assets_path);
|
||||
string_append(&assets_path, "/data");
|
||||
set_and_print_env("MCPI_REBORN_ASSETS_PATH", assets_path);
|
||||
free(assets_path);
|
||||
}
|
||||
|
||||
// Fix MCPI Dependencies
|
||||
{
|
||||
|
@ -26,9 +26,6 @@ char *get_binary_directory();
|
||||
// Safe execvpe() Relative To Binary
|
||||
__attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const argv[], const char *const envp[]);
|
||||
|
||||
// Get MCPI Directory
|
||||
char *get_mcpi_directory();
|
||||
|
||||
// Run Command And Get Output
|
||||
char *run_command(const char *const command[], int *return_code);
|
||||
|
||||
|
@ -19,7 +19,7 @@
|
||||
#define string_append(str, format, ...) \
|
||||
{ \
|
||||
char *old = *str; \
|
||||
safe_asprintf(str, "%s" format, *str == NULL ? "" : *str, __VA_ARGS__); \
|
||||
safe_asprintf(str, "%s" format, *str == NULL ? "" : *str, ##__VA_ARGS__); \
|
||||
ALLOC_CHECK(*str); \
|
||||
if (old != NULL && old != *str) { \
|
||||
free(old); \
|
||||
|
@ -57,11 +57,6 @@ __attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const
|
||||
safe_execvpe(new_argv, envp);
|
||||
}
|
||||
|
||||
// Get MCPI Directory
|
||||
char *get_mcpi_directory() {
|
||||
return getenv("MCPI_DIRECTORY");
|
||||
}
|
||||
|
||||
// Run Command And Get Output
|
||||
char *run_command(const char *const command[], int *return_code) {
|
||||
// Store Output
|
||||
|
@ -26,11 +26,8 @@ void init_home() {
|
||||
// Store Data In ~/.minecraft-pi Instead Of ~/.minecraft
|
||||
patch_address((void *) default_path, (void *) HOME_SUBDIRECTORY_FOR_GAME_DATA);
|
||||
|
||||
// Change Directory To Binary Directory Manually
|
||||
// The override code resolves assets manually,
|
||||
// making changing directory redundant.
|
||||
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
||||
patch((void *) 0xe0ac, nop_patch);
|
||||
char *binary_directory = get_mcpi_directory();
|
||||
if (chdir(binary_directory) != 0) {
|
||||
ERR("Unable To Change Directory: %s", strerror(errno));
|
||||
}
|
||||
}
|
||||
|
@ -70,6 +70,15 @@ static void PauseScreen_init_injection(unsigned char *screen) {
|
||||
}
|
||||
}
|
||||
|
||||
// Improved Title Background
|
||||
static void StartMenuScreen_render_Screen_renderBackground_injection(unsigned char *screen) {
|
||||
// Draw
|
||||
unsigned char *minecraft = *(unsigned char **) (screen + Screen_minecraft_property_offset);
|
||||
unsigned char *textures = *(unsigned char **) (minecraft + Minecraft_textures_property_offset);
|
||||
(*Textures_loadAndBindTexture)(textures, "gui/titleBG.png");
|
||||
(*GuiComponent_blit)(screen, 0, 0, 0, 0, *(int32_t *) (screen + Screen_width_property_offset), *(int32_t *) (screen + Screen_height_property_offset), 0x100, 0x100);
|
||||
}
|
||||
|
||||
// Init
|
||||
void _init_misc_cpp() {
|
||||
// Implement AppPlatform::readAssetFile So Translations Work
|
||||
@ -85,4 +94,14 @@ void _init_misc_cpp() {
|
||||
// Add Missing Buttons To Pause Menu
|
||||
patch_address(PauseScreen_init_vtable_addr, (void *) PauseScreen_init_injection);
|
||||
}
|
||||
|
||||
// Improved Title Background
|
||||
if (feature_has("Improved Title Background", server_disabled)) {
|
||||
// Switch Background
|
||||
overwrite_call((void *) 0x39528, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
|
||||
overwrite_call((void *) 0x3dee0, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
|
||||
// Text Color
|
||||
patch_address((void *) 0x397ac, (void *) 0xffffffff);
|
||||
patch_address((void *) 0x3e10c, (void *) 0xffffffff);
|
||||
}
|
||||
}
|
||||
|
@ -50,13 +50,6 @@ static void Options_initDefaultValue_injection(unsigned char *options) {
|
||||
// Call Original Method
|
||||
(*Options_initDefaultValue)(options);
|
||||
|
||||
// Enable Crosshair In Touch GUI
|
||||
*(options + Options_split_controls_property_offset) = 1;
|
||||
// 3D Anaglyph
|
||||
*(options + Options_3d_anaglyph_property_offset) = anaglyph;
|
||||
// Render Distance
|
||||
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
|
||||
|
||||
// Default Graphics Settings
|
||||
*(options + Options_fancy_graphics_property_offset) = 1;
|
||||
*(options + Options_ambient_occlusion_property_offset) = 1;
|
||||
@ -64,6 +57,18 @@ static void Options_initDefaultValue_injection(unsigned char *options) {
|
||||
// Store
|
||||
stored_options = options;
|
||||
}
|
||||
static void Minecraft_init_injection(unsigned char *minecraft) {
|
||||
// Call Original Method
|
||||
(*Minecraft_init)(minecraft);
|
||||
|
||||
unsigned char *options = minecraft + Minecraft_options_property_offset;
|
||||
// Enable Crosshair In Touch GUI
|
||||
*(options + Options_split_controls_property_offset) = 1;
|
||||
// 3D Anaglyph
|
||||
*(options + Options_3d_anaglyph_property_offset) = anaglyph;
|
||||
// Render Distance
|
||||
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
|
||||
}
|
||||
|
||||
// Smooth Lighting
|
||||
static void TileRenderer_tesselateBlockInWorld_injection(unsigned char *tile_renderer, unsigned char *tile, int32_t x, int32_t y, int32_t z) {
|
||||
@ -93,6 +98,7 @@ void init_options() {
|
||||
|
||||
// Set Options
|
||||
overwrite_calls((void *) Options_initDefaultValue, (void *) Options_initDefaultValue_injection);
|
||||
overwrite_calls((void *) Minecraft_init, (void *) Minecraft_init_injection);
|
||||
|
||||
// Change Username
|
||||
const char *username = get_username();
|
||||
|
@ -8,8 +8,23 @@
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
|
||||
#include "override.h"
|
||||
#include "../home/home.h"
|
||||
|
||||
// Hook access
|
||||
HOOK(access, int, (const char *pathname, int mode)) {
|
||||
char *new_path = override_get_path(pathname);
|
||||
// Open File
|
||||
ensure_access();
|
||||
int ret = (*real_access)(new_path != NULL ? new_path : pathname, mode);
|
||||
// Free Data
|
||||
if (new_path != NULL) {
|
||||
free(new_path);
|
||||
}
|
||||
// Return
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Get Override Path For File (If It Exists)
|
||||
char *override_get_path(const char *filename) {
|
||||
// Get MCPI Home Path
|
||||
@ -18,43 +33,45 @@ char *override_get_path(const char *filename) {
|
||||
char *overrides = NULL;
|
||||
safe_asprintf(&overrides, "%s/overrides", home_path);
|
||||
|
||||
// Get Data Path
|
||||
char *data = NULL;
|
||||
char *binary_directory = get_mcpi_directory();
|
||||
safe_asprintf(&data, "%s/data", binary_directory);
|
||||
int data_length = strlen(data);
|
||||
// Data Prefiix
|
||||
char *data_prefix = "data/";
|
||||
int data_prefix_length = strlen(data_prefix);
|
||||
|
||||
// Get Full Path
|
||||
char *full_path;
|
||||
if (strlen(filename) > 0 && filename[0] == '/') {
|
||||
// Absolute Path
|
||||
full_path = strdup(filename);
|
||||
} else {
|
||||
// Relative Path
|
||||
full_path = realpath(filename, NULL);
|
||||
}
|
||||
// Folders To Check
|
||||
char *asset_folders[] = {
|
||||
overrides,
|
||||
getenv("MCPI_REBORN_ASSETS_PATH"),
|
||||
getenv("MCPI_VANILLA_ASSETS_PATH"),
|
||||
NULL
|
||||
};
|
||||
|
||||
// Check For Override
|
||||
char *new_path = NULL;
|
||||
if (full_path != NULL) {
|
||||
if (starts_with(full_path, data)) {
|
||||
safe_asprintf(&new_path, "%s%s", overrides, &full_path[data_length]);
|
||||
if (access(new_path, F_OK) == -1) {
|
||||
if (starts_with(filename, data_prefix)) {
|
||||
// Test Asset Folders
|
||||
for (int i = 0; asset_folders[i] != NULL; i++) {
|
||||
safe_asprintf(&new_path, "%s/%s", asset_folders[i], &filename[data_prefix_length]);
|
||||
ensure_access();
|
||||
if ((*real_access)(new_path, F_OK) == -1) {
|
||||
// Not Found In Asset Folder
|
||||
free(new_path);
|
||||
new_path = NULL;
|
||||
continue;
|
||||
} else {
|
||||
// Found
|
||||
break;
|
||||
}
|
||||
}
|
||||
free(full_path);
|
||||
}
|
||||
|
||||
// Free Variables
|
||||
// Free
|
||||
free(overrides);
|
||||
free(data);
|
||||
|
||||
// Return
|
||||
return new_path;
|
||||
}
|
||||
|
||||
// Hook fopen
|
||||
HOOK(fopen, FILE *, (const char *filename, const char *mode)) {
|
||||
char *new_path = override_get_path(filename);
|
||||
// Open File
|
||||
@ -68,6 +85,7 @@ HOOK(fopen, FILE *, (const char *filename, const char *mode)) {
|
||||
return file;
|
||||
}
|
||||
|
||||
// Hook fopen64
|
||||
HOOK(fopen64, FILE *, (const char *filename, const char *mode)) {
|
||||
char *new_path = override_get_path(filename);
|
||||
// Open File
|
||||
|
@ -22,31 +22,29 @@ std::string _sound_get_source_file() {
|
||||
} else {
|
||||
// Resolve
|
||||
|
||||
// Get Binary Directory
|
||||
char *binary_directory = get_mcpi_directory();
|
||||
// Get Full Path
|
||||
char *full_path = NULL;
|
||||
safe_asprintf(&full_path, "%s/" SOURCE_FILE_BASE, binary_directory);
|
||||
// Get Path
|
||||
char *path = strdup(SOURCE_FILE_BASE);
|
||||
ALLOC_CHECK(path);
|
||||
|
||||
// Handle Overrides
|
||||
char *overridden_full_path = override_get_path(full_path);
|
||||
char *overridden_full_path = override_get_path(path);
|
||||
if (overridden_full_path != NULL) {
|
||||
free(full_path);
|
||||
full_path = overridden_full_path;
|
||||
free(path);
|
||||
path = overridden_full_path;
|
||||
}
|
||||
|
||||
// Check If Sound Exists
|
||||
if (access(full_path, F_OK) == -1) {
|
||||
if (access(path, F_OK) == -1) {
|
||||
// Fail
|
||||
WARN("Audio Source File Doesn't Exist: " SOURCE_FILE_BASE);
|
||||
source.assign("");
|
||||
} else {
|
||||
// Set
|
||||
source.assign(full_path);
|
||||
source.assign(path);
|
||||
}
|
||||
|
||||
// Free
|
||||
free(full_path);
|
||||
free(path);
|
||||
|
||||
// Mark As Loaded
|
||||
source_loaded = true;
|
||||
|
@ -467,6 +467,11 @@ static uint32_t FurnaceScreen_tile_entity_property_offset = 0x1d0; // FurnaceTil
|
||||
typedef ItemInstance *(*FurnaceTileEntity_getItem_t)(unsigned char *furnace_tile_entity, int32_t slot);
|
||||
static uint32_t FurnaceTileEntity_getItem_vtable_offset = 0x2c;
|
||||
|
||||
// GuiComponent
|
||||
|
||||
typedef void (*GuiComponent_blit_t)(unsigned char *component, int32_t param_1, int32_t param_2, int32_t param_3, int32_t param_4, int32_t param_5, int32_t param_6, int32_t param_7, int32_t param_8);
|
||||
static GuiComponent_blit_t GuiComponent_blit = (GuiComponent_blit_t) 0x282a4;
|
||||
|
||||
// Screen
|
||||
|
||||
typedef void (*Screen_updateEvents_t)(unsigned char *screen);
|
||||
@ -482,11 +487,15 @@ typedef void (*Screen_init_t)(unsigned char *screen);
|
||||
|
||||
typedef void (*Screen_tick_t)(unsigned char *screen);
|
||||
|
||||
typedef void (*Screen_render_t)(unsigned char *screen, int32_t param_1, int32_t param_2, float param_3);
|
||||
|
||||
typedef int32_t (*Screen_handleBackEvent_t)(unsigned char *screen, bool param_1);
|
||||
|
||||
static uint32_t Screen_minecraft_property_offset = 0x14; // Minecraft *
|
||||
static uint32_t Screen_rendered_buttons_property_offset = 0x18; // std::vector<Button *>
|
||||
static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector<Button *>
|
||||
static uint32_t Screen_width_property_offset = 0x8; // int32_t
|
||||
static uint32_t Screen_height_property_offset = 0xc; // int32_t
|
||||
|
||||
// StartMenuScreen
|
||||
|
||||
@ -809,6 +818,11 @@ static uint32_t OptionsFile_options_txt_path_property_offset = 0x0; // std::stri
|
||||
typedef void (*OptionsPane_unknown_toggle_creating_function_t)(unsigned char *options_pane, unsigned char *unknown_object, std::string const& name, unsigned char *option);
|
||||
static OptionsPane_unknown_toggle_creating_function_t OptionsPane_unknown_toggle_creating_function = (OptionsPane_unknown_toggle_creating_function_t) 0x24470;
|
||||
|
||||
// Textures
|
||||
|
||||
typedef void (*Textures_loadAndBindTexture_t)(unsigned char *textures, std::string const& name);
|
||||
static Textures_loadAndBindTexture_t Textures_loadAndBindTexture = (Textures_loadAndBindTexture_t) 0x539cc;
|
||||
|
||||
#endif
|
||||
|
||||
#pragma GCC diagnostic pop
|
||||
|
Loading…
Reference in New Issue
Block a user